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Difference between revisions of "Newmans"
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[[Image:Female_Newman.jpg|thumb|right|Female Newman]] | [[Image:Female_Newman.jpg|thumb|right|Female Newman]] | ||
One of the four PSU player-races, Newmans are generally seen as being adept in [[Techniques]], as a | One of the four PSU player-races, Newmans are generally seen as being adept in [[Techniques]], as a | ||
result of the increased mental abilities of this race due to genetic engineering. However they are the least physically imposing race. [[Karen Erra]], one of the [[Story Mode]]'s prominent Newmans, cannot use Techniques, however. | result of the increased mental abilities of this race due to genetic engineering. However they are the least physically imposing race. [[Karen Erra]], one of the [[Story Mode]]'s prominent Newmans, cannot use Techniques, however. | ||
− | =Visuals= | + | == Visuals == |
Visually, Newmans are very similar to humans. The only notable difference is that Newmans have elongated ears which can be raised three different ways within a 90-degree radius. | Visually, Newmans are very similar to humans. The only notable difference is that Newmans have elongated ears which can be raised three different ways within a 90-degree radius. | ||
− | = | + | == Racial Strengths and Weaknesses == |
− | + | === Strengths === | |
− | ==Strengths== | ||
* They excel in [[Technique Attack Power]]. They have an affinity for [[Techniques]]. They are the most obvious racial choice for [[Forces]]. | * They excel in [[Technique Attack Power]]. They have an affinity for [[Techniques]]. They are the most obvious racial choice for [[Forces]]. | ||
* Their [[Accuracy]] is good, too, making them able [[Rangers]]. | * Their [[Accuracy]] is good, too, making them able [[Rangers]]. | ||
* Their [[Endurance]] is above par. | * Their [[Endurance]] is above par. | ||
− | ==Weaknesses== | + | === Weaknesses === |
* They are relatively bad [[Hunters]]. | * They are relatively bad [[Hunters]]. | ||
* Their [[Defense]] is under par compared to [[Beasts]] and [[Casts]]. | * Their [[Defense]] is under par compared to [[Beasts]] and [[Casts]]. | ||
* They have no special racial ability. | * They have no special racial ability. | ||
− | ==General | + | == General Statistics == |
− | * ATP: C | + | * [[ATP]]: C |
− | * ATA: B | + | * [[ATA]]: B |
− | * | + | * [[TAP]]: A |
− | =Initial | + | == Initial Class and Equipment == |
All Newmans start out as [[Forces]]. | All Newmans start out as [[Forces]]. | ||
− | =Newman | + | == Newman [[Story Characters]] == |
[[Mirei Mikuna]], [[Maya Shidow]], [[Karen Erra]], [[Dohgi Mikuna]], [[Hiru Vol]] and [[Izuma Rutsu]] are all Newmans. | [[Mirei Mikuna]], [[Maya Shidow]], [[Karen Erra]], [[Dohgi Mikuna]], [[Hiru Vol]] and [[Izuma Rutsu]] are all Newmans. | ||
+ | |||
+ | {{Characters}} |
Revision as of 00:11, 13 August 2006
One of the four PSU player-races, Newmans are generally seen as being adept in Techniques, as a result of the increased mental abilities of this race due to genetic engineering. However they are the least physically imposing race. Karen Erra, one of the Story Mode's prominent Newmans, cannot use Techniques, however.
Contents
Visuals
Visually, Newmans are very similar to humans. The only notable difference is that Newmans have elongated ears which can be raised three different ways within a 90-degree radius.
Racial Strengths and Weaknesses
Strengths
- They excel in Technique Attack Power. They have an affinity for Techniques. They are the most obvious racial choice for Forces.
- Their Accuracy is good, too, making them able Rangers.
- Their Endurance is above par.
Weaknesses
- They are relatively bad Hunters.
- Their Defense is under par compared to Beasts and Casts.
- They have no special racial ability.
General Statistics
Initial Class and Equipment
All Newmans start out as Forces.
Newman Story Characters
Mirei Mikuna, Maya Shidow, Karen Erra, Dohgi Mikuna, Hiru Vol and Izuma Rutsu are all Newmans.
Characters |
Races: | - Humans | - Newmans | - CASTs | - Beasts | Types | Character Creation | Customization | Voice |