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=Light Healing Techniques=
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= Changes to table =
* If anyone cares, my reasoning for putting Resta and Regene in the Healing category and not Light is that Resta is unlikely to be affected by Light Resistance, so Healing deserves it's own section and Light attack/status causing techs can be seperate. - Mewn
 
* Tycho: I think their elements might still be quite relevant, but it's too early for me to tell yet. Since putting as many Techs of the same element on a single weapon gives them an extra bonus (expectedly at maximum for Rods with four Techs of the same element), this might affect even restorative or supportive Techniques. Anyway, thanks for putting a note over here.
 
  
*[[User:Tycho|Tycho]]: Due to [[Element Stacking]] on Casting Weapons, Techniques ought to be recategorized to show the elements of restorative/supportive Techniques later on. Also, the Foie~Diiga series might be recategorized so as to fit in two-dimensional tables for clarity.
+
*Is the JP name neccecary? No other weapons or arts have them. In my opinion they can be removed.
 +
*Should the status effects be linked to the status effect pages? That would also help.
  
=Unconfirmed techniques=
+
= Supplemental Update changes =
*Suimasen has a number of techniques listed in the summary on their article (link in article), among the techs we have not heard of listed are Damubarta, Damudeega, Nosudeega, Giresta, Ramegid, Damumegid, and Nosumegid. I've decided against adding these for now, since I have no way to confirm them, but as soon as I can get some confirmation of them I'll add them to the list. Also of note is that now, on the suimasen article, the ''Gravto'' techs and Grants now have a line through them. [[User:Mewn|Mewn]] 03:28, 25 August 2006 (PDT)
+
First of all, this article is a mess.  That said, this is an attempt at updating some various bits so we can just copy over the stuff when the update releases. As no changes were made to TECHNICs on January 28 in Japan (another set of PA tweaks), this is a collection of PSU-wiki's most recent data.  Additional info to add would probably come to mentioning the rod bonus of 20% to attack techniques and mentioning that a bunch of them cause knockback. --[[User:S-T-H|S-T-H]] 03:48, 23 May 2010 (UTC)
 +
* Foie/Diga at 41-50 has 2 targets and SEs go from 4 to 5
 +
* Barta/Zonde SEs go from 11123 to 11234
 +
* Radiga gains Poison, SE is 12333
 +
* Gifoie/Gibarta/Gizonde SEs go from 12334 to 23445, power increases 10% overall
 +
* Gidiga gains Silence, SE is 23445, power increases 20% overall
 +
* Added GAS PP costs (FT attack at 41-50, MF assist at 11-20)
 +
* Added PP costs and SEs for Dizas/Rentis
 +
* Standardized various SE names
 +
* Lv -> LV
 +
* Other random tweaks
  
=Techniques Scan from JP Manual=
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{| class="wikitable" style="text-align:center"
*[http://psu.rdy.jp/src/up2444.jpg PSU Picture Uploader]<br>This picture shows the techniques page from the JP manual.  Strangely enough, grants is not used to represent the light tech category; resta is used in its place.  Megid is confirmed as the dark technique, however.  It's description (which I've added to our table) identifies it as a dark-based tech, but the actual attack is said to be a sphere of gravity.  [[User:EspioKaos|EspioKaos]] 07:58, 26 August 2006 (PDT)
+
! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! FM !! GM !! MF
* Interesting indeed, thanks for adding it to the table. I wonder though, does the attack do any damage, with the chance of incapitation being a bonus side-effect (much like Foie burning an enemy, or Barta freezing an enemy) or is the attack just a 'Curse of Death' as it was in PSO. Also, maybe the fact that Resta is used in place of Grants in the manual explains why suimasen put a line through Grants in their technique summary... [[User:Mewn|Mewn]] 08:30, 26 August 2006 (PDT)
+
|-
* No problem.  :)  From some other translations I've done for this game, SonicTeam used the same term that I translated as incapacitate to mean K.O.  (Taisenfunou which literally means 'not capable of fighting.')  So, more than likely megid is keeping its possible instant death attribute. [[User:EspioKaos|EspioKaos]] 11:45, 27 August 2006 (PDT)
+
| Attack cap || -- || -- || 20 || -- || 30(40) || 30(40) || -- || -- || 40(50) || -- || -- || 30(40) || -- || -- || 50
 +
|-
 +
| Assist cap || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 50 || -- || -- || 10(20)
 +
|}
 +
* [[GAS]] customization caps are listed in parentheses.
  
