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The re-PSUPedia:Raffon Field Base

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Welcome to Raffon Field Base, the page where you can discuss and ask questions about PSUPedia!

  • This page is for general discussion about the PSUPedia.
    • Unlike the actual Raffon Field Base, it's not for chit-chat, trading or anything else that has nothing to do with PSUPedia, or its contents.
    • If you have a question about a specific article, it's better to make a comment on that article's talk page, rather than posting it here.
    • Things that can go here: general suggestions about the 'Pedia, content that needs to be added, errors and bugs, etc.
  • When raising a new topic of discussion, please use a header (=== Your Discussion Title Here ===) and place it at the top of the 'Current Discussions' section.
  • Finally, when making a comment, sign it by using 4 tildes (~), this will add your username and the time and date of your comment. In addition, if responding to a comment, please use the summary box on the edit page to let others know what you have responded to.

Enjoy! - the PSUPedia Staff.

To help save space and make browsing this page easier, older discussions will be archived here.

To-do list

For a list of in-progress and soon-to-be-started projects at the PSUPedia, please see the following article.

Current Discussions

User pages edit protection

  • What about this? Essen 17:28, 31 March 2008 (CDT)
    • Great idea. If I knew how, I'd go ahead and set it up, but my wiki experience goes about as far as page coding. >_> - EspioKaos 17:35, 31 March 2008 (CDT)
      • Say the word.... - Sekani 18:28, 31 March 2008 (CDT)
        • The word. ;) Be my guest if you can get this one going. - EspioKaos 19:23, 31 March 2008 (CDT)
          • Too late, I already did it. I'm going to hold off on BreadCrumbs until I have more time to understand exactly how it works. --Qwerty 20:07, 31 March 2008 (CDT)

TP or Tech. ?

  • In game it says "Tech.", on psupedia you've used TP (while using the correctly Att. and Acc. for other weapons). Can I fix that? Essen 13:15, 28 March 2008 (CDT)
    • Ah, for the rods chart? Yeah, that should be "Tech." Any others you've noticed like that? - EspioKaos 13:20, 28 March 2008 (CDT)
      • About all the weapons page actually. Some are not converted to templates tho, so can convert at the same time. Needs mass edits and conversions. Essen 13:36, 28 March 2008 (CDT)
        • Done the ones using templates. Still have to do:
        • Rod, Ulrod, Rayharod, Pumpkinhead, Slyrod, Hajirod, Tomoirod, Rodoc, Granarod, Mayrod, Granadoroc, Howrod, Halarod, Gaozoran Rod, Kazarod, Psycho Wand
        • C rank wands, B rank wands, Cometara, Lidra, Majimra, Magical Wand, Uransara, Tesbra
        • I suggest to do that while converting to templates, but if someone wanna do it without waiting, be my guest. Essen 13:58, 28 March 2008 (CDT)
    • Already left you a note on your talk page, but just to reiterate: TP, please. --Qwerty 16:00, 28 March 2008 (CDT)
      • Aha, this seems like a better place to discuss it than that talk page. To summarise what's on there: Weapon and line shield summary articles have long used the game's notation, hence the conflict. - Miraglyth 20:42, 29 March 2008 (CDT)

Minor Note Involving Spawn Charts

  • I've come across a lot of rare monster charts that have had different definitions of "spawn," in that some say "third spawn" when they mean practically the third room, and some mean it in the sense that it's the third group of monsters. Would it be possible to set a standard, and define it on the "Enemy Spawn Charts" page? Addark 06:50, 28 March 2008 (CDT)
    • It means a "group of monster", which may or may not appear all at the same time, but will appear in the same room and if they don't appear at the same time, will appear because of the death of some monster in the group. If a group of monsters appear after you have cleared a room, it's not the same spawn, even if they appear in the same room (for example there's 3 spawns in lab recovery b3). Agree with putting a good definition somewhere tho. Essen 06:57, 28 March 2008 (CDT)
    • Thanks for clearing it up, although I'm not entirely sure if all of the charts follow that standard. Sometimes "third spawn" is.. really confusing. I'll be running through a few of them in the meantime, though. Thanks for clarifying. :) Addark 13:19, 28 March 2008 (CDT)
      • It's supposed to mean enemy spawn. If in one room you take out one group of enemies entirely and then another one shows up in the same room, that is a second spawn. There is (or was?) a notation guide for these spawn charts but I'm not sure if it defines "a spawn" or not. - Miraglyth 20:44, 29 March 2008 (CDT)

Reviving WhosOnline

  • Sorry, I was just trying to get the WhosOnline extension to work again, after I and consequently Mono started making proper user pages recently. I kinda want it back since the first time around it caused a wave of people spontaneously starting to make user pages because the wiki had suddenly become less anonymous. I wasn't able to get it to work though, since apparently compatibility with this MediaWiki version sucks. I failed when trying this, and step 1 from this guide is just beyond me. If there are any other staff members courageous enough to give this a try, please give it a shot. >_<; - Tycho 05:15, 19 March 2008 (CDT)
    • Psh, piece of cake. If I had FTP access I could get this working in a few minutes. Unfortunately, I'm not on staff, so... I guess I could try walking someone else through it. - Sekani 11:10, 20 March 2008 (CDT)
    • I'm making a note here, HUGE SUCCESS - Sekani 13:08, 25 March 2008 (CDT)
'''Users online:''' <whosonline></whosonline>

Users online: <whosonline></whosonline>

  • A shame it's not uh...working? It shows me as online if I view the recent changes "difference" you just made, but not if I just view the page. And it doesn't display guests at all. >_> Oh and the only person with FTP access is Tycho and Qwerty, in case you wanted to know. --Beatrixkiddo 13:12, 25 March 2008 (CDT)
    • Works for me? Bleh, the instructions Tycho linked me to were fail, so I had to improvise a bit. Try adding the code to a different page and see what happens. - Sekani 13:25, 25 March 2008 (CDT)
      • Seems to be working fine for me, too, both here and on the front page. Though it's curious that no "guests" show up. I've got to get back to work, but I think I might play around with its placement on the front page later if I have time. (I'd like to go on an update the "latest missions" section with Friday's stuff, anyway.) - EspioKaos 13:44, 25 March 2008 (CDT)
      • It isn't working for me either. Depending on how I view the main page (either just looking at it or looking at the most recent change), I get a completely different list. Just viewing the page, I don't even show up. Anyway, Mewn and Miraglyth both also have FTP access, just for the record. I can give the details out to Espio and Bea through various private messaging routes, if they so desire. On a related note, that color scheme for the box looks absolutely horrid, and I'm not too fond of its placement on the page. I will probably mess with it here shortly. But yeah, it doesn't appear to be functioning properly. --Qwerty 15:18, 25 March 2008 (CDT)
        • OK, it would appear that the online list only updates once an action is taken, such as logging in or making an edit, and even then apparently on a page-by-page basis. Also, a user remains active on the list for an hour. The time length I can change no problem, but I'm not sure if it's possible or if it even was intended to keep track of people just browsing the site. - Sekani 22:40, 25 March 2008 (CDT)
          • Hrm... there's got to be something that can be done to make it display guests and registered users in real time as opposed to edit-by-edit. I assume you've checked these, but I'll throw them out there anyway, just in case. MediaWiki Who's online extension article, Original extension at Check Mate. - EspioKaos 20:42, 26 March 2008 (CDT)
            • Upon further research there may be a glitch related to this wiki's version number that's causing some issues. I'm going to reinstall the extension and see if anything improves. If any of you have added this extension to any other pages you may want to remove it to prevent any nasty errors. - Sekani 13:52, 27 March 2008 (CDT)
        • As far as I'm aware, my FTP access is limited to a subspace. I doubt these changes require access to the messy innards of this place, but if they did I wouldn't have been able to help. - Miraglyth 08:18, 26 March 2008 (CDT)
  • HUGE SUCCESS. Seems to be working (for the most part) now. I just added it back to the front page and noticed that the number of registered members changed on me between refreshes. Guests still don't show up for some reason, though. - EspioKaos 15:40, 27 March 2008 (CDT)
    • Scratch that. Guests suddenly showed up. So... HUGE SUCCESS. - EspioKaos 15:43, 27 March 2008 (CDT)
  • Awesome. thanks for getting that working, Sekani. Is it wrong that I laugh that we have more people viewing the 'Pedia than the entirety of Sega's forums? --Qwerty 17:25, 27 March 2008 (CDT)
  • Fuck yes, nice job. Sorry the pages I linked didn't provide much help on the subject, but it's about as much as I could find. Seeing the site activity is this decent is a pretty cool compliment. In any case, I'm hoping this'll make things more personal to participants. More people registering and making profiles plz. :> - Tycho 07:04, 30 March 2008 (CDT)

Offline

OK you might have seen me doing some offline work in my sandbox. I'll explain my thoughts about it here.

  • Break offline in "Episode 1" and "Episode 2". There's too much different things to make them the same section. Example: drops are fixed per enemy in ep1, and per level in ep2. Missions are totally differents. Might have some balancing done between the two, etc.
  • Offline doesn't need a page per item/weapon/mission/whatever. People will mostly want to know where to get their stuff and how it works, but won't worry about the descriptions much. A page like this is enough, imho. Plus there isn't that much weapons/stuff anyway.
  • No need for an offline.psupedia imho. As you can see in my sandbox there's about 30 pages for ep1, without counting the more generic pages like save marker, photon charger etc, which are most of the time valid for both online and offline. We just need to stick with this slick format and remove all the old pages and clean-up the online page from everything offline-related. Also if we have an offline.psupedia, where do the scripts for episode 2 go? They're about the same for online and offline.
  • Add a template to each Ep1 pages indicating that this is info for Episode 1 and that it is offline, on the top of the page. Same with other offline games.
  • Once Episode 1 is done we could:
    • Add a category to the left menu, "story mode" with links to "Episode 1" and "Episode 2" for example. Can also put a link to Phantasy Star Portable.
    • Clean-up all the online pages from offline stuff.
    • Deprecate (mark for deletion) all the offline pages available and remove them a while later instead of having tons of redirections about offline. Of course before that they'll become redirections.
    • Start Episode 2 (yeah i probably will) using the same structure than for Episode 1
    • Also use the same structure for PSP.
    • Once that is done (or before) I'll probably proceed to clean-up other stuff on the wiki.

Comments, thoughts, suggestions? Essen 21:01, 13 March 2008 (CDT)

  • Very impressive work, Essen! It's greatly appreciated since our offline section (as near non-existent as it was) was in bad need of help. There are a few minor standardization things that should be taken care of (de-capitalization of subsection titles in a few spots is all I've seen), but I love the look.  :D - EspioKaos 22:34, 13 March 2008 (CDT)
    • Yeah I'm trying to stick to the manual of style but might forgot stuff ^^; I'll change that on the next edits and will check a last time before putting it live. Thanks for the comment Essen 22:48, 13 March 2008 (CDT)

Categories?

