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Difference between revisions of "Longterm schedule"

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m (Removed content being added this week.)
m (Photon art balances: Added new sets from recent PC updates; reformatted fifth set.)
Line 294: Line 294:
 
=== Photon art balances ===
 
=== Photon art balances ===
 
<!-- fifth set -->
 
<!-- fifth set -->
* The first part of [[Gravity Dance]] will hit one additional target.
+
* [[Gravity Dance]]:
* The first part of [[Anga Dugrega]] will hit two additional targets and the second part will hit one additional target.
+
*# Part 1's attack target count increased by one.
* The overall power of [[Splendor Crush]] will be increased. The first and third parts will hit one additional target each.
+
* [[Anga Dugrega]]:
* The overall power of [[Assault Crush]] will be increased. All parts will hit one additional target each.
+
*# Part 1's attack target count increased by two.
* The power of the third part of [[Rising Crush]] will be increased. The second part will hit two additional targets and the third part will hit one additional target.
+
*# Part 2's attack target count increased by one.
* The overall power of [[Moubu Seiren-zan]] will be increased.
+
* [[Splendor Crush]]:
* The power of the first and second parts of [[Renga Chujin-shou]] will be increased. The attack range of the first and third parts will be increased, and a hit effect will be added.
+
*# Power increased for all parts.
* The power of the third part of [[Renkai Buyou-zan]] will be increased.
+
*# Part 1 and part 3's attack target count increased by one.
* The third part of [[Hishou Jinren-zan]] will hit one additional target.
+
* [[Assault Crush]]:
 +
*# Power increased for all parts.
 +
*# Attack target count increased by one for all parts.
 +
* [[Rising Crush]]:
 +
*# Power increased for part 3.
 +
*# Part 2's attack target count increased by two.
 +
*# Part 3's attack target count increased by one.
 +
* [[Moubu Seiren-zan]]:
 +
*# Power increased for all parts.
 +
* [[Renga Chujin-shou]]:
 +
*# Power increased for parts 1 and 2.
 +
*# Attack range for parts 1 and 3 increased.
 +
*# [[Always hits]] effect added to all parts.
 +
* [[Renkai Buyou-zan]]:
 +
*# Power increased for part 3.
 +
* [[Hishou Jinren-zan]]:
 +
*# Part 3's attack target count increased by one.
 
<!-- eight set -->
 
<!-- eight set -->
 
* [[Gravity Break]]:
 
* [[Gravity Break]]:
 
*# Attack target count increased to three for all parts.
 
*# Attack target count increased to three for all parts.
*# Hit effect added to all parts.
+
*# [[Alyways hits]] effect added to all parts.
 
*# Attack range reduced for all parts.
 
*# Attack range reduced for all parts.
 
*# Power increased for parts 1 and 3.
 
*# Power increased for parts 1 and 3.
Line 331: Line 347:
 
*# Attack target count increased to four for part 3.
 
*# Attack target count increased to four for part 3.
 
*# Attack range increased for part 3.
 
*# Attack range increased for part 3.
 +
<!-- ninth set -->
 +
* [[Choutou Kantsu-jin]]:
 +
*# PP consumption increased.
 +
* [[Chikki Kyoren-jin]]:
 +
*# PP consumption increased.
 +
* All elemental crossbow bullets:
 +
*# Number of bullets fired at LV31-40 and LV41-50 increased.
 +
* All elemental card bullets:
 +
*# Number of bullets fired at LV31 and above increased.
 +
*# [[Always hits]] effect added to LV41-50.
 +
* All longbow bullets:
 +
*# Delay between shots fired decreased (including when no bullet is linked).
 +
* All laser cannon bullets:
 +
*# Delay between shots fired decreased (including when no bullet is linked).
 +
<!-- tenth set -->
 +
* [[Gravity Strike]]:
 +
*# Power increased for all parts.
 +
*# [[Knockdown]] effect added to some of part 1's hits.
 +
* [[Spinning Strike]]:
 +
*# Power increased for all parts at LV21 and above.
 +
* [[Rising Strike]]:
 +
*# Part 1's attack target count increased to three.
 +
* [[Buten Shuren-zan]]:
 +
*# Power increased for all parts.
 +
*# Part 1's attack target count increased to three.
 +
* [[Hikai Shuha-zan]]:
 +
*# Power increased for all parts.
 +
*# Attack target count increased to three for all parts.
 +
* [[Shunbu Shouren-zan]]:
 +
*# Power increased for all parts.
 +
*# Part 2's attack target count increased to six.
 +
*# Part 2's attack range increased.
 +
* [[Shousen Totsuzan-ga]]:
 +
*# Power increased for all parts.
 +
*# Attack range increased for all parts.
 +
*# Part 2's attack target count increased to three.
 +
*# Part 2's [[blowaway]] effect changed to [[knockdown]].
 +
* [[Senten Kanzan-ga]]:
 +
*# Power increased for part 1.
 +
*# Part 1's attack target count increased to three.
 +
*# [[Knockdown]] added to some of part 1's attacks.
 +
*# Part 2's power increased at LV41 and above.
 +
*# Part 2's attack target count increased to four.
 +
*# Part 2's attack range increased.
 +
*# Part 2's [[blowaway]] effect changed to [[launch]].
 +
* [[Bukuu Saien-zan]]:
 +
*# Power increased for all parts.
 +
*# Part 1's attack target count increased to four.
 +
*# Part 2's attack target count increased to six.
  
 
=== Ranged weapon adjustments ===
 
=== Ranged weapon adjustments ===

Revision as of 22:54, 21 March 2012

The purpose of the longterm schedule is to give players a rough idea of what to expect in future updates to the Xbox 360 servers. Please remember that this is not an official schedule, and should not be mistaken as one. The information outlined here is based on updates which have occurred on the Japanese PC servers. However, certain content and features have been omitted based on official announcements and general observations of game management for the Xbox 360 servers. These omissions are only educated guesses, and do not guarantee that an unlisted feature will not be added to the Xbox 360 servers in the future.

In the list below, whenever you see this icon Japanese version next to an item's name, you should expect the Xbox 360 version of that item to be renamed and re-skinned using an existing model. Generally speaking, this does not apply to new materials or line shields, as they do not require visual models. Unless a client update occurs in the future, all new weapons will rely on existing models as of client ver.2.0005.8.

New missions

Mission name Ranks Start lobby Start counter End lobby
The Black Nest/R -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
The Mad Beasts S3 Raffon Lakeshore Underwater Plant Area Underwater Plant
Evacuation Route C-S3 AMF Central Command AMF Platform Area Foran Waterfall
Two-Headed Ruins C-S3 Foran Waterfall Old Rozenom City Area Old Rozenom City
Lightning Beasts S3 Old Rozenom City Paracabana Coast Area Paracabana Coast
SEED Express S3 Paracabana Coast Central Command Area AMF Central Command
Dancing Birds S3 Habirao F.D.: Village Saguraki C.D. Area Saguraki C.D.
MAG' S3 Clyez City: 5th Floor GUARDIANS HQ Clyez City: 5th Floor
Program DF' S3 Clyez City: 5th Floor Bonus Counter Clyez City: 5th Floor
Lightning Beasts/R -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
Special Exchange 3 -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor
Crimson Beast S3 Raffon Lakeshore Field Base Area Raffon Field Base
The Doctor's Request -- Clyez City: 5th Floor GUARDIANS HQ Clyez City: 5th Floor
Mechanical Ghosts C-S3 Dallgun Viewing Plaza Clyez City Area Clyez City: 4th Floor
White Beast S3 Pavilion of Air: Top Shitenkaku Area Shitenkaku
Chronicle HQ 2nd -- Clyez City: 5th Floor GUARDIANS HQ Clyez City: 5th Floor
Mine Defense S3 Galenigare: Basin Underground Lake Area Underground Lake
Chronicle HQ 3rd -- Clyez City: 5th Floor GUARDIANS HQ Clyez City: 5th Floor
The Holy Ground S3 Agata Islands: Egam Agata RELICS Area Agata Islands: Egam
Lab Recovery S3 Underwater Plant Raffon Meadow Area Raffon Lakeshore
Special Exchange 4 -- Clyez City: 3rd Floor Resident Security Dept. Clyez City: 3rd Floor

Events

New items

Mission updates

Rare mission boost display

  • The item drop rate and EXP boost values displayed on-screen in rare free missions will changed from 500% to 400%. This change will be visual in nature only; the original 500% boosts will remain in effect.

AOTI conversions

Mission modifications

Delivery points

Updated lobbies

  • A new mission counter to Old Rozenom City will be added to Foran Waterfall.
  • The NPC vendors will be relocated at Raffon Lakeshore and Casino Voloyal.

System updates

Item drop changes

Photon art balances

  • Gravity Dance:
    1. Part 1's attack target count increased by one.
  • Anga Dugrega:
    1. Part 1's attack target count increased by two.
    2. Part 2's attack target count increased by one.
  • Splendor Crush:
    1. Power increased for all parts.
    2. Part 1 and part 3's attack target count increased by one.
  • Assault Crush:
    1. Power increased for all parts.
    2. Attack target count increased by one for all parts.
  • Rising Crush:
    1. Power increased for part 3.
    2. Part 2's attack target count increased by two.
    3. Part 3's attack target count increased by one.
  • Moubu Seiren-zan:
    1. Power increased for all parts.
  • Renga Chujin-shou:
    1. Power increased for parts 1 and 2.
    2. Attack range for parts 1 and 3 increased.
    3. Always hits effect added to all parts.
  • Renkai Buyou-zan:
    1. Power increased for part 3.
  • Hishou Jinren-zan:
    1. Part 3's attack target count increased by one.
  • Gravity Break:
    1. Attack target count increased to three for all parts.
    2. Alyways hits effect added to all parts.
    3. Attack range reduced for all parts.
    4. Power increased for parts 1 and 3.
    5. PP consumption increased at LV31 and above.
  • Tornado Break:
    1. Power reduced at LV21 and above.
  • Anga Redda:
    1. Power increased for parts 1 and 3.
    2. Defense ignore effect added to all parts.
    3. Attack target count increased to three for part 3.
    4. Attack range increased for part 3.
    5. Accuracy increased at LV31 and above.
  • Assault Crush:
    1. Power reduced for parts 1 and 3.
    2. Attack range reduced for all parts.
  • Renzan Seidan-ga:
    1. Power and accuracy increased for all parts.
    2. Attack target count increased to three for parts 1 and 2.
    3. Attack range increased for part 3.
  • Rensan Senshou-ga:
    1. Launch effect added to some of part 1's attacks.
    2. Attack target count increased to three for parts 1 and 2.
    3. Knockdown effect added to some of part 2's attacks.
    4. Attack target count increased to four for part 3.
    5. Attack range increased for part 3.
  • Choutou Kantsu-jin:
    1. PP consumption increased.
  • Chikki Kyoren-jin:
    1. PP consumption increased.
  • All elemental crossbow bullets:
    1. Number of bullets fired at LV31-40 and LV41-50 increased.
  • All elemental card bullets:
    1. Number of bullets fired at LV31 and above increased.
    2. Always hits effect added to LV41-50.
  • All longbow bullets:
    1. Delay between shots fired decreased (including when no bullet is linked).
  • All laser cannon bullets:
    1. Delay between shots fired decreased (including when no bullet is linked).
  • Gravity Strike:
    1. Power increased for all parts.
    2. Knockdown effect added to some of part 1's hits.
  • Spinning Strike:
    1. Power increased for all parts at LV21 and above.
  • Rising Strike:
    1. Part 1's attack target count increased to three.
  • Buten Shuren-zan:
    1. Power increased for all parts.
    2. Part 1's attack target count increased to three.
  • Hikai Shuha-zan:
    1. Power increased for all parts.
    2. Attack target count increased to three for all parts.
  • Shunbu Shouren-zan:
    1. Power increased for all parts.
    2. Part 2's attack target count increased to six.
    3. Part 2's attack range increased.
  • Shousen Totsuzan-ga:
    1. Power increased for all parts.
    2. Attack range increased for all parts.
    3. Part 2's attack target count increased to three.
    4. Part 2's blowaway effect changed to knockdown.
  • Senten Kanzan-ga:
    1. Power increased for part 1.
    2. Part 1's attack target count increased to three.
    3. Knockdown added to some of part 1's attacks.
    4. Part 2's power increased at LV41 and above.
    5. Part 2's attack target count increased to four.
    6. Part 2's attack range increased.
    7. Part 2's blowaway effect changed to launch.
  • Bukuu Saien-zan:
    1. Power increased for all parts.
    2. Part 1's attack target count increased to four.
    3. Part 2's attack target count increased to six.

Ranged weapon adjustments

Type adjustments

  • The following adjustments will be made to Fighgunners:
    • Able to equip C-A grenades.
    • Boosted stats.
  • The following adjustments will be made to Guntechers:
    • Boosted stats.
  • The following adjustments will be made to Wartechers:
    • Skill cap increased from LV30 to LV40.
    • Able to equip C-S axes.
    • Boosted stats.
  • The following adjustments will be made to Fortefighters:
    • Able to equip S handguns.

Set bonus adjustments

Interface functions

  • A text input history will be added to the online status, party name, party comment and conditional search fields. As with the history available in the chat system, any previously typed text will be available only for the duration of one gaming session, and will reset when you log out.
  • A small icon will be added to the lower-right corner of item stat/description windows to indicate that the item cannot be traded between players.

Enemy adjustments

  • Base stats (including EXP) for all LV175+ enemies will be increased. At LV175, base EXP will be increased from 554 to 579.

Item name changes

Miscellaneous additions

  • A unified free mission counter will be added to GUARDIANS HQ and each GUARDIANS Branch, giving you access to the respective planet's mid-point lobby missions in one central location.
  • GUARDIANS Colony elevators will be updated to include direct access to 5F: GUARDIANS HQ.
  • Direct shuttle service NPCs will be added to GUARDIANS HQ.
  • GUARDIANS HQ will be added as an available destination at each direct shuttle NPC.
  • Shuttle NPCs will be added to the following areas:
    • kesla-vasla
    • GRM Shop
    • Yohmei Shop
    • TENORA WORKS Shop
  • The EXP penalty placed on players who are 31 or more levels below the enemies they are fighting will be removed. It will, however, remain in effect for GUARDIANS advanced missions.