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(Slight modifications to the weapon template?)
(New makeup for manual of style icons)
 
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To help save space and make browsing this page easier, older discussions will be archived [[Manual_of_style_archive | here]].
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To help save space and make browsing this page easier, older discussions will be archived [[The PSUPedia:Manual_of_style_archive | here]].
  
==Open polls==
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== Open polls ==
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None.
  
===Unit article template===
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== Closed polls ==
Please cast your vote on which of the following designs you prefer for individual unit articles.  Voting will be open until 12:00a.m. CST Tuesday, September 18.  Also, if you have a design of your own, please feel free to submit it for voting.  When casting your vote, remember to highlight your choice in bold print and follow it up with your signature.
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Please see [[The_PSUPedia:Manual_of_style_archive#Closed_polls | this page]] for the archive of closed polls.
  
:[[Orpad / Guard|Proposal #1]]
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== New template proposals ==
:[[Cara / Mind|Proposal #2]]
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I'd like to formally propose the following templates for use with our articles on weapons, line shields and units.
 +
* [[Template:Weapon stats test]]
 +
* [[Template:Weapon synth board]]
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* [[Template:Weapon synth board (Kubara)]]
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* [[Template:LS stats]]
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* [[Template:LS synth]]
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* [[Template:Grinding info test]]
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* [[Template:Pricing info test]]
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* [[Template:Unit stats]]
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And as an example, the [[Bow Genshi]] article is using all applicable templates.  Going by the ideas that have been thrown around here and with the help of numerous people, these templates have been designed based on the idea of allowing as much automation as possible.  Stat tables will update their layout depending on what type of weapon it's for.  Where feasible, material quantities and types can be determined by an item's manufacturer and rarity and sell prices for items can be calculated with a simple equation using the item's buy price (when entered).  The grinding info table has been updated to allow a single template to change based on the weapon type it's being used for.  For example, identifying a table for an RCSM will change the attack variable to Tech. while the values for PP will all be filled in with hyphens.<br/>
 +
So what do you guys think? - [[User:EspioKaos|EspioKaos]] 10:25, 18 April 2008 (CDT)
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* I like the idea, but to be absolutely honest, these things confuse the hell out of me. That said, I'm sure I could figure them out if I needed to use them/had the time to look at the parameters more closely. --[[User:Qwerty|Qwerty]] 16:57, 18 April 2008 (CDT)
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** Some of those pages I need to go back over and expand on the parameter values and what to do with them.  That should maybe clear some things up.  :) - [[User:EspioKaos|EspioKaos]] 17:58, 18 April 2008 (CDT)
 +
* It'll be hell to convert all pages but that's a pretty nice work. [[User:Essen|Essen]] 16:59, 18 April 2008 (CDT)
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** If we go with them, we could always just use them for any new pages that we create and then work our way back over older articles and make conversions at our leisure.  I wouldn't see much rush since aesthetically everything is pretty much the same.  (A few small changes, but nothing that really sticks out.)  And thanks again for the help.  You helped introduce me to some awesome template functions that I've had a lot of fun playing with.  XD - [[User:EspioKaos|EspioKaos]] 17:58, 18 April 2008 (CDT)
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* Holy whoa. I love these! - [[User:Miraglyth|Miraglyth]] 18:52, 19 April 2008 (CDT)
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* Cool, so I take it no major objections or anything.  I'd like to start using these to work on some more weapon/line shield pages, so I think I'm going to move some over from the "test" name and commence conversion.  (Normally I'm not too eager to work on the weapons pages since they can be quite time consuming, but with the tests I did with these, I found myself flying right through them.) - [[User:EspioKaos|EspioKaos]] 21:41, 21 April 2008 (CDT)
  
* '''Proposal #2''' - Basically, it's the same thing as the first proposal, however open space has been condensed in the stats table (at the suggestion of Beatrix) and the redundant ''unit'' descriptor in the pricing table has been removed.  [[User:EspioKaos|EspioKaos]] 00:39, 11 September 2007 (BST)
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== User Page Guidelines ==
* '''Proposal #2''' - Definitely. I was more than half asleep when I made the Orpad/Guard one. --[[User:Qwerty|Qwerty]] 00:42, 11 September 2007 (BST)
 
* '''Proposal #2''' - [[User:Mewn|Mewn]] 01:05, 11 September 2007 (BST)
 
* '''Proposal #2:''' - This is a bit of a joke. - [[User:Miraglyth|Miraglyth]] 02:50, 11 September 2007 (BST)
 
** Heh, well I just wanted to make it official.  Also, it leaves the floor open for suggestions.  Of course, whether or not we see anything else is a different story.  To be honest, though, maybe a vote isn't necessary on all aspects of standardization.  Perhaps just the ones where multiple, independently unique ideas are presented should be voted on?  [[User:EspioKaos|EspioKaos]] 03:10, 11 September 2007 (BST)
 
  
==Unit page template==
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I'm still supportive of the user pages being open to what a person wants to put on it, but I have a few suggestions for possible requirements.  One is that user pages shouldn't be categorized.  This includes categories that don't and do exist.  The others mostly concern links.  If a user is going to link to a page, it should either exist or at least have a consistant spelling with a page that should exist (but hasn't been created yet).  If the page has had it's link changed (or is different because of confirmed localization) and they know, they should update accordingly.  Well...basically they should be aware of what's in red on their page and see if any of it is justified.  If not, they should either correct the spelling or drop the link.  It's going to become more and more of a problem for people working through the wanted pages.  I've come upon countless situations myself where either something that's being linked shouldn't ever exist or is spelled wrong.  It wouldn't matter much, but it would make it far easier to keep things clean and figure out what's needed instead of trying to sort through the current mess.  [[User:S-T-H|S-T-H]] 03:38, 15 July 2008 (CDT)
* After Alkaven started a new page for [[Cara / Force]], I remembered that we hadn't finalized a standard template for the unit pagesThere was discussion going on, but that kind of trailed offSo, let's finish this off, right?  I'm going to start a poll with the two formats we have ([[Orpad / Guard |this one]] and [[Cara / Mind |this one]]), but if anyone else has any other designs in mind, please let us know. [[User:EspioKaos|EspioKaos]] 00:33, 11 September 2007 (BST)
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* I agree with your points but in the case of the links I wonder if a redirect wouldn't just do the job? It's going to be difficult to keep an eye on everyone linking to things on their user page. On another note, I wonder if we should consider making a welcome template to put on people's userpages after they make their first edit. It can have stuff like 'Don't make a billion consecutive edits' (since people seem to miss that, or ignore it) and other pointers. Thoughts (and sorry if I'm hijacking this, STH)? - [[User:Mewn|Mewn]] 15:33, 20 July 2008 (CDT)
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** If you go to [[Special:Wantedpages]] you might be able to see better what I mean.  Not counting the AOTI and PSP stuff that now appears at the end, the farther in you get the more nonsense you'll probably see.  I have no problem with redirecting to obvious things, even though I wouldn't want too many redirects and that stuff usually redirects properly anyway (ie why redirect to a one off that's obviously wrong).  The stuff that is an issue are things that are linked for no apparent reason whatsoever. It actually wouldn't be very difficult keeping track as long as Wanted Pages gets cleaned up.  As for the welcome template I do agreeOddly enough I think it was Amaury that brought something like that up in the forumsI'm guessing this would be something automaticThe only real reason I'm bringing this up is that Wanted Pages has been quite useful and can even be more useful in the future.  It's just that it needs to be cleaned up in a way that isn't possible for most users (since it involves user pages).  The only other solution I see is somehow excluding user pages from having an effect on what pages are listed as needing to be created. Maybe the search filter options could somehow be added to more special pages (so that it would be possible to see what's needed for psp or aoti pages specifically as well).  [[User:S-T-H|S-T-H]] 20:47, 20 July 2008 (CDT)
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* Hm, yeah I see what you mean about the wanted page. And no, the template wouldn't be automatic, I don't think there's a way to do it automatically without upgrading our mediawiki or installing an extension. - [[User:Mewn|Mewn]] 05:33, 21 July 2008 (CDT)
  
==Slight modifications to the weapon template?==
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== Use of wiki templates ==
* There was mention a while back about a few minor things on the weapon template that might be altered.  I can't seem to find where it was, however.  Anyway, one thing I was wondering about is the drop box.  In the Deva-zashi template given on our example page, ''monter'' is used, when, well... not everything these items can drop from should be classified as such(I believe I brought up the example of there being newman, beast and CAST enemies in-game that aren't exactly monsters since they aren't infected by the SEED-Virus or something.  They're simply acting out of their own zeal and free will.)  Anyway, I'd like to suggest changing ''monster'' to ''enemy''.  I've actually already done that with the weapon pages I've created, but if we decide to keep it as ''monster'', I'll change them back myself. I know this is ridiculously minor, but I felt it needed to be mentioned.  <_<;  [[User:EspioKaos|EspioKaos]] 23:40, 8 September 2007 (BST)
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Pre-made templates should always be used to save space and make writing articles easierThe following table compiles all templates that are currently in use at the PSUPedia and displays their effects to the right.
** Said beforehand that I thought "enemy" was more fitting, and I still hold to this view. - [[User:Miraglyth|Miraglyth]] 00:01, 9 September 2007 (BST)
 
*** Sweet.  So, I guess no objections on this?  ;)  [[User:EspioKaos|EspioKaos]] 17:41, 12 September 2007 (BST)
 
  
==New line shield table proposal==
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Aside from these templates, numerous larger templates have been created for use within articles for stat and information tables. A list of these can be found [[The_PSUPedia:Article_templates|here]].
* [[User:EspioKaos/Sandbox/Line_shields | Here]] is my proposal for a new line shield table.  I took out a number of columns that I felt were unnecessary, such as the element (for ones that can only be a specific element, this can be detailed in individual articles) and the ''Att'', ''Acc'' and ''Tech'' columns, which can also be detailed in individual articles.  (I guess these are the "hidden" stats from set bonuses and line shields made for specific battle types?)  Thoughts?  [[User:EspioKaos|EspioKaos]] 04:19, 7 September 2007 (BST)
 
** Erm... anyone?  <_<;  [[User:EspioKaos|EspioKaos]] 06:24, 8 September 2007 (BST)
 
*** Personally I consider the element - both NPC and synth limitation - to be one of the defining characteristics of a Line Shield. The Att./Acc./Tech. values not so much, but still directly useful information when looking up a table of Line Shields. I do however like the condensing of slots a lot! As for the comments, I believe set bonuses (with link - nice one) and Type limitations should be the focus, but not drop locations for every other shield that "might not be easy to find". - [[User:Miraglyth|Miraglyth]] 11:30, 8 September 2007 (BST)
 
*** I have to agree with Mira on the element, it's an important part of the data. I too like the way you've done the Slots. The stuff such as bonuses to Att and Acc can be detailed in the Comments column. Other than that I think it looks better than the current table. - [[User:Mewn|Mewn]] 16:35, 8 September 2007 (BST)
 
**** OK, check out my second table.  I added the element column back in (also created temporary templates for each element color -- we can fine-tune the actual colors later). What I'm going for is using the neutral green to identify a line shield that can be synthesized with any element you want.  Any line shields that can only be one specific element will have that element listed.  [[User:EspioKaos|EspioKaos]] 16:38, 8 September 2007 (BST)
 
**** That looks fine to me, certainly less cluttered than the other table. - [[User:Mewn|Mewn]] 18:33, 8 September 2007 (BST)
 
***** "What I'm going for is using the neutral green to identify a line shield that can be synthesized with any element you want." -- Actually, that was already the case. - [[User:Miraglyth|Miraglyth]] 23:59, 8 September 2007 (BST)
 
****** Oh, heh.  >_>;  [[User:EspioKaos|EspioKaos]] 00:12, 9 September 2007 (BST)
 
******* Not sure what your line (no pun intended) of reasoning was, but mine was that only non-limited shields were '''capable''' of being green. - [[User:Miraglyth|Miraglyth]] 02:51, 11 September 2007 (BST)
 
