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Difference between revisions of "Updates/January 2009"

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m (Midpoint save. I'm about to add the remaining stuff.)
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'''Though confirmed through official sources, the following information is subject to change.'''
 
'''Though confirmed through official sources, the following information is subject to change.'''
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 +
== Update 066 ==
 +
'''January 21, 2009'''<br/>
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=== System updates ===
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==== Party leader rights ====
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* To help combat clear/boss box booting, the party leader no longer has the right to remove a player from the party after a trial has been cleared.
 +
 +
==== Rare mission appearance adjustments ====
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* The method of finding a [[Rare free mission|rare mission]] has been modified as follows:
 +
** Any party member can receive a rare mission; it is no longer exclusive to the leader.
 +
** When a party member receives a rare mission, a message will be displayed on the screens of all party members to say who received the mission.
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** Eligible players must be in the field at the time of a mission's end.
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** Eligible players must have been a part of the party for at least 80% of the total mission time.
 +
** The number of people in a party no longer affects the chances of receiving a rare mission.
 +
 +
==== Player shop pricing adjustments ====
 +
* The following changes have been made to the pricing system of player shops:
 +
** If you change the price of a duplicate item in your shop, the initial value displayed will default to the value of the remaining item instead of 0.
 +
** If you add an item to your shop that already exists, the initial value displayed when setting the price will default to the price of the item already in your shop instead of 0.  In the case of multiple items with different values, the highest of those prices will become the default value.
 +
 +
==== Graphics modifications ====
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* Attack TECHNIC visuals have been adjusted at LV31+ so that only the caster will see the effect.  Everyone else will see the TECHNIC in its LV21-30 form.
 +
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==== Item modifications ====
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* [[Photon Charge|Photon Charges]] have been modified so that when used from the action palette on two single-handed weapons, instead of replenishing only 50% of the max PP of each weapon, it will refill all PP for each weapon.
 +
 +
==== PP recovery rate adjustments ====
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* All weapons have received adjustments to their PP recovery rate.
 +
 +
==== Party display at mission counters ====
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* The order parties are displayed at mission counters when you elect to join a party has been changed so that parties you are eligible to join will be displayed first.  Preferences are set so that the order is based on the amount of time each party has spent in the mission as well as total party members.  For example, parties which have just begun a mission will be displayed before parties which have been active for longer periods of time and therefore are more likely to be nearing the end of the mission.
  
 
== Update 065 ==
 
== Update 065 ==

Revision as of 03:45, 20 January 2009

Though confirmed through official sources, the following information is subject to change.

Update 066

January 21, 2009

System updates

Party leader rights

  • To help combat clear/boss box booting, the party leader no longer has the right to remove a player from the party after a trial has been cleared.

Rare mission appearance adjustments

  • The method of finding a rare mission has been modified as follows:
    • Any party member can receive a rare mission; it is no longer exclusive to the leader.
    • When a party member receives a rare mission, a message will be displayed on the screens of all party members to say who received the mission.
    • Eligible players must be in the field at the time of a mission's end.
    • Eligible players must have been a part of the party for at least 80% of the total mission time.
    • The number of people in a party no longer affects the chances of receiving a rare mission.

Player shop pricing adjustments

  • The following changes have been made to the pricing system of player shops:
    • If you change the price of a duplicate item in your shop, the initial value displayed will default to the value of the remaining item instead of 0.
    • If you add an item to your shop that already exists, the initial value displayed when setting the price will default to the price of the item already in your shop instead of 0. In the case of multiple items with different values, the highest of those prices will become the default value.

Graphics modifications

  • Attack TECHNIC visuals have been adjusted at LV31+ so that only the caster will see the effect. Everyone else will see the TECHNIC in its LV21-30 form.

Item modifications

  • Photon Charges have been modified so that when used from the action palette on two single-handed weapons, instead of replenishing only 50% of the max PP of each weapon, it will refill all PP for each weapon.

PP recovery rate adjustments

  • All weapons have received adjustments to their PP recovery rate.

Party display at mission counters

  • The order parties are displayed at mission counters when you elect to join a party has been changed so that parties you are eligible to join will be displayed first. Preferences are set so that the order is based on the amount of time each party has spent in the mission as well as total party members. For example, parties which have just begun a mission will be displayed before parties which have been active for longer periods of time and therefore are more likely to be nearing the end of the mission.

Update 065

January 16, 2009

Seasonal lobbies

  • The New Year's lobby has wrapped up and been replaced with a reminder of the season. The winter lobbies will be in place in Clyez and Holtes City through February 12.

GUARDIANS Boost Road

New items

  • With the changing of the seasonal lobbies, Bamboo is no longer on sale at Clyez City's Variety Shop. It has been replaced with Snowman, however, which will be available for the duration of the winter lobbies.

Update history

2012 January | February | March | April | May | June
July | August | September

2011 January | February | March | April | May | June
July | August | September | October | November | December

2010 January | February | March | April | May | June
July | August | September | October | November | December

2009 January | February | March | April | May | June
July | August | September | October | November | December

2008 January | February | March | April | May | June
July | August | September | October | November | December

2007 January | February | March | April | May | June
July | August | September | October | November | December

2006 October | November | December