=New Techniques Added=
+
== About TECHNICs ==
*[http://psu.rdy.jp/src/up2536.jpg PSU Image Uploader]<br>This screenshot reveals two new techniques:  a fire-based tech called agdeal and an ice-based one called defdeal.  I get the feeling they're not attack techniques, however.  You guys may recall a couple of consumable items called agtalide and defbalide.  Agtalide temporarily increased your ATP like shifta, and defbalide temporarily increased your DEF like deband.  Assuming the prefixes used here are meant to reprensent the same thing, perhaps these two new techs are the new names for shifta and deband?  I'll wait to edit out shifta/deband until I can get 100% confirmation, though. [[User:EspioKaos|EspioKaos]] 07:43, 27 August 2006 (PDT)
+
*'''Basic''' TECHNICs: [[Foie]] and [[Diga]] fire a single projectile, hitting a single target (2 targets at 41+). [[Barta]], [[Zonde]] and [[Megid]] fire a single projectile that pierces foes without limit.
*[http://psu.rdy.jp/src/up2542.jpg Three] [http://psu.rdy.jp/src/up2543.jpg new] [http://psu.rdy.jp/src/up2544.jpg images] popped up on the image board showing even more new techniques.  This is the stuff I've been waiting for, so I'm pumped about this right now.  I just added in the new techniques that have been shown thus far, many of which are the replacements for shifta, deband, jellen and zalure.  From what I can tell, the -deal suffix indicates a negative buff tech while the -al suffix indicates a buff tech. [[User:EspioKaos|EspioKaos]] 10:13, 27 August 2006 (PDT)
 
* Yeah, these are awesome. My guess is that Retial is the Technique equivalent of the Buff Item Retialide/Letialide (this site uses Letia though) and therefore increases TAP and MST, as the item does. On a side note, the Buff Item and the Technique should remain consistent, in my opinion, so should we use 'Ret-' or 'Let-'? [[User:Mewn|Mewn]] 12:09, 27 August 2006 (PDT)
 
*[[User:Tycho|Tycho]]: *votes 'l'*
 
* I think we should go with 're' as the prefix.  It would tie in better with the light series of techniques since those all seem to have the same prefix:  resta, regene, regrants.  [[User:EspioKaos|EspioKaos]] 10:21, 30 August 2006 (PDT)
 
  
===Confirmation of techniques, and a new technique===
+
== List of TECHNICs ==
* Found a [http://psu.rdy.jp/src/up2596.jpg couple] of [http://psu.rdy.jp/src/up2597.jpg images] on rdy.jp that confirm a number of techniques (see Unconfirmed Techniques above) - in particular Giresta, Ramegid, Damumegid and Nosumegid. Also of note is the new technique ''Regrants'' that *might* be a possible replacement for Grants. I can read that both Regrants and Damumegid continuously burn PP as long as you keep the button pressed down but further translations would be great. [[User:Mewn|Mewn]] 06:12, 28 August 2006 (PDT)
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{| class="wikitable"
 +
|-
 +
! colspan="9" style="background-color:#ff7878;" |
 +
=== Fire ===
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_foie.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Foie">フォイエ</span> || Fire || Projectile || Attacks by shooting a fireball that explodes. || 500 || Single (2 @ 41+) || Long || 1★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%;margin:0 0 0 0;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280 || align="center" | 282-300
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_rafoie.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Ra Foie">ラ・フォイエ</span> || Fire || Blast || Attacks enemies in front of the user with a powerful flame. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180  || align="center" | 181-190
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Burn]] LV1 || align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_damfoie.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Damu Foie">ダム・フォイエ</span> || Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_gifoie.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Gi Foie">ギ・フォイエ</span> || Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || 12000 || Area (medium) || Self || 4★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 161-170 || align="center" | 172-190
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Burn]] LV2 || align="center" | [[Burn]] LV3 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV4 || align="center" | [[Burn]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_shifta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Agutaaru">アグタール</span> || Fire || Field || Supports allies by boosting attack power for a set period of time. || 9000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Boost ATP]] LV1 (+11%) || align="center" | [[Boost ATP]] LV2 (+15%) || align="center" | [[Boost ATP]] LV3 (+19%) || align="center" | [[Boost ATP]] LV4 (+23%) || align="center" | [[Boost ATP]] LV5 (+27%)
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_jellen.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2f2;"
 +
|  <span title="Agudiiru">アグディール</span> || Fire || Field || Reduces enemy attack power for a set period of time. || 6000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;"|
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;;background-color:#fff2f2;"
 +
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Lower ATP]] LV1  (-11%) || align="center" | [[Lower ATP]] LV2  (-15%) || align="center" | [[Lower ATP]] LV3  (-19%) || align="center" | [[Lower ATP]] LV4  (-23%) || align="center" | [[Lower ATP]] LV5  (-27%)
 +
|-
 +
|}
 +
|-
 +
! colspan="9" style="background-color:#7d7dff;" |
 +
 