******** Yup, that was it.  [[User:EspioKaos|EspioKaos]] 03:11, 11 September 2007 (BST)
 
  
==Weapon Type Names==
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== New makeup for manual of style icons ==
* No objection, but just to clarify - Mewn's renaming of "Bows" to "Longbows" and "Grenade Launchers" to "Grenades" :| is to fit in with the weapon types listed at the "License" missions, right? - [[User:Miraglyth|Miraglyth]] 23:38, 4 September 2007 (BST)
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You have the choice which is better yours or mine :) I won't edit anything big at the "front pages".
* Yes, you're right. I feel we should maintain some consistency, and Throwing Blades already got renamed to Cards by Espio half a month ago. I suppose I should point out that the Bullet License missions uses both 'Longbow' and 'Long Bow', but since I've never seen it spelled with a space, I assumed the former was the correct term and the latter was a typo. - [[User:Mewn|Mewn]] 23:57, 4 September 2007 (BST)
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* I think it looks good. I don't think you should worry too much about changing things like layout when it really doesn't affect the content, so cutting the charts into sections for space is probably fineRemember to sign your comments too. --[[User:S-T-H|S-T-H]] 11:49, 22 November 2009 (UTC)
* Works for me:)  [[User:EspioKaos|EspioKaos]] 04:19, 7 September 2007 (BST)
 
  
==Misc. item tables==
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{|  
* I've been [http://psupedia.info/My_Room_Accessories#Remodeling_tickets playing around] with what our possible template for non-stat-based items could look like.  Just like with the weapon tables, I've categorized each remodeling ticket by its star rating, followed by name.  The next column lists prices, which is more or less filler.  Same thing goes with the description column.  The version column is needed since we already know that there will be ''AotI''-exclusive tickets.  The comments column I kept and used just like with the weapons.  Personally, I'd like to stick with keeping information like the item description and price within individual item pages, but without that stuff in this table, everything looks so thin and bare.  Any ideas?  [[User:EspioKaos|EspioKaos]] 05:37, 25 August 2007 (BST)
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|-valign="top"
 
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|
==Capitalization==
 
* I'd like to get a little discussion going on [http://psupedia.info/Manual_of_Style#Capitalization_.28pending.29 this subject].  While I've listed most "odd" instances of capitalization in-game (''TECHNICs'', ''CASTs'', ''GUARDIANS Colony'', etc.), I think we should talk about how we'll capitalize things like healing item names (should they be considered proper nouns?).  Thoughts, opinions?  [[User:EspioKaos|EspioKaos]] 17:17, 21 August 2007 (BST)
 
** I think item names should be capitalized as proper nouns, if for no other reason than it looks better to me. - [[User:Mewn|Mewn]] 17:34, 21 August 2007 (BST)
 
*** I've been torn between both sides for a while, but after looking at how odd things like ''scape doll'' and ''moon atomizer'' look without capitals, I've found myself leaning more toward considering them proper nouns.  Of course, I still think that individual item categories (recovery items, shotguns, line shields, etc.) should not be considered proper, and thus should not be capitalized.  [[User:EspioKaos|EspioKaos]] 18:48, 21 August 2007 (BST)
 
* On the recent capitalization swapping of the line shield and photon arts sections, I think it should be pointed out that both are considered standard nouns in-game, so no special capitalization is required.  For example, check out the line shield descriptions.  You'll see "a mass-produced ''line shield''" or "a super high-end, custom-made ''line shield''" (man, they really like their hyphenated words).  On photon arts, I'm fairly certain that the menus do not capitalize the word, but I'll have to double-check that next time I play.  [[User:EspioKaos|EspioKaos]] 18:01, 8 September 2007 (BST)
 
** I originally decapitalised Line Shields to Line shields, and Mewn changed Photon Arts to Photon arts, but you will find numerous places - particularly the manual - that deliberately capitalise both. The same applies to Photon Fortune, by the way. You are right though - the game does not capitalise it in that menu, but AFAIK all menus are "first letter is capital, all the rest are lower" so I'll question the weight of that. - [[User:Miraglyth|Miraglyth]] 00:04, 9 September 2007 (BST)
 
*** Heh, it's times like these that I wish English were like Japanese with not having to deal with capitalization.  Either that, or SEGA had been consistent with it.  XD  Anyway, I just checked the in-game tutorial, and it recognizes photon arts as a standard noun with no special caps.  o_o  [[User:EspioKaos|EspioKaos]] 00:20, 9 September 2007 (BST)
 
 
 
==Unit tables==
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! Rank !! Name !! Maker !! Tech. !! Ment. !! Ver. !! Comments
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! What you type || What you get
 +
|-
 +
| <code><nowiki>{{Sword icon}}</nowiki></code> || {{Sword icon}}
 +
|-
 +
| <code><nowiki>{{Knuckles icon}}</nowiki></code> || {{Knuckles icon}}
 +
|-
 +
| <code><nowiki>{{Spear icon}}</nowiki></code> || {{Spear icon}}
 +
|-
 +
| <code><nowiki>{{Double saber icon}}</nowiki></code> || {{Double saber icon}}
 +
|-
 +
| <code><nowiki>{{Axe icon}}</nowiki></code> || {{Axe icon}}
 +
|-
 +
| <code><nowiki>{{Twin saber icon}}</nowiki></code> || {{Twin saber icon}}
 +
|-
 +
| <code><nowiki>{{Twin dagger icon}}</nowiki></code> || {{Twin dagger icon}}
 +
|-
 +
| <code><nowiki>{{Twin claw icon}}</nowiki></code> || {{Twin claw icon}}
 +
|-
 +
| <code><nowiki>{{Saber icon}}</nowiki></code> || {{Saber icon}}
 +
|-
 +
| <code><nowiki>{{Dagger icon}}</nowiki></code> || {{Dagger icon}}
 +
|-
 +
| <code><nowiki>{{Claw icon}}</nowiki></code> || {{Claw icon}}
 +
|-
 +
| <code><nowiki>{{Whip icon}}</nowiki></code> || {{Whip icon}}
 +
|-
 +
| <code><nowiki>{{Slicer icon}}</nowiki></code> || {{Slicer icon}}
 +
|-
 +
| <code><nowiki>{{Rifle icon}}</nowiki></code> || {{Rifle icon}}
 +
|-
 +
| <code><nowiki>{{Shotgun icon}}</nowiki></code> || {{Shotgun icon}}
 +
|-
 +
| <code><nowiki>{{Longbow icon}}</nowiki></code> || {{Longbow icon}}
 +
|-
 +
| <code><nowiki>{{Grenade icon}}</nowiki></code> || {{Grenade icon}}
 +
|-
 +
| <code><nowiki>{{Laser cannon icon}}</nowiki></code> || {{Laser cannon icon}}
 +
|-
 +
| <code><nowiki>{{Twin handgun icon}}</nowiki></code> || {{Twin handgun icon}}
 +
|-
 +
| <code><nowiki>{{Handgun icon}}</nowiki></code> || {{Handgun icon}}
 +
|-
 +
| <code><nowiki>{{Crossbow icon}}</nowiki></code> || {{Crossbow icon}}
 +
|-
 +
| <code><nowiki>{{Card icon}}</nowiki></code> || {{Card icon}}
 +
|-
 +
| <code><nowiki>{{Machinegun icon}}</nowiki></code> || {{Machinegun icon}}
 +
|-
 +
| <code><nowiki>{{RCSM icon}}</nowiki></code> || {{RCSM icon}}
 +
|-
 +
| <code><nowiki>{{Rod icon}}</nowiki></code> || {{Rod icon}}
 
|-
 
|-
| {{Color-C}} rowspan="2" | 1★
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| <code><nowiki>{{Wand icon}}</nowiki></code> || {{Wand icon}}
| [[Cara / Force]] || {{Logo-Y}} || 20 || 0 || {{PSU version}} || --
 
 
|-
 
|-
| [[Cara / Mind]] || {{Logo-Y}} || 0 || 10 || {{PSU version}} || --
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| <code><nowiki>{{TCSM icon}}</nowiki></code> || {{TCSM icon}}
 
|-
 
|-
! Rank !! Name !! Maker !! Tech. !! Ment. !! Ver. !! Comments
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| <code><nowiki>{{Line shield icon}}</nowiki></code> || {{Line shield icon}}
|- {{JP item}}
 
| {{Color-B}} | 6★
 
| [[Te / Force S]] || {{Logo-Y}} || 100 || -50 || {{PSU version}} || --
 
 
|-
 
|-
! Rank !! Name !! Maker !! Tech. !! Ment. !! Ver. !! Comments
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| <code><nowiki>{{Head unit icon}}</nowiki></code> || {{Head unit icon}}
 
|-
 
|-
| {{Color-A}} | 9★
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| <code><nowiki>{{Arm unit icon}}</nowiki></code> || {{Arm unit icon}}
| [[Te / TECH PP Save]] || {{Logo-Y}} || -30 || 0 || {{PSU version}} || Lowers PP usage and TP.
 
|}
 
 
 
This is the general idea for unit tables.  Of course, we'll swap out ''Tech'' and ''Ment'' with ''Att'', ''Acc'', ''Def'', ''Eva'' and ''End'' where applicable.  Anything else we should add?  [[User:EspioKaos|EspioKaos]] 03:07, 18 August 2007 (BST)
 
 
 
Just wanted to add that I've done the initial conversion of the tables for both online and offline.  You can find it [[User:Propagandist/Sandbox/Units|here]], I'll keep it updated with any suggestions/changes until the format is finalized. [[User:Propagandist|Propagandist]] 04:56, 18 August 2007 (BST)
 
*Excellent work!  :D  Two things.  First, a few of the offline S-rank units are identified with the A-rank green.  Minor, I know.  ;)  Second, in a few of the comments sections, it might look better with commas or semicolons separating two descriptions (Hard / Power Charge, for example).  Or maybe line breaks.  [[User:EspioKaos|EspioKaos]] 05:06, 18 August 2007 (BST)
 
**Thanks, I wasn't able to check on those as I was at work.  Now that I'm home, I'll go through and double check all of the units to make sure it's accurate. I've also a few ideas for the comments that I want to try out. I'll note any major updates on this talk page. [[User:Propagandist|Propagandist]] 05:45, 18 August 2007 (BST)
 
*** So, how we doing on this?  The adjustments you've made look great, and really, the only other thing I can suggest just has to do with capitalization of a few things in the "comments" column.  To be honest, I think we're ready for approval and all.  :)  [[User:EspioKaos|EspioKaos]] 17:23, 8 September 2007 (BST)
 
****It's essentially done, I'm not entirely sure all of the units are accurate but that can be cleared up when it is put out on the main page I guess.  Let me know and I'll put it up (of course, you can do that too I guess).[[User:Propagandist|Propagandist]] 23:05, 8 September 2007 (BST)
 
***** On the Te / TECH PP Save example above, don't we know how much it lowers the PP usage? - [[User:Miraglyth|Miraglyth]] 00:05, 9 September 2007 (BST)
 
****** Yeah, it's actually included in Prop's tables.  [[User:EspioKaos|EspioKaos]] 00:30, 9 September 2007 (BST)
 
 
 
==Mission info articles==
 
[http://psupedia.info/SEED_Awakened This] is what I have in mind for individual mission articles.  Of course, fill in the enemy and drop sections with actual information.  Opinions?  Suggestions?  [[User:EspioKaos|EspioKaos]] 00:08, 17 August 2007 (BST)
 
* I suggest an infobox (à la Wikipedia) to the side showing at least the following things:
 
** Mission name (maybe JP name as well, since there is a large difference between the two in many cases)
 
** Start Counter
 
** Destination
 
** Area(s) that the mission takes place in (e.g. Mad Creatures takes place in Raffon Meadow, Mad Beasts in Raffon Lakeshore etc.)
 
