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Difference between revisions of "Template:Enemy stats"

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m (Let's see if it works right now.)
(Removed cane icon because cane/shoe indicate the MST/EVP bonus gained from shield (or the other way around). Don't know of an easier way to fix this.)
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| width="40" | '''HP''' || width="40" | {{#if: {{{HP}}}|{{{HP}}}|?}} || width="40" | '''ATP''' || width="40" | {{#if: {{{ATP}}}|{{{ATP}}}|?}} || width="40" | '''ATA''' || width="40" | {{#if: {{{ATA}}}|{{{ATA}}}|?}} || width="40" | {{Crown}} || colspan="6" | {{#if: {{{Leader boost}}}|{{{Leader boost}}}|--}}  
 
| width="40" | '''HP''' || width="40" | {{#if: {{{HP}}}|{{{HP}}}|?}} || width="40" | '''ATP''' || width="40" | {{#if: {{{ATP}}}|{{{ATP}}}|?}} || width="40" | '''ATA''' || width="40" | {{#if: {{{ATA}}}|{{{ATA}}}|?}} || width="40" | {{Crown}} || colspan="6" | {{#if: {{{Leader boost}}}|{{{Leader boost}}}|--}}  
 
|-
 
|-
| '''TP''' || {{#if: {{{TP}}}|{{{TP}}}|?}} || '''DFP''' || {{#if: {{{DFP}}}|{{{DFP}}}|?}} || '''EVP''' || {{#if: {{{EVP}}}|{{{EVP}}}|?}} || {{Sword}} {{Staff}} || colspan="6" | {{#if: {{{Attack boost}}}|{{{Attack boost}}}|--}}
+
| '''TP''' || {{#if: {{{TP}}}|{{{TP}}}|?}} || '''DFP''' || {{#if: {{{DFP}}}|{{{DFP}}}|?}} || '''EVP''' || {{#if: {{{EVP}}}|{{{EVP}}}|?}} || {{Sword}} || colspan="6" | {{#if: {{{Attack boost}}}|{{{Attack boost}}}|--}}
 
|-
 
|-
 
| '''MST''' || {{#if: {{{MST}}}|{{{MST}}}|?}} || '''STA''' || {{#if: {{{STA}}}|{{{STA}}}|?}} || '''EXP''' || {{#if: {{{EXP}}}|{{{EXP}}}|?}} || {{Shield}} || colspan="6" | {{#if: {{{Defense boost}}}|{{{Defense boost}}}|--}}
 
| '''MST''' || {{#if: {{{MST}}}|{{{MST}}}|?}} || '''STA''' || {{#if: {{{STA}}}|{{{STA}}}|?}} || '''EXP''' || {{#if: {{{EXP}}}|{{{EXP}}}|?}} || {{Shield}} || colspan="6" | {{#if: {{{Defense boost}}}|{{{Defense boost}}}|--}}

Revision as of 12:45, 17 August 2008


Proper usage

Stat modifiers Boosts
HP  ? ATP  ? ATA  ? Crown.gif --
TP  ? DFP  ? EVP  ? Sword.gif --
MST  ? STA  ? EXP  ? Shield.gif --
Status effect susceptibility
Burn Freeze Shock Silence Confusion Infection Poison Stun Sleep Incapacitation ATP down DFP down ATA down
 ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Half damage
Sabers
 ?
Handguns
 ?
Wands
 ?
This table was created using the following code:
{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Freeze=
|Shock=
|Silence=
|Confuse=
|Virus=
|Poison=
|Stun=
|Sleep=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. Use a lowercase x to identify status effects which cannot be inflicted on this enemy. If unknown, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. Use a lowercase x if it takes no half damage from a particular attack. If unknown, leave this field blank.