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When hunting rare enemies in ''Phantasy Star Universe'', all it takes is a little observation to determine whether or not you have a rare map.  This article details how to identify the rare variations of a mission as well as how to read the spawn charts used at the PSUPedia.
  
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!
+
== Rare enemies ==
 +
When hunting for a particular rare enemy, it is best to know where it has a chance of showing up.  Click the name of each enemy below for a full list of missions in which they makes appearances.
 +
* [[Bil De Melan]]
 +
* [[Darbelan]]
 +
* [[Delnadian]]
 +
* [[Grinna Bete S]]
 +
* [[Jaggo]]
 +
* [[Jaggo Acte]]
 +
* [[Jaggo Amure]]
 +
* [[Jaggo Sonichi]]
 +
* [[Jigo Booma]]
 +
* [[Lutus Jigga]]
 +
* [[Orgdus]]
 +
* [[Rappy]]
 +
* [[Rappy Amure]]
 +
* [[Rappy Igg]]
 +
* [[Rappy Latan]]
 +
* [[Rappy Noel]]
 +
* [[Rappy Paska]]
 +
* [[SEED-Lab staff]]
 +
* [[YG01U BUGGES]]
  
<font size = 5><font color = red>READ FIRST:</font></font> In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, The Eastern Peril, Forest Infiltration, System Defense, and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!
+
== How to determine a rare map ==
 +
Use the following steps to help identify a rare map from common maps.
 +
# Upon starting a mission in which you will be hunting a specific rare enemy, reference the ''map route'' column of the mission's spawn chart to identify which map you have been given.  Generally speaking, this can be done by noting the layout of the first block, though there are cases when the first block of each route will be similar, thus requiring you to use the second block to identify the route.
 +
# After identifying your route, note the spawns you encounter in the first block (or second if running a mission with identical first blocks) to see which pattern you have been given.  In most cases, the initial enemy spawn will be enough to identify a map pattern, though some missions will have identical initial spawns, requiring you to go by the second or third spawn.  Such cases will be noted in the spawn chart.
 +
# When hunting rare enemies, the map pattern you will be looking for is identified as an X variation.  These are highlighted in green.
 +
# If the enemy spawns you have encountered do not match what is listed for the X variation of the map you are on, abandon and restart the mission.  Continue this process until you get the enemy spawns that match the X variation of your map.
  
== NO DISCUSSION HERE ==
+
== How to read spawn charts ==
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.
+
Some of the notation used on the spawn charts at the PSUPedia may seem confusing to first-time readers.  If you are uncertain of what a particular symbol or note means, reference the following chart for more information.
 +
{| class="wikitable" style="text-align:center"
 +
! Example !! Meaning
 +
|-
 +
| Koltova x4 & Vahra x2 || Four Koltova and two Vahra will spawn all at once.
 +
|-
 +
| Koltova x4 + Vahra x2 || Four Koltova will spawn, and two Vahra will spawn when '''some''' of the Koltova are killed.
 +
|-
 +
| Koltova x4 → Vahra x2 || Four Koltova will spawn, then two Vahra will spawn after '''all''' of the Koltova are killed.
 +
|-
 +
| Koltova x4+4 || Four Koltova will spawn, and Four more will spawn when some are killed.
 +
|-
 +
| {{RareN |spawn= Koltova x4}} || If you get to this point and see the stated spawn, the map variation cannot be rare.
 +
|- {{Color-A}}
 +
| {{RareY |spawn= Vahra x4}} || If you get to this point and see the stated spawn, the map variation is certainly rare.
 +
|}
  
== Extra info ==
+
== Maps progress chart ==
  
=== Known rare enemies ===
+
Many of the enemy spawn charts are still work in progress.  The following tables signify the current status of a particular mission's chart as well as contain links to the charts themselves.  They are easily editable.  Please update these as significant progress is made.  An 'S2' rank should only be given to those charts that fully comply with the written standards and are fully completed.  If you are unsure of either of these points, leave the rank at a maximum of 'S' and someone will be sure to finish it from there.
  
{| class="wikitable"  
+
{| class="wikitable" style="text-align:center"
! Rare enemy name !! Comments
+
! Color Legend
 
|-
 
|-
! [[Rappy]]
+
| {{Color-C}}|<code><nowiki>{{Color-C}}</nowiki></code> for nonexistent charts.
| The basic rare enemy.
 
 
|-
 
|-
! [[Rappy Noel]]
+
| {{Color-B}}|<code><nowiki>{{Color-B}}</nowiki></code> for just started charts.
| A special Rappy that appears during the Christmas event.
 
 
|-
 
|-
! [[Rappy Amure]]
+
| {{Color-A}}|<code><nowiki>{{Color-A}}</nowiki></code> for half done charts.
| A special Rappy that appears during the Valentine's Day event.
 
 
|-
 
|-
! [[Rappy Paska]]
+
| {{Color-S}}|<code><nowiki>{{Color-S}}</nowiki></code> for almost complete charts.
| A special Rappy that appears during the Easter event.
 
 
|-
 
|-
! [[Rappy Latan]]
+
| {{Color-S2}}|<code><nowiki>{{Color-S2}}</nowiki></code> for [[The_PSUPedia:Enemy_spawn_template|standardized]] charts.
| A special Rappy that appears during the Halloween event.
+
|}
 +
 
 +
{| style="text-align:center"
 +
|
 +
{| class="wikitable" style="text-align:center; font-size:90%"
 +
| {{GC bgcolor}} | GUARDIANS Colony
 
|-
 
|-
! [[Jaggo]]
+
| {{Color-S2}} | [[Unsafe_Passage#Enemy_spawn_chart|Unsafe Passage]]
| A rare enemy that appears on Moatoob and Parum.
 
 
|-
 
|-
! [[Jaggo Acte]]
+
| {{Color-S}} | [[Fight_for_Food#Enemy_spawn_chart|Fight for Food]]
| A special Jaggo that appears during the fireworks event.
 
|-
 
! [[Jaggo Amure]]
 
| A special Jaggo that appears during the White Day event.
 
 
|-
 
|-
! [[Jaggo Sonichi]]
+
| {{Color-S}} | [[Dark Satellite#Enemy spawn chart|Dark Satellite]]*
| A special Jaggo that appears during the Sonic birthday event.
 
 
|-
 
|-
! [[YG-01U BUGGES]]
+
| {{Color-S}} | [[SEED Awakened#Enemy spawn chart|SEED Awakened]]*
| Rare enemy in the mission [[Endrum Remnants]].
 
 
|-
 
|-
! [[Grinna Bete S]]
+
| {{Color-S2}} | [[True Darkness#Enemy spawn chart|True Darkness]]
| Rare boss in the mission [[Endrum Remnants]].
 
 
|-
 
|-
! [[Orgdus]]
+
| {{Color-S}} | [[The Black Nest#Enemy spawn chart|The Black Nest]]*
| Rare boss in the mission [[Sleeping Warriors]].
 
 
|-
 
|-
! [[Lutus Jigga]]
+
| {{Color-A}} | [[The Dark God#Enemy spawn chart|The Dark God]]* **
| Rare boss in the mission [[The Holy Ground]].
+
|}
 +
||
 +
{| class="wikitable" style="text-align:center; font-size:90%"
 +
| {{Parum bgcolor}} | Parum
 
|-
 
|-
! [[Darbelan]]
+
| {{Color-S}} | [[Mad Creatures#Enemy spawn chart|Mad Creatures]]*
| Rare enemy in the missions [[Tunnel Recapture]], [[Dark Satellite]], [[SEED Awakened]], and [[True Darkness]].
 
 
|-
 
|-
! [[Jigo Booma]]
+
| {{Color-S}} | [[Plains Overlord#Enemy spawn chart|Plains Overlord]]*
| Rare enemy in the mission [[Sakura Blast]].
 
|}
 
 
 
== Rare appearance useful info ==
 
 
 
* All free missions have 3 map patterns, typically each with one rare variation.
 
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.
 
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.
 
* Sub-bosses (such as the "Orgdus" variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.
 
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).
 
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.
 
* A (<span style="color: red">*</span>) means the enemy has the sword icon. A (<span style="color: blue">*</span>) means enemy has a shield icon.
 
 
 
== Mission map patterns ==
 
 
 
'''Instructions:''' Take A-1 of the "Unsafe Passage" table for example, A is the Circle room route (NOT Necessarily an "A" rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.
 
