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== '''Sandbox Introduction''' ==
 
'''Play with things here!'''<br><br>Use the PREVIEW EDIT button and get a feel for what your changes in the edit window do to a page. This page is intended only for experimentation, so don't worry about messing anything up. --[[User:Beatrixkiddo|Beatrixkiddo]] 23:11, 2 April 2008 (CDT)
 
  
 +
== [Headline text]
 +
== [Headline text][[''Link title''
 +
== <math>Headline text</math> ==
 +
]] ==
 +
==
 +
''Description''
  
And here are some wiki elements to play with!
+
TESTE TEST
  
{{Fire}}<br><br>
+
test test
[[Image:Asted.jpg]]<br><br>
 
{{Board stats 10 star force
 
| name = Banana-phone
 
| wood = Elm Wood
 
}}
 
  
 +
test
 +
test
  
 
+
== Type stats ==
 
+
{| border="0" width="100%"
 
+
{| border="0" align="center"
== '''Armor Line Stats / Board Templates''' ==
+
|- valign="top"
Discussion moved [[The_PSUPedia_talk:Manual_of_style#Armor_Line_Stats_.2F_Board_Templates|here]]. - [[User:EspioKaos|EspioKaos]] 09:17, 16 April 2008 (CDT)
+
|
 
+
{{Type overview
== '''Finding the NPC Value of an item.''' ==
+
|Abbr.=  
 
+
|Ver.=  
 
+
|Skills=  
This is most useful for pricing an item that is not available in an NPC store for sale in a player shop. The price the NPC store would buy the item from you is muiliplied by the item variable to give you the value of what the NPC would sell that item for.
+
|Bullets=  
 
+
|A. TECHs=  
 
+
|S. TECHs=  
For example:
+
|HU=10  
If you were to sell a monomate at the NPC store they would only pay 5 mesta. To find out what the NPC store would buy a monomate for multiply that 5 mesta by the healing items varible of 10. You get 50 meseta, which we all know is what a monomate is worth.
+
|RA=10  
 
+
|FO=5  
== '''Item Variable''' (rounded to the nearest hundredth) ==
+
|FI=10  
 
+
|GT=10  
 
+
|WT=1  
Weapon x 6.67 | Armor x 5.00 | Healing x 10.00 | Clothes x 100.00 | Synthesis x 20.00
+
|FF=10  
 
+
|FG=10  
--[[User:Lunezda|Lunezda]] 21:56, 31 July 2007 (BST)
+
|FT=1 }}
 
+
||
* Er, I just kind of randomly stumbled in here, but actually the rate at which you can resell items to NPCs depends on the item type -- most stuff like this was included in the [[Meseta]] article in early phases. Yeah, I realize it's kind of confusing when there's topics overlapping for two main subjects (Items and Meseta) to guess where such information would be listed, and that the past choices might seem arbitrary. Anyway, just so you know. >_> - [[User:Tycho|Tycho]] 10:21, 11 October 2007 (BST)
+
{{Equipment
 
+
|Swords= Magana Slayer
== '''Bullets page''' (well needed update) ==
+
|Knuckles=   
 
+
|Axes= Gaia Crusher
After having looked at the [[Bullets]] page, I came up with a few things which could be changed that might help people running on 1024x768 (recommended resolution). The main problem is the PA Fragment statistics and cost tables which may not be a problem for people with widescreen users but for others it may look very cramped. - [[User:D-Scythe|D-Scythe]]
+
|Twin sabers=   
 
+
|Twin claws=  
===With===
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|Slicers= Kamade-Hiken
{| class="wikitable" style="text-align:center"
+
|Handguns=  
|- style="background-color:#ccffff;"
+
|Line shields= S}}
| rowspan=2|<b>Weapon</b>  || colspan=4|<center>LV1~10</center> || colspan=4|<center>LV11~20</center> ||colspan=4|<center>LV21~30</center>|| colspan=4|<center>LV31~40</center> 
 
|- style="background-color:#ccffff;"
 
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP
 
|-
 
| [[Rifles]]: [[Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || ? || ? || ? || ?
 
|- style="background-color:#eeeeee;"
 
| [[Shotguns]]: [[Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || ? || ? || ? || ?
 
|-
 
| [[Longbows]]: [[Chousei-sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || ? || ? || ? || ?
 
|- style="background-color:#eeeeee;"
 
| [[Grenade Launchers]]: [[Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || ? || ? || ? || ?
 
|-
 
| [[Laser Cannons]]: [[Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || ? || ? || ? || ?
 
|- style="background-color:#eeeeee;"
 
| [[Twin Handguns]]: [[Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 3 || ?? || 2 || 24(19) || ? || ? || ? || ?
 
|-
 
| [[Handguns]]: [[Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || ? || ? || ? || ?
 
|- style="background-color:#eeeeee;"
 
| [[Crossbows]]: [[Yak Zagenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || ? || ? || ? || ?
 
|-
 
| [[Cards]]: [[Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || ? || ? || ? || ?
 
|- style="background-color:#eeeeee;"
 
|-
 
| [[Cards]]: [[Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ? || ? || ? || ?
 
|- style="background-color:#009900;"
 
|-
 
| [[Machineguns]]: [[Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || ? || ? || ? || ?
 
|}
 
(Will obviously be expanded upon to include the new bullets but this is just a demonstration)
 
 
 
{| class="wikitable" style="text-align:center"
 
! Weapon !! Photon Art !! PA Fragments !! Effect
 
|-
 
| rowspan="2" | {{Rifle icon}} || [[Killer Shot]] || 90 || Incapacitate Lv2-4
 
|-
 
| [[Mayalee Shot]] || 50 || Sleep Lv2-4
 
|-
 
| rowspan="2" | {{Shotgun icon}} || [[Barada Chamga]] || 25 || Charm Lv2-4
 
|-
 
| [[Barada Maga]] || 60 || Lowers ATA/EVP Lv1-2
 
|-
 
| rowspan="2" | {{Longbow icon}} || [[Chousei-sou]] || 75 || Extra damage and range.<br>Slow firing rate.
 
|-
 
| [[Masei-sou]] || 75 || Knockdown and Stun Lv1-2
 
|-
 
| rowspan="2" | {{Grenade icon}} || [[Boma Duranga]] || 50 || Berserk
 
|-
 
| [[Boma Maga]] || 90 || Hits 1-3 targets.<br>100% freeze
 
|-
 
| rowspan="2" | {{Laser cannon icon}} || [[Phantasm Prism]] || 25 || Sleep Lv2
 
|-
 
| [[Mayalee Prism]] || 90 || Blow away (Knockback)
 
|-
 
| rowspan="2" | {{Twin handgun icon}} || [[Twin Penetration]] || 90 || Hits multiple enemies at once<br>with penetrating bullets
 
|-
 
| [[Twin Mayalee]] || 60 || Lower DFP Lv1-2
 
|-
 
| rowspan="2" | {{Handgun icon}} || [[Penetrating Hit]] || 90 || Hits multiple enemies at once<br>with a penetrating bullet
 
|-
 
| [[Mayalee Hit]] || 60 || HP steal. Hits two targets
 
|-
 
| rowspan="2" | {{Crossbow icon}} || [[Yak Zagenga]] || 75 || HP affects damage, Lv1-3<br>Lower HP = higher damage.
 
|-
 
| [[Yak Maga]] || 60 || Lowers ATP Lv1-3
 
|-
 
| rowspan="2" | {{Card icon}} || [[Kyumeisei-shiki]] || 60 || HP steal Lv1-3
 
|-
 
| [[Masei-shiki]] || 60 || Lowers DFP Lv1-3
 
|-
 
| rowspan="1" | {{Machinegun icon}} || [[Mayalee Fury]] || 75 || Launch
 
|}
 
 
 
=== Without ===
 
{| class="wikitable" style="text-align:center"
 
|- style="background-color:#ccffff;"
 
| rowspan=2|<b>Weapon</b>  || colspan=4|<center>LV1~10</center> || colspan=4|<center>LV11~20</center> ||colspan=4|<center>LV21~30</center>|| colspan=4|<center>LV21~30</center> || rowspan=2|Effect 
 
|- style="background-color:#ccffff;"
 
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP
 
|-
 
| [[Rifles]]: [[Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || ? || ? || ? || ? || May incapacitate.
 
|- style="background-color:#eeeeee;"
 
| [[Shotguns]]: [[Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || ? || ? || ? || ? || Inflicts EVP/ATA down.
 
|-
 
| [[Longbows]]: [[Chousei-sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || ? || ? || ? || ? || Extra damage, slower firing rate.
 
|- style="background-color:#eeeeee;"
 
| [[Grenade Launchers]]: [[Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || ? || ? || ? || ? || Hits 1-3. 100% freeze.
 
|-
 
| [[Laser Cannons]]: [[Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || ? || ? || ? || ? || Blow away (Knockback).
 
|- style="background-color:#eeeeee;"
 
| [[Twin Handguns]]: [[Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 3 || ?? || 2 || 24(19) || ? || ? || ? || ? || Inflicts DFP down.
 
|-
 
| [[Handguns]]: [[Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || ? || ? || ? || ? || Hits two targets. Steals HP (7%, 11%, 15%).
 
|- style="background-color:#eeeeee;"
 
| [[Crossbows]]: [[Yak Zagenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || ? || ? || ? || ? || HP affects power.
 
|-
 
| [[Cards]]: [[Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || ? || ? || ? || ? || Steals HP.
 
|- style="background-color:#eeeeee;"
 
|-
 
| [[Cards]]: [[Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ? || ? || ? || ? || Def Down.
 
|- style="background-color:#009900;"
 
|-
 
| [[Machineguns]]: [[Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || ? || ? || ? || ? || Launch
 
|}
 
 
 
 
 
 
 
== Offline Technic Table EP1 (editting)==
 
{| class="wikitable"
 
|-
 
! colspan="9" style="background-color:#ff7878;" |
 
=== Fire ===
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Foie (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
| Fire || Projectile || Attacks by shooting a fireball that explodes. || 1000 || Single || Long || 1*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Foie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14(11)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 221-230 || align="center" | 232-250 || align="center" | 252-270 || align="center" | 271-280
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv4 || align="center" | Burn Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Rafoie (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
| Fire || Blast || Attacks enemies in front of the user with a powerful flame. || 3500|| Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Rafoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 ||
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | 28(22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 152-170 || align="center" | 171-180
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv1 || align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Damfoie (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
|  Fire || Channeled Stream || Spews flame based on the length of button input and PP spent. || 4500 || Area (small) || Short || 3*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Damfoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 6(4) || align="center" | 9(7) || align="center" | 18(14) || align="center" | (17)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv3 || align="center" | Burn Lv3 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Gifoie (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
| Fire || Blast || Attacks surrounding enemies with a wall of fire around the user. || 8000 || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Gifoie]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Burn Lv1 || align="center" | Burn Lv2 || align="center" | Burn Lv3 || align="center" | Burn Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Shifta (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
| Fire || Field || Supports allies by boosting attack power for a set period of time. || 2500 || Area (medium) || Self || 2*
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Shifta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| rowspan="2" | [[Image:Jellen (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2f2;"
 
| Fire || Field || Reduces enemy attack power for a set period of time. || 1500<|| Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ff7878;" align="center" | [[Jellen]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2f2;"
 
|- style="font-weight: bold;background-color:#fff2f2;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#7d7dff;" |
 
 
 
=== Ice ===
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Barta (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Ground Projectile || Attacks enemies with a projectile of ice. || 1000 || Line || Long || 1*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Barta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv 1 || align="center" | Freeze Lv 1 || align="center" | Freeze Lv 1 || align="center" | Freeze Lv 2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Rabarta (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Ground Blast || Attacks enemies in front of the user with a blast of ice that damages. || 3500< || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Rabarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv1 || align="center" | Freeze Lv2 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Dambarta (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Channeled Ground Blast || Spews ice based on the length of button input and PP spent. || 4500 || Area (small) || Short || 3*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Dambarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 12(9) || align="center" | 16(12) || align="center" | (16)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv3 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3 || align="center" | Freeze Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Gibarta (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Blast || Attacks surrounding enemies with a wall of ice around the user. || 8000 || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Gibarta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Freeze Lv1 || align="center" | Freeze Lv2 || align="center" | Freeze Lv3 || align="center" | Freeze Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Deband (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Field || Supports allies by boosting defense for a set period of time. || 2500 || Area (medium) || Self || 2*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Deband]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| rowspan="2" | [[Image:Zalure (icon).png|40px]]
 
| Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#f2f2ff;"
 
| Ice || Field || Supports allies by reducing enemy defense for a set period of time. || 500 || Area (medium) || Self || 2*
 
|-
 
| style="background-color:#7d7dff;" align="center" | [[Zalure]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#f2f2ff;"
 
|- style="font-weight: bold;background-color:#f2f2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ffff32;" |
 
 
 
=== Lightning ===
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zonde">ゾンデ</span> || Lightning || Projectile || Attacks enemies with a single, penetrating bolt of lightning. || <span style="color: red;">500</span>/<span style="color: blue;">1000</span> || Line || Long || 1*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 10(8) || align="center" | 13(10) || align="center" | 16(12) || align="center" | (15)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv1 || align="center" | Shock Lv1 || align="center" | Shock Lv2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Razonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Ra Zonde">ラ・ゾンデ</span> || Lightning || Blast || Attacks with a lightning strike that damages enemies. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Razonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 136-145 || align="center" | 147-165 || align="center" | 166-175
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Gizonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Gi Zonde">ギ・ゾンデ</span> || Lightning || Blast || Attacks surrounding enemies with a ball of lightning above the user's head. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self || 4*
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Gizonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv1 || align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Noszonde (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Nosu Zonde">ス・ゾンデ</span> || Lightning || Homing Projectile || Attacks enemies with homing ball of lightning while the button is held down. || <span style="color: red;">50 [[PA Fragment|PAF]]</span>/<span style="color: blue;">4500</span> || Area (small) || Long || <span style="color: red;">5*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Noszonde]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 30(24) || align="center" | 60(48) || align="center" | (57) || align="center" | (48)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 162-180 || align="center" | 181-190
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Shock Lv2 || align="center" | Shock Lv3 || align="center" | Shock Lv3 || align="center" | Shock Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zodial (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zodiaaru">ゾディアール</span> || Lightning || Field || Supports allies by boosting accuracy and agility for a set period of time. || <span style="color: red;">9000</span>/<span style="color: blue;">4000</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zodial]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| rowspan="2" | [[Image:Zoldeel (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#ffffeb;"
 
|  <span title="Zorudiiru">ゾルディール</span> || Lightning || Field || Reduces enemy accuracy and agility for a set period of time. || <span style="color: red;">6000</span>/<span style="color: blue;">1500</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">2*</span>
 
|-
 
| style="background-color:#ffff32;" align="center" | [[Zoldeel]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#ffffeb;"
 
|- style="font-weight: bold;background-color:#ffffeb;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  30 sec || align="center" |  1 min || align="center" | 90 sec || align="center" | 2 min(?)
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 -10% || align="center" | Lv2 -15% || align="center" | Lv3 -20% || align="center" | Lv4 -25%
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ff8c00;" |
 
 
 