** Type of mission (Free, Story, Co-Op, Party, Event)
 
** Available ranks
 
** Elements represented in the mission. - [[User:Mewn|Mewn]] 12:03, 17 August 2007 (BST)
 
I'll see if I can take a shot at making a design like this when I have a chance.  (Sometimes tables just don't come out like I want, though, so no promises.  XD)  [[User:EspioKaos|EspioKaos]] 03:36, 18 August 2007 (BST)
 
* I'm for Mewn's idea. - [[User:Miraglyth|Miraglyth]] 00:06, 9 September 2007 (BST)
 
 
 
==Synthesis board suggestion==
 
(Copied from the scape doll talk page.)  I really hate questioning something that we're trying to set as a standard, but I think this might be a valid point.  While working on the scape doll's board info, I realized that the rarity of the board and the rarity of the item are different.  While I don't think this is a common occurrence, I think we should address it before we begin a mass implementation of synth board tables, especially since the board rarity is never mentioned anywhere.  I suggest changing the title of the table to the board name and then changing the current board name cell to indicate rarity.  Like so:
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
| colspan="4" style="background:#e8e8e8"| '''[B] Scape Doll'''
+
| <code><nowiki>{{Body unit icon}}</nowiki></code> || {{Body unit icon}}
|-style="background:#f9f9f9"
 
| style="background:#f2f2f2" | '''Food''' || [[Hustle Berry]] x5 || style="background:#f2f2f2" | '''Chemical''' || [[Omega Acid]] x2
 
|-style="background:#f9f9f9"
 
| style="background:#f2f2f2" | '''[B] Uses''' || 1 || style="background:#f2f2f2" | '''Base Rate''' || 100%
 
|-style="background:#f9f9f9"
 
| style="background:#f2f2f2" | '''Synth Time''' || 00:00 || style="background:#f2f2f2" | '''[B] Rarity''' || {{Color-A}}|7★
 
|}
 
 
 
I think we should do this, unless we're going to make individual pages for each board.  Actually, that's something else.  Should we do that, or just make a synth board redirect to the page of the item it creates?  [[User:EspioKaos|EspioKaos]] 18:40, 13 August 2007 (BST)
 
 
 
I'd be all for individual pages for boards, but the simplicity of putting board and item on one page is clear to me as well. --[[User:Beatrixkiddo|Beatrixkiddo]] 23:17, 13 August 2007 (BST)
 
 
 
* I have to admit, I'm not much a fan of this style. Why?
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="4"|Title goes here
+
| <code><nowiki>{{Extra unit icon}}</nowiki></code> || {{Extra unit icon}}
|- style="background:#fbb"
 
| Material 1 || Material 2
 
|- style="background:#fbb"
 
| Material 3 || Material 4
 
|- style="background:#8ff"
 
| Synth Detail 1 || Synth Detail 2
 
|- style="background:#8ff"
 
| Synth Detail 3 || Synth Detail 4
 
 
|}
 
|}
 
: Seems a very strange way of arranging it to me, and not particularly conductive to finding out the desired information on a synthesis quickly. Additionally, there's a lot of "<nowiki>style="background:sixcharacters"</nowiki>" expressions in there which - while easily eliminated by a template - would surely be better off made header cells (start with ! instead of | ) and then just make the "title" cell darker manually.
 
 
: If I may pitch in a couple of ideas:
 
 
{|
 
 
|
 
|
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|- style="background:#ddd"
+
! What you type || What you get
| colspan=5| '''Horizontal Item'''
+
|-
 +
| <code><nowiki>{{Logo-G}}</nowiki></code> || {{Logo-G}}
 +
|-
 +
| <code><nowiki>{{Logo-Y}}</nowiki></code> || {{Logo-Y}}
 +
|-
 +
| <code><nowiki>{{Logo-T}}</nowiki></code> || {{Logo-T}}
 +
|-
 +
| <code><nowiki>{{Logo-K}}</nowiki></code> || {{Logo-K}}
 +
|-
 +
| <code><nowiki>{{PSU version}}</nowiki></code> || {{PSU version}}
 
|-
 
|-
| rowspan=2 style="background:#e8e8e8"| Details
+
| <code><nowiki>{{AOTI version}}</nowiki></code> || {{AOTI version}}
! width=80|[B] Needed || width=80|[B] Uses || width=80|Synth Time || width=80|Base Rate
 
 
|-
 
|-
| [B] Item || x || 0hrs || 100%
+
| <code><nowiki>{{AOTI SU version}}</nowiki></code> || {{AOTI SU version}}
|-
 
| rowspan=2 style="background:#e8e8e8"| Materials
 
! Photon || Ore || Metal || Wood
 
 
|-
 
|-
| <photon> || <ore> || <metal> || <wood>
+
| <code><nowiki>{{Color-C}}</nowiki></code> || {{Color-C}} | C-grade items
 +
|-
 +
| <code><nowiki>{{Color-B}}</nowiki></code> || {{Color-B}} | B-grade items
 +
|-
 +
| <code><nowiki>{{Color-A}}</nowiki></code> || {{Color-A}} | A-grade items
 +
|-
 +
| <code><nowiki>{{Color-S}}</nowiki></code> || {{Color-S}} | S-grade items (10-12★)
 +
|-
 +
| <code><nowiki>{{Color-S2}}</nowiki></code> || {{Color-S2}} | S-grade items (13-15★)
 +
|-
 +
| <code><nowiki>{{JP item}}</nowiki></code> || {{JP item}} | Japan-only items
 +
|-
 +
| <code><nowiki>{{Unreleased item}}</nowiki></code> || {{Unreleased item}} | Unreleased items
 +
|-
 +
| <code><nowiki>{{Rotational item}}</nowiki></code> || {{Rotational item}} | Seasonal or temporary items
 +
|-
 +
| <code><nowiki>{{1 star}}</nowiki></code> || {{1 star}}
 +
|-
 +
| <code><nowiki>{{2 stars}}</nowiki></code> || {{2 stars}}
 +
|-
 +
| <code><nowiki>{{3 stars}}</nowiki></code> || {{3 stars}}
 +
|-
 +
| <code><nowiki>{{4 stars}}</nowiki></code> || {{4 stars}}
 +
|-
 +
| <code><nowiki>{{5 stars}}</nowiki></code> || {{5 stars}}
 +
|-
 +
| <code><nowiki>{{6 stars}}</nowiki></code> || {{6 stars}}
 +
|-
 +
| <code><nowiki>{{7 stars}}</nowiki></code> || {{7 stars}}
 +
|-
 +
| <code><nowiki>{{8 stars}}</nowiki></code> || {{8 stars}}
 +
|-
 +
| <code><nowiki>{{9 stars}}</nowiki></code> || {{9 stars}}
 +
|-
 +
| <code><nowiki>{{10 stars}}</nowiki></code> || {{10 stars}}
 +
|-
 +
| <code><nowiki>{{11 stars}}</nowiki></code> || {{11 stars}}
 +
|-
 +
| <code><nowiki>{{12 stars}}</nowiki></code> || {{12 stars}}
 +
|-
 +
| <code><nowiki>{{13 stars}}</nowiki></code> || {{13 stars}}
 +
|-
 +
| <code><nowiki>{{14 stars}}</nowiki></code> || {{14 stars}}
 +
|-
 +
| <code><nowiki>{{15 stars}}</nowiki></code> || {{15 stars}}
 
|}
 
|}
 
|
 
|
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|- style="background:#ddd"
+
! What you type || What you get
| colspan=4| '''Vertical Item'''
+
|-
|- style="background:#e8e8e8"
+
| <code><nowiki>{{Crown}}</nowiki></code> || {{Crown}}
| colspan=2|'''Details''' || colspan=2|'''Materials'''
+
|-
 +
| <code><nowiki>{{Sword}}</nowiki></code> || {{Sword}}
 +
|-
 +
| <code><nowiki>{{Shield}}</nowiki></code> || {{Shield}}
 
|-
 
|-
! width=80|[B] Needed
+
| <code><nowiki>{{Boot}}</nowiki></code> || {{Boot}}
| width=80|[B] Item
 
! width=80|Photon
 
| width=80|<photon>
 
 
|-
 
|-
! [B] Uses
+
| <code><nowiki>{{Staff}}</nowiki></code> || {{Staff}}
| x
 
! Ore
 
| <ore>
 
 
|-
 
|-
! Synth Time
+
| <code><nowiki>{{Neutral}}</nowiki></code> || {{Neutral}}
| 0hrs
 
! Metal
 
| <metal>
 
 
|-
 
|-
! Base Rate
+
| <code><nowiki>{{Fire}}</nowiki></code> || {{Fire}}
| 100%
+
|-
! Wood
+
| <code><nowiki>{{Ice}}</nowiki></code> || {{Ice}}
| <wood>
+
|-
|}
+
| <code><nowiki>{{Lightning}}</nowiki></code> || {{Lightning}}
|
+
|-
|}
+
| <code><nowiki>{{Ground}}</nowiki></code> || {{Ground}}
 
+
|-
: Actually, the code for the second one isn't edit-friendly at all. But some might prefer the look so I'll leave it there. - [[User:Miraglyth|Miraglyth]] 00:07, 14 August 2007 (BST)
+
| <code><nowiki>{{Light}}</nowiki></code> || {{Light}}
**I like how the vertical version looks.  One problem, though:  what to do with the empty cells for boards that have less than four materials?  Also, I still favor the idea of keeping the title of the table the name of the board it's about.  [[User:EspioKaos|EspioKaos]] 16:24, 14 August 2007 (BST)
+
|-
* I do too, come to think of it.
+
| <code><nowiki>{{Dark}}</nowiki></code> || {{Dark}}
: The "number of materials" thing could do with exploration. By nature, all weapons require four (Photons, Ores, Metals, Wood) and some line shields require four (Photons, Ores, Materials, sometimes event drops). Then there are Food and Item boards which take two (Natural Materials, Chemicals), Decoration boards which take two (Special Materials, Wood) and finally Grinder / Material Upgrade boards which use just one (Grinder bases and the materials, respectively).
+
|-
: It's the last two that bother me, since those won't fit into the "vertical with oddly-grouped" setup either. - [[User:Miraglyth|Miraglyth]] 18:35, 14 August 2007 (BST)
+
| <code><nowiki>{{C}}</nowiki></code> || {{C}}
**We could always take the route of unique tables for each type of synthesis board, but do what we can to make them all have the same general feel.  Maybe?  I'll give some more thought to it to see if I can come up with another design.  [[User:EspioKaos|EspioKaos]] 19:10, 14 August 2007 (BST)
+
|-
** Having come back to this after a couple of weeks, the answer seems pretty simple: Given that Line Shields sometimes have an "event" material (the field for which could be left blank for the rest), all synthesis categories require either 1 (Grinders), 2 (Decos, Items, Food) or 4 (Weapons, Line Shields) materials. This is very friendly to the "Horizontal Item" layout above as 4 is divisible by 1, 2 and 4 hence colspan would work nicely. Observe:
+
| <code><nowiki>{{B}}</nowiki></code> || {{B}}
 
+
|-
{| class="wikitable" style="text-align:center"
+
| <code><nowiki>{{A}}</nowiki></code> || {{A}}
|- style="background:#ddd"
+
|-
| colspan=5| '''Sori-senba'''
+
| <code><nowiki>{{S}}</nowiki></code> || {{S}}
 +
|-
 +
| <code><nowiki>{{Shirt icon}}</nowiki></code> || {{Shirt icon}}
 
|-
 
|-
| rowspan=2 style="background:#e8e8e8"| Details
+
| <code><nowiki>{{Pants icon}}</nowiki></code> || {{Pants icon}}
! [B] Needed || [B] Uses || Synth Time || Base Rate
 
 
|-
 
|-
| [B] Sori-senba || 3 || 8h || 1%
+
| <code><nowiki>{{Shoes icon}}</nowiki></code> || {{Shoes icon}}
|-
 