 
 
== GUARDIANS Colony ==
 
 
 
=== [[Unsafe Passage]] ===
 
This mission's spawn chart is located in [[Unsafe_Passage#Enemy_spawn_chart|this article]].
 
 
 
=== [[Fight for Food]] ===
 
This mission's spawn chart is located in [[Fight_for_Food#Enemy_spawn_chart|this article]].
 
 
 
=== [[Dark Satellite]] ===
 
This mission's spawn chart is located in [[Dark Satellite#Enemy spawn chart|this article]].
 
 
 
=== [[SEED Awakened]] ===
 
This mission's spawn chart is located in [[SEED Awakened#Enemy spawn chart|this article]].
 
 
 
=== [[True Darkness]] ===
 
This mission's spawn chart is located in [[True Darkness#Enemy spawn chart|this article]].
 
 
 
=== [[The Black Nest]] ===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[The Black Nest#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
=== [[The Dark God]] ===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[The Dark God#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
==Parum==
 
 
 
=== [[Mad Creatures]] ===
 
 
 
This mission's spawn chart is located in [[Mad Creatures#Enemy spawn chart|this article]].
 
 
 
=== [[Plains Overlord]] ===
 
This mission's spawn chart is located in [[Plains Overlord#Enemy spawn chart|this article]].
 
 
 
=== [[Sleeping Warriors]] ===
 
 
 
This mission's spawn chart is located in [[Sleeping Warriors#Enemy spawn chart|this article]].
 
 
 
===[[Train Rescue]]===
 
This mission's spawn chart is located in [[Train_Rescue#Enemy spawn chart|this article]].
 
 
 
===[[The Mad Beasts]]===
 
This mission's spawn chart is located in [[The Mad Beasts#Enemy spawn chart|this article]].
 
 
 
=== [[Lab Recovery]] ===
 
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Lab_Recovery#Enemy_spawn_chart|this article]].
 
 
 
===[[Endrum Remnants]]===
 
This mission's spawn chart is located in [[Endrum Remnants#Enemy spawn chart|this article]].
 
 
 
=== [[The Dual Sentinel]] ===
 
This mission's spawn chart is located in [[The Dual Sentinel#Enemy spawn chart|this article]].
 
 
 
=== [[Crimson Beast]] ===
 
This mission's spawn chart is located in [[Crimson Beast#Enemy spawn chart|this article]].
 
 
 
=== [[Duel in the Ruins]] ===
 
This mission's spawn chart is located in [[Duel_in_the_Ruins#Enemy_spawn_chart|this article]].
 
 
 
=== [[Scarred Planet]] ===
 
This mission's spawn chart is located in [[Scarred_Planet#Enemy_spawn_chart|this article]].
 
 
 
=== [[Lightning Beasts]] ===
 
This mission's spawn chart is located in [[Lightning_Beasts#Enemy_spawn_chart|this article]].
 
 
 
=== [[AMF HQ Recovery]] ===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[AMF_HQ_Recovery#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
===[[Military Subway]]===
 
A spawn chart for this mission has been started, but is not yet complete. You can help us complete this chart by submitting information in [[Military_Subway#Enemy_spawn_chart|this article]].
 
 
 
=== [[Electronic Brain]] ===
 
This mission's spawn chart is located in [[Electronic_Brain#Enemy_spawn_chart|this article]].
 
 
 
==Neudaiz==
 
===[[Mizuraki Defense]]===
 
 
 
{| class="wikitable" style="text-align:center"
 
! Map route
 
! Pattern
 
! Block 1 features
 
! Block 2 features
 
! Block 3 features
 
! Rare spawn
 
 
|-
 
|-
| rowspan="4"| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]
+
| {{Color-S}} | [[Sleeping Warriors#Enemy spawn chart|Sleeping Warriors]]
| A-1
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
|
 
 
|-
 
|-
| A-2
+
| {{Color-S}} | [[Train Rescue#Enemy spawn chart|Train Rescue]]
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
|
 
 
|-
 
|-
| A-3
+
| {{Color-S}} | [[The Mad Beasts#Enemy spawn chart|The Mad Beasts]]
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x4
 
|
 
|- style="background:#cfc"
 
| A-X
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Block 3:'''<br>[[Rappy]] x3
 
 
|-
 
|-
| rowspan="4"| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]
+
| {{Color-S}} | [[Lab Recovery#Enemy spawn chart|Lab Recovery]]*
| B-1
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
|
 
 
|-
 
|-
| B-2
+
| {{Color-S2}} | [[Endrum Remnants#Enemy spawn chart|Endrum Remnants]]*
| '''Initial spawn:'''<br>[[Ageeta]] x4
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
|
 
 
|-
 
|-
|B-3
+
| {{Color-S}} | [[The Dual Sentinel#Enemy spawn chart|The Dual Sentinel]]
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
|
 
|- style="background:#cfc"
 
| B-X
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2
 
| '''Block 3:'''<br>[[Rappy]] x3
 
 
|-
 
|-
| rowspan="4"| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]
+
| {{Color-S}} | [[Crimson Beast#Enemy spawn chart|Crimson Beast]]
| C-1
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
|
 
 
|-
 
|-
| C-2
+
| {{Color-S2}} | [[Duel in the Ruins#Enemy spawn chart|Duel in the Ruins]]
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Goshin]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x4
 
|
 
 
|-
 
|-
| C-3
+
| {{Color-S2}} | [[Scarred Planet#Enemy spawn chart|Scarred Planet]]
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Gohmon]] x3
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
|
 
|- style="background:#cfc"
 
| C-X
 
| '''Initial spawn:'''<br>[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2
 
| '''Initial spawn:'''<br>[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1
 
| '''Initial spawn:'''<br>[[Ageeta]] x3
 
| '''Block 2:'''<br>[[Rappy]] x3
 
|}
 
 
 
===[[Forested Islands]]===
 
This mission's spawn chart is located in [[Forested Islands#Enemy_spawn_chart|this article]].
 
 
 
===[[Demons Above]]===
 
This mission's spawn chart is located in [[Demons_Above#Enemy_spawn_chart|this article]].
 
 
 
===[[Rainbow Beast]]===
 
This mission's spawn chart is located in [[Rainbow_Beast#Enemy_spawn_chart|this article]].
 
 
 
===[[Grove of Fanatics]]===
 
This mission's spawn chart is located in [[Grove of Fanatics#Enemy spawn chart|this article]].
 
 
 
===[[The Holy Ground]]===
 
 
 
{| class="wikitable" style="text-align:center"
 
! Map route
 
! Pattern
 
! Block 1 features
 
! Block 2 features
 
! Block 3 features
 
! Rare spawn
 
 
|-
 
|-
|A-1
+
| {{Color-S}} | [[Lightning Beasts#Enemy spawn chart|Lightning Beasts]]
| rowspan="4" align="center"| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.
 
|[[Gohmon]] x2 and<br> [[Ollaka]] x1
 
|[[Ageeta]] x3
 
|[[Gohmon]] x2 + [[Ageeta]] x2
 
|
 
 
|-
 
|-
|A-2
+
| {{Color-S}} | [[SEED Express#Enemy spawn chart|SEED Express]]**
|[[Ageeta]] x5
 
|
 
|
 
 
 
|
 
 
|-
 
|-
|A-3
+
| {{Color-S}} | [[AMF HQ Recovery#Enemy spawn chart|AMF HQ Recovery]]**
|[[Ageeta]] x3 <br> + [[Ageeta]] x2
 
|[[Ollaka]] x2 and [[Gohmon]] x1
 
|
 
 
|-
 
|-
| style="background:#cfc"|A-X
+
| {{Color-A}} | [[Military Subway#Enemy spawn chart|Military Subway]]
| style="background:#cfc"|[[Ageeta]] x3 <br> + [[Ageeta]] x2
 
| style="background:#cfc"|[[Ageeta]] x3 <br> + Box Spawn: [[Ollaka]] x3
 
| style="background:#cfc"|
 
| style="background:#cfc"|Block 2:<br />[[Rappy]] x2
 
 
|-
 
|-
|B-1
+
| {{Color-S2}} | [[Electronic Brain#Enemy spawn chart|Electronic Brain]]
| rowspan="4" align="center"| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.
+
|}
|[[Ageeta]] x3 <br> + [[Tengohg]]
+
||
|[[Ollaka]] x2 and [[Tengohg]] x1
+
{| class="wikitable" style="text-align:center; font-size:90%"
|[[Ageeta]] x2 and [[Ollaka]] x2 <br> + [[Ollaka]] x1
+
| {{Neudaiz bgcolor}} | Neudaiz
|
 
 
|-
 
|-
|B-2
+
| {{Color-S}} | [[Mizuraki Defense#Enemy spawn chart|Mizuraki Defense]]
|[[Gohmon]] x2 <br> +[[Ollaka]] x2 <br> +[[Gohmon]] x1
 
|[[Ageeta]] x2 and [[Gohmon]] x1
 
|[[Ageeta]] x2 and [[Gohmon]] x2
 
|
 
 
|-
 
|-
|B-3
+
| {{Color-A}} | [[Forested Islands#Enemy spawn chart|Forested Islands]]
|[[Ageeta]] x4 <br> +[[Kamatoze]] x1
 
|[[Ageeta]] x2 <br> +[[Tengohg]] x1 <br> +[[Ageeta]] x4
 
|[[Gohmon]] x3 <br> +[[Ollaka]] x2
 
|
 
 
|-
 
|-
| style="background:#cfc"|B-X
+
| {{Color-S2}} | [[Demons Above#Enemy spawn chart|Demons Above]]
| style="background:#cfc"|[[Ageeta]] x4 <br> + [[Kamatoze]] x1
 
| style="background:#cfc"|[[Ageeta]] x2 <br> + [[Gohmon]] x1
 
| style="background:#cfc"|
 
| style="background:#cfc"|Block 2:<br />[[Rappy]] x3
 
 
|-
 
|-
|C-1
+
| {{Color-S2}} | [[Rainbow Beast#Enemy spawn chart|Rainbow Beast]]
| rowspan="4" align="center"| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.
 
|[[Ageeta]] x3
 
|
 
|
 
|
 
 
|-
 
|-
|C-2
+
| {{Color-S2}} | [[Grove of Fanatics#Enemy spawn chart|Grove of Fanatics]]*
|[[Ageeta]] x5
 
|
 
|
 
|
 
 
|-
 
|-
|C-3
+
| {{Color-S}} | [[The Holy Ground#Enemy spawn chart|The Holy Ground]]
|[[Gohmon]] x3 <br> + [[Ollaka]] x3 <br> + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)
 
|[[Ageeta]] x3
 
|[[Ageeta]] x2 and [[Gohmon]] x2
 
|
 
 
|-
 
|-
| style="background:#cfc"|C-X
+
| {{Color-A}} | [[Moonlight Beast#Enemy spawn chart|Moonlight Beast]]*
| style="background:#cfc"|[[Gohmon]] x3 <br> + [[Ollaka]] x3 <br> + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)
 
| style="background:#cfc"|[[Ageeta]] x3
 
| style="background:#cfc"|[[Ageeta]] x2 and [[Gohmon]] x2
 
| style="background:#cfc"|Block 3:<br />[[Rappy]] x4
 
|}
 
<b>Notes</b>:
 
<br>The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.
 
<br>On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).
 
 
 
===[[Moonlight Beast]]===
 
 
 
This mission's spawn chart is located in [[Moonlight_Beast#Enemy spawn chart|this article]].
 
 
 
===[[The Eastern Peril]]===
 
 
 
{| class="wikitable" style="text-align:center"
 
! Map route
 
! Pattern
 
! Block 1 features
 
! Block 2 features
 
! Rare spawn
 
 
|-
 
|-
| A-1 || rowspan=4 align="center"|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --
+
| {{Color-S}} | [[The Eastern Peril#Enemy spawn chart|The Eastern Peril]]*
 
|-
 
|-
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --
+
| {{Color-S}} | [[Forest Infiltration#Enemy spawn chart|Forest Infiltration]]*
 
|-
 
|-
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --
+
| {{Color-S}} | [[Cost of Research#Enemy spawn chart|Cost of Research]]
|- style="background:#cfc"
 
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg <font color="red">'''!'''</font> || Block 2: Rappy x2
 
 
|-
 
|-
| B-1 || rowspan=4 align="center"|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --
+
| {{Color-S2}} | [[Sakura Blast#Enemy spawn chart|Sakura Blast]]
 
|-
 
|-
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --
+
| {{Color-S2}} | [[Flowery Pursuit#Enemy spawn chart|Flowery Pursuit]]
 
|-
 
|-
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --
+
| {{Color-S}} | [[Sacred Stream#Enemy spawn chart|Sacred Stream]]**
|- style="background:#cfc"
 
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg <font color="red">'''!'''</font> || Block 2: Rappy x2
 
 
|-
 
|-
| C-1 || rowspan=4 align="center"|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --
+
| {{Color-S2}} | [[White Beast#Enemy spawn chart|White Beast]]
 
|-
 
|-
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --
+
| {{Color-A}} | [[Hill of Spores#Enemy spawn chart|Hill of Spores]]
 
|-
 
|-
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --
+
| {{Color-S2}} | [[Dancing Birds#Enemy spawn chart|Dancing Birds]]
|- style="background:#cfc"
 
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg <font color="red">'''!'''</font> || Block 2: Rappy x2
 
 
|}
 
|}
 
+
||
Rappies spawn through the warp behind the two-person door in the "Tengohg Room".
+
{| class="wikitable" style="text-align:center; font-size:90%"
 
+
| {{Moatoob bgcolor}} | Moatoob
===[[Forest Infiltration]]===
+
|-
 
+
| {{Color-S2}} | [[Valley of Carnage#Enemy spawn chart|Valley of Carnage]]
{| class="wikitable" style="text-align:center"
 
! Map route
 
! Pattern
 
! Block 1 features
 
! Block 2 features
 
! Rare spawn
 
 
|-
 
|-
|A-1
+
| {{Color-S2}} | [[Mine Defense#Enemy spawn chart|Mine Defense]]
| rowspan="4" align="center"| [[Image:FItele.JPG|thumb]]teleporter straight ahead
 
|Ageeta x5 (Bysha type-Otsu32)
 
|Bysha type-Otsu32 (Bysha type-Koh21)
 
| -
 
| -
 
 
|-
 
|-
|A-2
+
| {{Color-S}} | [[System Defense#Enemy spawn chart|System Defense]]*
|Ageeta x4 +2 (Gohmon)
 
|Gohmon (Bysha type-Otsu32)
 
| -
 
| -
 
 
|-
 
|-
|A-3
+
| {{Color-S2}} | [[Desert Terror#Enemy spawn chart|Desert Terror]]
|Ageeta x4 +2 (Bysha type-Koh21)
 
|Ageeta (Bysha type-Koh21)
 
| -
 
| -
 
 
|-
 
|-
| style="background:#cfc"| A-X
+
| {{Color-A}} | [[Rogues' Shortcut#Enemy spawn chart|Rogues' Shortcut]]**
| style="background:#cfc"|Ageeta x4 +2 (Bysha type-Koh21)
 
| style="background:#cfc"|Gohmons
 
| style="background:#cfc"| -
 
| style="background:#cfc"|Block 2: Jaggo x3
 
 
|-
 
|-
|B-1
+
| {{Color-A}} | [[Tunnel Recapture#Enemy spawn chart|Tunnel Recapture]]*
| rowspan="4" align="center"| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door
 
|Ageeta x4 +2 (Gohmon and Bysha type-Otsu32)
 
|Bysha type-Koh21 (Bysha type-Otsu32)
 
| -
 
| -
 
 
|-
 
|-
|B-2
+
| {{Color-S2}} | [[Caves of Ice#Enemy spawn chart|Caves of Ice]]
|Ageeta x4 +2 (Kamatoze and Bysha type-Otsu32)
 
|Ageeta (Bysha type-Koh21)
 
| -
 
| -
 
 
|-
 
|-
|B-3
+
| {{Color-S2}} | [[Awoken Serpent#Enemy spawn chart|Awoken Serpent]]
|Ageeta x4 +2 (Bysha type-Koh21)
 
|Gohmon x3 +3 +2 (Bysha type-Otsu32)
 
| -
 
| -
 
 
|-
 
|-
| style="background:#cfc"|B-X
+
| {{Color-S2}} | [[Desert Goliath#Enemy spawn chart|Desert Goliath]]
| style="background:#cfc"|Ageeta x4 +2 (Bysha type-Koh21)
 
