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== Idea for Partner Machines == | == Idea for Partner Machines == | ||
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This article describes partner machines as known in [[Network Mode]]. <br>For information more specific to Story and Extra Modes, see [[partner machines (offline)]]. | This article describes partner machines as known in [[Network Mode]]. <br>For information more specific to Story and Extra Modes, see [[partner machines (offline)]]. |
Revision as of 04:21, 30 June 2008
Contents
Idea for Partner Machines
This article describes partner machines as known in Network Mode.
For information more specific to Story and Extra Modes, see partner machines (offline).
Description
A partner machine, often abbreviated as PM, is a support machine assigned to each Guardian. A PM can be found in each player's room.
PMs have several functions, including:
- Item storage (300 stacks of items or up to 500 stacks with Nanotranser X).
- A training mission.
- Item synthesis.
- A list of various synthesis tips.
- Room features.
- Player shop cashier.
- Being a battle-usable partner character (fourth-stage only).
Statistics
Stat Name | Effect |
---|---|
Striking | Used in synthesizing Striking weapons. |
Ranged | Used in synthesizing Ranged weapons. |
TECH | Used in synthesizing TECHNIC weapons. |
Armor | Used in synthesizing line shields. |
Production Level | The sum of the four stats above, caps at 100. PM evolution occurs as this rises. |
Battle Stat (B St) | A PM's efficiency in combat, caps at 200. A requirement for EX Evolution Devices. |
Battle Stat. (B St)
B St is raised through the completion of missions with the partner machine in the party. The mission's length and difficulty do not matter - the only determining factor is the rank achieved at the end of the mission:
Completion Rank | % of a B St level raised |
---|---|
S | 24% |
A | ~15% |
B | ~10% |
C | ~5% |
Production Level
Striking, Ranged, TECH and Armor are raised through the use of the Give Item function. Select Give item from the P Machinery Function menu to show a list of items which the PM can consume. Each consumed item will raise and/or lower synthesis stats by a number of points. One hundred points becomes one production level. Production level cannot be lowered without resetting the PM. There is a limit to the number of items a PM can consume at one time:
- If you feed a PM one item, its "fed" count raises by 1.
- Once a PM's "fed" count reaches 100 it becomes "full" and cannot be fed.
- If a PM has not been fed for 12 hours ("full" or not), its "fed" count resets to 0.
PMs will not accept Synthesis boards, Grinders or Presents.
When the production level reaches twenty, fifty or eighty, the PM will evolve into a new form that varies according to the individual synthesis statistics. These distinct PM evolutions will be proficient at certain forms of item synthesis: Striking, Ranged or TECHNIC weapons, and these given specializations will receive an increase in the success rate of that type of synthesis. No partner machine model can specialize in the production of line shields.
The item PM Device ZERO is used to reset a partner machine: All of its statistics regress to 0 and it reverts to the model GH 101. However, items held in its storage, inserted synthesis boards and any item synthesis that has yet to complete will remain untouched. PM Device ZERO is subject to the same conditions as other items given to a PM (it adds to the amount it has been "fed", and cannot be used if it is "full").
Stages of evolution
Stage | Prod. Lv. | Name | Appearance | Prev. Model | Req. Stats |
---|---|---|---|---|---|
1 | 0-19 | GH 101 | Red Orb | - | - |
2 | 20-49 | GH 201 | Blue Orb with arms | GH 101 | Striking ≥ 10 |
GH 202 | Green Orb with arms | GH 101 | Striking < 10 | ||
3 | 50-79 | GH 301 | Dragon | GH 201 | Striking ≥ 20 |
GH 302 | Cat | GH 201 | Striking < 20 | ||
GH 303 | Angel | GH 202 | TECH < 20 | ||
GH 304 | Bird | GH 202 | TECH ≥ 20 | ||
4 | 80-100 | GH 410 | Maid (Swords) | GH 301 | Striking ≥ 30 |
GH 420 | Gypsy (Claws) | GH 301 GH 302 |
Striking < 30 Ranged < 30 | ||
GH 430 | Farm Girl (Handguns) | GH 302 GH 303 |
Ranged ≥ 30 | ||
GH 440 | Tomboy (Shotguns) | GH 303 GH 304 |
Ranged < 30 TECH < 30 | ||
GH 450 | Magician (Rods) | GH 304 | Technic ≥ 30 |
Partner machines in combat
When PMs evolve to their fourth stage, they will grant their owner their own Partner Card, allowing them to be added to the party as partner characters.
PMs have combat behavior and equipment based on each model. See each partner machine's article for more specific information. A partner machines' production level and its components (Striking, Ranged, TECH, Armor) do not have any effect in battle. Their character level is 10 higher than their owner's.
As with all partner characters, only a party leader can call their partner machines into a party. Similarly, the PM is capable of taking damage, being incapacitated and self-reviving. They affect combat in the same way ordinary partner characters do. When in a party, PMs have the Photon Fortune of a CAST (female for GH 41X-46X, male for GH 470 and GH 480). However, since they cannot be the leader of a party, this doesn't affect the game in any way whatsoever.
Evolutions
The three digits after the GH prefix refer to a PM's stage, series, and model, in that order. All PMs of the same series and same model are the same. For example, all GH 420s made from PM Device GH420s, EX Devices GH420s, GH 301s, or GH 302s, are the exact same GH 420.
PMs fed an upgrade device will change models. All evolution devices require a fourth stage PM, production level of eighty.
Partner machine upgrade devices have a series requirement. A PM Device GH4yx will work on any PM in the y series, not allowing a pm to change series.
Partner machine extra upgrade devices have a B St requirement. A EX Device GH4yx will work on any PM with enough B St, allowing a pm to change series.
Partner machines will not accept devices to become themselves. A GH 4yx cannot be fed a EX Device GH4yx or PM Device GH4yx.
Series
To see each series, please see the following articles.
- GH 41x series.
- GH 42x series.
- GH 43x series.
- GH 44x series.
- GH 45x series.
- GH 46x series.
- GH 47x series.
- GH 48x series.
- GH 49x series.
Clothes/Parts Tables Test
Human
Rarity | Name | Mfr. | Type |
---|---|---|---|
7★ | Braves Coat | ||
7★ | Braves Pants | ||
7★ | Braves Shoes |
Newman
Rarity | Name | Mfr. | Type |
---|---|---|---|
10★ | Vatavara Vest | ||
10★ | Vatavara Bottoms | ||
10★ | Vatavara Boots |
CAST
Rarity | Name | Mfr. | Type |
---|---|---|---|
10★ | RAcase Arms | ||
10★ | RAcase Torso | ||
10★ | RAcase Legs |
CAST 2
Rarity | Name | Mfr. | Type |
---|---|---|---|
2★ | Gimnas Arms | ||
2★ | Lobas Torso | ||
2★ | Lobas Legs |
Equipment Tables Test
Human
Amaury | |||
---|---|---|---|
Gender | Male | Race | Human |
Type | Fortefighter (20) | Level | 130 |
Card comment | |||
I'm not a Guardian now, but I'll still protect the world! |
Weapon | Name | Linked | Effect | Used during | |||
---|---|---|---|---|---|---|---|
11★ | Blackheart | Gravity Strike | Level 21 to 30 Skill | - | |||
9★ | Twin DB Swords | Rising Crush | Level 21 to 30 Skill | - | |||
10★ | Two-headed Ragnus | Splendor Crush | Level 31 to 40 Skill | - | |||
9★ | Caliburn | Spinning Break | Level 31 to 40 Skill | - | |||
10★ | Ank Dedda | Anga Redda | Level 21 to 30 Skill | - | |||
10★ | Gekitsnata | Dus Robado | Level 31 to 40 Skill | - |
Equipment | Name | Slot | Effect | Used during | |||
---|---|---|---|---|---|---|---|
9★ | Yamata-senba | - | - | - | |||
8★ | - | Giga / Skill PP Save | 75% skill PP usage, 200% bullet PP usage | - |
