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Protectors η (guide)

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ドーホホッ! This article is a guide and may contain opinions or other subjective information. The PSUPedia is not responsible for any inaccuracies or mistakes.

Stage 1: Raffon Meadow

Stage 2: Raffon Meadow, fire-contaminated

Stage 2: Raffon Meadow, uncontaminated

Stage 3: Galenigare Tunnels

Stage 4: Agata Islands

Stage 4: Kugo RELICS

Stage 5: Kugo RELICS

Take a quick breather and enjoy the view. There are no enemies in this block, only two switches, two torches and a warp to the next area. Each switch controls the torch that it sits in front of, so by pressing a switch, you can light and extinguish the torches at will. The significance of this mechanic is that it will determine which version of stage 6 you will progress to after entering the warp.

  • If both torches remain unlit, you will proceed to the seabed plant, followed by a battle with Mother Brain.
  • If only the left torch is lit, you will proceed to the HIVE, followed by a battle against Dulk Fakis' second form.
  • If only the right torch is lit, you will proceed to an abandoned temple, followed up with a battle against Zoal Goug.
  • If both torches are lit, you will be transported to the rogues' hideout in the Galenigare Tunnels, followed by a battle with Dimmagolus.

On random occasions, the destinations listed above will change to suit a new set, signaling that you have received a rare run. All stage 6 destinations will lead to Phantasy Star Online-themed areas followed up with a battle against Dark Falz's final form.

  • If both torches remain unlit, you will be transported to the forest.
  • If only the left torch is lit, you will be transported to the caves.
  • If only the right torch is lit, you will be transported to the mines.
  • If both torches are lit, you will be transported to the ruins.

Stage 6: Seabed Plant

Stage 6: HIVE

Stage 6: Temple

Stage 6: Galenigare Tunnels

Stage 6: Forest (rare route)

Stage 6: Caves (rare route)

Stage 6: Mines (rare route)

Stage 6: Ruins (rare route)