  • I've been noticing lately the lack of categories for most pages. For example all the *_(Offline) pages are left alone without category. Same with the scripts, and various others. There is a good bunch of categories already, but a lot of pages still haven't any. I don't think I have to explain the benefits of doing this: easy navigation to pages with similar contents. Is there recommandations for categorization, and do you mind if I have fun categorizing when I happen to stumble on one of these numerous lost pages? Same sort of question with orphaned pages. Essen 22:00, 9 March 2008 (CDT)
    • Go to town if you want :P First of all though, it might help to explain the blurred line that some categories would provide. For example, what separates Swords from Category:Swords when the former should already provide a comprehensive list? - Miraglyth 22:07, 9 March 2008 (CDT)
      • It's mostly not needed for online items as long as they link back to the Swords-like page. Unfortunately that's not always the case. It's also possible to process everything with a script if you are using categories. For example, generating a list of drops for all the items by running through the category and its childrens. If you change the template for the items, there's only one change needed to the script. If you change the pretty page, 0 needed. Without category, you need to change the script each time you change any pretty page. (And I might do that for various reasons, not only for psutools but also for making reports on what's missing in psupedia for example.) Anyway right now I was more thinking of that poor Units (Offline) page that gets linked only from Units. Meaning if you search for infos about offline, you need to go through online pages first. And if you need something else about offline (like, a weapon), you need to go back through online. Also worth noting that for the scripts, for example, there isn't really a place in the page where you can add a link back to the index (except the bottom, like categories do). Finally, and that's probably the solution to the difference between category and pretty page: you can probably make the category redirect to the pretty page. That way all users will get redirected to the page you want, you'll get links at the bottom automatically, and automated scripts can still parse the categories by adding "&redirect=no" to the URLs. Essen 23:05, 9 March 2008 (CDT) (and sorry for the lengthy comment lol I wrote as I thought about it)
      • Most of that actually makes sense, heh. On the offline thing though: Once upon a time it was suggested that we try something like offline.psupedia.info to create a distinction between Network Mode and Story/Extra Mode. Nobody really responded to the idea, indicating a general lack of interest in offline modes. If one/some people took an interest to the offline modes then that'd be another idea on top of this, though the offline modes are a confusing mix themselves - Story Mode "v1" is different to Extra Mode "v1" is different to Story Mode AOTI. The latter two of course aren't even available to the 360. - Miraglyth 07:48, 10 March 2008 (CDT)
        • Yep I remember when that suggestion popped up. I'm not really interested in offline, it's just I did ep1 again to remember the story and I needed ep1 informations. What I suggest is to separate Episode 1 and 2 since they don't work the same way for everything (like for drops, shops, etc). This would prevent some confusion if an item is in PSU and not in AoI for example. However I wouldn't advise in separating story from extra (it's only a few SUV different, and story missions not available), and don't think offline.psupedia would be good either, since stuff like NPC or scripts are not only for offline. Pics of items too. Finally, it's pretty easy to find everything in offline mode, and there's no need for editing once it's considered finished. I might try and get the complete list of drops for Ep1, wouldn't take too long since the drops don't depend on the enemy level. And clean up all this in 2 different categories, Ep1 and Ep2. Sounds like fun. Essen 09:00, 10 March 2008 (CDT)
        • I've made an example of redirection of category on the Category:Swords category. Essen 09:09, 10 March 2008 (CDT)
          • I tried a similar category redirection a while back, for some reason it didn't go over well. Never bothered to ask why. - Sekani 12:59, 13 March 2008 (CDT)
  • This extension could make categories much more useful. Also, please comment that old example I made on the sword category. I think the redirection paired with this extension could make for a much better navigation. Essen 09:39, 31 March 2008 (CDT)
    • Originally, I was under the impression that categories should not redirect to an actual article as that seemed to defeat the purpose of a standalone category. However, I'm seeing now that it really would serve a great purpose, especially with something like this. I'd love to see how well this would work here, especially if if would make site navigation easier. - EspioKaos 10:07, 31 March 2008 (CDT)
      • A real life example of the extension (see at bottom) Essen 12:45, 31 March 2008 (CDT)
        • Now that looks great! Clean, easy to read; it'd be perfect for us. - EspioKaos 12:49, 31 March 2008 (CDT)
          • This really does look cool, but apparently it requires a fairly rigid existing structure already in place. Most of the pages that aren't weapons or missions are somewhat unorganized, and I have to wonder how useful this extension would be in that context. - Sekani 18:31, 31 March 2008 (CDT)
            • Categorized categories and all of that, right? I figure if we spend some time getting things put in their proper categories, we can get that extension working very nicely. When I have more time, I'll look more into it to see just how rigid it needs to be. - EspioKaos 19:41, 31 March 2008 (CDT)

Update section overhaul

We had a little discussion going on this a few months ago, but it kind of fizzled off. I'd like to get it going again since, as it's been noted on numerous occasions, our current updates section is getting ginormous. Jubei put together an example of one way to prettify our updates (User:JubeiSaotome/Sandbox/Updates) which I'm quite pleased with. However, one thing we didn't come to a decision on is how to break up individual pages. Should it be broken up by update, by month, by quarter, or what? Also, I'm thinking that maybe we don't need to document the exact time the servers go up and down. The up time changes constantly from what I've seen, and the 00:01:00 the official site gives doesn't seem to be accurate at all. (Actually, that looks like a default time for pretty much all announcements that go up on the main site, no matter what time it was posted.) Just stating the day the servers go back up should suffice. Anyway, let's discuss. I'd like to make some progress on this project so we can at least get new updates in this format. We can always save the conversion of older updates for later. - EspioKaos 11:18, 25 February 2008 (CST)

  • Suggestion one: sort them by season (e.g. March to May = Spring 2008)
    Suggestion two: Newest updates go at the top of the page, not the bottom.
    - Sekani 12:10, 25 February 2008 (CST)
  • Sorry for splitting this discussion up between a few different articles. <_<; Anyway, I've come up with a little prototype design for something like what I was envisioning for the new updates section. I haven't made a portal page for it, but you can view two of the sections here and here. Each article will contain the updates for its respective month, listed with the newest update the top, oldest at the bottom. At the very bottom of each article will be that little calendar thing to make navigating the updates section easier. I'd like to mess around with the calendar colors and stuff some more (I just copy-pasted the code of one of the front page tables to make these) and maybe play with the sizing to make it a tad bit smaller. But, I'll save that for later. So, questions, comments? - EspioKaos 13:27, 12 March 2008 (CDT)
  • Agreed with all of the above, with the exception of the removal of update times. Things like 5-hour maintenances for large updates serve a limited amount of historic value, but more importantly, just using "the date" doesn't tell people much. The servers are PST and start maintenance one hour before midnight, so for everyone east of that (which is pretty much everyone, I'm sure) it would be one day out. - Miraglyth 05:14, 13 March 2008 (CDT)
    • The down time is static. I think it's always been 11:00p.m. PST, so we don't need that with each update. A note on the main updates page stating that maintenance occurs each Friday starting at that time should suffice. If we decide to include the time when the servers come back online after a maintenance period, we'll need some way of documenting an accurate uptime as the official site does not do this. Whenever the servers come back up, the announcement on the front page always reads 12:01a.m., even if it's much later in the morning. Heh, even announcements posted mid-afternoon say they were posted one minute after midnight. XD Anyway, what I'm getting at is we'd need someone to stay on top of keeping accurate track of maintenance downtime each update. - EspioKaos 09:43, 13 March 2008 (CDT)
      • "we'll need some way of documenting an accurate uptime as the official site does not do this" - I did this back when I worked from home, but it's been nearly a year since I stopped :P board "SERVER IS UP" threads don't help either because you can never tell which is the first that was telling the truth :P either way, the first few months at least have accurate downtime records. - Miraglyth 07:05, 14 March 2008 (CDT)


Old template pages

I know this is probably asking for a lot, and I really shouldn't be so picky with it. But would somebody be able to compile a list of enemy, weapon, whatever pages that haven't been changed to the new standard template? I'd like to fix those, but really don't know where to start. - Saiffy 12:35, 12 November 2007 (CST)

  • After I made a similar list for the mission articles, I was considering doing the same for weapons, enemies, etc. It will take a boat load of time to do, but it's still possible. I'd suggest in the meantime to not worry about enemies, as I still need to make a few tweaks (in the way of a new infobox like what we're using for the mission articles) to the standard before mass-implementation. As for weapons, for now just select a weapon category from the list and work your way down (or up) checking each link to see if it's been converted over. Actually, I think that might be better than compiling a list since there would probably end up being hundreds of entries on that list. So, I guess enemies would be the major workload for something like this. Anyway, I'll see what I can do when I've got a chance. I'm at work right now, but will have to go shortly as I've got a project coming in very soon that I'll have to get started on. And thanks for your help! We really appreciate it!  :D - EspioKaos 12:47, 12 November 2007 (CST)
  • Enemy list! Didn't take nearly as long as I thought it would. I still need to work out a few things with the infobox we'll use, so let's hold off on these articles for the time being.  ;) - EspioKaos 13:16, 12 November 2007 (CST)
  • Oh Christ, I did my own one. Enemy Article List. Still I forgot about Espio's new infobox, so his one is the correct one. - Mewn 13:48, 12 November 2007 (CST)
  • While on the topic, the PA pages have been long neglected, and I know we shouldn't be trying to put too much on the table at once, but I made(Or stole) a possible template that I think is much easier to read for each PA here. Now, I don't think each PA having their own page is really neccesary, but I think maybe each weapon type should have their own page for skills, rather than the cluttered mess we currently have. And, of course, anyones free to make a different template, or edit mine. It's not very original, obviously. But I somewhat like the consistently. --Saiffy 23:58, 12 November 2007 (CST)
    • I like the idea of each PA having its own page.  ;) Something very similar to what you have would be nice, but I think we should make some adjustments to the table designs to accommodate PA-specific info. (That one tiny table just looks a little funny.) When I have enough time, I'll try to run some ideas through my head. If I come up with anything I like, I'll throw together an article for it. - EspioKaos 11:45, 14 November 2007 (CST)
  • Seems good to me, although PP cost does increase at level 11 and 21 for all PAs, I think. Might be better to put that under Att./Acc. mods. - Mewn 03:23, 13 November 2007 (CST)

