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Slicers
From The re-PSUPedia
Slicers are single-handed striking weapons which attack by firing photon blades at their targets. These blades offer medium range and will home in on any enemies or targets within a 120° horizontal cone in front of you. They also have a wide vertical range, allowing you to hit flying enemies. Though they attack with projectiles, slicers are classified as striking weapons, and thus recover PP through the use of normal attacks.
Attack PP recovery | |||
---|---|---|---|
Combo | Targets | Normal hit | Critical hit |
Part 1 | 1[1] | 1 | 1 |
Part 2 | 1[1] | 2 | 3 |
Part 3 | 1[1] | 4 | 6 |
Total | 3[1] | 7 | 10 |
Slicers
Rarity | Name | JP name | Mfr. | 0/10 | 10/10 | Var. | Acc. | ATP req. |
Ver. | [B] | Comments | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PP | Att. | PP | Att. | ||||||||||
3★ | Ai-kunai | アイクナヒ | 301 | 236 | 414 | 398 | ? | 125 | 98 | -- | |||
Beni-kunai | ベニクナヒ | 339 | 206 | 452 | 368 | ? | 109 | 79 | -- | ||||
Rarity | Name | JP name | Mfr. | 0/10 | 10/10 | Var. | Acc. | ATP req. |
Ver. | [B] | Comments | ||
PP | Att. | PP | Att. | ||||||||||
6★ | Hisu-kunai | ヒスクナヒ | 386 | 281 | 499 | 415 | ? | 179 | 164 | -- | |||
Kou-kunai | コウクナヒ | 351 | 304 | 464 | 438 | ? | 192 | 186 | -- | ||||
Rarity | Name | JP name | Mfr. | 0/10 | 10/10 | Var. | Acc. | ATP req. |
Ver. | [B] | Comments | ||
PP | Att. | PP | Att. | ||||||||||
7★ | Hiken | ヒケン | 311 | 377 | 424 | 441 | ? | 180 | 244 | -- | |||
8★ | Fuma-hiken | フウマヒケン | 320 | 426 | 433 | 477 | ? | 206 | 284 | -- | |||
Hikec | ヒケック | 410 | 340 | 510 | 369 | ? | 180 | 240 | -- | ||||
Hikec/C | ヒケック/C | 410 | 290 | 610 | 290 | ? | 180 | 160 | -- | ||||
Rappy Fan | ラッピーファン | 297 | 428 | 421 | 528 | ? | 198 | 781 | -- | ||||
Tur-hiken | 不明 | 373 | 302 | 469 | 436 | ? | 183 | 174 | Exclusive to the Xbox 360 servers. | ||||
Uchi-wa | ウチ・ワ | 373 | 302 | 469 | 436 | ? | 183 | 174 | Exclusive to the Japanese PC servers. | ||||
9★ | Tri Magenta | トライマゼンダ | 194 | 488 | 286 | 557 | ? | 319 | 224 | -- | |||
Fuji-kunai | フジクナヒ | 406 | 381 | 519 | 464 | ? | 251 | 258 | -- | ||||
Kamade-hiken | カマデヒケン | 412 | 234 | 528 | 367 | ? | 315 | 488 | -- | ||||
Kara-kunai | カラクナヒ | 450 | 355 | 563 | 438 | ? | 236 | 230 | -- | ||||
Kubiri-hiken | クビリヒケン | 329 | 469 | 442 | 515 | ? | 232 | 310 | -- | ||||
Sylpheed | シルフィード | 320 | 358 | 433 | 485 | ? | 207 | 336 | -- | ||||
Catastrophe | カタストロフィ | 422 | 512 | 606 | 592 | ? | 485 | 516 | -- | ||||
Maisen | マイセン | 384 | 463 | 531 | 534 | ? | 449 | 411 | -- | ||||
Nagesen | ナゲセン | 322 | 388 | 451 | 474 | ? | 214 | 253 | -- | ||||
Stec Slicer | スティーク・スライサー | 224 | 358 | 490 | 485 | ? | 207 | 310 | Available at Desert Arms Shop. | ||||
Rarity | Name | JP name | Mfr. | 0/10 | 10/10 | Var. | Acc. | ATP req. |
Ver. | [B] | Comments | ||
PP | Att. | PP | Att. | ||||||||||
10★ | Shura-hiken | シュラヒケン | 347 | 481 | 475 | 533 | ? | 260 | 366 | -- | |||
Shura-hikec | シュラヒケック | 476 | 401 | 596 | 458 | ? | 240 | 318 | -- | ||||
11★ | Sanzu-hiken | サンズヒケン | 356 | 513 | 507 | 584 | ? | 292 | 417 | -- | |||
Sanzu-hikec | サンズヒケック | 497 | 426 | 656 | 503 | ? | 260 | 369 | -- | ||||
12★ | Asura-hiken | アスラヒケン | 366 | 536 | 535 | 630 | ? | 327 | 454 | Set bonus with Asura-senba. | |||
Asura-hikec | アスラヒケック | 529 | 501 | 707 | 601 | ? | 300 | 399 | -- | ||||
Rarity | Name | JP name | Mfr. | 0/10 | 10/10 | Var. | Acc. | ATP req. |
Ver. | [B] | Comments | ||
PP | Att. | PP | Att. | ||||||||||
13★ | Enma-hiken | エンマヒケン | 292 | 607 | 436 | 694 | ? | 311 | 598 | -- | |||
14★ | Blitzgazer | ブリッツゲイザー | 326 | 651 | 504 | 751 | ? | 366 | 870 | Available at Special Trading Stn. | |||
Divine Breath | 神の吐息 | 296 | 595 | 474 | 695 | ? | 322 | 820 | -- | ||||
Kouga Shuriken | コウガシュリケン | 331 | 663 | 507 | 794 | ? | 389 | 861 | -- | ||||
Quint Dependence | クイント・ディペンデンス | 311 | 624 | 484 | 728 | ? | 345 | 853 | -- | ||||
15★ | Rep Yupke | レプ・ユプケ | 344 | 671 | 516 | 812 | ? | 403 | 886 | -- |
Reference notes
- ↑ 1.0 1.1 1.2 1.3 This number represents the smallest number of targets a slicer can hit. When multiple enemies are hit, the amount of PP recovered from the hit will be multiplied by the number of enemies struck.
Weapons
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