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Difference between revisions of "Spiral Labyrinth"
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== Mission details == | == Mission details == | ||
* For information concerning data chip locations and mission paths, please see [[Spiral Labyrinth (guide)]]. | * For information concerning data chip locations and mission paths, please see [[Spiral Labyrinth (guide)]]. | ||
− | * Initially, only "Trigger," "Battle," "Assault" and "Honor" were available, giving access to Zoal Goug and De Rol Le. "Peril" and "Expanse" along with access to Magas Maggahna were granted through an unlocked panel reward. Finally, the " | + | * Initially, only "Trigger," "Battle," "Assault" and "Honor" were available, giving access to Zoal Goug and De Rol Le. "Peril" and "Expanse" along with access to Magas Maggahna were granted through an unlocked panel reward. Finally, the "Movement" and "Disorder" stages will be added with access to Dulk Fakis. |
* Before the blue start gate, there is a switch which the leader can activate to change the mission's background music. You can either select a song from a list or elect to have a random song played. | * Before the blue start gate, there is a switch which the leader can activate to change the mission's background music. You can either select a song from a list or elect to have a random song played. | ||
{| align="center" style="text-align:left" | {| align="center" style="text-align:left" | ||
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| [[Shagreece]] || || {{Fire}} || 20 || 66 || 45 || 141|| 85 || -- || 125 || -- || 150 || -- || 175 || 868 | | [[Shagreece]] || || {{Fire}} || 20 || 66 || 45 || 141|| 85 || -- || 125 || -- || 150 || -- || 175 || 868 | ||
|- | |- | ||
− | ! colspan="15" | Stage: ( | + | ! colspan="15" | Stage: (Movement) / ステージ:「動」 |
|- | |- | ||
| [[Kagajibari]] || || {{Light}} || 20 || 378 || 45 || 808 || 85 || -- || 125 || -- || 150 || -- || 175 || 4978 | | [[Kagajibari]] || || {{Light}} || 20 || 378 || 45 || 808 || 85 || -- || 125 || -- || 150 || -- || 175 || 4978 | ||
Line 125: | Line 125: | ||
| [[Sageeta]] || || {{Ice}} || 20 || 52 || 45 || 112 || 85 || -- || 125 || -- || 150 || -- || 175 || 694 | | [[Sageeta]] || || {{Ice}} || 20 || 52 || 45 || 112 || 85 || -- || 125 || -- || 150 || -- || 175 || 694 | ||
|- | |- | ||
− | ! colspan="15" | Stage: ( | + | ! colspan="15" | Stage: (Disorder) / ステージ:「散」 |
|- | |- | ||
| [[Bil De Vear]] || || {{Ground}} || 20 || 176 || 45 || 376 || 85 || -- || 125 || -- || 150 || -- || 175 || 2316 | | [[Bil De Vear]] || || {{Ground}} || 20 || 176 || 45 || 376 || 85 || -- || 125 || -- || 150 || -- || 175 || 2316 | ||
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| [[Area drops]] || [[Relic Edge]] || {{RELICS area | AOTI 20}} || {{RELICS area | AOTI 40}} || {{RELICS area | AOTI 80}} || {{RELICS area | AOTI 125}} || {{RELICS area | AOTI 150}} || {{RELICS area | AOTI 175}} | | [[Area drops]] || [[Relic Edge]] || {{RELICS area | AOTI 20}} || {{RELICS area | AOTI 40}} || {{RELICS area | AOTI 80}} || {{RELICS area | AOTI 125}} || {{RELICS area | AOTI 150}} || {{RELICS area | AOTI 175}} | ||
|- | |- | ||
− | ! colspan="8" | Stage: ( | + | ! colspan="8" | Stage: (Movement) / ステージ:「動」 |
|- | |- | ||
| [[Kagajibari]] || {{Kagajibari | AOTI special}} || {{Kagajibari | AOTI 20}} || {{Kagajibari | AOTI 40}} || {{Kagajibari | AOTI 80}} || {{Kagajibari | AOTI 125}} || {{Kagajibari | AOTI 150}} || {{Kagajibari | AOTI 175}} | | [[Kagajibari]] || {{Kagajibari | AOTI special}} || {{Kagajibari | AOTI 20}} || {{Kagajibari | AOTI 40}} || {{Kagajibari | AOTI 80}} || {{Kagajibari | AOTI 125}} || {{Kagajibari | AOTI 150}} || {{Kagajibari | AOTI 175}} | ||
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| [[Area drops]] || -- || {{Temple area | AOTI 20}} || {{Temple area | AOTI 40}} || {{Temple area | AOTI 80}} || {{Temple area | AOTI 125}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}} | | [[Area drops]] || -- || {{Temple area | AOTI 20}} || {{Temple area | AOTI 40}} || {{Temple area | AOTI 80}} || {{Temple area | AOTI 125}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}} | ||
|- | |- | ||
− | ! colspan="8" | Stage: ( | + | ! colspan="8" | Stage: (Disorder) / ステージ:「散」 |
|- | |- | ||
| [[Bil De Vear]] || {{Bil De Vear | AOTI special}} || {{Bil De Vear | AOTI 20}} || {{Bil De Vear | AOTI 40}} || {{Bil De Vear | AOTI 80}} || {{Bil De Vear | AOTI 125}} || {{Bil De Vear | AOTI 150}} || [B] [[Bil De Axe]] | | [[Bil De Vear]] || {{Bil De Vear | AOTI special}} || {{Bil De Vear | AOTI 20}} || {{Bil De Vear | AOTI 40}} || {{Bil De Vear | AOTI 80}} || {{Bil De Vear | AOTI 125}} || {{Bil De Vear | AOTI 150}} || [B] [[Bil De Axe]] |
Revision as of 00:23, 29 September 2011
This article pertains to a mission which was available only during the limited-time event Maximum Attack X. |
Spiral Labyrinth 螺旋の迷宮 | |
---|---|
Start lobby | Clyez City: 5th Floor |
Start counter | GUARDIANS HQ |
End lobby | Clyez City: 5th Floor |
Version | Ambition of the Illuminus |
Field | VR: Gurhal System |
Mission type | Event mission |
Party size | 1-6 players |
Enemy elements |
Your objective is to retrieve data chips in this Arc-run training program. Do you have what it takes?
Bruce Boyde
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 20+ | 7500 | 150 | 4500 | 90 | 2250 | 45 | -- | -- |
B | 20 | 45+ | 12000 | 200 | 7200 | 120 | -- | -- | -- | -- |
A | 45 | 85+ | 16000 | 250 | 9600 | 150 | -- | -- | -- | -- |
S | 75 | 125+ | 19000 | 300 | 11400 | 180 | -- | -- | -- | -- |
S2 | 100 | 150+ | 23000 | 340 | 13800 | 204 | -- | -- | -- | -- |
S3 | 120 | 175+ | 27000 | 380 | 16200 | 228 | -- | -- | -- | -- |
Mission details
- For information concerning data chip locations and mission paths, please see Spiral Labyrinth (guide).
- Initially, only "Trigger," "Battle," "Assault" and "Honor" were available, giving access to Zoal Goug and De Rol Le. "Peril" and "Expanse" along with access to Magas Maggahna were granted through an unlocked panel reward. Finally, the "Movement" and "Disorder" stages will be added with access to Dulk Fakis.
- Before the blue start gate, there is a switch which the leader can activate to change the mission's background music. You can either select a song from a list or elect to have a random song played.