| style="background:#cfc"|Gohmon x3 +3 +2
 
| style="background:#cfc"| -
 
| style="background:#cfc"|Block 2: Jaggo x3
 
 
|-
 
|-
|C-1
+
| {{Color-A}} | [[Stolen Weapon#Enemy spawn chart|Stolen Weapon]]
| rowspan="4" align="center"| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door
 
|Ageeta x4 +2 (Kamatoze and Bysha type-Otsu32)
 
|Gohmon x3 (Bysha type-Otsu32)
 
| -
 
| -
 
 
|-
 
|-
|C-2
+
| {{Color-S}} | [[Lonely Laboratory#Enemy spawn chart|Lonely Laboratory]]
|Ageeta x4 +2 (Gohmon and Kamatoze)
 
|Ageeta x5 (Bysha type-Koh21)
 
| -
 
| -
 
 
|-
 
|-
|C-3
+
| {{Color-S2}} | [[Bladed Legacy#Enemy spawn chart|Bladed Legacy]]
|Ageeta x5 (Gohmon and Bysha type-Otsu32)
 
|
 
| -
 
| -
 
 
|-
 
|-
| style="background:#cfc"|C-X
+
| {{Color-S2}} | [[Citadel of Sand#Enemy spawn chart|Citadel of Sand]]
| style="background:#cfc"|Ageeta x5 (Gohmon and Bysha type-Otsu32)
+
|}
| style="background:#cfc"|Gohmon x3
 
| style="background:#cfc"| -
 
| style="background:#cfc"|Block 2: Jaggo x3
 
 
|}
 
|}
  
===[[Cost of Research]]===
+
Missions marked with a (*) have been changed since their initial release. If any inconsistencies are discovered, please update the enemy spawn charts accordingly.<br/>
 
+
Missions marked with a (**) need pictures!
This mission's spawn chart is located in [[Cost of Research#Enemy_spawn_chart|this article]].
 
 
 
===[[Sakura Blast]]===
 
 
 
This mission's spawn chart is located in [[Sakura_Blast#Enemy_spawn_chart|this article]].
 
 
 
===[[Sacred Stream]]===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Sacred_Stream#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
===[[White Beast]]===
 
This mission's spawn chart is located in [[White Beast#Enemy_spawn_chart|this article]].
 
 
 
===[[Hill of Spores]]===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Hill_of_Spores#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
===[[Dancing Birds]]===
 
This mission's spawn chart is located in [[Dancing Birds#Enemy_spawn_chart|this article]].
 
 
 
==Moatoob==
 
 
 
===[[Valley of Carnage]]===
 
This mission's spawn chart is located in [[Valley of Carnage#Enemy spawn chart|this article]].
 
 
 
=== [[Mine Defense]] ===
 
This mission's spawn chart is located in [[Mine_Defense#Enemy_spawn_chart|this article]].
 
 
 
===[[System Defense]]===
 
 
 
This mission's spawn chart is located in [[System Defense#Enemy spawn chart|this article]].
 
 
 
===[[Desert Terror]]===
 
 
 
This mission's spawn chart is located in [[Desert_Terror#Enemy_spawn_chart|this article]].
 
 
 
===[[Rogues' Shortcut]]===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Rogues%27_Shortcut#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
===[[Tunnel Recapture]]===
 
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Tunnel_Recapture#Enemy_spawn_chart|this article]].
 
 
 
=== [[Lonely Laboratory]] ===
 
 
 
A spawn chart for this mission has been started, but is not yet complete. You can help us complete this chart by submitting information in [[Lonely_Laboratory#Enemy_spawn_chart|this article]].
 
 
 
===[[Caves of Ice]]===
 
This mission's spawn chart is located in [[Caves of Ice#Enemy_spawn_chart|this article]].
 
 
 
===[[Awoken Serpent]]===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Awoken_Serpent#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
 
 
===[[Desert Goliath]]===
 
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Desert_Goliath#Enemy_spawn_chart|this article]].
 
 
 
===[[Stolen Weapon]]===
 
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Stolen_Weapon#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.
 
  
 
== External Links ==
 
== External Links ==
  
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)
+
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] {{JP flag}}
  
 
{{Gameplay}}
 
{{Gameplay}}

Latest revision as of 10:12, 19 November 2010

When hunting rare enemies in Phantasy Star Universe, all it takes is a little observation to determine whether or not you have a rare map. This article details how to identify the rare variations of a mission as well as how to read the spawn charts used at the PSUPedia.

Rare enemies

When hunting for a particular rare enemy, it is best to know where it has a chance of showing up. Click the name of each enemy below for a full list of missions in which they makes appearances.

How to determine a rare map

Use the following steps to help identify a rare map from common maps.

  1. Upon starting a mission in which you will be hunting a specific rare enemy, reference the map route column of the mission's spawn chart to identify which map you have been given. Generally speaking, this can be done by noting the layout of the first block, though there are cases when the first block of each route will be similar, thus requiring you to use the second block to identify the route.
  2. After identifying your route, note the spawns you encounter in the first block (or second if running a mission with identical first blocks) to see which pattern you have been given. In most cases, the initial enemy spawn will be enough to identify a map pattern, though some missions will have identical initial spawns, requiring you to go by the second or third spawn. Such cases will be noted in the spawn chart.
  3. When hunting rare enemies, the map pattern you will be looking for is identified as an X variation. These are highlighted in green.
  4. If the enemy spawns you have encountered do not match what is listed for the X variation of the map you are on, abandon and restart the mission. Continue this process until you get the enemy spawns that match the X variation of your map.

How to read spawn charts

Some of the notation used on the spawn charts at the PSUPedia may seem confusing to first-time readers. If you are uncertain of what a particular symbol or note means, reference the following chart for more information.

Example Meaning
Koltova x4 & Vahra x2 Four Koltova and two Vahra will spawn all at once.
Koltova x4 + Vahra x2 Four Koltova will spawn, and two Vahra will spawn when some of the Koltova are killed.
Koltova x4 → Vahra x2 Four Koltova will spawn, then two Vahra will spawn after all of the Koltova are killed.
Koltova x4+4 Four Koltova will spawn, and Four more will spawn when some are killed.
Koltova x4 If you get to this point and see the stated spawn, the map variation cannot be rare.
Vahra x4 If you get to this point and see the stated spawn, the map variation is certainly rare.

Maps progress chart

Many of the enemy spawn charts are still work in progress. The following tables signify the current status of a particular mission's chart as well as contain links to the charts themselves. They are easily editable. Please update these as significant progress is made. An 'S2' rank should only be given to those charts that fully comply with the written standards and are fully completed. If you are unsure of either of these points, leave the rank at a maximum of 'S' and someone will be sure to finish it from there.

Color Legend
{{Color-C}} for nonexistent charts.
{{Color-B}} for just started charts.
{{Color-A}} for half done charts.
{{Color-S}} for almost complete charts.
{{Color-S2}} for standardized charts.
GUARDIANS Colony
Unsafe Passage
Fight for Food
Dark Satellite*
SEED Awakened*
True Darkness
The Black Nest*
The Dark God* **
Parum
Mad Creatures*
Plains Overlord*
Sleeping Warriors
Train Rescue
The Mad Beasts
Lab Recovery*
Endrum Remnants*
The Dual Sentinel
Crimson Beast
Duel in the Ruins
Scarred Planet
Lightning Beasts
SEED Express**
AMF HQ Recovery**
Military Subway
Electronic Brain
Neudaiz
Mizuraki Defense
Forested Islands
Demons Above
Rainbow Beast
Grove of Fanatics*
The Holy Ground
Moonlight Beast*
The Eastern Peril*
Forest Infiltration*
Cost of Research
Sakura Blast
Flowery Pursuit
Sacred Stream**
White Beast
Hill of Spores
Dancing Birds
Moatoob
Valley of Carnage
Mine Defense
System Defense*
Desert Terror
Rogues' Shortcut**
Tunnel Recapture*
Caves of Ice
Awoken Serpent
Desert Goliath
Stolen Weapon
Lonely Laboratory
Bladed Legacy
Citadel of Sand

Missions marked with a (*) have been changed since their initial release. If any inconsistencies are discovered, please update the enemy spawn charts accordingly.
Missions marked with a (**) need pictures!

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune