|
|
Line 18: |
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| *'''Gi-class''' TECHNICs hit up to 6 targets in an area around your character. | | *'''Gi-class''' TECHNICs hit up to 6 targets in an area around your character. |
| *'''Dam-class''' TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling. | | *'''Dam-class''' TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling. |
− | *'''Nos-class''' TECHNICs: [[Nosdiga]] sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. [[Noszonde]] and [[Nosmegid]] send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectivly stopping a smaller foe for a short time. | + | *'''Nos-class''' TECHNICs: [[Nosdiga]] sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. [[Noszonde]] and [[Nosmegid]] send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time. |
| | | |
| There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. | | There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial [[Status Effects]], or temporarily decrease an opponent's. |
Revision as of 23:13, 29 July 2008
This article is currently untidy, lacks coherency or structure, or suffers from numerous spelling and grammar errors. It needs to be cleaned up to a higher standard of quality.
|
TECHNICs (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can be cast by Forces, Guntechers, Wartechers, Fortetechers and Acrotechers.
A character must have an appropriate weapon equipped (a Wand, Rod or TCSM) in order to be able to cast a TECHNIC. Each weapon has a set number of slots used to equip TECHNICs. The Wand offers two slots while the Rod has four.
TECHNIC disks, which can be purchased in Weapon shops around Gurhal or bought at the Neudaiz GUARDIANS branch using PA Fragments, are used to learn a base lv.1 TECHNIC. From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes. However, TECHNICs are considered one of the hardest of the 3 PA's to level due to the rapid growth rate of experience needed between levels.
TECHNICs are essentially PSU's equivalent of magic. It should be noted however, that TECHNICs and magic have appeared together in the original Phantasy Star games and are thus not the same. TECHNICs are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana).
About TECHNICs
There are six Elements that TECHNICs are based on: Fire, Ice, Lightning, Ground, Light and Dark. Respectively, the six TECHNIC family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid.
The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
- Basic TECHNICs: Foie and Diga fire a single projectile, hitting a single target. Barta, Zonde and Megid fire a single projectile that pierces foes without limit.
- Ra-class TECHNICs hit up to 3 targets (4 targets at level 31+) in an area a certain distance away from your character.
- Gi-class TECHNICs hit up to 6 targets in an area around your character.
- Dam-class TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling.
- Nos-class TECHNICs: Nosdiga sends out 1-3 homing ground-based projectiles (depending on level) that hit on contact. Noszonde and Nosmegid send out 1 floating projectile which explodes and hits a small area after a minimum length of time passes and the casting button is released. The projectile homes in on a target within a certain range/angle while the button is held down. Your character can't move while the projectile homes in on a target. At higher levels, they can cause knockdown, effectively stopping a smaller foe for a short time.
There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's.
TECHNIC Stacking
If multiple TECHNICs of the same Element are linked to a Wand or Rod, the power of those techs will be boosted. For each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.
Offline Experience Patterns
Pattern |
TNL at 1 |
TNL growth 1-11 |
Total to 11 |
TNL at 11 |
TNL growth 11-21 |
Total to 21 |
TNL at 21 |
TNL growth 21-30 |
Total to 30 |
Members Pattern
|
#1 |
16 |
10 |
610 |
40 |
20 |
1910 |
64 |
40 |
3926 |
Reverser
|
#2 |
24 |
10 |
690 |
60 |
20 |
2190 |
96 |
40 |
4494 |
Foie, Diga
|
#3 |
32 |
10 |
770 |
80 |
30 |
2920 |
128 |
60 |
6232 |
Noszonde, Nosmegid
|
#4 |
16 |
20 |
1060 |
40 |
40 |
3260 |
64 |
80 |
6716 |
Megistar
|
#5 |
32 |
10 |
770 |
80 |
30 |
2920 |
192 |
60 |
6808 |
Nosdiga
|
#6 |
48 |
10 |
930 |
120 |
30 |
3480 |
192 |
60 |
7368 |
Jellen, Zalure, Zoldeel
|
#7 |
32 |
20 |
1220 |
120 |
40 |
4220 |
192 |
80 |
8828 |
Damfoie, Dambarta, Damdiga, Dammegid
|
#8 |
48 |
20 |
1380 |
120 |
40 |
4380 |
192 |
80 |
8988 |
Rafoie, Rabarta, Razonde, Radiga, Ramegid
|
#9 |
48 |
20 |
1380 |
120 |
40 |
4380 |
196 |
80 |
9024 |
Resta
|
#10 |
64 |
20 |
1540 |
160 |
40 |
4940 |
256 |
80 |
10124 |
Shifta, Deband, Zodial, Gizonde, Rentis, Retial
|
#11 |
64 |
30 |
1990 |
160 |
60 |
6290 |
256 |
90 |
11834 |
Gifoie
|
#12 |
64 |
30 |
1990 |
160 |
60 |
6290 |
256 |
120 |
12914 |
Barta, Gibarta, Zonde, Gidiga, Dizas, Megid, Regrant
|
#13 |
96 |
40 |
2760 |
240 |
60 |
7860 |
382 |
120 |
15618 |
Giresta, Megiverse
|
Online Experience Patterns
Pattern |
TNL at 1 |
TNL growth 1-11 |
Total to 11 |
TNL at 11 |
TNL growth 11-21 |
Total to 21 |
TNL at 21 |
TNL growth 21-30 |
Total to 30 |
Members Pattern
|
#1 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Reverser
|
#2 |
72 |
30 |
2070 |
372 |
60 |
? |
? |
120 |
? |
Foie, Diga
|
#3 |
64 |
20 |
1540 |
? |
? |
? |
? |
? |
? |
Noszonde, Nosmegid
|
#4 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Megistar
|
#5 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Nosdiga
|
#6 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Jellen, Zalure, Zoldeel
|
#7 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Damfoie, Dambarta, Damdiga, Dammegid
|
#8 |
140 |
60 |
4100 |
740 |
120 |
? |
? |
240 |
? |
Rafoie, Rabarta, Razonde, Radiga, Ramegid
|
#9 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Resta
|
#10 |
128 |
? |
? |
? |
? |
? |
1024 |
? |
? |
Shifta, Deband, Zodial, Gizonde, Rentis, Retier
|
#11 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Gifoie
|
#12 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Barta, Gibarta, Zonde, Gidiga, Dizas, Megid, Regrant
|
#13 |
? |
? |
? |
? |
? |
? |
? |
? |
? |
Giresta, Megiverse
|
- Based on Foie lv1-11, values appear 3x for online.
- TNL at lv11-21 and 21-30 are estimates for pattern 2 and 8.
- Above claim of 3x EXP doesn't correlate with Radiga (The one from the group I tested.) Although the growth is still 3x.
- Pattern 10 uses are based on buffers where 1 use = 1 cast on 1 player. With 5 players, each cast = 5 uses.
List of TECHNICs
Fire
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
フォイエ |
Fire |
Projectile |
Attacks by shooting a fireball that explodes. |
500/1000 |
Single |
Long |
1*
|
Foie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
8(6) |
10(8) |
12(9) |
14(11)
|
Tech %
|
221-230 |
232-250 |
252-270 |
271-280
|
SE
|
Burn Lv2 |
Burn Lv3 |
Burn Lv4 |
Burn Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・フォイエ |
Fire |
Blast |
Attacks enemies in front of the user with a powerful flame. |
1500/3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Rafoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(12) |
20(16) |
24(19) |
28(22)
|
Tech %
|
131-140 |
141-150 |
152-170 |
171-180
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・フォイエ |
Fire |
Channeled Stream |
Spews flame based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Damfoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
6(4) |
9(7) |
18(14) |
(17)
|
Tech %
|
101-110 |
111-120 |
121-130 |
131-140
|
SE
|
Burn Lv3 |
Burn Lv3 |
Burn Lv3 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・フォイエ |
Fire |
Blast |
Attacks surrounding enemies with a wall of fire around the user. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gifoie |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
20(16) |
30(24) |
40(32) |
(40)
|
Tech %
|
121-130 |
131-140 |
141-150 |
151-160
|
SE
|
Burn Lv1 |
Burn Lv2 |
Burn Lv3 |
Burn Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
アグタール |
Fire |
Field |
Supports allies by boosting attack power for a set period of time. |
9000/2500 |
Area (medium) |
Self |
6*/2*
|
Shifta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
2 min |
3 min |
4 min |
5 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19% |
Lv4 +23%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
アグディール |
Fire |
Field |
Reduces enemy attack power for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Jellen |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
30 sec |
1 min |
90 sec |
2 min(?)
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20% |
Lv4 -25%
|
|
Ice
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
バータ |
Ice |
Ground Projectile |
Attacks enemies with a projectile of ice. |
500/1000 |
Line |
Long |
1*
|
Barta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
10(8) |
13(10) |
16(12) |
(15)
|
Tech %
|
111-120 |
121-130 |
131-140 |
141-150
|
SE
|
Freeze Lv 1 |
Freeze Lv 1 |
Freeze Lv 1 |
Freeze Lv 2
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・バータ |
Ice |
Ground Blast |
Attacks enemies in front of the user with a blast of ice that damages. |
1500/3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Rabarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(12) |
20(16) |
24(19) |
(22)
|
Tech %
|
121-130 |
131-140 |
142-160 |
161-170
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3 |
Freeze Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・バータ |
Ice |
Channeled Ground Blast |
Spews ice based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Dambarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
8(6) |
12(9) |
16(12) |
(16)
|
Tech %
|
101-110 |
111-120 |
121-130 |
131-140
|
SE
|
Freeze Lv3 |
Freeze Lv3 |
Freeze Lv3 |
Freeze Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・バータ |
Ice |
Blast |
Attacks surrounding enemies with a wall of ice around the user. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gibarta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
20(16) |
30(24) |
40(32) |
(40)
|
Tech %
|
111-120 |
121-130 |
131-140 |
141-150
|
SE
|
Freeze Lv1 |
Freeze Lv2 |
Freeze Lv3 |
Freeze Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
デフパール |
Ice |
Field |
Supports allies by boosting defense for a set period of time. |
9000/2500 |
Area (medium) |
Self |
6*/2*
|
Deband |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
2 min |
3 min |
4 min |
5 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19% |
Lv4 +23%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
デフディール |
Ice |
Field |
Supports allies by reducing enemy defense for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Zalure |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
30 sec |
1 min |
90 sec |
2 min(?)
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20% |
Lv4 -25%
|
|
Lightning
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾンデ |
Lightning |
Projectile |
Attacks enemies with a single, penetrating bolt of lightning. |
500/1000 |
Line |
Long |
1*
|
Zonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
10(8) |
13(10) |
16(12) |
(15)
|
Tech %
|
126-135 |
136-145 |
146-155 |
156-165
|
SE
|
Shock Lv1 |
Shock Lv1 |
Shock Lv1 |
Shock Lv2
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・ゾンデ |
Lightning |
Blast |
Attacks with a lightning strike that damages enemies. |
1500/3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Razonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(12) |
20(16) |
24(19) |
(22)
|
Tech %
|
126-135 |
136-145 |
147-165 |
166-175
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・ゾンデ |
Lightning |
Blast |
Attacks surrounding enemies with a ball of lightning above the user's head. |
12000/8000 |
Area (medium) |
Self |
4*
|
Gizonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
20(16) |
30(24) |
40(32) |
(40)
|
Tech %
|
111-120 |
121-130 |
131-140 |
141-150
|
SE
|
Shock Lv1 |
Shock Lv2 |
Shock Lv3 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ス・ゾンデ |
Lightning |
Homing Projectile |
Attacks enemies with homing ball of lightning while the button is held down. |
50 PAF/4500 |
Area (small) |
Long |
5*/3*
|
Noszonde |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
30(24) |
60(48) |
(57) |
(48)
|
Tech %
|
131-140 |
146-155 |
162-180 |
181-190
|
SE
|
Shock Lv2 |
Shock Lv3 |
Shock Lv3 |
Shock Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾディアール |
Lightning |
Field |
Supports allies by boosting accuracy and agility for a set period of time. |
9000/4000 |
Area (medium) |
Self |
6*/3*
|
Zodial |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
2 min |
3 min |
4 min |
5 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19% |
Lv4 +23%
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ゾルディール |
Lightning |
Field |
Reduces enemy accuracy and agility for a set period of time. |
6000/1500 |
Area (medium) |
Self |
6*/2*
|
Zoldeel |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
30 sec |
1 min |
90 sec |
2 min(?)
|
SE
|
Lv1 -10% |
Lv2 -15% |
Lv3 -20% |
Lv4 -25%
|
|
Ground
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ディーガ |
Ground |
Parabolic Projectile |
Attacks with a projectile that explodes when it hits an enemy. |
500/450 |
Single |
Long |
1*
|
Diga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
8(6) |
10(8) |
12(9) |
(11)
|
Tech %
|
231-240 |
242-260 |
262-280 |
281-290
|
SE
|
Silence Lv2 |
Silence Lv3 |
Silence Lv4 |
Silence Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・ディーガ |
Ground |
Ground Blast |
Attacks enemies in front of the user with a mass that damages. |
1500/3500 |
Area (3)/(4 @ 31+) |
Medium |
2*
|
Radiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(12) |
20(16) |
24(19) |
(22)
|
Tech %
|
141-150 |
151-160 |
162-180 |
181-190
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・ディーガ |
Ground |
Channeled Stream |
Spews poison based on the length of button input and PP spent. |
4000/4500 |
Area (small) |
Short |
3*
|
Damdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
6(4) |
9(7) |
18(9) |
(16)
|
Tech %
|
111-120 |
121-130 |
131-140 |
141-150
|
SE
|
Poison Lv3 |
Poison Lv3 |
Poison Lv3 |
Poison Lv4
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・ディーガ |
Ground |
Ground Blast |
Attacks surrounding enemies with a massive earthquake. |
12000/8000 |
Area (medium) |
Self |
4*/5*
|
Gidiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
20(16) |
30(24) |
40(32) |
(40)
|
Tech %
|
131-140 |
141-150 |
151-160 |
161-170
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ノス・ディーガ |
Ground |
Homing Ground Projectile |
Summons serpents that attack enemies while the button is held down. |
75 PAF/4500 |
Single |
Long |
?*/3*
|
Nosdiga |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
25(20) |
45(36) |
40 |
(40)
|
Tech %
|
131-140 |
146-155 |
161-170 |
171-180
|
SE
|
Stun Lv2 |
Stun Lv2 |
Stun Lv2 |
Stun Lv2
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ディーザス |
Ground |
Field |
Creates a field that reduces damage from physical attacks |
?/35000 |
Area (small) |
Self |
?*/6*
|
Dizas |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
|
|
|
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
Light
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レスタ |
Light |
Field |
Uses the power of photons to regenerate body cells, restoring HP. |
800/1200 |
Area (medium) |
Self |
1*
|
Resta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
30(24) |
40(32) |
50(40) |
(45)
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ギ・レスタ |
Light |
Field |
Revives allies downed during battle. Adds HP recovery. |
90 PAF/9800 |
Area (medium) |
Self |
8*/3*
|
Giresta |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
40(32) |
50(40) |
60(48) |
70
|
Tech %
|
|
|
|
|
SE
|
HP Recovery Lv1 |
HP Recovery Lv2 |
HP Recovery Lv3 |
HP Recovery Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レジェネ |
Light |
Field |
Cures any status abnormalities. |
1000/3000 |
Area (medium) |
Self |
2*
|
Reverser |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
8(6) |
10(8) |
12(9) |
14
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レグランツ |
Light |
Channeled Blast |
Converts the HP into an attack based on length of button input and PP. |
90PAF/14000 |
Area (large) |
Self |
?*/4*
|
Regrant |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
6(4) |