1. Habirao F.D. (default BGM) | 8. Save This World | 15. Ethan |
2. Overture | 9. THIS IS MY HAPPINESS | 16. Laia |
3. Brave Fight | 10. Dreams Dreams | 17. Tricktrack |
4. Floader | 11. Burning Hearts: Angel of Fire | 18. A longing to ancient times |
5. Striker | 12. Feel the Magic | 19. You have nowhere to go |
6. Lunga | 13. The Rub Rabbits | 20. Nostalgia in Solitude PART2 |
7. Mirei | 14. SONIC HEROES | 21. Revolution to the origin PART2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Stage: "Trigger" / ステージ:「起」 | ||||||||||||||
Go Bajilla | 20 | 52 | 45 | 112 | 85 | 250 | 125 | -- | 150 | -- | 175 | 694 | ||
Go Vahra | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Shagreece | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Vahra | 20 | 88 | 45 | 188 | x | x | x | x | x | x | x | x | ||
Stage: "Battle" / ステージ:「戦」 | ||||||||||||||
Gohmon | 20 | 104 | 45 | 224 | x | x | x | x | x | x | x | x | ||
Kakwane | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Olgohmon | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 1338 | ||
Ollaka | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Stage: "Assault" / ステージ:「襲」 | ||||||||||||||
Galvapas | 20 | 189 | 45 | 404 | x | x | x | x | x | x | x | x | ||
Svaltus | 20 | 365 | 45 | 780 | 85 | -- | 125 | -- | 150 | -- | 175 | 4805 | ||
Zamvapas | x | x | x | x | 85 | -- | 125 | -- | 150 | -- | 175 | 2489 | ||
Stage: "Honor" / ステージ:「武」 | ||||||||||||||
Gainozeros | 20 | 396 | 45 | 846 | 85 | -- | 125 | -- | 150 | -- | 175 | 5210 | ||
Jarba | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Jarba | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Stage: "Peril" / ステージ:「危」 | ||||||||||||||
Bead Groode | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Bead Groode | 20 | 452 | 45 | 968 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Bead Groode | 20 | 452 | 45 | 968 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Gohma Dilla | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Gohma Methna | 20 | 132 | 45 | 282 | 85 | -- | 125 | -- | 150 | -- | 175 | 1736 | ||
Stage: "Expanse" / ステージ:「拡」 | ||||||||||||||
Bafal Bragga | 20 | 198 | 45 | 423 | 85 | -- | 125 | -- | 150 | -- | 175 | 2605 | ||
Grinna Bete C | 20 | 189 | 45 | 404 | 85 | -- | 125 | -- | 150 | -- | 175 | 2489 | ||
Shagreece | 20 | 66 | 45 | 141 | 85 | -- | 125 | -- | 150 | -- | 175 | 868 | ||
Stage: (Movement) / ステージ:「動」 | ||||||||||||||
Kagajibari | 20 | 378 | 45 | 808 | 85 | -- | 125 | -- | 150 | -- | 175 | 4978 | ||
Kakwane | 20 | 88 | 45 | 188 | 85 | -- | 125 | -- | 150 | -- | 175 | 1158 | ||
Sageeta | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
Stage: (Disorder) / ステージ:「散」 | ||||||||||||||
Bil De Vear | 20 | 176 | 45 | 376 | 85 | -- | 125 | -- | 150 | -- | 175 | 2316 | ||
Bil De Vear | 20 | 253 | 45 | 541 | 85 | -- | 125 | -- | 150 | -- | 175 | -- | ||
Nava Ludda | 20 | 26 | 45 | 56 | 85 | -- | 125 | -- | 150 | -- | 175 | 347 | ||
Vanda Orga | 20 | 44 | 45 | 94 | 85 | -- | 125 | -- | 150 | -- | 175 | 579 | ||
Vanda Orga | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
Vanda Orga | 20 | 52 | 45 | 112 | 85 | -- | 125 | -- | 150 | -- | 175 | 694 | ||
"Terminus" / ファイナルステージ | ||||||||||||||
De Rol Le | 25 | 2916 | 50 | -- | 90 | 12096 | 130 | -- | 155 | -- | 180 | 33318 | ||
Dulk Fakis (1st form) | 25 | 1944 | 50 | 3744 | 90 | -- | 130 | -- | 155 | -- | 180 | 22212 | ||
Magas Maggahna | 25 | 2160 | 50 | 4160 | 90 | 8960 | 130 | -- | 155 | -- | 180 | 18510 | ||
Zoal Goug | 25 | 1728 | 50 | -- | 90 | 7168 | 130 | 11968 | 155 | -- | 180 | 19744 |
Item drops
Reference notes
- ↑ The boxes which can drop the materials listed here will not appear while playing solo. Instead, only four boxes will appear in the final room -- two per side -- and they only contain recovery items. In a party, however, two to four additional boxes will appear which can drop high-grade hard materials. Note that four additional boxes will appear only with a party of six.