User pages

Gonna make it quick. A lot of people have been making user pages for themselves, and not contributing at all to the site. It gets annoying having to sort through all the recent edits when theres a bunch of user page edits in. This isn't directed at anyone really, but I doubt anyone who does it even checks RFB or recent edits. It's really not that big a deal, moreso a personal irk, but eh, I thought it can't hurt to bring it up -- Saiffy 03:05, 6 August 2007 (BST)

  • They could always be seperated from the main wiki, much like EspioKaos mentioned about having offline.psupedia, maybe there could be a matchup.psupedia? could work for guilds/teams. Guild wars has started doing this with their wikis and guilds. Guild list & Guild example --JubeiSaotome 22:29, 28 December 2007 (CST)
    • It almost takes no effort to set up your own site just to recruit for your guild or clan or brag about elitist nonsense or whatever, and it does bug me to see people using PSUP for this purpose, especially when they have to intention of contributing to the site. This Ace guy for example. - Sekani 12:03, 6 March 2008 (CST)
      • Really i would help in anyway i can with the site...however i just really dont have the time to work on finding the things yall need for the site, really all i do is just try to have fun but if i ever do find anything of useful knowledge i will help by putting it up for us, sorry a noob here :-) Twilights Keeper 12:42, 13 March 2008 (CDT)


Spoiler hide / unhide plugin

Are there any MediaWiki plugins for hiding and unhiding information with a button or switch? This would be useful for character and story related pages. This way we could have spoilers and they could only be revealed if the reader wanted it spoiled or if they already knew what happened. --JubeiSaotome 21:43, 25 December 2007 (CST)

  • The one time I've needed to hide a spoiler (which wasn't really, but doesn't hurt to play it safe with this many whiners about) I've used <font color="white"> to hide the relevant text. It wouldn't be a plugin or clickable element, but if there was any significant need for regular spoiler hiding, a simple quick solution would be to use {{Spoiler}} and {{EndSpoiler}} templates to repeat the above, the latter of course being </font>. - Miraglyth 08:29, 26 December 2007 (CST)

Video embeds

Wow, this is coming off as IDEA after IDEA. But Video could be pretty useful, especially on pages such as; Individual Photon Arts pages, Rare monster sightings, Guides and other pages with demonstrations. All you'd need is to allow for the embed tag for video or whatever. Anyway, thought I'd throw the idea out there. --JubeiSaotome 22:25, 28 December 2007 (CST)

  • I'm almost completely certain that the wiki system doesn't allow for such tags to function, lest they be used maliciously by unscrupulous editors. But, I may be wrong. --Qwerty 23:23, 8 January 2008 (CST)
  • There's no way to embed video in a wiki at this time. I just finished running around the mediawiki main site, and they're trying to figure out how to make it work. Only suggestion I can offer is linking a youtube video in the relevant articles for now.
    --Kit 10:33, 19 January 2008 (CST)

Drop Templates

I keep seeing drop templates being given numbers (the latest I saw being Template:Dark Falz 90). Why do we include numbers? Why can't we just call it the monster name and add a parameter to it specifying levels? ie the Template:Dark Falz page I made. Simply use {{Dark Falz | lvl=90 }} to get the same result as {{Dark Falz 90}}.