=== Ground ===
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Diga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Diiga">ディーガ</span> || Ground || Parabolic Projectile || Attacks with a projectile that explodes when it hits an enemy. || <span style="color: red;">500</span>/<span style="color: blue;">450</span> || Single || Long || 1*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Diga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | (11)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 231-240 || align="center" | 242-260 || align="center" | 262-280 || align="center" | 281-290
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Silence Lv2 || align="center" | Silence Lv3 || align="center" | Silence Lv4 || align="center" | Silence Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Radiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Ra Diiga">ラ・ディーガ</span> || Ground || Ground Blast || Attacks enemies in front of the user with a mass that damages. || <span style="color: red;">1500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || 2*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Radiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 141-150 || align="center" | 151-160 || align="center" | 162-180 || align="center" | 181-190
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Damdiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Damu Diiga">ダム・ディーガ</span> || Ground || Channeled Stream || Spews poison based on the length of button input and PP spent. || <span style="color: red;">4000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || 3*
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Damdiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 6(4) || align="center" | 9(7) || align="center" | 18(9) || align="center" | (16)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Poison Lv3 || align="center" | Poison Lv3 || align="center" | Poison Lv3 || align="center" | Poison Lv4
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Gidiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Gi Diiga">ギ・ディーガ</span> || Ground || Ground Blast || Attacks surrounding enemies with a massive earthquake. || <span style="color: red;">12000</span>/<span style="color: blue;">8000</span> || Area (medium) || Self  || <span style="color: red;">4*</span>/<span style="color: blue;">5*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Gidiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 20(16) || align="center" | 30(24) || align="center" | 40(32) || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Nosdiga (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
|  <span title="Nosu Diiga">ノス・ディーガ</span> || Ground || Homing Ground Projectile || Summons serpents that attack enemies while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">4500</span> || Single || Long || <span style="color: red;">?*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Nosdiga]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 25(20) || align="center" | 45(36) || align="center" | 40 || align="center" | (40)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 131-140 || align="center" | 146-155 || align="center" | 161-170 || align="center" | 171-180
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Stun Lv2 || align="center" | Stun Lv2 || align="center" | Stun Lv2 || align="center" | Stun Lv2
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| rowspan="2" | [[Image:Dizas (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff4e6;"
 
| <span title="Diizas">ディーザス</span> || Ground || Field || Creates a field that reduces damage from physical attacks || <span style="color: red;">?</span>/<span style="color: blue;">35000</span> || Area (small) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8c00;" align="center" | [[Dizas]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff4e6;"
 
|- style="font-weight: bold;background-color:#fff4e6;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|-
 
! colspan="9" style="background-color:#ffcdb4;" |
 
=== Light ===
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Resta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Resuta">レスタ</span> || Light || Field || Uses the power of photons to regenerate body cells, restoring HP. || <span style="color: red;">800</span>/<span style="color: blue;">1200</span> || Area (medium) || Self || 1*
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Resta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 30(24) || align="center" | 40(32) || align="center" | 50(40) || align="center" | (45)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Giresta (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Gi Resuta">ギ・レスタ</span> || Light || Field || Revives allies downed during battle. Adds HP recovery. || <span style="color: red;">90 [[PA Fragment|PAF]]</span>/<span style="color: blue;">9800</span> || Area (medium) || Self || <span style="color: red;">8*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Giresta]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 40(32) || align="center" | 50(40) || align="center" | 60(48) || align="center" | 70
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP Recovery Lv1 || align="center" | HP Recovery Lv2 || align="center" | HP Recovery Lv3 || align="center" | HP Recovery Lv3
 
|-
 
 
|}
 
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Reverser (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Rejene">レジェネ</span> || Light || Field || Cures any status abnormalities. || <span style="color: red;">1000</span>/<span style="color: blue;">3000</span> || Area (medium) || Self || 2*
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Reverser]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 8(6) || align="center" | 10(8) || align="center" | 12(9) || align="center" | 14
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
 
|}
 
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
+
{| border="0" width="100%"
| rowspan="2" | [[Image:Regrant (icon).png|40px]]
+
{| border="0" align="center"
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
|- valign="top"
|- style="background-color:#fffaf7;"
+
|
|  <span title="Regurantsu">レグランツ</span> || Light || Channeled Blast || Converts the HP into an attack based on length of button input and PP. || <span style="color: red;">90[[PA Fragment|PAF]]</span>/<span style="color: blue;">14000</span> || Area (large) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">4*</span>
+
{{Trap usage
|-
+
|Damage=  
| style="background-color:#ffcdb4;" align="center" | [[Regrant]] || colspan="8" style="padding:0em;" |
+
|Burn=  
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
+
|Freeze=  
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
+
|Poison=  
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
|Confusion=  
|-
+
|Sleep=
| style="font-weight: bold;text-align: center;" | PP Usage
+
|Virus=  
| align="center" |6(4)  || align="center" |9(7)  || align="center" | 12(9) || align="center" | (12)
+
|Shock=  
|-
+
|Silence=  
| style="font-weight: bold;text-align: center;" | Tech %
+
|Damage G=  
| align="center" | 71-80 || align="center" |81-90  || align="center" | 91-100 || align="center" | 102-120
+
|Burn G=  
|-
+
|Freeze G=
| style="font-weight: bold;text-align: center;" | SE
+
|Poison G=  
| align="center" |  || align="center" | || align="center" | || align="center" |
+
|Confusion G=  
|-
+
|Sleep G=  
 +
|Virus G=  
 +
|Shock G=  
 +
|Silence G=
 +
|Burn EX=  
 +
|Freeze EX=  
 +
|Stun EX=  
 +
|De Ragan's Breath= Y
 +
|Fireworks= Y}}
 
|}
 
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Rentis (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Rentisu">レンティス</span> || Light || Field || Creates a field that reduces damage from TECHNIC attacks. || <span style="color: red;">?</span>/<span style="color: blue;">35000</span> || Area (small) || Self || <span style="color: red;">?*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Rentis]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" |  || align="center" |  || align="center" |  || align="center" |
 
|-
 
 
|}
 
|}
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| rowspan="2" | [[Image:Retier (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fffaf7;"
 
|  <span title="Retiaaru">レティアール</span> || Light || Field || Boosts TECHNIC and mental energy for party members. || <span style="color: red;">9000</span>/<span style="color: blue;">4000</span> || Area (medium) || Self || <span style="color: red;">6*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ffcdb4;" align="center" | [[Retier]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fffaf7;"
 
|- style="font-weight: bold;background-color:#fffaf7;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 32(25) || align="center" | 40(32) || align="center" | 48(38) || align="center" | 56
 
|-
 
| style="font-weight: bold;text-align: center;" | Duration
 
| align="center" |  2 min || align="center" |  3 min || align="center" | 4 min || align="center" | 5 min
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Lv1 +11% || align="center" | Lv2 +15% || align="center" | Lv3 +19% || align="center" | Lv4 +23%
 
|-
 
 
|}
 
|}
|-
 
! colspan="9" style="background-color:#ff8cff;" |
 
  
=== Dark ===
+
== Stat modifiers ==
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
+
{| border="0" width="100%"
| rowspan="2" | [[Image:Megid (icon).png|40px]]
+
{| border="0" align="center"
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
+
|- valign="top"
|- style="background-color:#fff2ff;"
+
|
|  <span title="Megido">メギド</span> || Dark || Projectile || Attacks by shooting a ball, with a small chance of incapacitating. || <span style="color: red;">99 [[PA Fragment|PAF]]</span>/<span style="color: blue;">450</span> || Line || Long || <span style="color: red;">1*</span>/<span style="color: blue;">2*</span>
+
{{Type stat mods
|-
+
|HP1= |HP2= |HP3= |HP4= |HP5= |HP6= |HP7= |HP8= |HP9= |HP10= |HP11= |HP12= |HP13= |HP14= |HP15= |HP16= |HP17= |HP18= |HP19= |HP20=  
| style="background-color:#ff8cff;" align="center" | [[Megid]] || colspan="8" style="padding:0em;" |
+
|ATP1= |ATP2= |ATP3= |ATP4= |ATP5= |ATP6= |ATP7= |ATP8= |ATP9= |ATP10= |ATP11= |ATP12= |ATP13= |ATP14= |ATP15= |ATP16= |ATP17= |ATP18= |ATP19= |ATP20=  
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
+
|ATA1= |ATA2= |ATA3= |ATA4= |ATA5= |ATA6= |ATA7= |ATA8= |ATA9= |ATA10= |ATA11= |ATA12= |ATA13= |ATA14= |ATA15= |ATA16= |ATA17= |ATA18= |ATA19= |ATA20=  
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
+
|TP1= |TP2= |TP3= |TP4= |TP5= |TP6= |TP7= |TP8= |TP9= |TP10= |TP11= |TP12= |TP13= |TP14= |TP15= |TP16= |TP17= |TP18= |TP19= |TP20=  
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
+
|DFP1= |DFP2= |DFP3= |DFP4= |DFP5= |DFP6= |DFP7= |DFP8= |DFP9= |DFP10= |DFP11= |DFP12= |DFP13= |DFP14= |DFP15= |DFP16= |DFP17= |DFP18= |DFP19= |DFP20=  
|-
+
|EVP1= |EVP2= |EVP3= |EVP4= |EVP5= |EVP6= |EVP7= |EVP8= |EVP9= |EVP10= |EVP11= |EVP12= |EVP13= |EVP14= |EVP15= |EVP16= |EVP17= |EVP18= |EVP19= |EVP20=  
| style="font-weight: bold;text-align: center;" | PP Usage
+
|MST1= |MST2= |MST3= |MST4= |MST5= |MST6= |MST7= |MST8= |MST9= |MST10= |MST11= |MST12= |MST13= |MST14= |MST15= |MST16= |MST17= |MST18= |MST19= |MST20=  
| align="center" | 16(40) || align="center" | 65(52) || align="center" | 30 || align="center" | (28)
+
|STA1= |STA2= |STA3= |STA4= |STA5= |STA6= |STA7= |STA8= |STA9= |STA10= |STA11= |STA12= |STA13= |STA14= |STA15= |STA16= |STA17= |STA18= |STA19= |STA20= }}
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 136-145 || align="center" | 146-155 || align="center" | 156-165 || align="center" | 166-175
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Incapacitate Lv1 || align="center" | Incapacitate Lv2 || align="center" | Incapacitate Lv3 || align="center" | Incapacitate Lv3
 
