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Difference between revisions of "Weapon grinding"
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− | ''Grinding'' is the process of strengthening [[Weapons]], increasing | + | ''Weapon Grinding'' (武器強化) is the process of strengthening [[Weapons]], increasing their [[ATP]]/[[TAP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, in case it fails, the weapon will be lost. |
+ | |||
+ | == How to Grind == | ||
− | |||
In order to grind, you must first have [[Grinders]] with which to Grind the weapon. The Grinder must correspond to the [[Weapon Rank]] of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind. | In order to grind, you must first have [[Grinders]] with which to Grind the weapon. The Grinder must correspond to the [[Weapon Rank]] of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind. | ||
− | * | + | * [[GRM]] weapons can be ground on [[Parum]]. |
− | * | + | * [[Yohmei]] weapons can be ground on [[Neudaiz]]. |
− | * | + | * [[Tenora Works]] weapons can be ground on [[Moatoob]]. |
− | * | + | * [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]]. |
+ | |||
+ | == Grinding Success Odds == | ||
+ | |||
+ | The odds for the grinding process to succeed are dependent on one's [[Luck]], the current grind level of the Weapon (ranging from 0 to 9 for grinding to still be possible), and on the quality level of the Grinder itself (ranging from +1 to +10). Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The content of this description is reflected in the following tables. | ||
+ | |||
+ | === Luck level 0 === | ||
+ | |||
+ | {| border=1 | ||
+ | |- | ||
+ | | Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 | ||
+ | |- | ||
+ | | +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +5 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +6 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +7 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +8 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +9 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +10 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} | ||
+ | |} | ||
+ | |||
+ | === Luck level 1 === | ||
+ | |||
+ | {| border=1 | ||
+ | |- | ||
+ | | Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 | ||
+ | |- | ||
+ | | +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +5 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +6 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +7 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +8 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +9 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} | ||
+ | |} | ||
+ | |||
+ | === Luck level 2 === | ||
+ | |||
+ | {| border=1 | ||
+ | |- | ||
+ | | Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 | ||
+ | |- | ||
+ | | +1 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +2 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +3 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +4 || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +5 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +6 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +7 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +8 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +9 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} | ||
+ | |} | ||
+ | |||
+ | === Luck level 3 === | ||
− | + | {| border=1 | |
+ | |- | ||
+ | | Grinder vs. Weapon || 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 | ||
+ | |- | ||
+ | | +1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} | ||
+ | |- | ||
+ | | +2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +3 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} | ||
+ | |- | ||
+ | | +4 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +5 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} | ||
+ | |- | ||
+ | | +6 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +7 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +8 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} | ||
+ | |- | ||
+ | | +9 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} | ||
+ | |- | ||
+ | | +10 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} | ||
+ | |} | ||
== External Links == | == External Links == |
Revision as of 17:57, 6 October 2006
Weapon Grinding (武器強化) is the process of strengthening Weapons, increasing their ATP/TAP and PP by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, in case it fails, the weapon will be lost.
Contents
How to Grind
In order to grind, you must first have Grinders with which to Grind the weapon. The Grinder must correspond to the Weapon Rank of the Weapon you wish to grind (e.g. you must have a Grinder/C type item in order to grind a C-Rank Weapon). Different Grinders of the same Rank may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the Grinding. If you have the Grinders, you must go to the Grinding Shop of the manufacturer of the weapon you wish to grind.
- GRM weapons can be ground on Parum.
- Yohmei weapons can be ground on Neudaiz.
- Tenora Works weapons can be ground on Moatoob.
- Kubara weapons can be ground on the GUARDIANS Colony.
Grinding Success Odds
The odds for the grinding process to succeed are dependent on one's Luck, the current grind level of the Weapon (ranging from 0 to 9 for grinding to still be possible), and on the quality level of the Grinder itself (ranging from +1 to +10). Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The content of this description is reflected in the following tables.
Luck level 0
Grinder vs. Weapon | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
+1 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Very Low | Very Low | Very Low |
+2 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Low | Very Low | Very Low |
+3 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Fifty-Fifty | Low | Low | Low |
+4 | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Low | Low |
+5 | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+6 | Guaranteed | Very High | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+7 | Guaranteed | Very High | Very High | Very High | Very High | High | High | High | High | High |
+8 | Guaranteed | Very High | Very High | Very High | Very High | Very High | High | High | High | High |
+9 | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High | High | High | High |
+10 | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High | Very High | Very High | Very High |
Luck level 1
Grinder vs. Weapon | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
+1 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Very Low | Very Low | Very Low |
+2 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Low | Low | Very Low |
+3 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Fifty-Fifty | Low | Low | Low |
+4 | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Low | Low |
+5 | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+6 | Guaranteed | Very High | Very High | Very High | Very High | High | High | High | Fifty-Fifty | Fifty-Fifty |
+7 | Guaranteed | Very High | Very High | Very High | Very High | Very High | High | High | High | High |
+8 | Guaranteed | Very High | Very High | Very High | Very High | Very High | High | High | High | High |
+9 | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High | High | High | High |
+10 | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High | Very High | Very High |
Luck level 2
Grinder vs. Weapon | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
+1 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Very Low | Very Low | Very Low |
+2 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Low | Low | Low | Very Low |
+3 | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Fifty-Fifty | Low | Low | Low |
+4 | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty | Low |
+5 | Guaranteed | Guaranteed | Very High | Very High | Very High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+6 | Guaranteed | Guaranteed | Very High | Very High | Very High | High | High | High | High | Fifty-Fifty |
+7 | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | High | High | High | High |
+8 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | High | High | High | High |
+9 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | Very High | High | High |
+10 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High | Very High |
Luck level 3
Grinder vs. Weapon | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
+1 | Guaranteed | Guaranteed | Very High | Very High | High | Fifty-Fifty | Low | Very Low | Very Low | Very Low |
+2 | Guaranteed | Guaranteed | Very High | Very High | High | Fifty-Fifty | Low | Low | Low | Low |
+3 | Guaranteed | Guaranteed | Very High | Very High | High | Fifty-Fifty | Fifty-Fifty | Low | Low | Low |
+4 | Guaranteed | Guaranteed | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+5 | Guaranteed | Guaranteed | Very High | Very High | Very High | High | High | Fifty-Fifty | Fifty-Fifty | Fifty-Fifty |
+6 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | High | High | High | High | High |
+7 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | High | High | High | High |
+8 | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | High | High | High |
+9 | Guaranteed | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High |
+10 | Guaranteed | Guaranteed | Guaranteed | Guaranteed | Very High | Very High | Very High | Very High | Very High | Very High |
External Links
- PSU-Wiki's article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |