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Difference between revisions of "TECHNICs"

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* [[Zalure]]
 
* [[Zalure]]
 
* In addition, there are two unknown techniques that, when cast, give a status effect represented by grey arrows (similar to how Shifta/Jellen are represented by red arrows and Deband/Zalure are represented by blue arrows). The actual effects of these are unknown, but they are speculated to affect Technique power or [[EVP]].
 
* In addition, there are two unknown techniques that, when cast, give a status effect represented by grey arrows (similar to how Shifta/Jellen are represented by red arrows and Deband/Zalure are represented by blue arrows). The actual effects of these are unknown, but they are speculated to affect Technique power or [[EVP]].
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=Elemental Weapon Bonuses=
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[To be added]
  
 
[[Category: Techniques]]
 
[[Category: Techniques]]
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[[Category: Photon Arts]]

Revision as of 23:38, 30 July 2006

Overview

Techniques (sometimes referred to as "technics") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can only be cast by Forces, and one must have an appropriate weapon equipped (either a Wand or Rod) in order to be able to cast a Technique. Each weapon has a set number of slots used to equip techniques. The Wand offers two slots while the Rod has four. Technique disks, which can be purchased in stores around Gurhal, are used to learn a base lv.1 Technique. From there, as a Force uses a Technique in battle, the level of that Technique will increase along with its power, range and other attributes.

Techniques are essentially PSU's equivalent of Magic. It should be noted however, that Techniques and Magic have appeared together in the original Phantasy Star games and are thus not the same. Techniques are mental/psychic abilities, whereas Magic is generally more spiritual, tapping into external forces (in most universes, Mana).

There are six elements that techniques are based on: Fire, Ice, Electric, Earth, Light and Dark. Respectively, the six technique family names for these elements are Foie, Barta, Zonde, Deega, Grants and Megid. (The names Grants and Megid are currently assumed going by previous Phantasy Star titles as well as context clues within this game such as Graphotons and Megiphotons which are synthesis materials dropped by certain enemies. It should be noted that in games previous to Phantasy Star Online Grants has also been translated as Grantz and Megid has been translated as Megiddo, and the official localized name of these techniques is not yet known. The only Light-based techniques that have been identified thus far are the healing techniques Resta and Regene - previously known as Anti.) Foie, Barta, Zonde and Deega all have their base form as well as more powerful Gi- and Ra- forms. Some techniques even seem to have other variations such as Damufoie and Nosuzonde. It is currently unknown if the Damu and Nosu prefixes will carry over to the other Techniques or if they are exclusive to one type.

Not counting the Light techniques Resta and Regene, there are other Support Techniques that can increase an ally's attack power or defense as well as weaken an enemy's attacks and defensive power. The current assumed names for these techniques are Shifta, Deband, Jellen and Zalure, however no information to confirm these names has been released at this time.

List of Techniques

Fire

Ice

Electric

Earth

Light

  • Resta
  • Regene
  • Grants? (not confirmed, but it is expected to appear)

Dark

  • Megid? (not confirmed, but it is expected to appear - it is not known how it will function)

Others

  • Shifta
  • Deband
  • Jellen
  • Zalure
  • In addition, there are two unknown techniques that, when cast, give a status effect represented by grey arrows (similar to how Shifta/Jellen are represented by red arrows and Deband/Zalure are represented by blue arrows). The actual effects of these are unknown, but they are speculated to affect Technique power or EVP.

Elemental Weapon Bonuses

[To be added]