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Difference between revisions of "Status effects"

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== Temporary Status Effects ==
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These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by [[Traps]], attacks of certain [[Elements]] and/or [[Techniques]] designed for this purpose, and can be cured by other [[Techniques]] (particularly [[Regene]]), [[Recovery Items]] (such as [[Antimate]] and [[Sol Atomizer]]) and/or waiting. Most beneficial ones can be caused using [[Techniques]] or [[Buff Items]], and can be negated using opposite [[Techniques]].
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{| border="1" cellspacing="0"
 
{| border="1" cellspacing="0"
! Status Icon !! Status Name !! Status Effect !! Caused By !! Healed/Removed By
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! Icon !! Name !! Effect !! Causes !! Cures
 
|-
 
|-
| [[Image:Jellen.jpg|30px]] || Attack Down || Lowers [[ATP]] || [[Jellen]] || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| [[Image:Evade_up.jpg|30px]] || (TAP/MST Up) || Increases [[TAP]] and [[MST]] || Letialide || Time
 
|-
 
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| [[Image:Shifta.jpg|30px]] || Attack Up || Raises [[ATP]] || [[Shifta]] || Ends after a period of time
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| [[Image:Evade_up-2.jpg|30px]] || (ATA/EVP Up) || Increases [[ATA]] and [[EVP]] || Zodialide || Time
 
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|-
| [[Image:Fire.jpg|30px]] || Burn || Deals steady damage, according to max HP || Burn [[Traps]], [[Fire]]-element attacks || Ends after a period of time, [[Regene]], Sol Atomizer and Antimate
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| [[Image:Fire.jpg|30px]] || (Burn) || Deals steady damage || Burn Traps, Fire-element attacks || Time, [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
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|-
| ? || Confusion || ? || Confuse [[Traps]] || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| ? || (Confusion) || ? || Confuse Traps || Time, [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
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|-
| [[Image:Zalure.jpg|30px]] || Defense Down || Lowers [[DFP]] || [[Zalure]] || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| n/a || (Death)<ref>'Death' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.</ref> || Unability to do anything || [[Damage]] (to the point of 0 [[HP]]) || [[Moon Atomizer]]
 
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| [[Image:Deband.jpg|30px]] || Defense Up || Raises [[DFP]] || [[Deband]] || Ends after a period of time
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| [[Image:Deband.jpg|30px]] || (Deband) || Increases [[DFP]] || [[Deband]], Defbalide || [[Zalure]]
 
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| ? || Evasion Up || Raises [[EVP]] (assumed) || ? || ?
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| [[Image:Ice.jpg|30px]] || (Freeze) || Unable to do anything; decreases [[EVP]]? || Freeze Traps, [[Ice]]-element attacks || [[Regene]], [[Sol Atomizer]]
 
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| [[Image:Ice.jpg|30px]] || Freeze || Target cannot move or act.<br> ''Possibly'' lowers [[EVP]]. || Freeze [[Traps]], [[Ice]]-element attacks || Ends after a period of time, [[Regene]], Sol Atomizer
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| ? || (Infection) || ? || Virus Traps || [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
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| ? || Infection || ? || Virus [[Traps]] || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| [[Image:Jellen.jpg|30px]] || (Jellen) || Decreases [[ATP]] || [[Jellen]] || [[Shifta]], [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
|-
 
|-
| [[Image:Paralysis.jpg|30px]] || Paralysis || Cannot attack or use items || ? || Ends after a period of time, [[Regene]], Sol Atomizer
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| [[Image:Paralysis.jpg|30px]] || (Paralysis) || Unable to use attacks, PAs or Items || ? || [[Regene]], [[Sol Atomizer]]
 
|-
 
|-
| [[Image:Poison.jpg|30px]] || Poison || Deals steady damage || Poison [[Traps]] || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| [[Image:Poison.jpg|30px]] || (Poison) || Deals steady damage || Poison Traps || [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
|-
 
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| [[Image:Shock.jpg|30px]] || Shock || Target cannot attack  || Shock [[Traps]], [[Thunder]]-element attacks || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| [[Image:Shifta.jpg|30px]] || (Shifta) || Increases [[ATP]] || [[Shifta]] || [[Jellen]]
 
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|-
| [[Image:Silence.jpg|30px]] || Silence || Target cannot use [[Techniques]] || Silence [[Traps]], [[Earth]]-element attacks || Ends after a period of time, [[Regene]], Sol Atomizer, Antimate
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| [[Image:Shock.jpg|30px]] || (Shock) || Unable to use attacks, [[Skills]] or [[Bullets]] || Shock Traps, [[Thunder]]-element attacks || [[Regene]], [[Sol Atomizer]], [[Antimate]]
 