Newman
Amaury | |||
---|---|---|---|
Gender | Female | Race | Newman |
Type | Fortetecher (20) | Level | 87 |
Card comment | |||
I may be little, but I have amazing magic power! |
Weapon | Name | Linked | Effect | Used during | |||
---|---|---|---|---|---|---|---|
7★ | Granarod | ||||||
Foie | Level 21 to 30 TECHNIC | - | |||||
Rafoie | Level 21 to 30 TECHNIC | - | |||||
Gifoie | Level 21 to 30 TECHNIC | - | |||||
Resta | Level 21 to 30 TECHNIC | - | |||||
8★ | Mayrod | ||||||
Diga | Level 21 to 30 TECHNIC | - | |||||
Radiga | Level 21 to 30 TECHNIC | - | |||||
Gidiga | Level 21 to 30 TECHNIC | - | |||||
Resta | Level 21 to 30 TECHNIC | - | |||||
10★ | Halarod | ||||||
Barta | Level 21 to 30 TECHNIC | - | |||||
Rabarta | Level 21 to 30 TECHNIC | - | |||||
Gibarta | Level 21 to 30 TECHNIC | - | |||||
Resta | Level 21 to 30 TECHNIC | - | |||||
4★ | Slyrod | ||||||
Resta | Level 21 to 30 TECHNIC | - | |||||
Shifta | Level 21 to 30 TECHNIC | - | |||||
Deband | Level 21 to 30 TECHNIC | - | |||||
Zodial | Level 21 to 30 TECHNIC | - | |||||
6★ | Rodoc | ||||||
Resta | Level 21 to 30 TECHNIC | - | |||||
Reverser | Level 21 to 30 TECHNIC | - | |||||
Giresta | Level 31 to 40 TECHNIC | - | |||||
Retier | Level 21 to 30 TECHNIC | - | |||||
8★ | Lidra | ||||||
Resta | Level 21 to 20 TECHNIC | - |
Equipment | Name | Slot | Effect | Used during | |||
---|---|---|---|---|---|---|---|
11★ | Al-senba | - | - | - | |||
9★ | - | Te / TECH PP Save | 80% TECHNIC PP usage | - |
CAST
Amaury | |||
---|---|---|---|
Gender | Female | Race | CAST |
Type | Fortegunner (19) | Level | 91 |
Card comment | |||
Please use this card when I can be of service. |
Weapon | Name | Linked | Effect | Used during | |||
---|---|---|---|---|---|---|---|
8★ | Cubo Dunga | Yak Maga | Level 31 to 40 Bullet | - | |||
9★ | Deathmaker | Twin Rising | Level 21 to 30 Bullet | - | |||
9★ | Phantom | Burning Shot | Level 11 to 20 Bullet | - | |||
9★ | Phantom | Frozen Shot | Level 11 to 20 Bullet | - | |||
9★ | Thunder Cannon | Plasma Prism | Level 11 to 20 Bullet | - | |||
10★ | Gur Bazga | Boma Megiga | Level 11 to 20 Bullet | - |
Equipment | Name | Slot | Effect | Used during | |||
---|---|---|---|---|---|---|---|
9★ | Crimson Line | - | - | - | |||
8★ | - | Giga/Bullet PP Save | 150% skill PP usage, 75% bullet PP usage | - | |||
8★ | - | Blitz Attacker | Sweeping Laser SUV SUV weapon; (SE: stun LV4) |
Levels 20+ |
CAST 2
Amaury | |||
---|---|---|---|
Gender | Male | Race | CAST |
Type | Fortefighter (1) | Level | 16 |
Card comment | |||
N/A |
Weapon | Name | Linked | Effect | Used during | |||
---|---|---|---|---|---|---|---|
8★ | Rapier | Rising Strike | Level 21 to 30 Skill | - | |||
5★ | Dual Slasher | Assault Crush | Level 21 to 30 Skill | - | |||
7★ | Rapid Stream | Buten Shuren-zan | Level 31 to 40 Skill | - | |||
5★ | Twin Ripper | Renkai Buyou-zan | Level 31 to 40 Skill | - | |||
5★ | Calibur | Gravity Break | Level 11 to 20 Skill | - | |||
5★ | Halbert | Dus Majarra | Level 31 to 40 Skill | - |
Equipment | Name | Slot | Effect | Used during | |||
---|---|---|---|---|---|---|---|
7★ | Har-senba | - | - | - | |||
5★ | - | Gi / Magic | - | - | |||
6★ | - | Tero / Guard | - | - |