|-
 
|} COMMENT:  Megid must hit an enemy 20 times in order to level up 1%.  Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%.
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Ramegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
| <span title="Ra Megido">ラ・メギド</span> || Dark || Blast || Attacks enemies in front with a damaging gravity field. || <span style="color: red;">4500</span>/<span style="color: blue;">3500</span> || Area (3)/(4 @ 31+) || Medium || <span style="color: red;">2*</span>/<span style="color: blue;">3*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Ramegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 16(12) || align="center" | 20(16) || align="center" | 24(19) || align="center" | (22)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 142-160 || align="center" | 161-170
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Confusion Lv1 || align="center" | Confusion Lv2 || align="center" | Confusion Lv3 || align="center" | Confusion Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Dammegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
| <span title="Damu Megido">ダム・メギド</span> || Dark || Channeled Stream || Creates a well based on length of button input and PP spent. || <span style="color: red;">6000</span>/<span style="color: blue;">4500</span> || Area (small) || Short || <span style="color: red;">3*</span>/<span style="color: blue;">4*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Dammegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 9(7) || align="center" | 12(9) || align="center" | 18(14) || align="center" | (17)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 121-130 || align="center" | 131-140 || align="center" | 141-150 || align="center" | 151-160
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv2 || align="center" | Infection Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Nosmegid (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
| <span title="Nosu Megido">ノス・メギド</span> || Dark || Homing Projectile || Creates a homing gravity well while the button is held down. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">8000</span> || Area (small) || Long || <span style="color: red;">?*</span>/<span style="color: blue;">5*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Nosmegid]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 35(28) || align="center" | 45(36) || align="center" | 55(44) || align="center" | (52)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 126-135 || align="center" | 141-150 || align="center" | 157-175 || align="center" | 177-195
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP Charge Lv2 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3 || align="center" | HP Charge Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Megiverse (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
| <span title="Megibaasu">メギバース</span> || Dark || Channeled Field || Damages & steals HP based on length of button input and PP spent. || <span style="color: red;">75 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Area (medium) || Self || <span style="color: red;">7*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Megiverse]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" | 24(19) || align="center" | (24) || align="center" | 25(20) || align="center" | (24)
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | 101-110 || align="center" | 111-120 || align="center" | 121-130 || align="center" | 131-140
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | HP steal Lv1 6.67% || align="center" | HP steal Lv2 10% || align="center" | HP steal Lv3 || align="center" | HP steal Lv3
 
|-
 
|}
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| rowspan="2" | [[Image:Megistar (icon).png|40px]]
 
| JP Name || Element || Type || Description || Price || Target || Range || Rarity
 
|- style="background-color:#fff2ff;"
 
| <span title="Megisutaaru">メギスタール</span> || Dark || Field || Boosts all abilities by giving up a large amount of HP. || <span style="color: red;">25 [[PA Fragment|PAF]]</span>/<span style="color: blue;">35000</span> || Self || Self || <span style="color: red;">8*</span>/<span style="color: blue;">6*</span>
 
|-
 
| style="background-color:#ff8cff;" align="center" | [[Megistar]] || colspan="8" style="padding:0em;" |
 
{| class="wikitable" style="width:100%; margin:0 0 0 0;background-color:#fff2ff;"
 
|- style="font-weight: bold;background-color:#fff2ff;text-align: center;"
 
| width="100" | Stat/Level || Lv 1-10 || Lv11-20 || Lv21-30 || Lv31-40
 
|-
 
| style="font-weight: bold;text-align: center;" | PP Usage
 
| align="center" |  || align="center" | || align="center" | 64(51) || align="center" | 64
 
|-
 
| style="font-weight: bold;text-align: center;" | Tech %
 
| align="center" | || align="center" |  || align="center" | || align="center" |
 
|-
 
| style="font-weight: bold;text-align: center;" | SE
 
| align="center" | Boost all stats Lv1 +11% || align="center" | Boost all stats Lv2 +15% || align="center" | Boost all stats Lv3 +19% || align="center" | Boost all stats Lv4 +23%
 
|-
 
 
|}
 
|}
 
|}
 
|}

Latest revision as of 15:02, 12 May 2012

== [Headline text] == [Headline text][[Link title

<math>Headline text</math>

]] ==

==

Description

TESTE TEST

test test

test test

Type stats

Type overview
Abbr.  ? Ver.  ? Type requirements
Photon art caps HU LV10 RA LV10 FO LV5
Skills -- Bullets -- FI LV10 GT LV10 WT LV1
A. TECHs -- S. TECHs -- FF LV10 FG LV10 FT LV1
Equipment proficiencies
Swords
Template:Magana Slayer icon
Knuckles
--
Spears
--
Double sabers
--
Axes
Template:Gaia Crusher icon
Twin sabers
--
Twin daggers
--
Twin claws
--
Sabers
--
Daggers
--
Claws
--
Whips
--
Slicers
Template:Kamade-Hiken icon
Rifles
--
Shotguns
--
Longbows
--
Grenades
--
Laser cannons
--
Twin handguns
--
Handguns
--
Crossbows
--
Cards
--
Machineguns
--
RCSMs
--
Rods
--
Wands
--
TCSMs
--
Line shields
S grade equipment
Trap proficiencies
Normal traps G traps EX traps
Damage Trap.png
 ?
Burn Trap.png
 ?
Freeze Trap.png
 ?
Damage Trap G.png
 ?
Burn Trap G.png
 ?
Freeze Trap G.png
 ?
Burn Trap EX.png
 ?
Freeze Trap EX.png
 ?
Stun Trap EX.png
 ?
Poison Trap.png
 ?
Confusion Trap.png
 ?
Sleep Trap.png
 ?
Poison Trap G.png
 ?
Confusion Trap G.png
 ?
Sleep Trap G.png
 ? Special traps
Virus Trap.png
 ?
Shock Trap.png
 ?
Silence Trap.png
 ?
Virus Trap G.png
 ?
Shock Trap G.png
 ?
Silence Trap G.png
 ?
De Ragan's Breath.png
Fireworks.png
x x

|}

Stat modifiers

Type stat modifiers
Stats LV1 LV2 LV3 LV4 LV5 LV6 LV7 LV8 LV9 LV10 LV11 LV12 LV13 LV14 LV15 LV16 LV17 LV18 LV19 LV20
HP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
ATA  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
TP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
DFP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
EVP  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
MST  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
STA  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?