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Difference between revisions of "Desert Terror/R"
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! colspan="4" | Advanced mission points | ! colspan="4" | Advanced mission points | ||
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− | | First || rowspan="2" | 20 || rowspan="2" | 30+ || 24 || | + | | First || rowspan="2" | 20 || rowspan="2" | 30+ || 24 || 19 || 14 || ? |
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| Second || -- || -- || -- || -- | | Second || -- || -- || -- || -- |
Revision as of 22:51, 20 July 2010
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update. |
(Desert Terror/R) ミッション名が不明 | |
---|---|
Start lobby | Clyez City: 3rd Floor |
Start counter | Resident Security Dept. |
End lobby | Clyez City: 3rd Floor |
Version | Ambition of the Illuminus |
Field | VR Kugu Desert |
Mission type | G. advanced mission |
Party size | 1-4 players |
Enemy elements |
(This is a security department training simulation based on the recovery of a West Kugu facility on Moatoob that has been occupied by a Dimmagolus.)
Mission requirements and rewards
Please note that the rewards listed here represent the initial release of this mission on the Japanese PC/PS2 servers; a later update modified the rewards. Since it currently is unknown how the initial release of this mission will be handled locally, the original values will remain on this page until further notice. You can view the updated rewards here.
Current stage |
Req. LV |
Enemy LV |
Rank S | Rank A | Rank B | Rank C |
---|---|---|---|---|---|---|
Advanced mission points | ||||||
First | 20 | 30+ | 24 | 19 | 14 | ? |
Second | -- | -- | -- | -- | ||
Mission restrictions | ||||||
All players capped at LV20 | Cannot use Star Atomizers | |||||
Cannot use Sol Atomizers | Cannot use recovery TECHNICs | |||||
Cannot equip extra units | Cannot use EX traps |
Enemy information
Please note that the AEXP values listed here represent the initial release of this mission on the Japanese PC/PS2 servers; a later update modified the values. Since it currently is unknown how the initial release of this mission will be handled locally, the original values will remain on this page until further notice. You can view the updated AEXP values here.
Enemy name | Enemy buffs | Ele. | LV | AEXP |
---|---|---|---|---|
Naval | 30 | -- | ||
Naval | 30 | -- | ||
Naval | 30 | -- | ||
Naval | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Vanda | 30 | -- | ||
Drua Gohra | 30 | -- | ||
Bil De Vear | 30 | -- | ||
Bil De Vear | 30 | -- | ||
Bil De Vear | 30 | -- | ||
Bil De Vear | 30 | -- | ||
Boss | ||||
Dimmagolus | 35 | -- |