If you are looking for Information about PSU Clementine, Go check their Wiki

Difference between revisions of "Updates"

From The re-PSUPedia
Jump to: navigation, search
(Moved the maintenance details...)
(Added basics for Update 002. It's not all in there, so check the Talk: page for other details.)
Line 13: Line 13:
 
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your "My Room"):
 
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your "My Room"):
  
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#aeaeae"
+
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
|- style="background:#f2f2f2"
+
|- style="background:#ddd"
 
! Planet || City || Destination
 
! Planet || City || Destination
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table
 
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| 2nd Floor: Shopping Mall A
 
| 2nd Floor: Shopping Mall A
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| 3rd Floor: Shopping Mall B
 
| 3rd Floor: Shopping Mall B
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| 4th Floor: PPT Spaceport
 
| 4th Floor: PPT Spaceport
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| 5th Floor: GUARDIANS HQ
 
| 5th Floor: GUARDIANS HQ
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Your Room
 
| Your Room
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square
 
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| East District
 
| East District
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| West District
 
| West District
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| GRM Shop
 
| GRM Shop
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| GUARDIANS Branch
 
| GUARDIANS Branch
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District
 
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Yohmei Shop
 
| Yohmei Shop
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| GUARDIANS Branch
 
| GUARDIANS Branch
 +
|}
 +
 +
====Types====
 +
 +
The three "basic" types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:
 +
 +
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
 +
|- style="background:#eee"
 +
| Hunter || Ranger || Force
 
|}
 
|}
  
Line 50: Line 59:
 
The following missions were available:
 
The following missions were available:
  
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#aeaeae"
+
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
|- style="background:#f2f2f2"
+
|- style="background:#ddd"
 
! Mission || Ranks || Start Area || Mission Counter || Destination
 
! Mission || Ranks || Start Area || Mission Counter || Destination
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal
 
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory
 
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base
 
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park
 
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base
 
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza
 
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago
 
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs
 
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds
 
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago
 
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago
 
|}
 
|}
Line 77: Line 86:
 
==Update 001==
 
==Update 001==
  
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to Present.
+
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).
  
 
====Flight Destinations====
 
====Flight Destinations====
Line 83: Line 92:
 
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving "My Room":
 
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving "My Room":
  
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#aeaeae"
+
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
|- style="background:#f2f2f2"
+
|- style="background:#ddd"
 
! Planet || City || Destination
 
! Planet || City || Destination
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District
 
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| TENORA WORKS Shop
 
| TENORA WORKS Shop
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| GUARDIANS Branch
 
| GUARDIANS Branch
 
|}
 
|}
Line 98: Line 107:
 
New missions were added to all three planets.
 
New missions were added to all three planets.
  
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#aeaeae"
+
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
|- style="background:#f2f2f2"
+
|- style="background:#ddd"
 
! Mission || Ranks || Start Location || Mission Counter || Destination
 
! Mission || Ranks || Start Location || Mission Counter || Destination
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base
 
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park
 
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes
 
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds
 
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base
 
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin
 
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake
 
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake
|- style="background:#f9f9f9"
+
|- style="background:#eee"
 
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake
 
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake
 
|}
 
|}
Line 123: Line 132:
 
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.
 
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.
  
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue.
+
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.
 +
 
 +
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.
 +
 
 +
==Update 002==
 +
 
 +
'''Date:''' From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to Present.
 +
 
 +
====Types====
 +
 
 +
Seven "expert" types were added in this update, a selection of three hybrid types, three specialist types, and one "experimental" type.
 +
 
 +
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
 +
|- style="background:#eee"
 +
| Fighgunner || Guntecher || Wartecher
 +
|- style="background:#eee"
 +
| Fortefighter || Fortegunner || Fortetecher
 +
|- style="background:#eee"
 +
| colspan=3|Protranser
 +
|}
 +
 
 +
====Missions====
 +
 
 +
No all-new missions were added, but two missions were given S-Rank difficulty.
 +
 
 +
{| cellspacing="1" cellpadding="2" style="text-align:center; background:#bbb"
 +
|- style="background:#ddd"
 +
! Mission || Ranks || Start Area || Mission Counter || Destination
 +
|- style="background:#eee"
 +
| Unsafe Passage || S || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal
 +
|- style="background:#eee"
 +
| Fight For Food || S || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory
 +
|}
 +
 
 +
====Story Missions====
 +
 
 +
The first of a new series of story missions (obstensibly named "Episode 2" as it is set after the offline Story Mode) was introduced with this update. It is initiated from Clyez City 5th Floor: GUARDIANS HQ, and appears to be freely repeatable.
 +
 
 +
====Other Changes====
 +
 
 +
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.
  
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.  
+
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.
  
 
{{General Info}}
 
{{General Info}}

Revision as of 17:17, 9 December 2006

As Phantasy Star Universe's Network Mode is essentially a mass-multiplayer online RPG (MMORPG), it's not hugely surprising that from time to time it shall receive game updates and content additions.

This page is to list the state of the game's Network Mode as of specific dates, and record the history of what each update achieved. As the game grows in the number of updates (hence, the amount of content) it may become necessary to split details of each update (or each month's worth of) into separate sub-articles.

Initial State

Unlike the other sections, this one makes note of how the game was before any updates were added.

Date: From 24th of October release (arguably midnight PST) to 16th of November maintenance (from 23:00 to 04:45 on the 17th).

Flight Destinations

Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your "My Room"):

Planet City Destination
GUARDIANS Colony Clyez City 1st Floor: Central Table
2nd Floor: Shopping Mall A
3rd Floor: Shopping Mall B
4th Floor: PPT Spaceport
5th Floor: GUARDIANS HQ
Your Room
Parum Holtes City Central Square
East District
West District
GRM Shop
GUARDIANS Branch
Neudaiz Ohtoku City Central District
Yohmei Shop
GUARDIANS Branch

Types

The three "basic" types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:

Hunter Ranger Force

Missions

The following missions were available:

Mission Ranks Start Area Mission Counter Destination
Unsafe Passage CBA Clyez City: 4th Floor Linear Line Platform Linear Line: Transfer Terminal
Fight For Food CBA Linear Line: Transfer Terminal Aurorey Plaza Area Linear Line: Aural Observatory
Mad Creatures CBA Holtes City: East District Flyer Base Raffon Meadow: Field Base
Plains Overlord CBA Raffon Meadow: Field Base Lakeshore Park Area Raffon Meadow: Lakeshore Park
Sleeping Warriors CBA Raffon Meadow: Field Base Lakeshore Park Area Raffon Meadow: Field Base
Mizuraki Defense CBA Ohtoku City: Central District Flyer Base Mizuraki Preserve: Kego Plaza
Forested Islands CBA Ohtoku City: Central District Flyer Base Shikon Archipelago
Demons Above CBA Mizuraki Preserve: Kego Plaza Kugo Hot Springs Area Mizuraki Preserve: Kugo Hot Springs
Rainbow Beast CBA Shikon Archipelago Agata Islands Area Agata Islands: Sacred Grounds
Grove of Fanatics CBA Shikon Archipelago Agata Islands Area Shikon Archipelago

Update 001

Date: From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).

Flight Destinations

Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving "My Room":

Planet City Destination
Moatoob Dagora City Central District
TENORA WORKS Shop
GUARDIANS Branch

Missions

New missions were added to all three planets.

Mission Ranks Start Location Mission Counter Destination
The Mad Beasts CBA Raffon Meadow: Lakeshore Park Underwater Plant Area Underwater Plant: Temporary Base
Lab Recovery CBA Underwater Plant: Temporary Base Raffon Meadow Area Raffon Meadow: Lakeshore Park
Endrum Remnants CBA Underwater Plant: Temporary Base Old Mellvore City Area Lake Denes
The Holy Ground CBA Agata Islands: Sacred Grounds Agata RELICS Site Area Agata Islands: Sacred Grounds
System Defense CBA Dagora City: Central District Flyer Base West Kugu Desert: Field Base
Valley of Carnage CBA Dagora City: Central District Flyer Base Galenigare Canyon: Basin
Mine Defense CBA Galenigare Canyon: Basin Galenigare Tunnel Area Galenigare Tunnels: Underground Lake
Desert Terror CBA West Kugu Desert: Field Base Galenigare Tunnel Area Galenigare Tunnels: Underground Lake

Other Changes

  • Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.
  • As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.
  • Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.

Update 002

Date: From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to Present.

Types

Seven "expert" types were added in this update, a selection of three hybrid types, three specialist types, and one "experimental" type.

Fighgunner Guntecher Wartecher
Fortefighter Fortegunner Fortetecher
Protranser

Missions

No all-new missions were added, but two missions were given S-Rank difficulty.

Mission Ranks Start Area Mission Counter Destination
Unsafe Passage S Clyez City: 4th Floor Linear Line Platform Linear Line: Transfer Terminal
Fight For Food S Linear Line: Transfer Terminal Aurorey Plaza Area Linear Line: Aural Observatory

Story Missions

The first of a new series of story missions (obstensibly named "Episode 2" as it is set after the offline Story Mode) was introduced with this update. It is initiated from Clyez City 5th Floor: GUARDIANS HQ, and appears to be freely repeatable.

Other Changes

  • This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.
  • As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.


General Info

Gameplay | Release | Requirements | FAQ | Differences | Story | Story characters | Scripts | Organizations | Glossary | Alphabet | Merchandise | Importing | Events | Updates | Maintenance | Translation errors