 +
=== Ice ===
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_barta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Baata">バータ</span> || Ice || Ground Projectile || Attacks enemies with a projectile of ice. || 500 || Line || Long || 1★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_rabarta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Ra Baata">ラ・バータ</span> || Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-40
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Freeze]] LV1 || align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_dambarta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Damu Baata">ダム・バータ</span> || Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 9/8(6) || align="center" | 14/12(9) || align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28(19)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_gibarta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Gi Baata">ギ・バータ</span> || Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || 12000 || Area (medium) || Self || 4★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Freeze]] LV2 || align="center" | [[Freeze]] LV3 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV4 || align="center" | [[Freeze]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_deband.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Defupaaru">デフパール</span> || Ice || Field || Supports allies by boosting defense for a set period of time. || 9000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Boost DFP]] LV1 (+11%) || align="center" | [[Boost DFP]] LV2 (+15%) || align="center" | [[Boost DFP]] LV3 (+19%) || align="center" | [[Boost DFP]] LV4 (+23%) || align="center" | [[Boost DFP]] LV5 (+27%)
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_zalure.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#f2f2ff;"
 +
|  <span title="Defudiiru">デフディール</span> || Ice || Field || Supports allies by reducing enemy defense for a set period of time. || 6000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 +
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Lower DFP]] LV1  (-11%) || align="center" | [[Lower DFP]] LV2  (-15%) || align="center" | [[Lower DFP]] LV3  (-19%) || align="center" | [[Lower DFP]] LV4  (-23%) || align="center" | [[Lower DFP]] LV5  (-27%)
 +
|-
 +
|}
 +
|-
 +
! colspan="9" style="background-color:#ffff32;" |
 +
 
 +
=== Lightning ===
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_zonde.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || 500 || Line || Long || 1★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Zonde]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 12/10(8) || align="center" | 15/13(10) || align="center" | 19/16(12) || align="center" | 22/19(15) || align="center" | 26(17)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_razonde.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Razonde]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175 || align="center" | 176-185
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Shock]] LV1 || align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_gizonde.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || 12000 || Area (medium) || Self || 4★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Gizonde]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/30(25) || align="center" | 45/38(30) || align="center" | 52(35)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV4 || align="center" | [[Shock]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_noszonde.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || 50 [[PA Fragment|PAF]] || Area (small) || Long || 5★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Noszonde]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33) || align="center" | 55(36)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 193-220
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Shock]] LV2 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3 || align="center" | [[Shock]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_zodial.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || 9000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Zodial]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Boost ATA/EVP]] LV1 (+11%) || align="center" | [[Boost ATA/EVP]] LV2 (+15%) || align="center" | [[Boost ATA/EVP]] LV3 (+19%) || align="center" | [[Boost ATA/EVP]] LV4 (+23%) || align="center" | [[Boost ATA/EVP]] LV5 (+27%)
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_zoldeel.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#ffffeb;"
 +
|  <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || 6000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#ffff32;" align="center" | [[Zoldeel]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 +
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min || align="center" | 150 sec
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Lower ATA/EVP]] LV1 (-11%) || align="center" | [[Lower ATA/EVP]] LV2 (-15%) || align="center" | [[Lower ATA/EVP]] LV3 (-19%) || align="center" | [[Lower ATA/EVP]] LV4 (-23%) || align="center" | [[Lower ATA/EVP]] LV5 (-27%)
 +
|-
 +
|}
 +
|-
 +
! colspan="9" style="background-color:#ff8c00;" |
 +
 
 +
=== Ground ===
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_diga.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || 500 || Single (2 @ 41+) || Long || 1★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Diga]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 14/12(9) || align="center" | 16/14(11) || align="center" | 19(12)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290 || align="center" | 292-310
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_radiga.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || 1500 || Area (3)/(4 @ 31+) || Medium || 2★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Radiga]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190 || align="center" | 191-200
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Poison]] LV1 || align="center" | [[Poison]] LV2 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_damdiga.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || 4000 || Area (small) || Short || 3★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Damdiga]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 25/21(16) || align="center" | 28(19)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV3 || align="center" | [[Poison]] LV4 || align="center" | [[Poison]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_gidiga.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || 12000 || Area (medium) || Self  || 4★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Gidiga]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 151-160 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190 || align="center" | 192-210
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Silence]] LV2 || align="center" | [[Silence]] LV3 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV4 || align="center" | [[Silence]] LV5
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_nosdiga.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || 75 [[PA Fragment|PAF]] || Single || Long || 5★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Nosdiga]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 31/26(20) || align="center" | 38/32(25) || align="center" | 45/38(30) || align="center" | 52(35)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180 || align="center" | 181-190
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV2 || align="center" | [[Stun]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_dizas.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff4e6;"
 +
|  <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★
 +
|-
 +
| style="background-color:#ff8c00;" align="center" | [[Dizas]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 +
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96
 +
|-
 +
| style="font-weight: bold;text-align: center;" | No. Blocks
 +
| align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Cut phys. dam.]] LV2 || align="center" | [[Cut phys. dam.]] LV3 || align="center" | [[Cut phys. dam.]] LV4 || align="center" | [[Cut phys. dam.]] LV5 || align="center" | [[Cut phys. dam.]] LV6
 +
|-
 +
|}
 +
|-
 +
! colspan="9" style="background-color:#ffcdb4;" |
 +
 
 +
=== Light ===
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_resta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || 800 || Area (medium) || Self || 1★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Resta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 36/30(24) || align="center" | 48/40(32) || align="center" | 50(40) || align="center" | 45(36) || align="center" | 40
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_giresta.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || 90 [[PA Fragment|PAF]] || Area (medium) || Self || 8★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Giresta]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 48/40(32) || align="center" | 60/50(40) || align="center" | 60(48) || align="center" | 70(56) || align="center" | 80
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Auto recovery]] LV1 || align="center" | [[Auto recovery]] LV2 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV3 || align="center" | [[Auto recovery]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_reverser.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || 1000 || Area (medium) || Self || 2★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Reverser]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 9/8(6) || align="center" | 12/10(8) || align="center" | 12(9) || align="center" | 14(11) || align="center" | 16
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_regrant.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || 90[[PA Fragment|PAF]] || Area (large) || Self || 7★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Regrant]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 7/6(4)  || align="center" | 10/9(7)  || align="center" | 14/12(9) || align="center" | 18/15(12) || align="center" | 21(14)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 71-80 || align="center" | 81-90  || align="center" | 91-100 || align="center" | 102-120 || align="center" | 123-150
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV? || align="center" | [[Damage reflection]] LV?
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_retier.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Retiaaru">レティアール</span> || Light || Field || Boosts TECHNIC and mental energy for party members. || 9000 || Area (medium) || Self || 6★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Retier]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 38/32(25) || align="center" | 48/40(32) || align="center" | 48(38) || align="center" | 56(44) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Duration
 +
| align="center" | 2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min || align="center" | 6 min
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Boost TP/MST]] LV1 (+11%) || align="center" | [[Boost TP/MST]] LV2 (+15%) || align="center" | [[Boost TP/MST]] LV3 (+19%) || align="center" | [[Boost TP/MST]] LV4 (+23%) || align="center" | [[Boost TP/MST]] LV5 (+27%)
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_rentis.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fffaf7;"
 +
|  <span title="Rentisu">レンティス</span> || Light || Field || Creates a field that reduces damage from TECHNIC attacks. || 1000 [[RSD Trading Station|AMP]] || Area (small) || Self || 6★
 +
|-
 +
| style="background-color:#ffcdb4;" align="center" | [[Rentis]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 +
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 76/64(51) || align="center" | 96/80(64) || align="center" | 96(76) || align="center" | 112(89) || align="center" | 96
 +
|-
 +
| style="font-weight: bold;text-align: center;" | No. Blocks
 +
| align="center" | 1 || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" | 5
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Cut TEC dam.]] LV2 || align="center" | [[Cut TEC dam.]] LV3 || align="center" | [[Cut TEC dam.]] LV4 || align="center" | [[Cut TEC dam.]] LV5 || align="center" | [[Cut TEC dam.]] LV6
 +
|-
 +
|}
 +
|-
 +
! colspan="9" style="background-color:#ff8cff;" |
 +
 
 +
=== Dark ===
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_megid.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || 99 [[PA Fragment|PAF]] || Line || Long || 1★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42/35(28) || align="center" | 48(32)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175 || align="center" | 176-185
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Incapacitate]] LV1 || align="center" | [[Incapacitate]] LV2 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV3 || align="center" | [[Incapacitate]] LV4
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_ramegid.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || 4500 || Area (3)/(4 @ 31+) || Medium || 2★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 19/16(12) || align="center" | 24/20(16) || align="center" | 28/24(19) || align="center" | 33/28(22) || align="center" | 38(25)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170 || align="center" | 171-180
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Confuse]] LV1 || align="center" | [[Confuse]] LV2 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3 || align="center" | [[Confuse]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_dammegid.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || 6000 || Area (small) || Short || 3★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 10/9(7) || align="center" | 14/12(9) || align="center" | 21/18(14) || align="center" | 26/22(17) || align="center" | 31(20)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV2 || align="center" | [[Infection]] LV3 || align="center" | [[Infection]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_nosmegid.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || 75 [[PA Fragment|PAF]] || Area (small) || Long || 5★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 36/30(24) || align="center" | 40/34(27) || align="center" | 45/38(30) || align="center" | 50/42(33)  || align="center" | 55(36)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195  || align="center" | 198-225
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[HP affects pwr]] LV2 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3 || align="center" | [[HP affects pwr]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_megiverse.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || 75 [[PA Fragment|PAF]] || Area (medium) || Self || 7★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 18/15(12) || align="center" | 24/20(16) || align="center" | 30/25(20) || align="center" | 36/30(24) || align="center" | 42(28)
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[HP steal]] LV1 || align="center" | [[HP steal]] LV2 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3 || align="center" | [[HP steal]] LV3
 +
|-
 +
|}
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| rowspan="2" | [[Image:TECH_megistar.gif]]
 +
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 +
|- style="background-color:#fff2ff;"
 +
|  <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || 25 [[PA Fragment|PAF]] || Self || Self || 8★
 +
|-
 +
| style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" |
 +
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 +
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 +
| width="100" | Stat/Level || LV1-10 || LV11-20 || LV21-30 || LV31-40 || LV41-50
 +
|-
 +
| style="font-weight: bold;text-align: center;" | PP Usage
 +
| align="center" | 76/64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64(51) || align="center" | 64
 +
|-
 +
| style="font-weight: bold;text-align: center;" | Tech %
 +
| align="center" | - || align="center" | - || align="center" | - || align="center" | - || align="center" | -
 +
|-
 +
| style="font-weight: bold;text-align: center;" | SE
 +
| align="center" | [[Boost all stats]] LV1 (+11%) || align="center" | [[Boost all stats]] LV2 (+15%) || align="center" | [[Boost all stats]] LV3 (+19%) || align="center" | [[Boost all stats]] LV4 (+23%) || align="center" | [[Boost all stats]] LV5 (+27%)
 +
|-
 +
|}
 +
|}

Latest revision as of 10:22, 19 November 2010

Changes to table

  • Is the JP name neccecary? No other weapons or arts have them. In my opinion they can be removed.
  • Should the status effects be linked to the status effect pages? That would also help.

Supplemental Update changes

First of all, this article is a mess. That said, this is an attempt at updating some various bits so we can just copy over the stuff when the update releases. As no changes were made to TECHNICs on January 28 in Japan (another set of PA tweaks), this is a collection of PSU-wiki's most recent data. Additional info to add would probably come to mentioning the rod bonus of 20% to attack techniques and mentioning that a bunch of them cause knockback. --S-T-H 03:48, 23 May 2010 (UTC)

  • Foie/Diga at 41-50 has 2 targets and SEs go from 4 to 5
  • Barta/Zonde SEs go from 11123 to 11234
  • Radiga gains Poison, SE is 12333
  • Gifoie/Gibarta/Gizonde SEs go from 12334 to 23445, power increases 10% overall
  • Gidiga gains Silence, SE is 23445, power increases 20% overall
  • Added GAS PP costs (FT attack at 41-50, MF assist at 11-20)
  • Added PP costs and SEs for Dizas/Rentis
  • Standardized various SE names
  • Lv -> LV
  • Other random tweaks
Type HU RA FO FI GT WT FF FG FT PT AF AT FM GM MF
Attack cap -- -- 20 -- 30(40) 30(40) -- -- 40(50) -- -- 30(40) -- -- 50
Assist cap -- -- 20 -- 30 30 -- -- 40 -- -- 50 -- -- 10(20)
  • GAS customization caps are listed in parentheses.

About TECHNICs

  • Basic TECHNICs: Foie and Diga fire a single projectile, hitting a single target (2 targets at 41+). Barta, Zonde and Megid fire a single projectile that pierces foes without limit.

List of TECHNICs

Fire

TECH foie.gif JP Name Element Type Description Price Target Range Rarity
フォイエ Fire Projectile Attacks by shooting a fireball that explodes. 500 Single (2 @ 41+) Long 1★
Foie
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 9/8(6) 12/10(8) 14/12(9) 16/14(11) 19(12)
Tech % 221-230 232-250 252-270 271-280 282-300
SE Burn LV2 Burn LV3 Burn LV4 Burn LV4 Burn LV5
TECH rafoie.gif JP Name Element Type Description Price Target Range Rarity
ラ・フォイエ Fire Blast Attacks enemies in front of the user with a powerful flame. 1500 Area (3)/(4 @ 31+) Medium 2★
Rafoie
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 19/16(12) 24/20(16) 28/24(19) 33/28(22) 38(25)
Tech % 131-140 141-150 152-170 171-180 181-190
SE Burn LV1 Burn LV2 Burn LV3 Burn LV3 Burn LV3
TECH damfoie.gif JP Name Element Type Description Price Target Range Rarity
ダム・フォイエ Fire Channeled Stream Spews flame based on the length of button input and PP spent. 4000 Area (small) Short 3★
Damfoie
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 10/9(7) 14/12(9) 21/18(14) 26/22(17) 31(20)
Tech % 101-110 111-120 121-130 131-140 142-160
SE Burn LV3 Burn LV3 Burn LV3 Burn LV3 Burn LV3
TECH gifoie.gif JP Name Element Type Description Price Target Range Rarity
ギ・フォイエ Fire Blast Attacks surrounding enemies with a wall of fire around the user. 12000 Area (medium) Self 4★
Gifoie
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 31/26(20) 38/32(25) 45/38(30) 52(35)
Tech % 131-140 141-150 151-160 161-170 172-190
SE Burn LV2 Burn LV3 Burn LV4 Burn LV4 Burn LV5
TECH shifta.gif JP Name Element Type Description Price Target Range Rarity
アグタール Fire Field Supports allies by boosting attack power for a set period of time. 9000 Area (medium) Self 6★
Shifta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 2 min 3 min 4 min 5 min 6 min
SE Boost ATP LV1 (+11%) Boost ATP LV2 (+15%) Boost ATP LV3 (+19%) Boost ATP LV4 (+23%) Boost ATP LV5 (+27%)
TECH jellen.gif JP Name Element Type Description Price Target Range Rarity
アグディール Fire Field Reduces enemy attack power for a set period of time. 6000 Area (medium) Self 6★
Jellen
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 30 sec 1 min 90 sec 2 min 150 sec
SE Lower ATP LV1 (-11%) Lower ATP LV2 (-15%) Lower ATP LV3 (-19%) Lower ATP LV4 (-23%) Lower ATP LV5 (-27%)

