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Difference between revisions of "Longterm schedule"
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m (→Photon art balances: Added new sets from recent PC updates; reformatted fifth set.) |
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=== Photon art balances === | === Photon art balances === | ||
<!-- fifth set --> | <!-- fifth set --> | ||
− | * | + | * [[Gravity Dance]]: |
− | * | + | *# Part 1's attack target count increased by one. |
− | * | + | * [[Anga Dugrega]]: |
− | * | + | *# Part 1's attack target count increased by two. |
− | * | + | *# Part 2's attack target count increased by one. |
− | * | + | * [[Splendor Crush]]: |
− | * | + | *# Power increased for all parts. |
− | * | + | *# Part 1 and part 3's attack target count increased by one. |
− | * | + | * [[Assault Crush]]: |
+ | *# Power increased for all parts. | ||
+ | *# Attack target count increased by one for all parts. | ||
+ | * [[Rising Crush]]: | ||
+ | *# Power increased for part 3. | ||
+ | *# Part 2's attack target count increased by two. | ||
+ | *# Part 3's attack target count increased by one. | ||
+ | * [[Moubu Seiren-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | * [[Renga Chujin-shou]]: | ||
+ | *# Power increased for parts 1 and 2. | ||
+ | *# Attack range for parts 1 and 3 increased. | ||
+ | *# [[Always hits]] effect added to all parts. | ||
+ | * [[Renkai Buyou-zan]]: | ||
+ | *# Power increased for part 3. | ||
+ | * [[Hishou Jinren-zan]]: | ||
+ | *# Part 3's attack target count increased by one. | ||
<!-- eight set --> | <!-- eight set --> | ||
* [[Gravity Break]]: | * [[Gravity Break]]: | ||
*# Attack target count increased to three for all parts. | *# Attack target count increased to three for all parts. | ||
− | *# | + | *# [[Alyways hits]] effect added to all parts. |
*# Attack range reduced for all parts. | *# Attack range reduced for all parts. | ||
*# Power increased for parts 1 and 3. | *# Power increased for parts 1 and 3. | ||
Line 331: | Line 347: | ||
*# Attack target count increased to four for part 3. | *# Attack target count increased to four for part 3. | ||
*# Attack range increased for part 3. | *# Attack range increased for part 3. | ||
+ | <!-- ninth set --> | ||
+ | * [[Choutou Kantsu-jin]]: | ||
+ | *# PP consumption increased. | ||
+ | * [[Chikki Kyoren-jin]]: | ||
+ | *# PP consumption increased. | ||
+ | * All elemental crossbow bullets: | ||
+ | *# Number of bullets fired at LV31-40 and LV41-50 increased. | ||
+ | * All elemental card bullets: | ||
+ | *# Number of bullets fired at LV31 and above increased. | ||
+ | *# [[Always hits]] effect added to LV41-50. | ||
+ | * All longbow bullets: | ||
+ | *# Delay between shots fired decreased (including when no bullet is linked). | ||
+ | * All laser cannon bullets: | ||
+ | *# Delay between shots fired decreased (including when no bullet is linked). | ||
+ | <!-- tenth set --> | ||
+ | * [[Gravity Strike]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# [[Knockdown]] effect added to some of part 1's hits. | ||
+ | * [[Spinning Strike]]: | ||
+ | *# Power increased for all parts at LV21 and above. | ||
+ | * [[Rising Strike]]: | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | * [[Buten Shuren-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | * [[Hikai Shuha-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Attack target count increased to three for all parts. | ||
+ | * [[Shunbu Shouren-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 2's attack target count increased to six. | ||
+ | *# Part 2's attack range increased. | ||
+ | * [[Shousen Totsuzan-ga]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Attack range increased for all parts. | ||
+ | *# Part 2's attack target count increased to three. | ||
+ | *# Part 2's [[blowaway]] effect changed to [[knockdown]]. | ||
+ | * [[Senten Kanzan-ga]]: | ||
+ | *# Power increased for part 1. | ||
+ | *# Part 1's attack target count increased to three. | ||
+ | *# [[Knockdown]] added to some of part 1's attacks. | ||
+ | *# Part 2's power increased at LV41 and above. | ||
+ | *# Part 2's attack target count increased to four. | ||
+ | *# Part 2's attack range increased. | ||
+ | *# Part 2's [[blowaway]] effect changed to [[launch]]. | ||
+ | * [[Bukuu Saien-zan]]: | ||
+ | *# Power increased for all parts. | ||
+ | *# Part 1's attack target count increased to four. | ||
+ | *# Part 2's attack target count increased to six. | ||
=== Ranged weapon adjustments === | === Ranged weapon adjustments === |
Revision as of 22:54, 21 March 2012
The purpose of the longterm schedule is to give players a rough idea of what to expect in future updates to the Xbox 360 servers. Please remember that this is not an official schedule, and should not be mistaken as one. The information outlined here is based on updates which have occurred on the Japanese PC servers. However, certain content and features have been omitted based on official announcements and general observations of game management for the Xbox 360 servers. These omissions are only educated guesses, and do not guarantee that an unlisted feature will not be added to the Xbox 360 servers in the future.
In the list below, whenever you see this icon next to an item's name, you should expect the Xbox 360 version of that item to be renamed and re-skinned using an existing model. Generally speaking, this does not apply to new materials or line shields, as they do not require visual models. Unless a client update occurs in the future, all new weapons will rely on existing models as of client ver.2.0005.8.
New missions
Mission name | Ranks | Start lobby | Start counter | End lobby |
---|---|---|---|---|
The Black Nest/R | -- | Clyez City: 3rd Floor | Resident Security Dept. | Clyez City: 3rd Floor |
The Mad Beasts | S3 | Raffon Lakeshore | Underwater Plant Area | Underwater Plant |
Evacuation Route | C-S3 | AMF Central Command | AMF Platform Area | Foran Waterfall |
Two-Headed Ruins | C-S3 | Foran Waterfall | Old Rozenom City Area | Old Rozenom City |
Lightning Beasts | S3 | Old Rozenom City | Paracabana Coast Area | Paracabana Coast |
SEED Express | S3 | Paracabana Coast | Central Command Area | AMF Central Command |
Dancing Birds | S3 | Habirao F.D.: Village | Saguraki C.D. Area | Saguraki C.D. |
MAG' | S3 | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
Program DF' | S3 | Clyez City: 5th Floor | Bonus Counter | Clyez City: 5th Floor |
Lightning Beasts/R | -- | Clyez City: 3rd Floor | Resident Security Dept. | Clyez City: 3rd Floor |
Special Exchange 3 | -- | Clyez City: 3rd Floor | Resident Security Dept. | Clyez City: 3rd Floor |
Crimson Beast | S3 | Raffon Lakeshore | Field Base Area | Raffon Field Base |
The Doctor's Request | -- | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
Mechanical Ghosts | C-S3 | Dallgun Viewing Plaza | Clyez City Area | Clyez City: 4th Floor |
White Beast | S3 | Pavilion of Air: Top | Shitenkaku Area | Shitenkaku |
Chronicle HQ 2nd | -- | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
Mine Defense | S3 | Galenigare: Basin | Underground Lake Area | Underground Lake |
Chronicle HQ 3rd | -- | Clyez City: 5th Floor | GUARDIANS HQ | Clyez City: 5th Floor |
The Holy Ground | S3 | Agata Islands: Egam | Agata RELICS Area | Agata Islands: Egam |
Lab Recovery | S3 | Underwater Plant | Raffon Meadow Area | Raffon Lakeshore |
Special Exchange 4 | -- | Clyez City: 3rd Floor | Resident Security Dept. | Clyez City: 3rd Floor |
Events
- 4th Anniversary Thanks Festa
- Parum Drop Boost 4th
- Ragol Memorial Festa
- G. Colony Drop Boost 3rd
- GUARDIANS Chronicle 2
- GUARDIANS Chronicle 3
New items
- Casino Voloyal's exchange counter will be updated over time with the following items:
- A fifth wave of items will be added to RSD: Trading Station:
- A second wave of items will be added to Special Exchange 2:
- A third wave of items will be added to Special Exchange 2:
- A fourth wave will be added to RSD: Drop-off's delivery point rewards:
- A fourth wave of items will be added to Special Exchange 2:
- A fourth wave of items will be added to Special Exchange 2:
- A fifth wave will be added to RSD: Drop-off's delivery point rewards:
- A fifth wave of items will be added to Special Exchange 2:
- A sixth wave of items will be added to Special Exchange 2:
- A seventh wave of items will be added to Special Exchange 2:
- An eighth wave of items will be added to Special Exchange 2:
- A ninth wave of items will be added to Special Exchange 2:
- A second wave of items will be added to Special Exchange 3:
- A sixth wave of items will be added to RSD: Drop-off's delivery point rewards:
- A third wave of items will be added to Special Exchange 3:
- A fourth wave of items will be added to Special Exchange 3:
- A fifth wave of items will be added to Special Exchange 3:
- A sixth wave of items will be added to Special Exchange 3:
- A twelfth wave of type customization options will be added to GAS. This will also include a basic abilities cap increase for humans and newmans, and an attributes/resistances cap increase for all races.
- A seventh wave of items will be added to Special Exchange 3:
- A seventh wave of items will be added to Special Exchange 3:
- A sixth wave of items will be added to RSD: Trading Station:
- An eighth wave of items will be added to Special Exchange 3:
- An ninth wave of items will be added to Special Exchange 3:
- A tenth wave of items will be added to Special Exchange 3:
- An eleventh wave of items will be added to Special Exchange 3:
- A thirteenth wave of style customization options will be added to GAS. This will also include basic abilities and weapon skills cap increases for CASTs and beasts, and a special abilities cap increase for CASTs.
Mission updates
Rare mission boost display
- The item drop rate and EXP boost values displayed on-screen in rare free missions will changed from 500% to 400%. This change will be visual in nature only; the original 500% boosts will remain in effect.
AOTI conversions
- The following missions will be updated to change them over from PSU missions to AOTI missions. In some cases, enemy levels will change along with certain drops.
- The Mad Beasts
- Desert Goliath
- Crimson Beast (Also converted from a co-op mission to a free mission.)
- Dark Satellite
- SEED Awakened (Also, the BGM will be changed from "HIVE" to "Z.C. Enemy 2.")
- Mine Defense
- The Holy Ground
- Lab Recovery
Mission modifications
- The following missions will undergo various adjustments to parts such as enemy spawn patterns and box contents:
- Lightning Beasts C-S2
- Dancing Birds C-S2
- Dark Satellite S3
- SEED Awakened S3
- White Beast C-S2
- The following missions will be adjusted to increase their party size limit from 4 players to 6 players:
- The mission failure conditions of MAG' will be changed.
Delivery points
- The following items will be added to RSD: Drop-off's exchange where they can be turned in for the listed DP total.
- Valentine Chocolate: 20 DP
- White Day Candy: 20 DP
- Colorful Egg: 20 DP
- Lunga Pudding: 50 DP
- Neudaiz Salad: 50 DP
- Vol Curry: 50 DP
- Hot Chili Dog: 20 DP
- Balloon Melon: 20 DP
- Pumpkin Pudding: 20 DP
- Christmas Ork: 20 DP
Updated lobbies
- A new mission counter to Old Rozenom City will be added to Foran Waterfall.
- The NPC vendors will be relocated at Raffon Lakeshore and Casino Voloyal.