Or...is there a reason that I completely missed? So many extra pages (and database entries) being made that can minimized into single pages..
--Kit 17:46, 18 February 2008 (CST)

  • I think Espio just likes doing extra work, makes him look important and keeps him from being bored at his job doing... whatever he does.

    Just kidding. Probably.

    On a more serious note, I think it's time to start actually archiving some of these discussions here. It took me almost a full minute to scroll all the way down the page to where this comment resides. -Sekani 18:30, 18 February 2008 (CST)
  • Primarily, I think no one ever thought of it. To be honest though, I find that rather confusing, but I can see its worth. Oh, and Sekani, I agree. The problem is that the topics aren't ordered by date. New topics are supposed to go at the top, but that only seems to happen half the time. --Qwerty 18:38, 18 February 2008 (CST)
  • Curses! You've got me, Sekani. XD

Seriously, though, a template like that is a very good idea, but considering how incredibly deep into use the current templates are, we'd be looking at creating a ridiculous amount of extra work for ourselves just to create the new templates and change all of the existing uses in articles and drop charts and what-not to the new style. Time like that would likely be best spent on more important matters around here. ;) - EspioKaos 19:57, 18 February 2008 (CST)

  • Well, let's just start using new kinds of templates from now on. Phasing out the old one can just be done like, one monster a day or something. It would be slow, but it'd get done eventually. :)
    --Kit 09:15, 19 February 2008 (CST)
    • I'll be completely honest with you: I'd prefer we not. I appreciate the idea, but I'd much rather we stick with the current, established templates than have multiple styles about the site that mean extra clean up later. Again, the time that would be spent creating and implementing the new templates could be put to much better use with the numerous other projects about the site. Please don't take this the wrong way. I'm not trying to be an ass, just trying to avoid extra work for everyone. XD - EspioKaos 09:47, 19 February 2008 (CST)

Audio Files

Files with the extension MP3 or OGG cannot be uploaded; why is this? All of the currently available samples in the Jukebox discs section are really awful because of their encoding and there's no way to reasonably change them. DOS 10:20, 29 February 2008 (CST)

  • I haven't enabled those file types yet. I may do so soon, if we decide to install an in-wiki audio-player extension. However, we do not intend to host the entire file for the jukebox disks, but rather only a low quality preview so that you know what you're getting before you buy the disc. --Qwerty 17:18, 29 February 2008 (CST)
    • Yes, I understand that these are meant to be samples but the ones that are currently available are poorly encoded. Also I don't understand why you would want an in-wiki media player when users can download the files and listen in their player of choice? DOS 21:50, 29 February 2008 (CST)
      • The "poor encoding" was intentional. The samples do what they were intended to do ("What does Disc 77 sound like?") while not running up unnecessary bandwidth bills. I honestly see nothing to be gained from using a high-bitrate sample. We're not here to cater to audiophiles or people looking for free music. - Sekani 22:50, 29 February 2008 (CST)
        • Maybe try encoding at 64Kbps? At least something that doesn't make listening to these files totally unpleasant. 32Kbps is way too low. I don't think this is an unreasonable increase; I wasn't planning on asking for lossless clips or anything. DOS 09:57, 1 March 2008 (CST)
          • They sound fine to me. --Beatrixkiddo 10:01, 1 March 2008 (CST)
          • 32Kbps hurts to listen to..to me at least. :( --Kit 10:07, 1 March 2008 (CST)
            • Try turning the volume down then. Your ears will thank you. All jokes aside, the orchestrated clips in particular actually are pretty bad, so I'll try uploading them in a different format this weekend. WMA is the only other near-universal format I can think of, and it should provide some improvement in quality. - Sekani 12:00, 6 March 2008 (CST)
            • Just so you know I haven't forgotten about this. Been busy with actual work lately (had to recode an entire website almost from scratch), not to mention Audacity doesn't like exporting to WMA. Windows Media Encoder does the job, but the samples cut off abruptly instead of the short fadeout the current clips have. Still looking for a solution, suggestions welcome. - Sekani 11:14, 20 March 2008 (CDT)

XBOX Gamertag embeds

The Microsoft XBOX site allows you to add your Gamertag Card to anything that accepts the code... I haven't figured it out how to get it to display on the PSUPedia pages (probably a coding issue) but anywhere else its something groovy to show off, and a nice easy link to see how the online gamer is acutally doing. Just a thought.

Wolfmist

  • Judging by your edit history, it appears to use some non-standard HTML tags. Unfortunately, a wiki only accepts tags for simple things such as bold, italics, etc. The best thing you'll be able to do is throw up a simple link. --Qwerty 13:15, 2 March 2008 (CST)
    • I already tried this a while ago when I first started messing around here. No dice. I don't think wikis are designed to accept dynamic content like Gamertag info. - Sekani 11:39, 6 March 2008 (CST)
      • Yeah, thought as much. Thanks for the info though, I'll remember to keep stuff simple on here, lol. - Wolfmist 06:39, 13 March 2008 (GMT)

Need Help with new Story Missions?

Just reminding everyone to check for tips and help on the Story Missions added on the XBOX 360 platform over the past few months... I know I need it now and again! LOL!

- Wolfmist :)

Giresta Article

I tried to submit information about this Photon Art - why do people keep deleting/changing it? Check the article's history, stuff I said was true, that Giresta does everything that Resta does, that the spell significantly transforms at around Level 15 (and I did say that I hadn't confirmed that fact) and a few other things. I suppose a few editorial comments wouldn't go amiss for every article edit, would it? Learn from mistakes and all that?

- Wolfmist

  • Comments like yours don't belong in a proper article, especially since the information was erroneous (as with all techs, the only changes take place every 10 levels). Additionally, we have a standard format for articles such as Giresta, and we would like to stick to it for all such articles. Finally, never sign an edit to an article, only for talk pages. --Qwerty 18:15, 18 March 2008 (CDT)
    • Comments like mine? Erroneous Information? Look, Qwerty, I send information with the best intentions. And when I know I've made a statement which doesn't ring true, I add that I haven't confirmed what I said, and fine, I may not be great at spelling or grammar, so fine edit those but please don't be insulting about it! If you have to be blunt then fine, but have you ever heard of taking your staff around a corner to talk rather than shouting out mistakes for all to hear? Jeeze, Lighten up! Oh, and besides, that particular article would never have recieved data if I hadn't brought attention to it. Same with a lot of other articles, actually, which could be interesting to read. Have you ever seen intriguing things happen in the game that have no explanations yet? I have, and I actually like to make the effort of attempting things myself if nothing's been done by anyone else... there I've had my beef and now I need a cookie, lol. --Wolfmist 11:38, 19 March 2008 (GMT)
      • I removed the comments in question because, for reasons Qwerty stated(I don't think it was all too rude how he put it either). And for reasons that PSUP is supposed to be as unbiased as possible, and to say something like "Designed to replace Resta" is simply biased - Resta has the major plus of better range and quicker casting time, so it is simply an opinion and I felt had little place in the article. You put your things in better words after my edit, and Espio formatted it correctly, but the huge problem even without the opinionated remarks is the information that has no evidence for such as it "improving at 15" and "getting better range all the time". - Saiffy 22:09, 19 March 2008 (CDT)
      • On another note, "And when I know I've made a statement which doesn't ring true, I add that I haven't confirmed what I said" is not advised practise. The intent of this resource is to provide facts alone, leaving what is essentially speculation to the discussion pages. - Miraglyth 08:26, 26 March 2008 (CDT)

New Expansion Release?

There are rumors floating around that a new version (like AOTI) will soon be released... What whispers have you lot heard? Spill the beans if its true! - Wolfmist 03:56, 26 March 2008 (GMT).

  • No one has heard anything. For the time being, it's all (meaningless and silly) speculation. --Qwerty 23:29, 25 March 2008 (CDT)
  • These rumours are, if anything, probably based on the upcoming PSP game Phantasy Star Portable. - Mewn 09:38, 26 March 2008 (CDT)