| rowspan=2 style="background:#e8e8e8"| Materials
 
! Photon || Ore || Material || Event
 
 
|-
 
|-
| Ray-photon x15 || Vestaline x25 || Ortaresin x35 || <none>
+
| <code><nowiki>{{Top set icon}}</nowiki></code> || {{Top set icon}}
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|- style="background:#ddd"
 
| colspan=5| '''Monomate'''
 
 
|-
 
|-
| rowspan=2 style="background:#e8e8e8"| Details
+
| <code><nowiki>{{Bottom set icon}}</nowiki></code> || {{Bottom set icon}}
! [B] Needed || [B] Uses || Synth Time || Base Rate
 
 
|-
 
|-
| [B] Monomate || 20 || 0h || 100%
+
| <code><nowiki>{{Full set icon}}</nowiki></code> || {{Full set icon}}
|-
 
| rowspan=2 style="background:#e8e8e8"| Materials
 
! colspan=2| Natural || colspan=2| Chemical
 
 
|-
 
|-
| colspan=2| Sweet Berry || colspan=2| Trans Acid
+
| <code><nowiki>{{Arm icon}}</nowiki></code> || {{Arm icon}}
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|- style="background:#ddd"
 
| colspan=5| '''Airboard'''
 
 
|-
 
|-
| rowspan=2 style="background:#e8e8e8"| Details
+
| <code><nowiki>{{Torso icon}}</nowiki></code> || {{Torso icon}}
! [B] Needed || [B] Uses || Synth Time || Base Rate
 
 
|-
 
|-
| [B] Parum Souvenir || 1 || 15m || 60%
+
| <code><nowiki>{{Leg icon}}</nowiki></code> || {{Leg icon}}
|-
 
| rowspan=2 style="background:#e8e8e8"| Materials
 
! colspan=4| Ingredient
 
 
|-
 
|-
| colspan=4| Par Ash x20
+
| <code><nowiki>{{Full parts set icon}}</nowiki></code> || {{Full parts set icon}}
 +
|}
 +
|
 
|}
 
|}
 
* Just keeping the ideas going. - [[User:Miraglyth|Miraglyth]] 03:10, 11 September 2007 (BST)
 
** That does work very nicely.  I like it!  Perhaps ''details'' and ''materials'' could be put in bold, however.  I think that might look even better.  [[User:EspioKaos|EspioKaos]] 03:22, 11 September 2007 (BST)
 
*** ...agreed. They actually are in that vertical table. I missed it in the first horizontal table though, and the following examples carried that mistake down ^^ - [[User:Miraglyth|Miraglyth]] 18:54, 11 September 2007 (BST)
 
 
==Closed polls==
 
Please see [[Manual_of_style_archive | this page]] for the archive of closed polls.
 

Latest revision as of 11:49, 22 November 2009

To help save space and make browsing this page easier, older discussions will be archived here.

Open polls

None.

Closed polls

Please see this page for the archive of closed polls.

New template proposals

I'd like to formally propose the following templates for use with our articles on weapons, line shields and units.

And as an example, the Bow Genshi article is using all applicable templates. Going by the ideas that have been thrown around here and with the help of numerous people, these templates have been designed based on the idea of allowing as much automation as possible. Stat tables will update their layout depending on what type of weapon it's for. Where feasible, material quantities and types can be determined by an item's manufacturer and rarity and sell prices for items can be calculated with a simple equation using the item's buy price (when entered). The grinding info table has been updated to allow a single template to change based on the weapon type it's being used for. For example, identifying a table for an RCSM will change the attack variable to Tech. while the values for PP will all be filled in with hyphens.
So what do you guys think? - EspioKaos 10:25, 18 April 2008 (CDT)

  • I like the idea, but to be absolutely honest, these things confuse the hell out of me. That said, I'm sure I could figure them out if I needed to use them/had the time to look at the parameters more closely. --Qwerty 16:57, 18 April 2008 (CDT)
    • Some of those pages I need to go back over and expand on the parameter values and what to do with them. That should maybe clear some things up.  :) - EspioKaos 17:58, 18 April 2008 (CDT)
  • It'll be hell to convert all pages but that's a pretty nice work. Essen 16:59, 18 April 2008 (CDT)
    • If we go with them, we could always just use them for any new pages that we create and then work our way back over older articles and make conversions at our leisure. I wouldn't see much rush since aesthetically everything is pretty much the same. (A few small changes, but nothing that really sticks out.) And thanks again for the help. You helped introduce me to some awesome template functions that I've had a lot of fun playing with. XD - EspioKaos 17:58, 18 April 2008 (CDT)
  • Holy whoa. I love these! - Miraglyth 18:52, 19 April 2008 (CDT)
  • Cool, so I take it no major objections or anything. I'd like to start using these to work on some more weapon/line shield pages, so I think I'm going to move some over from the "test" name and commence conversion. (Normally I'm not too eager to work on the weapons pages since they can be quite time consuming, but with the tests I did with these, I found myself flying right through them.) - EspioKaos 21:41, 21 April 2008 (CDT)

User Page Guidelines

I'm still supportive of the user pages being open to what a person wants to put on it, but I have a few suggestions for possible requirements. One is that user pages shouldn't be categorized. This includes categories that don't and do exist. The others mostly concern links. If a user is going to link to a page, it should either exist or at least have a consistant spelling with a page that should exist (but hasn't been created yet). If the page has had it's link changed (or is different because of confirmed localization) and they know, they should update accordingly. Well...basically they should be aware of what's in red on their page and see if any of it is justified. If not, they should either correct the spelling or drop the link. It's going to become more and more of a problem for people working through the wanted pages. I've come upon countless situations myself where either something that's being linked shouldn't ever exist or is spelled wrong. It wouldn't matter much, but it would make it far easier to keep things clean and figure out what's needed instead of trying to sort through the current mess. S-T-H 03:38, 15 July 2008 (CDT)

  • I agree with your points but in the case of the links I wonder if a redirect wouldn't just do the job? It's going to be difficult to keep an eye on everyone linking to things on their user page. On another note, I wonder if we should consider making a welcome template to put on people's userpages after they make their first edit. It can have stuff like 'Don't make a billion consecutive edits' (since people seem to miss that, or ignore it) and other pointers. Thoughts (and sorry if I'm hijacking this, STH)? - Mewn 15:33, 20 July 2008 (CDT)
    • If you go to Special:Wantedpages you might be able to see better what I mean. Not counting the AOTI and PSP stuff that now appears at the end, the farther in you get the more nonsense you'll probably see. I have no problem with redirecting to obvious things, even though I wouldn't want too many redirects and that stuff usually redirects properly anyway (ie why redirect to a one off that's obviously wrong). The stuff that is an issue are things that are linked for no apparent reason whatsoever. It actually wouldn't be very difficult keeping track as long as Wanted Pages gets cleaned up. As for the welcome template I do agree. Oddly enough I think it was Amaury that brought something like that up in the forums. I'm guessing this would be something automatic? The only real reason I'm bringing this up is that Wanted Pages has been quite useful and can even be more useful in the future. It's just that it needs to be cleaned up in a way that isn't possible for most users (since it involves user pages). The only other solution I see is somehow excluding user pages from having an effect on what pages are listed as needing to be created. Maybe the search filter options could somehow be added to more special pages (so that it would be possible to see what's needed for psp or aoti pages specifically as well). S-T-H 20:47, 20 July 2008 (CDT)
  • Hm, yeah I see what you mean about the wanted page. And no, the template wouldn't be automatic, I don't think there's a way to do it automatically without upgrading our mediawiki or installing an extension. - Mewn 05:33, 21 July 2008 (CDT)

Use of wiki templates

Pre-made templates should always be used to save space and make writing articles easier. The following table compiles all templates that are currently in use at the PSUPedia and displays their effects to the right.

Aside from these templates, numerous larger templates have been created for use within articles for stat and information tables. A list of these can be found here.

New makeup for manual of style icons

You have the choice which is better yours or mine :) I won't edit anything big at the "front pages".

  • I think it looks good. I don't think you should worry too much about changing things like layout when it really doesn't affect the content, so cutting the charts into sections for space is probably fine. Remember to sign your comments too. --S-T-H 11:49, 22 November 2009 (UTC)
What you type What you get
{{Sword icon}}
Swords
{{Knuckles icon}}
Knuckles
{{Spear icon}}
Spears
{{Double saber icon}}
Double sabers
{{Axe icon}}
Axes
{{Twin saber icon}}
Twin sabers
{{Twin dagger icon}}
Twin daggers
{{Twin claw icon}}
Twin claws
{{Saber icon}}
Sabers
{{Dagger icon}}
Daggers
{{Claw icon}}
Claws
{{Whip icon}}
Whips
{{Slicer icon}}
Slicers
{{Rifle icon}}
Rifles
{{Shotgun icon}}
Shotguns
{{Longbow icon}}
Longbows
{{Grenade icon}}
Grenades
{{Laser cannon icon}}
Laser cannons
{{Twin handgun icon}}
Twin handguns
{{Handgun icon}}
Handguns
{{Crossbow icon}}
Crossbows
{{Card icon}}
Cards
{{Machinegun icon}}
Machineguns
{{RCSM icon}}
RCSMs
{{Rod icon}}
Rods
{{Wand icon}}
Wands
{{TCSM icon}}
TCSMs
{{Line shield icon}}
Line shields
{{Head unit icon}}
Head units
{{Arm unit icon}}
Arm units
{{Body unit icon}}
Body units
{{Extra unit icon}}
Extra units
What you type What you get
{{Logo-G}} G.R.M.
{{Logo-Y}} Yohmei
{{Logo-T}} TENORA WORKS
{{Logo-K}} Kubara Product
{{PSU version}} Phantasy Star Universe
{{AOTI version}} Ambition of the Illuminus
{{AOTI SU version}}
AOTI GAC.png
{{Color-C}} C-grade items
{{Color-B}} B-grade items
{{Color-A}} A-grade items
{{Color-S}} S-grade items (10-12★)
{{Color-S2}} S-grade items (13-15★)
{{JP item}} Japan-only items
{{Unreleased item}} Unreleased items
{{Rotational item}} Seasonal or temporary items
{{1 star}} Star-C.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{2 stars}} Star-C.gifStar-C.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{3 stars}} Star-C.gifStar-C.gifStar-C.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{4 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{5 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{6 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-Grey.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{7 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-Grey.gifStar-Grey.gifStar-Grey.gif
{{8 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-Grey.gifStar-Grey.gif
{{9 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-Grey.gif
{{10 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gif
{{11 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gifStar-S.gif
{{12 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gifStar-S.gifStar-S.gif
{{13 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gifStar-S.gifStar-S.gifStar-S2.gif
{{14 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gifStar-S.gifStar-S.gifStar-S2.gifStar-S2.gif
{{15 stars}} Star-C.gifStar-C.gifStar-C.gifStar-B.gifStar-B.gifStar-B.gifStar-A.gifStar-A.gifStar-A.gifStar-S.gifStar-S.gifStar-S.gifStar-S2.gifStar-S2.gifStar-S2.gif
What you type What you get
{{Crown}} Crown.gif
{{Sword}} Sword.gif
{{Shield}} Shield.gif
{{Boot}} Boot.gif
{{Staff}} Staff.gif
{{Neutral}} Neutral
{{Fire}} Fire
{{Ice}} Ice
{{Lightning}} Lightning
{{Ground}} Ground
{{Light}} Light
{{Dark}} Dark
{{C}}
C Rank
{{B}}
B Rank
{{A}}
A Rank
{{S}}
S Rank
{{Shirt icon}} Clothing top
{{Pants icon}} Clothing bottom
{{Shoes icon}} Shoes
{{Top set icon}} Top set
{{Bottom set icon}} Bottom set
{{Full set icon}} Full set
{{Arm icon}} Arm icon.gif
{{Torso icon}} Torso icon.gif
{{Leg icon}} Leg icon.gif
{{Full parts set icon}} Full parts set icon.gif