System updates
Item drop changes
- Rappy Paska will receive one new AOTI special drop:
- Jaggo Sonichi will receive one new AOTI special drop:
- Jaggo Acte will receive one new AOTI special drop:
- Komazli will receive a new special drop:
- Ubakrada will receive a new special drop:
- Rygutass will receive a new special drop:
- The following items will be added to the clear boxes of Desert Terror S3:
- The following items will be added to the clear boxes of Rogues' Shortcut S3:
- The following items will be added to the clear boxes of True Darkness S2-S3:
- S2: Researching...
- S3: Diabolic Gauntlet
- The following items will be added to the clear boxes of SEED Awakened S3:
- The following items will be added to the clear boxes of Electronic Brain S-S2:
- S: Screw Gloves
- S2: Brain Spiral
- The following items will be added to the clear boxes of SEED Express S2:
- Rappy Latan will receive one new AOTI special drop:
- The following items will replace the previous clear box contents of Lightning Beasts C-S2:
- Please see this article.
- The following items will be added to the clear boxes of SEED Express S-S2:
- S: Blackhawk
- S2: Turbulence Cannon , Grifone
- The following items will be added to the clear boxes of Electronic Brain A-S2:
- A: Blackhawk
- S: Researching...
- S2: Turbulence Cannon , Grifone
- Grass Assassin will receive a new special drop:
- Delnadian will receive a new special drop:
- Rappy Noel will receive one new AOTI special drop:
- Dilla Griena will receive a new AOTI special drop:
- Dilnazen will receive one new AOTI special drop:
- The following items will be added to the clear boxes of Misty Ruins C-S3:
- Please see this article.
- The following items will be added to the clear boxes of Desert Goliath S3:
- The following items will be added to the clear boxes of Stolen Weapon S3:
- Special Ops (Assault) will receive a LV175-199 drop change: Researching...
- The following new items will be added to the listed areas' drop charts as special AOTI drops:
- Agni Flamestone: Mizuraki C.D.
- Brahma Skystone: Habirao F.D., HIVE
- Indra Thunderstone: Seabed Plant, train
- Ishana Sourcestone: Moatoob RELICS, RELICS, Rykros
- Moola Shadestone: Linear Line
- Nirrti Ruinstone: AMF HQ
- Prithvi Earthstone: Galenigare Mine, Granigs Mine
- Ravana Gemstone: Galenigare Canyon
- Surya Sunstone: AMF Metro Linear, Raffon Meadow, Saguraki C.D.
- Varna Waterstone: Islands
- Vayu Windstone: Old Rozenom City
- Yama Soulstone: Pavilion of Air
- The following new items will be added to the clear boxes of Electronic Brain S2: Researching...
- The following new items will be added to the clear boxes of SEED Express S2-S3:
- S2: Researching...
- S3: Researching...
- The following new items will be added to the clear boxes of Eco Protection S2-S3:
- S2: Researching...
- S3: Researching...
Photon art balances
- Gravity Dance:
- Part 1's attack target count increased by one.
- Anga Dugrega:
- Part 1's attack target count increased by two.
- Part 2's attack target count increased by one.
- Splendor Crush:
- Power increased for all parts.
- Part 1 and part 3's attack target count increased by one.
- Assault Crush:
- Power increased for all parts.
- Attack target count increased by one for all parts.
- Rising Crush:
- Power increased for part 3.
- Part 2's attack target count increased by two.
- Part 3's attack target count increased by one.
- Moubu Seiren-zan:
- Power increased for all parts.
- Renga Chujin-shou:
- Power increased for parts 1 and 2.
- Attack range for parts 1 and 3 increased.
- Always hits effect added to all parts.
- Renkai Buyou-zan:
- Power increased for part 3.
- Hishou Jinren-zan:
- Part 3's attack target count increased by one.
- Gravity Break:
- Attack target count increased to three for all parts.
- Alyways hits effect added to all parts.
- Attack range reduced for all parts.
- Power increased for parts 1 and 3.
- PP consumption increased at LV31 and above.
- Tornado Break:
- Power reduced at LV21 and above.
- Anga Redda:
- Power increased for parts 1 and 3.
- Defense ignore effect added to all parts.
- Attack target count increased to three for part 3.
- Attack range increased for part 3.
- Accuracy increased at LV31 and above.
- Assault Crush:
- Power reduced for parts 1 and 3.
- Attack range reduced for all parts.
- Renzan Seidan-ga:
- Power and accuracy increased for all parts.
- Attack target count increased to three for parts 1 and 2.
- Attack range increased for part 3.
- Rensan Senshou-ga:
- Launch effect added to some of part 1's attacks.
- Attack target count increased to three for parts 1 and 2.
- Knockdown effect added to some of part 2's attacks.
- Attack target count increased to four for part 3.
- Attack range increased for part 3.
- Choutou Kantsu-jin:
- PP consumption increased.
- Chikki Kyoren-jin:
- PP consumption increased.
- All elemental crossbow bullets:
- Number of bullets fired at LV31-40 and LV41-50 increased.
- All elemental card bullets:
- Number of bullets fired at LV31 and above increased.
- Always hits effect added to LV41-50.
- All longbow bullets:
- Delay between shots fired decreased (including when no bullet is linked).
- All laser cannon bullets:
- Delay between shots fired decreased (including when no bullet is linked).
- Gravity Strike:
- Power increased for all parts.
- Knockdown effect added to some of part 1's hits.
- Spinning Strike:
- Power increased for all parts at LV21 and above.
- Rising Strike:
- Part 1's attack target count increased to three.
- Buten Shuren-zan:
- Power increased for all parts.
- Part 1's attack target count increased to three.
- Hikai Shuha-zan:
- Power increased for all parts.
- Attack target count increased to three for all parts.
- Shunbu Shouren-zan:
- Power increased for all parts.
- Part 2's attack target count increased to six.
- Part 2's attack range increased.
- Shousen Totsuzan-ga:
- Senten Kanzan-ga:
- Bukuu Saien-zan:
- Power increased for all parts.
- Part 1's attack target count increased to four.
- Part 2's attack target count increased to six.
Ranged weapon adjustments
- The following weapons will receive boosted power and accuracy when fired from first person view.
Type adjustments
- The following adjustments will be made to Fighgunners:
- Able to equip C-A grenades.
- Boosted stats.
- The following adjustments will be made to Guntechers:
- Boosted stats.
- The following adjustments will be made to Wartechers:
- Skill cap increased from LV30 to LV40.
- Able to equip C-S axes.
- Boosted stats.
- The following adjustments will be made to Fortefighters:
- Able to equip S handguns.
Set bonus adjustments
Interface functions
- A text input history will be added to the online status, party name, party comment and conditional search fields. As with the history available in the chat system, any previously typed text will be available only for the duration of one gaming session, and will reset when you log out.
- A small icon will be added to the lower-right corner of item stat/description windows to indicate that the item cannot be traded between players.
Enemy adjustments
- Base stats (including EXP) for all LV175+ enemies will be increased. At LV175, base EXP will be increased from 554 to 579.
Item name changes
- The following items will undergo the listed name changes:
Miscellaneous additions
- A unified free mission counter will be added to GUARDIANS HQ and each GUARDIANS Branch, giving you access to the respective planet's mid-point lobby missions in one central location.
- GUARDIANS Colony elevators will be updated to include direct access to 5F: GUARDIANS HQ.
- Direct shuttle service NPCs will be added to GUARDIANS HQ.
- GUARDIANS HQ will be added as an available destination at each direct shuttle NPC.
- Shuttle NPCs will be added to the following areas:
- kesla-vasla
- GRM Shop
- Yohmei Shop
- TENORA WORKS Shop
- The EXP penalty placed on players who are 31 or more levels below the enemies they are fighting will be removed. It will, however, remain in effect for GUARDIANS advanced missions.