If you are looking for Information about PSU Clementine, Go check their Wiki

Difference between revisions of "Types"

From The re-PSUPedia
Jump to: navigation, search
m (Having fun, Raven?)
(I redid this page for it to contain nearly all of the available info. Go check. I hereby declare the other related pages obsolete.)
Line 1: Line 1:
Types (戦闘タイプ -- ''Battle Types''), also known as ''Jobs'' and ''Classes'', are one of the most important gameplay mechanics in PSU. A Type essentially defines most of the abilities of your character, as well as the [[Weapons]] (s)he can use. PSU retains the three Types from its predecessor, Phantasy Star Online. They are:
+
Types (?????, ''Battle Types''), also known as ''Jobs'' or ''Classes'', are one of the most important gameplay mechanics in PSU. They determine one's [[Stats]], their level caps for [[Photon Arts]], what weapons they can use and how fast these regenerate [[PP]] per interval, and in the case of the special 'Protranser' Type, also proficiency with [[Traps]]; essentially, these factors will influence one's playing style. There are ten classes, in total, three of which are Basic ones that are available from the start, and seven are universally superior Expert ones derived from these that can only be unlocked later on, by attaining the required Type Levels in the Basic Types. For people interested in playing the hybrid Types, it might be good to keep in mind the maximum amount of Photon Arts that can be learned at a time is 36.
  
* [[Hunters]] - the melee specialists of the game. They are the damage-dealers, who can take as much as they deal out. With their [[Photon Arts]] known as [[Skills]], they can execute powerful melee attacks.
+
Here is a quick overview of the different Types:
* [[Rangers]] - the ranged specialists of the game. They can use their passive [[Photon Arts]] - [[Bullets]] - in order to cripple enemies with [[Status Effects]] such as ''Burn'' and ''Freeze''. They are also the most accurate Type in the game.
 
* [[Forces]] - the archetypical mage. Forces use their [[Photon Arts]] called [[Techniques]] to acheive a variety of effects; including but not limited to elemental damage, healing, and raising and lowering [[Stats]].
 
  
In addition there are [[Expert Types]] that will allow further customization of a character. Expert Types appear to include 'hybrid' Types as well as more powerful versions of the Basic Types. See the [[Expert Types]] article for more information.
+
{| border="1" cellspacing="0"
 +
! rowspan=2|  !! rowspan=2|Type Name !! rowspan=2|Abbr. !! colspan=3|Req. Type Lvls !! colspan=3|[[Photon Art]] caps !! rowspan=2|In-game Description
 +
|-
 +
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! [[Technics]]
 +
|-
 +
| rowspan=3| Basic Types
 +
| Hunter (????) || HU || rowspan=3 colspan=3 align="center"|n/a || 20 || 10 || - || A balanced type with high attack power, good for melee combat. Skilled in the use of striking weapons. A good fit for beginning players.
 +
|-
 +
| Ranger (?????) || RA || 10 || 20 || - || A ranged fighter that can defeat enemies and support allies from a distance. The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
 +
|-
 +
| Force (????) || FO || 1 || 10 || 20 || A type geared toward TECHNICs use. Allows advanced players to play a variety of different roles from powerful attacks to healing and support.
 +
|-
 +
| rowspan=7| Expert Types
 +
| Figunner (???????) || FG || 5 || 3 || - || 30 || 20 || - || ?
 +
|-
 +
| Guntecher (??????) || GT || - || 5 || 3 || 10 || 30 || 10 || ?
 +
|-
 +
| Wartecher (???????) || WT || 3 || - || 5 || 20 || 10 || 20 || ?
 +
|-
 +
| Fortefighter (?????????) || fF || 10 || - || - || 30 || 10 || - || ?
 +
|-
 +
| Fortegunner (????????) || fG || - || 10 || - || 10 || 30 || - || ?
 +
|-
 +
| Fortecher (???????) || fT || - || - || 10 || 1 || 10 || 30 || ?
 +
|-
 +
| Protranser (???????) || PT || 5 || 5 || 5 || 30 || 30 || - || ?
 +
|}
  
== Stat Multiplier Percentages ==
+
New [[Human]] and [[Beast]] characters start out as Hunters, while [[Casts]] starts as Rangers and [[Newmans]] as Forces.
 +
 
 +
'''N.B.:''' The Expert Types are currently not available on the US servers of PSU yet, and neither Expert Types nor Photon Art restrictions are applicable offline at all.
 +
 
 +
== Type levels and changing Types ==
 +
 
 +
Separately from one's [[Character Level]], Types can be leveled up for stat increases. To do so, you will need Points ('Type Experience'), which are, like [[Meseta]], gained after completing [[Missions]] (check the article for in-depth info regarding amounts). The maximum Type level will eventually be 20, but currently it is locked at 10.
 +
 
 +
You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta]], dependent on one's [[Character Level]]. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.
 +
 
 +
{|border="1" cellspacing="0"
 +
! [[Char Level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25
 +
|-
 +
| Cost || 200 || 250 || 300 || 350 || 400 || 450 || 500 || 550 || 600 || 650 || 700 || 750 || 800 || 850 || 900 || 950 || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400
 +
|-
 +
! [[Char Level]] || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42 || 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50
 +
|-
 +
| Cost || 1450 || 1500 || 1550 || 1600 || 1650 || 1700 || 1750 || 1800 || 1850 || 1900 || 1950 || 2000 || 2050 || 2100 || 2150 || 2200 || 2250 || 2300 || 2350 || 2400 || 2450 || 2500 || 2550 || 2600 || 2650
 +
|-
 +
! [[Char Level]] || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62 || 63 || 64 || 65 || 66 || 67 || 68 || 69 || 70 || 71 || 72 || 73 || 74 || 75
 +
|-
 +
| Cost || 2700 || 2750 || 2800 || 2850 || 2900 || 2950 || 3000 || 3050 || 3100 || 3150 || 3200 || 3250 || 3300 || 3350 || 3400 || 3450 || 3500 || 3550 || 3600 || 3650 || 3700 || 3750 || 3800 || 3850 || 3900
 +
|-
 +
! [[Char Level]] || 76 || 77 || 78 || 79 || 80 || 81 || 82 || 83 || 84 || 85 || 86 || 87 || 88 || 89 || 90 || 91 || 92 || 93 || 94 || 95 || 96 || 97 || 98 || 99 || 100
 +
|-
 +
| Cost || 3950 || 4000 || 4050 || 4100 || 4150 || 4200 || 4250 || 4300 || 4350 || 4400 || 4450 || 4500 || 4550 || 4600 || 4650 || 4700 || 4750 || 4800 || 4850 || 4900 || 4950 || 5000 || 5050 || 5100 || 5150
 +
|}
  
Note: Due to rounding issues, figures might not be fully accurate.
+
== Type Weapon Proficiencies ==
 +
 
 +
{| border="1" cellspacing="0"
 +
! colspan=3|Weapons || colspan=3|<font color=blue>Offline</font> Types || colspan=10|<font color=red>Online</font> Types
 +
|-
 +
! Type !! Hand !! Weapon Category !! HU !! RA !! FO !! HU !! RA !! FO !! FG !! GT !! WT !! fF !! fG !! fT !! PT
 +
|-
 +
| rowspan=11|Striking || rowspan=8|Both
 +
| [[Swords]] || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Knuckles]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Spears]] || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=C}} || {{grade|p=C}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}}
 +
|-
 +
| [[Double Sabers]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| [[Axes]] || colspan=3|n/a || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Twin Sabers]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| [[Twin Daggers]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}}
 +
|-
 +
| [[Twin Claws]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| rowspan=3|Right
 +
| [[Sabers]] || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=B}} || {{grade|p=B}} || {{grade|p=C}} || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}}
 +
|-
 +
| [[Daggers]] || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=B}} || {{grade|p=B}} || {{grade|p=C}} || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=-}}
 +
|-
 +
| [[Claws]] || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| rowspan=10|Ranged || rowspan=6|Both
 +
| [[Rifles]] || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| [[Shotguns]] || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Bows]] || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=A}}
 +
|-
 +
| [[Grenade Launchers]] || colspan=3|n/a || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Laser Cannons]] || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=A}}
 +
|-
 +
| [[Twin Handguns]] || {{grade|p=C}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| rowspan=4|Left
 +
| [[Handguns]] || {{grade|p=B}} || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=C}} || {{grade|p=B}} || {{grade|p=C}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=A}} || {{grade|p=A}}
 +
|-
 +
| [[Crossbows]] || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| [[Cards]] || colspan=3|n/a || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}}
 +
|-
 +
| [[Machineguns]] || {{grade|p=B}} || {{grade|p=S}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}}
 +
|-
 +
| rowspan=2|Technic || Both
 +
| [[Rods]] || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}}
 +
|-
 +
| Right
 +
| [[Wands]] || {{grade|p=B}} || {{grade|p=B}} || {{grade|p=S}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=B}} || {{grade|p=-}} || {{grade|p=A}} || {{grade|p=A}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=S}} || {{grade|p=-}}
 +
|}
 +
 
 +
== Additional Bonuses ==
 +
 
 +
=== Traps ===
 +
 
 +
Rangers, Figunners, Guntechers and Fortegunners are able to use certain [[Traps]] (details?); Protransers can use all of them at increased effect, since it is their specialty.
 +
 
 +
* Regular Trap damage formula Ranger Types: .75 * CL<ref>'CL' stands for 'Character Level'.</ref> + 181
 +
* G-Trap damage formula Ranger Types: 1.25 * CL + 115
 +
* Regular Trap damage formula Protranser: 1.25 * CL + 115
 +
* G-Trap damage formula Protranser: 1.75 * CL + 181
 +
 
 +
<references/>
 +
 
 +
=== PP Regeneration ===
 +
 
 +
* Hunters, Figunners, Wartechers and Fortefighters gain a bonus to PP regeneration for Melee Weapons (this difference is not as big for Figunners however).
 +
* Rangers, Figunners, Guntechers and Fortegunners gain a bonus to PP regeneration for Ranged Weapons.
 +
* Forces, Guntechers, Wartechers and Fortechers gain a bonus to PP regeneration for Casting Weapons.
 +
 
 +
More details [[Weapons|here]].
 +
 
 +
=== PP Consumption ===
 +
 
 +
Fortefighters, Fortegunners and Fortechers consume less PP when using Skills, Bullets and Techniques, respectively (details?).
 +
 
 +
== Relative Stats ==
  
 
=== Offline ===
 
=== Offline ===
  
 
{| border=1 cellspacing=0  
 
{| border=1 cellspacing=0  
! Type !! HP !! ATP !! ATA !! TAP !! DFP !! EVP !! MST !! END
 
 
|-
 
|-
| Hunter || 100 || 110 || 50 || 80 || 105 || 50 || 80 || 100
+
! Type !! colspan=10|HU !! colspan=10|RA !! colspan=10|FO
 +
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 90% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 70% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[ATP]] || 110% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[ATA]] || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 150% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[TP]] || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[DFP]] || 105% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 90% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[EVP]] || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 70% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[MST]] || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[STA]] || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|}
 +
 
 +
=== Online Comparison ===
 +
 
 +
{| border=1 cellspacing=0
 +
|-
 +
! Type Lvl !! colspan=10|Level 1 !! colspan=10|Level 10 !! colspan=10|Level 20
 +
|-
 +
! Type !! HU !! RA !! FO !! FG !! GT !! WT !! fF !! fG !! fT !! PT !! HU !! RA !! FO !! FG !! GT !! WT !! fF !! fG !! fT !! PT !! HU !! RA !! FO !! FG !! GT !! WT !! fF !! fG !! fT !! PT
 +
|-
 +
| [[HP]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 116% || 104% || 130% || 130% || 115% || 78% || 120% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[ATP]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 116% || 94% || 100% || 128% || 108% || 60% || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[ATA]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || 160% || 80% || 100% || 200% || 60% || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[TP]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 35% || 44% || 94% || 25% || 30% || 144% || 30% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[DFP]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || 80% || 120% || 150% || 80% || 60% || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[EVP]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 90% || 120% || 160% || 50% || 140% || 200% || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[MST]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 50% || 100% || 110% || 50% || 50% || 245% || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[STA]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || 120% || 100% || 100% || 125% || 100% || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| [[CHR]] || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || 130% || 100% || 100% || 130% || 100% || 150% || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|}
 +
 
 +
=== Online Figunner ===
 +
 
 +
{| border=1 cellspacing=0
 +
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
| Ranger || 90 || 100 || 150 || 60 || 90 || 70 || 80 || 120
+
| [[HP]] || 100% || 101% || 102% || 104% || 106% || 108% || 110% || 112% || 114% || 116%
 
|-
 
|-
| Force || 70 || 80 || 50 || 100 || 60 || 60 || 120 || 100
+
| [[ATP]] || 93% || 95% || 98% || 100% || 102% || 104% || 106% || 109% || 113% || 116%
 
|-
 
|-
| Figunner || 110 || 115.4 || 105 || 94.4 || 110 || 110 || 99.25 || 115
+
| [[ATA]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%
 
|-
 
|-
| Guntecher || 105 || 147 || 147 || 63 || 125 || 105 || 84 || 125
+
| [[TP]] || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35%
 
|-
 
|-
| Wartecher || 63 || 105 || 84 || 147 || 105 || 84 || 147 || 105
+
| [[DFP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%
 
|-
 
|-
| Fortefighter || 110 || 115.4 || 105 || 94.4 || 110 || 110 || 99.25 || 115
+
| [[EVP]] || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90%
 
|-
 
|-
| Fortegunner || 105 || 147 || 147 || 63 || 125 || 105 || 84 || 125
+
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%
 
|-
 
|-
| Fortecher || 63 || 105 || 84 || 147 || 105 || 84 || 147 || 105
+
| [[STA]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%
 
|-
 
|-
| Protranser || 63 || 85 || 105 || 84 || 84 || 105 || 84 || 105
+
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 
|}
 
|}
  
==Online Type Comparison==
+
=== Online Guntecher ===
Assumes a level 1 Human with all class levels at 1.
 
  
{| border=1 cellspacing=0
+
{| border=1 cellspacing=0  
! Type !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA
 
 
|-
 
|-
|Hunter || 114 || 40 || 19 || 15 || 8 || 20 || 5 || 10
+
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
|Ranger || 91 || 30 || 26 || 17 || 6 || 30 || 6 || 11
+
| [[HP]] || 80% || 82% || 84% || 86% || 88% || 90% || 92% || 96% || 100% || 104%
 
|-
 
|-
|Force || 79 || 24 || 15 || 51 || 5 || 40 || 10 || 10
+
| [[ATP]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 94%
 
|-
 
|-
|Figunner || 115 || 38 || 21 || 18 || 6 || 23 || 5 || 12
+
| [[ATA]] || 100% || 105% || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 160%
 
|-
 
|-
|Guntechter || 92 || 30 || 26 || 18 || 4 || 30 || 7 || 12
+
| [[TP]] || 35% || 36% || 37% || 38% || 39% || 40% || 41% || 42% || 43% || 44%
 
|-
 
|-
|Wartechter || 115 || 30 || 16 || 36 || 6 || 41 || 8 || 10
+
| [[DFP]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%
 
|-
 
|-
|Fortefighter || 112 || 44 || 19 || 12 || 8 || 12 || 5 || 10
+
| [[EVP]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%
 
|-
 
|-
|Fortegunner || 89 || 34 || 39 || 15 || 4 || 35 || 5 || 12
+
| [[MST]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%
 
|-
 
|-
|Fortechter || 67 || 20 || 13 || 60 || 4 || 50 || 20 || 10
+
| [[STA]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%
 
|-
 
|-
|Protranser || 57 || 20 || 13 || 15 || 4 || 25 || 5 || 10
+
| [[CHR]] || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130%
 
|}
 
|}
  
== Photon Art Limits ==
 
  
Each Type has certain limits on how much they can level their Photon Arts (for more information see [[Photon Arts]]), these are described below.
+
=== Online Wartecher ===
  
{| border="1" cellspacing="0"
+
{| border=1 cellspacing=0  
! !! [[Hunter]] !! [[Ranger]] !! [[Force]]
+
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 100% || 101% || 102% || 104% || 106% || 108% || 110% || 115% || 120% || 130%
 +
|-
 +
| [[ATP]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%
 +
|-
 +
| [[ATA]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%
 +
|-
 +
| [[TP]] || 70% || 72% || 74% || 80% || 82% || 84% || 86% || 90% || 92% || 94%
 +
|-
 +
| [[DFP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%
 +
|-
 +
| [[EVP]] || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160%
 +
|-
 +
| [[MST]] || 80% || 82% || 84% || 86% || 88% || 90% || 95% || 100% || 105% || 110%
 +
|-
 +
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 +
|-
 +
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 +
|}
 +
 
 +
 
 +
=== Online Fortefighter ===
 +
 
 +
{| border=1 cellspacing=0
 +
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 100% || 102% || 104% || 106% || 108% || 110% || 115% || 120% || 125% || 130%
 +
|-
 +
| [[ATP]] || 110% || 112% || 114% || 116% || 118% || 120% || 122% || 124% || 126% || 128%
 +
|-
 +
| [[ATA]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%
 +
|-
 +
| [[TP]] || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25%
 +
|-
 +
| [[DFP]] || 110% || 115% || 121% || 126% || 132% || 137% || 143% || 145% || 147% || 150%
 +
|-
 +
| [[EVP]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%
 
|-
 
|-
| [[Skills]] || 20 || 10 || 1
+
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%
 
|-
 
|-
| [[Bullets]] || 10 || 20 || 10
+
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 
|-
 
|-
| [[Techniques]] || n/a || n/a || 20
+
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 
|}
 
|}
  
== Changing Types ==
 
  
[[Image:Typeselectcounter.jpg|thumb|right|Type Select Counter Menu]]
+
=== Online Fortegunner ===
You can change your current Type to any of the Types available at the ''Type Select Counter''. Doing so will cost you a certain amount of [[Meseta]], dependent on your [[Character Level]].
 
  
When you change your Type, you do not get the benefits of your old Type in your new one. You cannot switch from Force to Hunter and use Techniques, for example. Nor do any stat bonuses from your old Type as a result of leveling the Type (see below) carry over to your new one. However if you switch to a different Type, and then switch back again, your old Character Level and abilities will still be there.
+
{| border=1 cellspacing=0
 +
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 115%
 +
|-
 +
| [[ATP]] || 86% || 90% || 94% || 96% || 98% || 100% || 102% || 104% || 106% || 108%
 +
|-
 +
| [[ATA]] || 150% || 155% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%
 +
|-
 +
| [[TP]] || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30%
 +
|-
 +
| [[DFP]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%
 +
|-
 +
| [[EVP]] || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140%
 +
|-
 +
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%
 +
|-
 +
| [[STA]] || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125%
 +
|-
 +
| [[CHR]] || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130%
 +
|}
  
== Type Change Costs ==
 
  
The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL) - where CL is the character's Character Level. Below is a table showing the cost of changing your Type.
+
=== Online Fortecher ===
  
{|border="1" cellspacing="0"
+
{| border=1 cellspacing=0  
! [[Char Level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
+
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 60% || 62% || 64% || 66% || 68% || 70% || 72% || 74% || 76% || 78%
 +
|-
 +
| [[ATP]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%
 +
|-
 +
| [[ATA]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%
 +
|-
 +
| [[TP]] || 120% || 125% || 130% || 132% || 134% || 136% || 138% || 140% || 142% || 144%
 
|-
 
|-
| Cost || 200 || 250 || 300 || 350 || 400 || 450 || 500 || 550 || 600 || 650
+
| [[DFP]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%
 
|-
 
|-
! [[Char Level]] || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
+
| [[EVP]] || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200%
 
|-
 
|-
| Cost || 700 || 750 || 800 || 850 || 900 || 950 || 1000 || 1050 || 1100 || 1150
+
| [[MST]] || 200% || 205% || 210% || 215% || 220% || 225% || 230% || 235% || 240% || 245%
 
|-
 
|-
! [[Char Level]] || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30
+
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 
|-
 
|-
| Cost || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500 || 1550 || 1600 || 1650
+
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 
|}
 
|}
  
== Type Levels ==
 
  
Upon completing a [[Mission]], you will get a reward of [[Meseta]] and [[Points]] ('Type experience') for the Type you were using in that Mission. Like with your [[Character Level]], once you receive enough Type Experience your Type will level up. The benefits this brings are twofold:
+
=== Online Protranser ===
  
* Firstly, your stats will increase, particularly those that are important for your Type. Hunters, for example, will get more [[HP]] and [[ATP]] than the other Types.
+
{| border=1 cellspacing=0
* Secondly, when reaching certain Type Levels you may '[[Rank]] Up' - that is to say, your proficiency with certain weapon types will increase, allowing you to use more powerful weapons. For example, you may level up your Hunter Type and upon reaching a certain Type Level for Hunters, your proficiency with [[Sabers]] may rise from C to B, allowing you to use B-Rank Sabers.
+
|-
 +
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| [[HP]] || 50% || 60% || 70% || 80% || 90% || 100% || 105% || 110% || 115% || 120%
 +
|-
 +
| [[ATP]] || 50% || 52% || 56% || 58% || 65% || 67% || 69% || 71% || 73% || 80%
 +
|-
 +
| [[ATA]] || 50% || 60% || 70% || 80% || 90% || 100% || 100% || 100% || 100% || 100%
 +
|-
 +
| [[TP]] || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30%
 +
|-
 +
| [[DFP]] || 50% || 52% || 56% || 58% || 65% || 67% || 69% || 71% || 73% || 80%
 +
|-
 +
| [[EVP]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 +
|-
 +
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%
 +
|-
 +
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%
 +
|-
 +
| [[CHR]] || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150%
 +
|}
  
The maximum Type Level for any one Type is 20. Type Levels exist completely independently of your [[Character Level]].
 
  
 
{{Characters}}
 
{{Characters}}
{{Expansion}}
 

Revision as of 00:11, 11 November 2006

Types (?????, Battle Types), also known as Jobs or Classes, are one of the most important gameplay mechanics in PSU. They determine one's Stats, their level caps for Photon Arts, what weapons they can use and how fast these regenerate PP per interval, and in the case of the special 'Protranser' Type, also proficiency with Traps; essentially, these factors will influence one's playing style. There are ten classes, in total, three of which are Basic ones that are available from the start, and seven are universally superior Expert ones derived from these that can only be unlocked later on, by attaining the required Type Levels in the Basic Types. For people interested in playing the hybrid Types, it might be good to keep in mind the maximum amount of Photon Arts that can be learned at a time is 36.

Here is a quick overview of the different Types:

  Type Name Abbr. Req. Type Lvls Photon Art caps In-game Description
HU RA FO Skills Bullets Technics
Basic Types Hunter (????) HU n/a 20 10 - A balanced type with high attack power, good for melee combat. Skilled in the use of striking weapons. A good fit for beginning players.
Ranger (?????) RA 10 20 - A ranged fighter that can defeat enemies and support allies from a distance. The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
Force (????) FO 1 10 20 A type geared toward TECHNICs use. Allows advanced players to play a variety of different roles from powerful attacks to healing and support.
Expert Types Figunner (???????) FG 5 3 - 30 20 -  ?
Guntecher (??????) GT - 5 3 10 30 10  ?
Wartecher (???????) WT 3 - 5 20 10 20  ?
Fortefighter (?????????) fF 10 - - 30 10 -  ?
Fortegunner (????????) fG - 10 - 10 30 -  ?
Fortecher (???????) fT - - 10 1 10 30  ?
Protranser (???????) PT 5 5 5 30 30 -  ?

New Human and Beast characters start out as Hunters, while Casts starts as Rangers and Newmans as Forces.

N.B.: The Expert Types are currently not available on the US servers of PSU yet, and neither Expert Types nor Photon Art restrictions are applicable offline at all.

Type levels and changing Types

Separately from one's Character Level, Types can be leveled up for stat increases. To do so, you will need Points ('Type Experience'), which are, like Meseta, gained after completing Missions (check the article for in-depth info regarding amounts). The maximum Type level will eventually be 20, but currently it is locked at 10.

You can change your current Type to any of the Types available at the Type Select Counter at Clyez City 5F on the Colony. By doing so, you will not get any of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of Meseta, dependent on one's Character Level. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.

Char Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Cost 200 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400
Char Level 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
Cost 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650
Char Level 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
Cost 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450 3500 3550 3600 3650 3700 3750 3800 3850 3900
Char Level 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Cost 3950 4000 4050 4100 4150 4200 4250 4300 4350 4400 4450 4500 4550 4600 4650 4700 4750 4800 4850 4900 4950 5000 5050 5100 5150

Type Weapon Proficiencies

Weapons Offline Types Online Types
Type Hand Weapon Category HU RA FO HU RA FO FG GT WT fF fG fT PT
Striking Both Swords S B - B - - A - - S - - A
Knuckles S - - B - - A - A S - - A
Spears S B - B C C A - A S A A A
Double Sabers S - - - - - S - - - - - -
Axes n/a - - - - - - S - - A
Twin Sabers S - - B - - S - A A - - -
Twin Daggers S - - B - C S - S A - A -
Twin Claws S - - - - - A - A S - - -
Right Sabers S B B B C C S A A A A A A
Daggers S B B B C C S A S A A A -
Claws S - - - - - A - A S - - -
Ranged Both Rifles C S - - B - - A - - S - -
Shotguns C S - - B - - A - - S - A
Bows - S B - - B - A A - - S A
Grenade Launchers n/a - - - - - - - S - A
Laser Cannons - S - - - - - A - - S - A
Twin Handguns C S - - B - A S - - A - -
Left Handguns B S B C B C A S A A S A A
Crossbows - S - - - - A S - - A - -
Cards n/a - - - - A A - - S -
Machineguns B S B - B - A S - - A - -
Technic Both Rods - - S - - B - - - - - S -
Right Wands B B S - - B - A A - - S -

Additional Bonuses

Traps

Rangers, Figunners, Guntechers and Fortegunners are able to use certain Traps (details?); Protransers can use all of them at increased effect, since it is their specialty.

  • Regular Trap damage formula Ranger Types: .75 * CL[1] + 181
  • G-Trap damage formula Ranger Types: 1.25 * CL + 115
  • Regular Trap damage formula Protranser: 1.25 * CL + 115
  • G-Trap damage formula Protranser: 1.75 * CL + 181
  1. 'CL' stands for 'Character Level'.

