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Difference between revisions of "HP steal"

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'''HP steal''' is an effect which converts a percentage of damage dealt to an enemy into HP for the attacker.  The amount of HP restored by this effect increases with HP steal's level.
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== Status levels ==
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The following table illustrates the amount of HP restored to the attacker based on the amount of damage dealt with HP steal.
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! colspan=3| HP steal
 
 
|-
 
|-
! HP Steal LVL !! How much steal !! How much % steal
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! Effect LV !! HP restored
 
|-
 
|-
|| 1
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|| LV1 || 6.67%
| 1/15 || 6.67%
 
 
|-
 
|-
|| 2
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|| LV2 || 13.33%
| 1/10 || 10%
 
 
|-
 
|-
|| 3
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|| LV3 || 16.67%
| 1/6 || 16.67%
+
|-
|-}
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|| LV4 || ?
 +
|-
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|| LV5 || ?
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|}
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== Related weapons ==
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The following weapons, units and photon arts offer HP steal as their status effect.
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=== Weapons ===
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* [[Bloody Shower]]
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* [[Chainsawd]]
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* [[Chainsawd/C]]
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* [[Chainsawd+]]
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* [[Neiclaw]]
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* [[Neiclaw+]]
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* [[Sange]]
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* [[Sangeyasha]]
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* [[Sonichi (light)]]
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* [[Twin Neiclaws]]
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* [[Twin Neiclaws+]]
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* [[Yasha]]
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=== SUV weapons ===
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* [[Ascension Gift]]
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=== Photon arts ===
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* [[Kyumeisei-shiki]]
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* [[Mayalee Hit]]
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* [[Megiverse]]
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[[Category: Status effects]]

Latest revision as of 14:37, 30 October 2011

HP steal is an effect which converts a percentage of damage dealt to an enemy into HP for the attacker. The amount of HP restored by this effect increases with HP steal's level.

Status levels

The following table illustrates the amount of HP restored to the attacker based on the amount of damage dealt with HP steal.

Effect LV HP restored
LV1 6.67%
LV2 13.33%
LV3 16.67%
LV4  ?
LV5  ?

Related weapons

The following weapons, units and photon arts offer HP steal as their status effect.

Weapons

SUV weapons

Photon arts