Ice

TECH barta.gif JP Name Element Type Description Price Target Range Rarity
バータ Ice Ground Projectile Attacks enemies with a projectile of ice. 500 Line Long 1★
Barta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 12/10(8) 15/13(10) 19/16(12) 22/19(15) 26(17)
Tech % 111-120 121-130 131-140 141-150 151-160
SE Freeze LV1 Freeze LV1 Freeze LV2 Freeze LV3 Freeze LV4
TECH rabarta.gif JP Name Element Type Description Price Target Range Rarity
ラ・バータ Ice Ground Blast Attacks enemies in front of the user with a blast of ice that damages. 1500 Area (3)/(4 @ 31+) Medium 2★
Rabarta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-40
PP Usage 19/16(12) 24/20(16) 28/24(19) 33/28(22) 38(25)
Tech % 121-130 131-140 142-160 161-170 171-180
SE Freeze LV1 Freeze LV2 Freeze LV3 Freeze LV3 Freeze LV4
TECH dambarta.gif JP Name Element Type Description Price Target Range Rarity
ダム・バータ Ice Channeled Ground Blast Spews ice based on the length of button input and PP spent. 4000 Area (small) Short 3★
Dambarta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 9/8(6) 14/12(9) 19/16(12) 24/20(16) 28(19)
Tech % 101-110 111-120 121-130 131-140 142-160
SE Freeze LV3 Freeze LV3 Freeze LV3 Freeze LV4 Freeze LV4
TECH gibarta.gif JP Name Element Type Description Price Target Range Rarity
ギ・バータ Ice Blast Attacks surrounding enemies with a wall of ice around the user. 12000 Area (medium) Self 4★
Gibarta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 31/26(20) 38/32(25) 45/38(30) 52(35)
Tech % 121-130 131-140 141-150 151-160 162-180
SE Freeze LV2 Freeze LV3 Freeze LV4 Freeze LV4 Freeze LV5
TECH deband.gif JP Name Element Type Description Price Target Range Rarity
デフパール Ice Field Supports allies by boosting defense for a set period of time. 9000 Area (medium) Self 6★
Deband
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 2 min 3 min 4 min 5 min 6 min
SE Boost DFP LV1 (+11%) Boost DFP LV2 (+15%) Boost DFP LV3 (+19%) Boost DFP LV4 (+23%) Boost DFP LV5 (+27%)
TECH zalure.gif JP Name Element Type Description Price Target Range Rarity
デフディール Ice Field Supports allies by reducing enemy defense for a set period of time. 6000 Area (medium) Self 6★
Zalure
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 30 sec 1 min 90 sec 2 min 150 sec
SE Lower DFP LV1 (-11%) Lower DFP LV2 (-15%) Lower DFP LV3 (-19%) Lower DFP LV4 (-23%) Lower DFP LV5 (-27%)

Lightning

TECH zonde.gif JP Name Element Type Description Price Target Range Rarity
ゾンデ Lightning Projectile Attacks enemies with a single, penetrating bolt of lightning. 500 Line Long 1★
Zonde
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 12/10(8) 15/13(10) 19/16(12) 22/19(15) 26(17)
Tech % 126-135 136-145 146-155 156-165 166-175
SE Shock LV1 Shock LV1 Shock LV2 Shock LV3 Shock LV4
TECH razonde.gif JP Name Element Type Description Price Target Range Rarity
ラ・ゾンデ Lightning Blast Attacks with a lightning strike that damages enemies. 1500 Area (3)/(4 @ 31+) Medium 2★
Razonde
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 19/16(12) 24/20(16) 28/24(19) 33/28(22) 38(25)
Tech % 126-135 136-145 147-165 166-175 176-185
SE Shock LV1 Shock LV2 Shock LV3 Shock LV3 Shock LV4
TECH gizonde.gif JP Name Element Type Description Price Target Range Rarity
ギ・ゾンデ Lightning Blast Attacks surrounding enemies with a ball of lightning above the user's head. 12000 Area (medium) Self 4★
Gizonde
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 31/26(20) 38/30(25) 45/38(30) 52(35)
Tech % 121-130 131-140 141-150 151-160 162-180
SE Shock LV2 Shock LV3 Shock LV4 Shock LV4 Shock LV5
TECH noszonde.gif JP Name Element Type Description Price Target Range Rarity
ス・ゾンデ Lightning Homing Projectile Attacks enemies with homing ball of lightning while the button is held down. 50 PAF Area (small) Long 5★
Noszonde
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 36/30(24) 40/34(27) 45/38(30) 50/42(33) 55(36)
Tech % 131-140 146-155 162-180 181-190 193-220
SE Shock LV2 Shock LV3 Shock LV3 Shock LV3 Shock LV3
TECH zodial.gif JP Name Element Type Description Price Target Range Rarity
ゾディアール Lightning Field Supports allies by boosting accuracy and agility for a set period of time. 9000 Area (medium) Self 6★
Zodial
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 2 min 3 min 4 min 5 min 6 min
SE Boost ATA/EVP LV1 (+11%) Boost ATA/EVP LV2 (+15%) Boost ATA/EVP LV3 (+19%) Boost ATA/EVP LV4 (+23%) Boost ATA/EVP LV5 (+27%)
TECH zoldeel.gif JP Name Element Type Description Price Target Range Rarity
ゾルディール Lightning Field Reduces enemy accuracy and agility for a set period of time. 6000 Area (medium) Self 6★
Zoldeel
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 30 sec 1 min 90 sec 2 min 150 sec
SE Lower ATA/EVP LV1 (-11%) Lower ATA/EVP LV2 (-15%) Lower ATA/EVP LV3 (-19%) Lower ATA/EVP LV4 (-23%) Lower ATA/EVP LV5 (-27%)

Ground

TECH diga.gif JP Name Element Type Description Price Target Range Rarity
ディーガ Ground Parabolic Projectile Attacks with a projectile that explodes when it hits an enemy. 500 Single (2 @ 41+) Long 1★
Diga
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 9/8(6) 12/10(8) 14/12(9) 16/14(11) 19(12)
Tech % 231-240 242-260 262-280 281-290 292-310
SE Silence LV2 Silence LV3 Silence LV4 Silence LV4 Silence LV5
TECH radiga.gif JP Name Element Type Description Price Target Range Rarity
ラ・ディーガ Ground Ground Blast Attacks enemies in front of the user with a mass that damages. 1500 Area (3)/(4 @ 31+) Medium 2★
Radiga
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 19/16(12) 24/20(16) 28/24(19) 33/28(22) 38(25)
Tech % 141-150 151-160 162-180 181-190 191-200
SE Poison LV1 Poison LV2 Poison LV3 Poison LV3 Poison LV3
TECH damdiga.gif JP Name Element Type Description Price Target Range Rarity
ダム・ディーガ Ground Channeled Stream Spews poison based on the length of button input and PP spent. 4000 Area (small) Short 3★
Damdiga
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 10/9(7) 14/12(9) 21/18(14) 25/21(16) 28(19)
Tech % 111-120 121-130 131-140 141-150 152-170
SE Poison LV3 Poison LV3 Poison LV3 Poison LV4 Poison LV4
TECH gidiga.gif JP Name Element Type Description Price Target Range Rarity
ギ・ディーガ Ground Ground Blast Attacks surrounding enemies with a massive earthquake. 12000 Area (medium) Self 4★
Gidiga
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 31/26(20) 38/32(25) 45/38(30) 52(35)
Tech % 151-160 161-170 171-180 181-190 192-210
SE Silence LV2 Silence LV3 Silence LV4 Silence LV4 Silence LV5
TECH nosdiga.gif JP Name Element Type Description Price Target Range Rarity
ノス・ディーガ Ground Homing Ground Projectile Summons serpents that attack enemies while the button is held down. 75 PAF Single Long 5★
Nosdiga
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 31/26(20) 38/32(25) 45/38(30) 52(35)
Tech % 131-140 146-155 161-170 171-180 181-190
SE Stun LV2 Stun LV2 Stun LV2 Stun LV2 Stun LV3
TECH dizas.gif JP Name Element Type Description Price Target Range Rarity
ディーザス Ground Field Creates a field that reduces damage from physical attacks 1000 AMP Area (small) Self 6★
Dizas
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 76/64(51) 96/80(64) 96(76) 112(89) 96
No. Blocks 1 2 3 4 5
SE Cut phys. dam. LV2 Cut phys. dam. LV3 Cut phys. dam. LV4 Cut phys. dam. LV5 Cut phys. dam. LV6

Light

TECH resta.gif JP Name Element Type Description Price Target Range Rarity
レスタ Light Field Uses the power of photons to regenerate body cells, restoring HP. 800 Area (medium) Self 1★
Resta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 36/30(24) 48/40(32) 50(40) 45(36) 40
Tech % - - - - -
SE - - - - -
TECH giresta.gif JP Name Element Type Description Price Target Range Rarity
ギ・レスタ Light Field Revives allies downed during battle. Adds HP recovery. 90 PAF Area (medium) Self 8★
Giresta
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 48/40(32) 60/50(40) 60(48) 70(56) 80
Tech % - - - - -
SE Auto recovery LV1 Auto recovery LV2 Auto recovery LV3 Auto recovery LV3 Auto recovery LV4
TECH reverser.gif JP Name Element Type Description Price Target Range Rarity
レジェネ Light Field Cures any status abnormalities. 1000 Area (medium) Self 2★
Reverser
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 9/8(6) 12/10(8) 12(9) 14(11) 16
Tech % - - - - -
SE - - - - -
TECH regrant.gif JP Name Element Type Description Price Target Range Rarity
レグランツ Light Channeled Blast Converts the HP into an attack based on length of button input and PP. 90PAF Area (large) Self 7★
Regrant
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 7/6(4) 10/9(7) 14/12(9) 18/15(12) 21(14)
Tech % 71-80 81-90 91-100 102-120 123-150
SE Damage reflection LV? Damage reflection LV? Damage reflection LV? Damage reflection LV? Damage reflection LV?
TECH retier.gif JP Name Element Type Description Price Target Range Rarity
レティアール Light Field Boosts TECHNIC and mental energy for party members. 9000 Area (medium) Self 6★
Retier
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 38/32(25) 48/40(32) 48(38) 56(44) 64
Duration 2 min 3 min 4 min 5 min 6 min
SE Boost TP/MST LV1 (+11%) Boost TP/MST LV2 (+15%) Boost TP/MST LV3 (+19%) Boost TP/MST LV4 (+23%) Boost TP/MST LV5 (+27%)
TECH rentis.gif JP Name Element Type Description Price Target Range Rarity
レンティス Light Field Creates a field that reduces damage from TECHNIC attacks. 1000 AMP Area (small) Self 6★
Rentis
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 76/64(51) 96/80(64) 96(76) 112(89) 96
No. Blocks 1 2 3 4 5
SE Cut TEC dam. LV2 Cut TEC dam. LV3 Cut TEC dam. LV4 Cut TEC dam. LV5 Cut TEC dam. LV6

Dark

TECH megid.gif JP Name Element Type Description Price Target Range Rarity
メギド Dark Projectile Attacks by shooting a ball, with a small chance of incapacitating. 99 PAF Line Long 1★
Megid
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 24/20(16) 30/25(20) 36/30(24) 42/35(28) 48(32)
Tech % 136-145 146-155 156-165 166-175 176-185
SE Incapacitate LV1 Incapacitate LV2 Incapacitate LV3 Incapacitate LV3 Incapacitate LV4
TECH ramegid.gif JP Name Element Type Description Price Target Range Rarity
ラ・メギド Dark Blast Attacks enemies in front with a damaging gravity field. 4500 Area (3)/(4 @ 31+) Medium 2★
Ramegid
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 19/16(12) 24/20(16) 28/24(19) 33/28(22) 38(25)
Tech % 121-130 131-140 142-160 161-170 171-180
SE Confuse LV1 Confuse LV2 Confuse LV3 Confuse LV3 Confuse LV3
TECH dammegid.gif JP Name Element Type Description Price Target Range Rarity
ダム・メギド Dark Channeled Stream Creates a well based on length of button input and PP spent. 6000 Area (small) Short 3★
Dammegid
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 10/9(7) 14/12(9) 21/18(14) 26/22(17) 31(20)
Tech % 121-130 131-140 141-150 151-160 162-180
SE Infection LV2 Infection LV2 Infection LV2 Infection LV3 Infection LV3
TECH nosmegid.gif JP Name Element Type Description Price Target Range Rarity
ノス・メギド Dark Homing Projectile Creates a homing gravity well while the button is held down. 75 PAF Area (small) Long 5★
Nosmegid
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 36/30(24) 40/34(27) 45/38(30) 50/42(33) 55(36)
Tech % 126-135 141-150 157-175 177-195 198-225
SE HP affects pwr LV2 HP affects pwr LV3 HP affects pwr LV3 HP affects pwr LV3 HP affects pwr LV3
TECH megiverse.gif JP Name Element Type Description Price Target Range Rarity
メギバース Dark Channeled Field Damages & steals HP based on length of button input and PP spent. 75 PAF Area (medium) Self 7★
Megiverse
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 18/15(12) 24/20(16) 30/25(20) 36/30(24) 42(28)
Tech % 101-110 111-120 121-130 131-140 142-160
SE HP steal LV1 HP steal LV2 HP steal LV3 HP steal LV3 HP steal LV3
TECH megistar.gif JP Name Element Type Description Price Target Range Rarity
メギスタール Dark Field Boosts all abilities by giving up a large amount of HP. 25 PAF Self Self 8★
Megistar
Stat/Level LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
PP Usage 76/64(51) 64(51) 64(51) 64(51) 64
Tech % - - - - -
SE Boost all stats LV1 (+11%) Boost all stats LV2 (+15%) Boost all stats LV3 (+19%) Boost all stats LV4 (+23%) Boost all stats LV5 (+27%)