9(7) |
12(9) |
(12)
|
Tech %
|
71-80 |
81-90 |
91-100 |
102-120
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レンティス |
Light |
Field |
Creates a field that reduces damage from TECHNIC attacks. |
?/35000 |
Area (small) |
Self |
?*/6*
|
Rentis |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
|
|
|
|
Tech %
|
|
|
|
|
SE
|
|
|
|
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
レティアール |
Light |
Field |
Boosts TECHNIC and mental energy for party members. |
9000/4000 |
Area (medium) |
Self |
6*/3*
|
Retier |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
32(25) |
40(32) |
48(38) |
56
|
Duration
|
2 min |
3 min |
4 min |
5 min
|
SE
|
Lv1 +11% |
Lv2 +15% |
Lv3 +19% |
Lv4 +23%
|
|
Dark
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
メギド |
Dark |
Projectile |
Attacks by shooting a ball, with a small chance of incapacitating. |
99 PAF/450 |
Line |
Long |
1*/2*
|
Megid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(40) |
65(52) |
30 |
(28)
|
Tech %
|
136-145 |
146-155 |
156-165 |
166-175
|
SE
|
Incapacitate Lv1 |
Incapacitate Lv2 |
Incapacitate Lv3 |
Incapacitate Lv3
|
COMMENT: Megid must hit an enemy 20 times in order to level up 1%. Megid must hit either the same enemy 20 times or 20 different individual enemies once in order to gain 1%.
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ラ・メギド |
Dark |
Blast |
Attacks enemies in front with a damaging gravity field. |
4500/3500 |
Area (3)/(4 @ 31+) |
Medium |
2*/3*
|
Ramegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
16(12) |
20(16) |
24(19) |
(22)
|
Tech %
|
121-130 |
131-140 |
142-160 |
161-170
|
SE
|
Confusion Lv1 |
Confusion Lv2 |
Confusion Lv3 |
Confusion Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ダム・メギド |
Dark |
Channeled Stream |
Creates a well based on length of button input and PP spent. |
6000/4500 |
Area (small) |
Short |
3*/4*
|
Dammegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
9(7) |
12(9) |
18(14) |
(17)
|
Tech %
|
121-130 |
131-140 |
141-150 |
151-160
|
SE
|
Infection Lv2 |
Infection Lv2 |
Infection Lv2 |
Infection Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
ノス・メギド |
Dark |
Homing Projectile |
Creates a homing gravity well while the button is held down. |
75 PAF/8000 |
Area (small) |
Long |
?*/5*
|
Nosmegid |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
35(28) |
45(36) |
55(44) |
(52)
|
Tech %
|
126-135 |
141-150 |
157-175 |
177-195
|
SE
|
HP Charge Lv2 |
HP Charge Lv3 |
HP Charge Lv3 |
HP Charge Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
メギバース |
Dark |
Channeled Field |
Damages & steals HP based on length of button input and PP spent. |
75 PAF/35000 |
Area (medium) |
Self |
7*/6*
|
Megiverse |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
24(19) |
(24) |
25(20) |
(24)
|
Tech %
|
101-110 |
111-120 |
121-130 |
131-140
|
SE
|
HP steal Lv1 6.67% |
HP steal Lv2 10% |
HP steal Lv3 |
HP steal Lv3
|
|
|
JP Name |
Element |
Type |
Description |
Price |
Target |
Range |
Rarity
|
メギスタール |
Dark |
Field |
Boosts all abilities by giving up a large amount of HP. |
25 PAF/35000 |
Self |
Self |
8*/6*
|
Megistar |
Stat/Level |
Lv 1-10 |
Lv11-20 |
Lv21-30 |
Lv31-40
|
PP Usage
|
|
|
64(51) |
64
|
Tech %
|
|
|
|
|
SE
|
Boost all stats Lv1 +11% |
Boost all stats Lv2 +15% |
Boost all stats Lv3 +19% |
Boost all stats Lv4 +23%
|
|
External Links