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| ? || Sleep || Target cannot move or act || Sleep [[Traps]] || Ends after a period of time, ends when target is hit with a physical attack, [[Regene]], Sol Atomizer
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| [[Image:Silence.jpg|30px]] || (Silence) || Unable to use [[Techniques]] || Silence Traps, [[Earth]]-element attacks || [[Regene]], [[Sol Atomizer]], [[Antimate]]
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|-
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| ? || (Sleep) || Unable to do anything || Sleep Traps || [[Regene]], [[Sol Atomizer]], getting hit by an attack
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|-
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| [[Image:Zalure.jpg|30px]] || (Zalure) || Decreases [[DFP]] || [[Zalure]] || [[Regene]], [[Sol Atomizer]], [[Antimate]]
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|}
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== Static Status Effects ==
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Unlike their temporary counterparts, static Status Effects differ in that they are exclusive to [[Monsters]]. Also, they are static rather than temporary, and appear at random. They benefit the affected monster, or even a whole group.
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{| border="1" cellspacing="0"
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! Icon !! Name !! Effect
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|-
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| [[Image:Crown.jpg|30px]] || (Crown) || Signifies enemy leader; grants Sword and Shield effects to a whole group
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|-
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| [[Image:Sword.jpg|30px]] || (Sword) || Increases [[ATP]]
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|-
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| [[Image:Shield.jpg|30px]] || (Shield) || Increases [[DFP]]
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|-
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| [[Image:Staff.jpg|30px]] || (Staff) || Allows the usage of [[Techniques]]
 
|}
 
|}
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<references/>
  
 
== External Links ==
 
== External Links ==

Revision as of 17:34, 19 August 2006

Temporary Status Effects

These are Status Effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by Traps, attacks of certain Elements and/or Techniques designed for this purpose, and can be cured by other Techniques (particularly Regene), Recovery Items (such as Antimate and Sol Atomizer) and/or waiting. Most beneficial ones can be caused using Techniques or Buff Items, and can be negated using opposite Techniques.

Icon Name Effect Causes Cures
Evade up.jpg (TAP/MST Up) Increases TAP and MST Letialide Time
Evade up-2.jpg (ATA/EVP Up) Increases ATA and EVP Zodialide Time
Fire.jpg (Burn) Deals steady damage Burn Traps, Fire-element attacks Time, Regene, Sol Atomizer, Antimate
 ? (Confusion)  ? Confuse Traps Time, Regene, Sol Atomizer, Antimate
n/a (Death)[1] Unability to do anything Damage (to the point of 0 HP) Moon Atomizer
Deband.jpg (Deband) Increases DFP Deband, Defbalide Zalure
Ice.jpg (Freeze) Unable to do anything; decreases EVP? Freeze Traps, Ice-element attacks Regene, Sol Atomizer
 ? (Infection)  ? Virus Traps Regene, Sol Atomizer, Antimate
Jellen.jpg (Jellen) Decreases ATP Jellen Shifta, Regene, Sol Atomizer, Antimate
Paralysis.jpg (Paralysis) Unable to use attacks, PAs or Items  ? Regene, Sol Atomizer
Poison.jpg (Poison) Deals steady damage Poison Traps Regene, Sol Atomizer, Antimate
Shifta.jpg (Shifta) Increases ATP Shifta Jellen
Shock.jpg (Shock) Unable to use attacks, Skills or Bullets Shock Traps, Thunder-element attacks Regene, Sol Atomizer, Antimate
Silence.jpg (Silence) Unable to use Techniques Silence Traps, Earth-element attacks Regene, Sol Atomizer, Antimate
 ? (Sleep) Unable to do anything Sleep Traps Regene, Sol Atomizer, getting hit by an attack
Zalure.jpg (Zalure) Decreases DFP Zalure Regene, Sol Atomizer, Antimate

Static Status Effects

Unlike their temporary counterparts, static Status Effects differ in that they are exclusive to Monsters. Also, they are static rather than temporary, and appear at random. They benefit the affected monster, or even a whole group.

Icon Name Effect
Crown.jpg (Crown) Signifies enemy leader; grants Sword and Shield effects to a whole group
Sword.jpg (Sword) Increases ATP
Shield.jpg (Shield) Increases DFP
Staff.jpg (Staff) Allows the usage of Techniques
  1. 'Death' has no icon of its own, and therefore cannot be considered to be a genuine Status Effect. It is also different in that it does not automatically heal after some time.

External Links


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune