If you are looking for Information about PSU Clementine, Go check their Wiki
Difference between revisions of "Desert Arms Shop"
From The re-PSUPedia
Coelacanth (talk | contribs) |
m (Vol Bros. Bromide ⇒ Vol Brothers Snaphot) |
||
Line 301: | Line 301: | ||
| rowspan="2" | [[Ank Bico+|Ank Bico+]] || [[Neta Note]] x99 || rowspan="2" | -- | | rowspan="2" | [[Ank Bico+|Ank Bico+]] || [[Neta Note]] x99 || rowspan="2" | -- | ||
|- | |- | ||
− | | [[Vol | + | | [[Vol Brothers Snapshot]] x5 |
|- | |- | ||
| rowspan="3" | [[Hand Spear+|Hand Spear+]] || [[Stec Spear]] x1 || rowspan="3" | -- | | rowspan="3" | [[Hand Spear+|Hand Spear+]] || [[Stec Spear]] x1 || rowspan="3" | -- | ||
|- | |- | ||
− | | [[Vol | + | | [[Vol Brothers Snapshot]] x5 |
|- | |- | ||
| [[White Glove]] x15 | | [[White Glove]] x15 | ||
Line 319: | Line 319: | ||
| rowspan="3" | [[Real Hand Gun+|Real Hand Gun+]] || [[Stec Handgun]] x1 || rowspan="3" | -- | | rowspan="3" | [[Real Hand Gun+|Real Hand Gun+]] || [[Stec Handgun]] x1 || rowspan="3" | -- | ||
|- | |- | ||
− | | [[Vol | + | | [[Vol Brothers Snapshot]] x5 |
|- | |- | ||
| [[White Glove]] x5 | | [[White Glove]] x5 | ||
Line 325: | Line 325: | ||
| rowspan="3" | [[Twin Real Handgun+|Twin Real Handgun+]] || [[Stec Twin Handgun]] x1 || rowspan="3" | -- | | rowspan="3" | [[Twin Real Handgun+|Twin Real Handgun+]] || [[Stec Twin Handgun]] x1 || rowspan="3" | -- | ||
|- | |- | ||
− | | [[Vol | + | | [[Vol Brothers Snapshot]] x5 |
|- | |- | ||
| [[White Glove]] x10 | | [[White Glove]] x10 |
Revision as of 22:09, 30 January 2010
Desert Arms Shop ミッション名が不明 | |
---|---|
Start lobby | Dagora City |
Start counter | Gawik's Pub |
End lobby | Dagora City |
Version | Ambition of the Illuminus |
Mission type | Item exchange mission |
I'm happy to see you, even if you're not imbibin'. I loves me some Guardians! Take a look at my weapons. I got some hard to find ones.
Gawik Vopa
Mission details
This mission allows players to exchange various items for a large number of high-grade weapons and rare biomaterials. Please keep the following points in mind when making exchanges:
- Unless noted otherwise, all striking weapons and RCSMs will be given a random element and attribute percent upon exchange.
- In exchanges where the required weapons may have an elemental attribute, the element(s) of the required items will have no effect on the element of the weapon received from the exchange.
- Existing weapon grinds have no effect on the grind status of a weapon received from an exchange. The new weapon will always start out at 0/10.