PP Regeneration

  • Hunters, Figunners, Wartechers and Fortefighters gain a bonus to PP regeneration for Melee Weapons (this difference is not as big for Figunners however).
  • Rangers, Figunners, Guntechers and Fortegunners gain a bonus to PP regeneration for Ranged Weapons.
  • Forces, Guntechers, Wartechers and Fortechers gain a bonus to PP regeneration for Casting Weapons.

More details here.

PP Consumption

Fortefighters, Fortegunners and Fortechers consume less PP when using Skills, Bullets and Techniques, respectively (details?).

Relative Stats

Offline

Type HU RA FO
Type Lvl 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
HP 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP 110%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 150%  ?  ?  ?  ?  ?  ?  ?  ?  ? 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP 105%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Comparison

Type Lvl Level 1 Level 10 Level 20
Type HU RA FO FG GT WT fF fG fT PT HU RA FO FG GT WT fF fG fT PT HU RA FO FG GT WT fF fG fT PT
HP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 116% 104% 130% 130% 115% 78% 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 116% 94% 100% 128% 108% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 120% 160% 80% 100% 200% 60% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 35% 44% 94% 25% 30% 144% 30%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 120% 80% 120% 150% 80% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 90% 120% 160% 50% 140% 200% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 50% 100% 110% 50% 50% 245% 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 120% 120% 100% 100% 125% 100% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
CHR  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 100% 130% 100% 100% 130% 100% 150%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Figunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 112% 114% 116%
ATP 93% 95% 98% 100% 102% 104% 106% 109% 113% 116%
ATA 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
TP 35% 35% 35% 35% 35% 35% 35% 35% 35% 35%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 90% 90% 90% 90% 90% 90% 90% 90% 90% 90%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%

Online Guntecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 88% 90% 92% 96% 100% 104%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 94%
ATA 100% 105% 110% 115% 120% 125% 130% 135% 140% 160%
TP 35% 36% 37% 38% 39% 40% 41% 42% 43% 44%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
MST 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Wartecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 115% 120% 130%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
ATA 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
TP 70% 72% 74% 80% 82% 84% 86% 90% 92% 94%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 160% 160% 160% 160% 160% 160% 160% 160% 160% 160%
MST 80% 82% 84% 86% 88% 90% 95% 100% 105% 110%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortefighter

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 102% 104% 106% 108% 110% 115% 120% 125% 130%
ATP 110% 112% 114% 116% 118% 120% 122% 124% 126% 128%
ATA 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
TP 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
DFP 110% 115% 121% 126% 132% 137% 143% 145% 147% 150%
EVP 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortegunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 90% 95% 100% 105% 110% 115%
ATP 86% 90% 94% 96% 98% 100% 102% 104% 106% 108%
ATA 150% 155% 160% 165% 170% 175% 180% 185% 190% 200%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 140% 140% 140% 140% 140% 140% 140% 140% 140% 140%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 125% 125% 125% 125% 125% 125% 125% 125% 125% 125%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Fortecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 60% 62% 64% 66% 68% 70% 72% 74% 76% 78%
ATP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
ATA 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
TP 120% 125% 130% 132% 134% 136% 138% 140% 142% 144%
DFP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
EVP 200% 200% 200% 200% 200% 200% 200% 200% 200% 200%
MST 200% 205% 210% 215% 220% 225% 230% 235% 240% 245%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Protranser

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 50% 60% 70% 80% 90% 100% 105% 110% 115% 120%
ATP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
ATA 50% 60% 70% 80% 90% 100% 100% 100% 100% 100%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
EVP 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 150% 150% 150% 150% 150% 150% 150% 150% 150% 150%



Characters

Races: | - Humans | - Newmans | - CASTs | - Beasts | Types | Character Creation | Customization | Voice