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Difference between revisions of "Types"

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(Type Weapon Proficiencies)
(Updated the top part of the page for AotI.)
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! rowspan=2|  !! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Req. Type Lvls !! colspan=3|[[Photon Art]] caps !! rowspan=2|In-game Description
+
! rowspan=2|&nbsp; !! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Req. Type Lvls !! rowspan=2|Game<br>Version !! colspan=4|[[Photon Art]] caps !! rowspan=2|In-game Description
 
|-
 
|-
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! [[TECHNICs]]
+
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! Attack<br>[[TECHNICs]] !! Support<br>[[TECHNICs]]
 
|-
 
|-
 
| rowspan=3| Basic<br>Types
 
| rowspan=3| Basic<br>Types
| Hunter || HU || rowspan=3 colspan=3 align="center"|n/a || 20 || 10 || - || A balanced type with high attack power, good for melee combat.<br>Skilled in the use of striking weapons. A good fit for beginning players.
+
| Hunter || HU || rowspan=3 colspan=3 align="center"|n/a || {{PSU version}} || 20 || 10 || - || - || A balanced type with high attack power, good for melee combat.<br>Skilled in the use of striking weapons. A good fit for beginning players.
 
|-
 
|-
| Ranger || RA || 10 || 20 || - || A ranged fighter that can defeat enemies and support allies from a distance.<br>The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
+
| Ranger || RA || {{PSU version}} || 10 || 20 || - || - || A ranged fighter that can defeat enemies and support allies from a distance.<br>The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
 
|-
 
|-
| Force || FO || 1 || 10 || 20 || A type geared toward TECHNICs use. Allows advanced players to play<br>a variety of different roles from powerful attacks to healing and support.
+
| Force || FO || {{PSU version}} || 1 || 10 || 20 || 20 || A type geared toward TECHNICs use. Allows advanced players to play<br>a variety of different roles from powerful attacks to healing and support.
 
|-
 
|-
| rowspan=7| Expert<br>Types
+
| rowspan=9| Expert<br>Types
| Fighgunner || FI || 5 || 3 || - || 30 || 20 || - || An advanced type combining the abilities of Hunters and Rangers.<br>Primary strength is in striking weapons, but can also use ranged weapons.  
+
| Fighgunner || FI || 5 || 3 || - || {{PSU version}} || 40 || 30 || - || - || An advanced type combining the abilities of Hunters and Rangers.<br>Primary strength is in striking weapons, but can also use ranged weapons.  
 
|-
 
|-
| Guntecher || GT || - || 5 || 3 || 10 || 30 || 10 || An advanced type combining the abilities of Rangers and Forces.<br>Can use both firearms and TECHNICs for the ultimate in long range attacks.  
+
| Guntecher || GT || - || 5 || 3 || {{PSU version}} || 10 || 40 || 20 || 30 || An advanced type combining the abilities of Rangers and Forces.<br>Can use both firearms and TECHNICs for the ultimate in long range attacks.  
 
|-
 
|-
| Wartecher || WT || 3 || - || 5 || 20 || 10 || 20 || An advanced type combining the abilities of Forces and Hunters.<br>Uses TECHNICs and striking attacks.
+
| Wartecher || WT || 3 || - || 5 || {{PSU version}} || 30 || 20 || 30 || 20 || An advanced type combining the abilities of Forces and Hunters.<br>Uses TECHNICs and striking attacks.
 
|-
 
|-
| Fortefighter || FF || 10 || - || - || 30 || 10 || - || An expert melee fighter focused on striking attacks.<br>Weapon choice is limited but attack and defensive power is unparalleled.
+
| Fortefighter || FF || 10 || - || - || {{PSU version}} || 40 || 20 || - || - || An expert melee fighter focused on striking attacks.<br>Weapon choice is limited but attack and defensive power is unparalleled.
 
|-
 
|-
| Fortegunner || FG || - || 10 || - || 10 || 30 || - || An expert ranged fighter focused on firearms.<br>Weapon choice is limited, but attack power and accuracy are unparalleled.
+
| Fortegunner || FG || - || 10 || - || {{PSU version}} || 20 || 40 || - || - || An expert ranged fighter focused on firearms.<br>Weapon choice is limited, but attack power and accuracy are unparalleled.
 
