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Difference between revisions of "Scarred Planet"
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| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]<br/>[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]<br/>[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]<br/>[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]<br/>[[Titania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]<br/>[[Lithnia]] | | [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]<br/>[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]<br/>[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]<br/>[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]<br/>[[Titania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]<br/>[[Lithnia]] | ||
|- | |- | ||
− | | [[Box drops#Clear boxes|Clear box]] || -- || [[Twin Brand]]<br/>[[Brand]]<br/>[[Knife]]<br/>[[Card Fante]]<br/>[[Staff]]<br/>[[Mega / Knight]]<br/>[B] [[Twin Brand]]<br/>[B] [[Brand]]<br/>[B] [[Knife]]<br/>[B] [[Card Fante]]<br/>[B] [[Staff]]<br>[B] [[Carline]]<br/>[B] [[Lightline]] || [[Dual Pallasch]]<br/>[[Pallasch]]<br/>[[Sucker]]<br/>[[Card Fante]]<br/>[[Scepter]]<br/>[[Mega / Knight]]<br/>[B] [[Sucker]]<br/>[B] [[Scepter]]<br/>[B] [[Busterline]] || [[Death Dancer]]<br/>[[Jitseen]]<br/>[[Rapid Stream]]<br/>[[Hard / Night]]<br/>[B] [[Jitseen]]<br/>[B] [[Rapid Stream]]<br/>[B] [[Card Fante]]<br/>[B] [[Teroline]] || [[Two-headed Ragnus]]<br/>[[Crimson]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Solid / Knight]]<br/>[B] [[2-headed Ragnus]]<br/>[B] [[Crimson]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] || [[Grand Cross]]<br/>[[Blackheart]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Lumirus/Kaos Knight]]<br/>[B] [[Grand Cross]]<br/>[B] [[Blackheart]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] | + | | [[Box drops#Clear boxes|Clear box]] || -- || [[Twin Brand]]<br/>[[Brand]]<br/>[[Knife]]<br/>[[Card Fante]]<br/>[[Staff]]<br/>[[Mega / Knight]]<br/>[B] [[Twin Brand]]<br/>[B] [[Brand]]<br/>[B] [[Knife]]<br/>[B] [[Card Fante]]<br/>[B] [[Staff]]<br/>[B] [[Carline]]<br/>[B] [[Lightline]] || [[Dual Pallasch]]<br/>[[Pallasch]]<br/>[[Sucker]]<br/>[[Card Fante]]<br/>[[Scepter]]<br/>[[Mega / Knight]]<br/>[B] [[Sucker]]<br/>[B] [[Scepter]]<br/>[B] [[Card Fante]]<br/>[B] [[Busterline]] || [[Death Dancer]]<br/>[[Jitseen]]<br/>[[Rapid Stream]]<br/>[[Card Fante]]<br/>[[Prest]]<br/>[[Hard / Night]]<br/>[B] [[Jitseen]]<br/>[B] [[Rapid Stream]]<br/>[B] [[Card Fante]]<br/>[B] [[Teroline]] || [[Two-headed Ragnus]]<br/>[[Crimson]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Solid / Knight]]<br/>[B] [[2-headed Ragnus]]<br/>[B] [[Crimson]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] || [[Grand Cross]]<br/>[[Blackheart]]<br/>[[Blumier]]<br/>[[Card Regas]]<br/>[[Serdote]]<br/>[[Lumirus/Kaos Knight]]<br/>[B] [[Grand Cross]]<br/>[B] [[Blackheart]]<br/>[B] [[Blumier]]<br/>[B] [[Card Regas]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] |
|- | |- | ||
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} | | [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} |
Revision as of 02:04, 26 May 2009
Scarred Planet ミッション名が不明 | |
---|---|
Start lobby | Holtes City: East District |
Start counter | Flyer Base |
End lobby | Old Rozenom City |
Version | Ambition of the Illuminus |
Field | Old Rozenom City |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 5+ | 800 | 21 | 525 | 14 | 250 | 7 | 0 | 0 |
B | 10 | 25+ | 2325 | 46 | 1550 | 30 | 775 | 15 | 0 | 0 |
A | 25 | 50+ | 3875 | 71 | 2575 | 47 | 1275 | 23 | 0 | 0 |
S | 60 | 100+ | 6525 | 113 | 4350 | 75 | 2175 | 37 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 100 | 150+ | 8125 | 138 | 5400 | 92 | 2700 | 46 | 0 | 0 |
PA Fragment x2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Go Bajilla | 5 | 8 | 25 | 32 | 50 | 62 | 100 | 152 | 150 | 272 | ||
Go Bajilla | 5 | 12 | 25 | 48 | 50 | 93 | 100 | 228 | 150 | 408 | ||
Vahra | 5 | 14 | 25 | 54 | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | 64 | x | x | x | x | x | x | ||
Vahra | 5 | 16 | 25 | 64 | x | x | x | x | x | x | ||
Vahra | 5 | 20 | 25 | 77 | x | x | x | x | x | x | ||
Go Vahra | x | x | x | x | 50 | 104 | 100 | 254 | 150 | 454 | ||
Go Vahra | x | x | x | x | 50 | 124 | 100 | 304 | 150 | 544 | ||
Go Vahra | x | x | x | x | 50 | 124 | 100 | 304 | 150 | 544 | ||
Go Vahra | x | x | x | x | 50 | 149 | 100 | 365 | 150 | 653 | ||
Volfu | 5 | 14 | 25 | 54 | 50 | 104 | 100 | 254 | 150 | 454 | ||
Volfu | 5 | 21 | 25 | 81 | 50 | 156 | 100 | 381 | 150 | 681 | ||
Golmoro | 5 | 14 | 25 | 54 | 50 | 104 | 100 | 254 | 150 | 454 | ||
Bal Soza | 5 | 28 | 25 | 108 | 50 | 208 | 100 | 508 | 150 | 908 | ||
Grass Assassin | 15 | 153 | 35 | 333 | 60 | 603 | 110 | 1323 | 160 | 2223 | ||
Rare enemy | ||||||||||||
Rappy | 5 | 70 | 25 | 270 | 50 | 520 | 100 | 1270 | 150 | 2270 |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | Third spawn: Bal Soza x2 & Volfu x2 |
Initial spawn: Golmoro x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-2 | Third spawn: Bal Soza x2 & Golmoro x? |
Initial spawn: Vahra x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-3 | Third spawn: Bal Soza x2 & Vahra x? |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
A-X | Third spawn: Bal Soza x2 & Vahra x2 |
Initial spawn: Volfu x3 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
B-1 | Second spawn: Go Bajilla x6 → Vahra x5 |
Second spawn: Volfu x3+2 |
Initial spawn: Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2 |
||
B-2 | Second spawn: Go Bajilla x6 → Volfu x5 |
Second spawn: Golmoro x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-3 | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
B-X | Second spawn: Go Bajilla x6 → Golmoro x5 |
Second spawn: Vahra x3+2 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 | |
C-1 | Second spawn: Golmoro x6 |
Initial spawn: Bal Soza x3 & Vahra x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-2 | Second spawn: Vahra x6 |
Initial spawn: Bal Soza x3 & Volfu x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-3 | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2 |
||
C-X | Second spawn: Volfu x6 |
Initial spawn: Bal Soza x3 & Golmoro x1+5 |
Initial spawn: Go Bajilla x3 → Grass Assassin x3 |
Block 3: Rappy x2 |
- Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
- Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
- Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
- Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
- Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.
- Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).
- All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.