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Difference between revisions of "Infection"
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− | + | == Description == | |
+ | Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than [[Burn]], but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It always deals 5% of the targets total HP every 4 seconds. | ||
+ | == Status Levels== | ||
+ | LV 1: 25% of total HP over 20 seconds. | ||
+ | |||
+ | LV 2: 30% of total HP over 24 seconds. | ||
+ | |||
+ | LV 3: 35% of total HP over 28 seconds. | ||
+ | |||
+ | LV 4: 40% of total HP over 32 seconds. | ||
+ | |||
+ | [[Category: Status effects]] |
Latest revision as of 08:20, 30 June 2008
Description
Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It always deals 5% of the targets total HP every 4 seconds.
Status Levels
LV 1: 25% of total HP over 20 seconds.
LV 2: 30% of total HP over 24 seconds.
LV 3: 35% of total HP over 28 seconds.
LV 4: 40% of total HP over 32 seconds.