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Difference between revisions of "Desert Arms Shop"
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! colspan="3" | Second wave | ! colspan="3" | Second wave | ||
− | |- | + | |- |
| rowspan="3" | ([[Go Vahra Claw]]) || [[Vahra Claw]] x1 || rowspan="3" | -- | | rowspan="3" | ([[Go Vahra Claw]]) || [[Vahra Claw]] x1 || rowspan="3" | -- | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Go Vahra Nail]] x1 | | [[Go Vahra Nail]] x1 | ||
− | |- | + | |- |
| rowspan="4" | ([[Ank Kireek]]) || [[Ank Dedda]] x1 || rowspan="4" | Available only with a dark elemental attribute. | | rowspan="4" | ([[Ank Kireek]]) || [[Ank Dedda]] x1 || rowspan="4" | Available only with a dark elemental attribute. | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Anga Jabroga]] x1 | | [[Anga Jabroga]] x1 | ||
− | |- | + | |- |
| ([[Kireek Soul]]) x1 | | ([[Kireek Soul]]) x1 | ||
− | |- | + | |- |
| rowspan="3" | ([[DB's Sword+|DB's Sword+]]) || [[DB's Sword]] x1 || rowspan="3" | Available only with an ice elemental attribute. | | rowspan="3" | ([[DB's Sword+|DB's Sword+]]) || [[DB's Sword]] x1 || rowspan="3" | Available only with an ice elemental attribute. | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Donoph's Soul]] x1 | | [[Donoph's Soul]] x1 | ||
− | |- | + | |- |
| rowspan="3" | ([[Neiclaw+|Neiclaw+]]) || [[Neiclaw]] x1 || rowspan="3" | Available only with a fire elemental attribute. | | rowspan="3" | ([[Neiclaw+|Neiclaw+]]) || [[Neiclaw]] x1 || rowspan="3" | Available only with a fire elemental attribute. | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Nel Soul]] x1 | | [[Nel Soul]] x1 | ||
− | |- | + | |- |
| rowspan="3" | ([[Twin Neiclaws+|Twin Neiclaws+]]) || [[Twin Neiclaws]] x1 || rowspan="3" | Available only with a fire elemental attribute. | | rowspan="3" | ([[Twin Neiclaws+|Twin Neiclaws+]]) || [[Twin Neiclaws]] x1 || rowspan="3" | Available only with a fire elemental attribute. | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Nel Soul]] x1 | | [[Nel Soul]] x1 | ||
− | |- | + | |- |
| rowspan="3" | ([[Crea Doubles+|Crea Doubles+]]) || [[Crea Doubles]] x1 || rowspan="3" | -- | | rowspan="3" | ([[Crea Doubles+|Crea Doubles+]]) || [[Crea Doubles]] x1 || rowspan="3" | -- | ||
− | |- | + | |- |
| [[Chevalier Edge]] x1 | | [[Chevalier Edge]] x1 | ||
− | |- | + | |- |
| [[Ash Soul]] x1 | | [[Ash Soul]] x1 | ||
− | |- | + | |- |
| rowspan="3" | [[Guld & Milla]] || [[Guld]] x1 || rowspan="3" | -- | | rowspan="3" | [[Guld & Milla]] || [[Guld]] x1 || rowspan="3" | -- | ||
− | |- | + | |- |
| [[Milla]] x1 | | [[Milla]] x1 | ||
− | |- | + | |- |
| ([[Twin Grip]]) x1 | | ([[Twin Grip]]) x1 | ||
− | |- | + | |- |
− | | rowspan="1" | [[Dallgunrod]] || | + | | rowspan="1" | [[Dallgunrod]] || [[Dallgun Snapshot]] x20 || rowspan="1" | -- |
− | |- | + | |- |
| rowspan="4" | ([[Twin Grip]]) || [[Alteraz Kauda]] x10 || rowspan="4" | -- | | rowspan="4" | ([[Twin Grip]]) || [[Alteraz Kauda]] x10 || rowspan="4" | -- | ||
− | |- | + | |- |
| [[Recnad]] x2 | | [[Recnad]] x2 | ||
− | |- | + | |- |
| [[Twin Penetration]] x1 | | [[Twin Penetration]] x1 | ||
− | |- | + | |- |
| [[Twin Mayalee]] x1 | | [[Twin Mayalee]] x1 | ||
|- | |- |
Revision as of 18:15, 3 July 2009
Desert Arms Shop ミッション名が不明 | |
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Start lobby | Dagora City |
Start counter | Gawik's Pub |
End lobby | Dagora City |
Version | Ambition of the Illuminus |
Mission type | Item exchange mission |
I'm happy to see you, even if you're not imbibin'. I loves me some Guardians! Take a look at my weapons. I got some hard to find ones.
Gawik Vopa
Mission details
This mission allows players to exchange various items for a large number of high-grade weapons and rare biomaterials. Please keep the following points in mind when making exchanges:
- Unless noted otherwise, all striking weapons and RCSMs will be given a random element and attribute percent upon exchange.
- In exchanges where the required weapons may have an elemental attribute, the element(s) of the required items will have no effect on the element of the weapon received from the exchange.
- Existing weapon grinds have no effect on the grind status of a weapon received from an exchange. The new weapon will always start out at 0/10.
Exchange items
Reference notes
- ↑ In the game, there is a typographical error where the wanted item is listed as Blackheart (the weapon) instead of Black Heart (the unit).