|-
 
|-
| Fortetecher || FT || - || - || 10 || 1 || 30 || 30 || An expert TECHNIC user that can use all TECHNICs with unmatched power.<br>Lacks a strong defense in combat.
+
| Fortetecher || FT || - || - || 10 || {{PSU version}} || 10 || 30 || 40 || 30 || An expert TECHNIC user that can use all TECHNICs with unmatched power.<br>Lacks a strong defense in combat.
 
|-
 
|-
| Protranser || PT || 5 || 5 || 5 || 30 || 30 || - || An experimental type that is well-versed in use of traps.<br>All traps become several times more powerful.
+
| Protranser || PT || 5 || 5 || 5 || {{PSU version}} || 30 || 40 || - || - || An experimental type that is well-versed in use of traps.<br>All traps become several times more powerful.
 +
|-
 +
| Acrofighter || AF || 3 || 5 || - || {{AotI version}} || 40 || 30 || - || - || Advanced type skilled with single-handed weapons.<br>Has very fast reflexes and can use multiple weapons.<br>Increased attack speed compared to other Types.
 +
|-
 +
| Acrotecher || AT || - || 3 || 5 || {{AotI version}} || 20 || 20 || 30 || 40 || Advanced type specializing in support.<br>Has various combat abilities and TECHNIC focus.<br>Increased casting speed compared to other Types.
 
|}
 
|}
  
New [[Human]] and [[Beast]] characters start out as Hunters, while [[CASTs]] starts as Rangers and [[Newmans]] as Forces.
+
New [[Human]] and [[Beast]] characters start out as Hunters, while [[CASTs]] start as Rangers and [[Newmans]] as Forces.
  
 
== Type levels and changing Types ==
 
== Type levels and changing Types ==
  
Separately from one's [[Character Level]], Types can be leveled up for stat increases. To do so, you will need to gain Type Experience Points, which are awarded after completing [[Missions]] (check the article for in-depth info regarding amounts). The maximum Type level is currently capped at 10, which is allegedly set to increase with the release of [[Ambition of the Illuminus]].
+
Separately from one's [[Character Level]], Types can be leveled up for stat increases. To do so, you will need to gain Type Experience Points, which are awarded after completing [[Missions]] (check the article for in-depth info regarding amounts). The maximum Type level is currently capped at 15.
  
 
The following is a chart of mission points ('Type Experience') needed to level up the types:
 
The following is a chart of mission points ('Type Experience') needed to level up the types:
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| 60 || 130 || 210 || 310 || 430 || 560 || 700 || 850 || 1000
 
| 60 || 130 || 210 || 310 || 430 || 560 || 700 || 850 || 1000
 
|-
 
|-
! rowspan=3|Expert Types !! Type Level !! 1→2 !! 2→3 !! 3→4 !! 4→5 !! 5→6 !! 6→7 !! 7→8 !! 8→9 !! 9→10
+
! rowspan=3|Expert Types !! Type Level !! 1→2 !! 2→3 !! 3→4 !! 4→5 !! 5→6 !! 6→7 !! 7→8 !! 8→9 !! 9→10 !! 10→11 !! 11→12 !! 12→13 !! 13→14 !! 14→15
 
|-
 
|-
 
! To Next
 
! To Next
| 400 || 500 || 600 || 750 || 1500 || 750 || 1000 || 1000 || 1500
+
| 400 || 500 || 600 || 750 || 1500 || 750 || 1000 || 1000 || 1500 || ? || ? || ? || ? || ?
 
|-
 
|-
 
! Total
 
! Total
| 400 || 900 || 1500 || 2250 || 3750 || 4500 || 5500 || 6500 || 8000
+
| 400 || 900 || 1500 || 2250 || 3750 || 4500 || 5500 || 6500 || 8000 || ? || ? || ? || ? || ?
 
|}
 
|}
  
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|-
 
|-
 
| Cost || 3950 || 4000 || 4050 || 4100 || 4150 || 4200 || 4250 || 4300 || 4350 || 4400 || 4450 || 4500 || 4550 || 4600 || 4650 || 4700 || 4750 || 4800 || 4850 || 4900 || 4950 || 5000 || 5050 || 5100 || 5150
 
| Cost || 3950 || 4000 || 4050 || 4100 || 4150 || 4200 || 4250 || 4300 || 4350 || 4400 || 4450 || 4500 || 4550 || 4600 || 4650 || 4700 || 4750 || 4800 || 4850 || 4900 || 4950 || 5000 || 5050 || 5100 || 5150
 +
|-
 +
! [[Char Level]] || 101 || 102 || 103 || 104 || 105 || 106 || 107 || 108 || 109 || 110 || 111 || 112 || 113 || 114 || 115 || 116 || 117 || 118 || 119 || 120 || 121 || 122 || 123 || 124 || 125
 +
|-
 +
| Cost || 5200 || 5250 || 5300 || 5350 || 5400 || 5450 || 5500 || 5550 || 5600 || 5650 || - || - || - || - || - || - || - || - || - || - || - || - || - || - || -
 
|}
 
|}
  
 
== Type Special Ability Limits ==
 
== Type Special Ability Limits ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
!  !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT
+
!  !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT
 
|-
 
|-
| Skills  || 20 || 10 || 1 || 30 || 10 || 20 || 30 || 10 || 1 || 30
+
| Skills  || 20 || 10 || 1 || 40 || 10 || 30 || 40 || 20 || 10 || 30 || 40 || 20
 
|-
 
|-
| Bullets  || 10 || 20 || 10 || 20 || 30 || 10 || 10 || 30 || 30 || 30
+
| Bullets  || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40 || 30 || 20
 
|-
 
|-
| TECHNICs  || -- || -- || 20 || -- || 10 || 20 || -- || -- || 30 || --
+
| Attack TECHNICs  || -- || -- || 20 || -- || 20 || 30 || -- || -- || 40 || -- || -- || 30
 +
|-
 +
| Support TECHNICs  || -- || -- || 20 || -- || 30 || 20 || -- || -- || 30 || -- || -- || 40
 
|}
 
|}
 
== Type Weapon Proficiencies ==
 
== Type Weapon Proficiencies ==
  
 
''Main article: [[Weapon Proficiencies]]''
 
''Main article: [[Weapon Proficiencies]]''
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"

Revision as of 11:15, 27 November 2007

Battle Types, also unofficially known as Jobs or Classes, are one of the most important gameplay mechanics in PSU. They determine a character's Stats, their level caps for Photon Arts, which weapons they can use, how much PP certain weapons regenerate per interval, and proficiency with Traps. There are ten Types in total, three Basic Types that are available immediately, and seven Expert Types that can only be unlocked by attaining the required Type Levels in the Basic Types. For people interested in playing the hybrid Types, it might be good to keep in mind the maximum amount of Photon Arts that can be learned at a time is 36.

Here is a quick overview of the different Types:

  Type Name Short Req. Type Lvls Game
Version
Photon Art caps In-game Description
HU RA FO Skills Bullets Attack
TECHNICs
Support
TECHNICs
Basic
Types
Hunter HU n/a Phantasy Star Universe 20 10 - - A balanced type with high attack power, good for melee combat.
Skilled in the use of striking weapons. A good fit for beginning players.
Ranger RA Phantasy Star Universe 10 20 - - A ranged fighter that can defeat enemies and support allies from a distance.
The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.
Force FO Phantasy Star Universe 1 10 20 20 A type geared toward TECHNICs use. Allows advanced players to play
a variety of different roles from powerful attacks to healing and support.
Expert
Types
Fighgunner FI 5 3 - Phantasy Star Universe 40 30 - - An advanced type combining the abilities of Hunters and Rangers.
Primary strength is in striking weapons, but can also use ranged weapons.
Guntecher GT - 5 3 Phantasy Star Universe 10 40 20 30 An advanced type combining the abilities of Rangers and Forces.
Can use both firearms and TECHNICs for the ultimate in long range attacks.
Wartecher WT 3 - 5 Phantasy Star Universe 30 20 30 20 An advanced type combining the abilities of Forces and Hunters.
Uses TECHNICs and striking attacks.
Fortefighter FF 10 - - Phantasy Star Universe 40 20 - - An expert melee fighter focused on striking attacks.
Weapon choice is limited but attack and defensive power is unparalleled.
Fortegunner FG - 10 - Phantasy Star Universe 20 40 - - An expert ranged fighter focused on firearms.
Weapon choice is limited, but attack power and accuracy are unparalleled.
Fortetecher FT - - 10 Phantasy Star Universe 10 30 40 30 An expert TECHNIC user that can use all TECHNICs with unmatched power.
Lacks a strong defense in combat.
Protranser PT 5 5 5 Phantasy Star Universe 30 40 - - An experimental type that is well-versed in use of traps.
All traps become several times more powerful.
Acrofighter AF 3 5 - Ambition of the Illuminus 40 30 - - Advanced type skilled with single-handed weapons.
Has very fast reflexes and can use multiple weapons.
Increased attack speed compared to other Types.
Acrotecher AT - 3 5 Ambition of the Illuminus 20 20 30 40 Advanced type specializing in support.
Has various combat abilities and TECHNIC focus.
Increased casting speed compared to other Types.

New Human and Beast characters start out as Hunters, while CASTs start as Rangers and Newmans as Forces.

Type levels and changing Types

Separately from one's Character Level, Types can be leveled up for stat increases. To do so, you will need to gain Type Experience Points, which are awarded after completing Missions (check the article for in-depth info regarding amounts). The maximum Type level is currently capped at 15.

The following is a chart of mission points ('Type Experience') needed to level up the types:

Basic Types Type Level 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10
To Next 60 70 80 100 120 130 140 150 150
Total 60 130 210 310 430 560 700 850 1000
Expert Types Type Level 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10 10→11 11→12 12→13 13→14 14→15
To Next 400 500 600 750 1500 750 1000 1000 1500  ?  ?  ?  ?  ?
Total 400 900 1500 2250 3750 4500 5500 6500 8000  ?  ?  ?  ?  ?

You can change your current Type to any of the Types available at the Type Select Counter at Clyez City 5F on the Colony. By doing so, you will not get any of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of Meseta, dependent on one's Character Level. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.

Char Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Cost 200 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 1050 1100 1150 1200 1250 1300 1350 1400
Char Level 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
Cost 1450 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500 2550 2600 2650
Char Level 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
Cost 2700 2750 2800 2850 2900 2950 3000 3050 3100 3150 3200 3250 3300 3350 3400 3450 3500 3550 3600 3650 3700 3750 3800 3850 3900
Char Level 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Cost 3950 4000 4050 4100 4150 4200 4250 4300 4350 4400 4450 4500 4550 4600 4650 4700 4750 4800 4850 4900 4950 5000 5050 5100 5150
Char Level 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
Cost 5200 5250 5300 5350 5400 5450 5500 5550 5600 5650 - - - - - - - - - - - - - - -

Type Special Ability Limits

HU RA FO FI GT WT FF FG FT PT AF AT
Skills 20 10 1 40 10 30 40 20 10 30 40 20
Bullets 10 20 10 30 40 20 20 40 30 40 30 20
Attack TECHNICs -- -- 20 -- 20 30 -- -- 40 -- -- 30
Support TECHNICs -- -- 20 -- 30 20 -- -- 30 -- -- 40

Type Weapon Proficiencies

Main article: Weapon Proficiencies

Weapons Offline Types Online Types
Type Hand Weapon Category HU RA FO HU RA FO FI GT WT FF FG FT PT
Striking Both Swords S B - B - - A - - S - - A
Knuckles S - - B - - A - A S - - A
Spears S B - B C C A - A S A A A
Double sabers S - - - - - S - - - - - -
Axes n/a - - - - - - S - - A
Twin sabers S - - B - - S - A A - - -
Twin daggers S - - B - C S - S A - A -
Twin claws S - - - - - A - A S - - -
Right Sabers S B B B C C S A A A A A A
Daggers S B B B C C S A S A A A -
Claws S - - - - - A - A S - - -
Ranged Both Rifles C S - - B - - A - - S - -
Shotguns C S - - B - - A - - S - A
Bows - S B - - B - A A - - S A
Launchers n/a - - - - - - - S - A
Laser cannons - S - - - - - A - - S - A
Twin handguns C S - - B - A S - - A - -
Left Handguns B S B C B C A S A A S A A
Crossbows - S - - - - A S - - A - -
Cards n/a - - - - A A - - S -
Machineguns B S B - B - A S - - A - -
Technic Both Rods - - S - - B - - - - - S -
Right Wands B B S - - B - A A - - S -

Additional Bonuses

Traps

Rangers, Fighgunners, Guntechers and Fortegunners are able to use certain Traps (details?); Protransers can use all of them at increased damage since it is their specialty; inflicting damage 50% greater than that of normal trap users.

--A trap's SE should affect any monster that can be affected by that SE, despite normal restrictions of SE level. (Normal Traps work on Large monsters)

--SE levels remain constant despite level or Type.

--Trap damage itself, as well as SE's damage/effects are nonelemental; meaning that they are not affected by a monster's element.

--Traps charge a SUV-bar. Assumedly they charge a nanoblast as well(?).


Standard Traps (Level 1 SE) (detonate on a short timer)

Damage

Initial Damage: 325 + 3 per Level

Virus, Shock, Silence

Initial Damage: 282 + 2.7 per Level + SE

Burn, Freeze, Poison, Confusion, Sleep

Initial Damage: 238 + 2.4 per Level + SE


G Traps (Level 3 SE) (detonate via manual trigger)

Damage G

Initial Damage: 198 + 2 per Level AoE + SE (SE = Blowout)

Virus G, Shock G, Silence G

Initial Damage: 178 + 1.8 per Level AoE + SE

Burn G, Freeze G, Poison G, Confusion G, Sleep G

Initial Damage: 158 + 1.6 per Level AoE + SE




PP Regeneration

Every five seconds, Weapons regenerate a certain amount of PP. Offline this is always one, but online the amount is variable, and Types get regeneration bonuses for their 'native' weapon types as well (more info about the regeneration rates here):

  • +25% bonus to PP Regeneration on Melee Weapons: Hunters, Fighgunners, Wartechers and Fortefighters.
  • +25% bonus to PP Regeneration on Ranged Weapons: Rangers, Fighgunners, Guntechers and Fortegunners.
  • +25% bonus to PP Regeneration on Casting Weapons: Forces, Guntechers, Wartechers and Fortetechers.

PP Consumption

Fortefighters, Fortegunners and Fortetechers consume only 80% of the original PP when using Skills, Bullets and Techniques, respectively.

Favored Types

Online, some of the possible combinations of Races and Types gains additional statistical bonuses, the figures of which depend on the Types and stats themselves. While calculating actual stats, these are added onto the Type figures (as seen in the sections below) before multiplying these with any 'base stats' for certain Races/genders. These bonuses exist for the following combinations:

  • Humans: Fighgunner, Guntecher, Wartecher, Protranser
  • Newmans: Force, Guntecher, Wartecher, Fortetecher
  • Casts: Ranger, Fortegunner
  • Beasts: Hunter, Fortefighter

The following table shows the bonuses for all combinations of Types and stats:

Type HU RA FO FI GT WT FF FG FT PT
Races B C N H H/N H/N B C N H
HP 4.0% 3.0% 2.75% 3.5% 3.0% 3.8% 4.0% 3.5% 2.3% 3.5%
ATP  ?  ?  ? 3.0% 3.0% 3.0% 4.0% 3.0% 2.0% 2.0%
ATA  ?  ?  ? 3.0% 5.0% 2.5% 3.0% 6.0% 2.0% 3.0%
TP  ?  ?  ? 1.0% 1.5% 3.0% 1.0% 1.0% 5.0% 1.5%
DFP  ?  ?  ? 3.0% 3.0% 3.0% 4.0% 3.0% 2.0% 3.0%
EVP  ?  ?  ? 2.5% 3.0% 5.0% 1.5% 5.0% 6.0% 3.0%
MST  ?  ?  ? 1.5% 3.0% 3.0% 1.5% 1.0% 7.0% 1.5%

Relative Stats

Offline

Type HU RA FO
Type Lvl 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
HP 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP 110%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 150%  ?  ?  ?  ?  ?  ?  ?  ?  ? 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP 105%  ?  ?  ?  ?  ?  ?  ?  ?  ? 90%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP 50%  ?  ?  ?  ?  ?  ?  ?  ?  ? 70%  ?  ?  ?  ?  ?  ?  ?  ?  ? 60%  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 80%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA 100%  ?  ?  ?  ?  ?  ?  ?  ?  ? 120%  ?  ?  ?  ?  ?  ?  ?  ?  ? 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Comparison

Type Lvl Level 1 Level 10 Level 20
Type HU RA FO FI GT WT FF FG FT PT HU RA FO FI GT WT FF FG FT PT HU RA FO FI GT WT FF FG FT PT
HP 100% 80% 70% 100% 80% 100% 100% 80% 60% 50% 130% 104% 90% 116% 104% 130% 130% 115% 78% 120%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP 100% 75% 60% 93% 75% 75% 110% 86% 50% 50% 125% 94% 70% 116% 94% 100% 128% 108% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA 75% 100% 60% 80% 100% 60% 75% 150% 50% 50% 94% 145% 74% 120% 160% 80% 100% 200% 60% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP 30% 35% 100% 35% 35% 70% 25% 30% 120% 30% 30% 35% 130% 35% 44% 94% 25% 30% 144% 30%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP 100% 75% 70% 80% 60% 80% 110% 60% 50% 50% 145% 100% 100% 120% 80% 120% 150% 80% 60% 80%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP 80% 120% 160% 90% 120% 160% 50% 140% 200% 100% 80% 120% 160% 90% 120% 160% 50% 140% 200% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST 50% 60% 100% 50% 75% 80% 50% 50% 200% 50% 50% 60% 150% 50% 100% 110% 50% 50% 245% 50%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA 100% 110% 100% 120% 120% 100% 100% 125% 100% 100% 100% 110% 100% 120% 120% 100% 100% 125% 100% 100%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
CHR 100% 130% 100% 100% 130% 100% 100% 130% 100% 150% 100% 130% 100% 100% 130% 100% 100% 130% 100% 150%  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Online Fighgunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 112% 114% 116%
ATP 93% 95% 98% 100% 102% 104% 106% 109% 113% 116%
ATA 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
TP 35% 35% 35% 35% 35% 35% 35% 35% 35% 35%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 90% 90% 90% 90% 90% 90% 90% 90% 90% 90%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%

Online Guntecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 88% 90% 92% 96% 100% 104%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 94%
ATA 100% 105% 110% 115% 120% 125% 130% 135% 140% 160%
TP 35% 36% 37% 38% 39% 40% 41% 42% 43% 44%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
MST 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
STA 120% 120% 120% 120% 120% 120% 120% 120% 120% 120%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Wartecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 101% 102% 104% 106% 108% 110% 115% 120% 130%
ATP 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
ATA 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
TP 70% 72% 74% 80% 82% 84% 86% 90% 92% 94%
DFP 80% 82% 84% 86% 90% 95% 100% 105% 110% 120%
EVP 160% 160% 160% 160% 160% 160% 160% 160% 160% 160%
MST 80% 82% 84% 86% 88% 90% 95% 100% 105% 110%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortefighter

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 100% 102% 104% 106% 108% 110% 115% 120% 125% 130%
ATP 110% 112% 114% 116% 118% 120% 122% 124% 126% 128%
ATA 75% 76% 77% 78% 80% 82% 84% 86% 90% 100%
TP 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
DFP 110% 115% 121% 126% 132% 137% 143% 145% 147% 150%
EVP 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Fortegunner

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 80% 82% 84% 86% 90% 95% 100% 105% 110% 115%
ATP 86% 90% 94% 96% 98% 100% 102% 104% 106% 108%
ATA 150% 155% 160% 165% 170% 175% 180% 185% 190% 200%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 60% 61% 62% 63% 64% 65% 66% 68% 70% 80%
EVP 140% 140% 140% 140% 140% 140% 140% 140% 140% 140%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 125% 125% 125% 125% 125% 125% 125% 125% 125% 125%
CHR 130% 130% 130% 130% 130% 130% 130% 130% 130% 130%


Online Fortetecher

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 60% 62% 64% 66% 68% 70% 72% 74% 76% 78%
ATP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
ATA 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
TP 120% 125% 130% 132% 134% 136% 138% 140% 142% 144%
DFP 50% 51% 52% 53% 54% 55% 56% 57% 58% 60%
EVP 200% 200% 200% 200% 200% 200% 200% 200% 200% 200%
MST 200% 205% 210% 215% 220% 225% 230% 235% 240% 245%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%


Online Protranser

Type Lvl 1 2 3 4 5 6 7 8 9 10
HP 50% 60% 70% 80% 90% 100% 105% 110% 115% 120%
ATP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
ATA 50% 60% 70% 80% 90% 100% 100% 100% 100% 100%
TP 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
DFP 50% 52% 56% 58% 65% 67% 69% 71% 73% 80%
EVP 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
MST 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
STA 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
CHR 150% 150% 150% 150% 150% 150% 150% 150% 150% 150%



Characters

Races: | - Humans | - Newmans | - CASTs | - Beasts | Types | Character Creation | Customization | Voice