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Difference between revisions of "The Big Push"
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− | __NOTOC__{{ | + | __NOTOC__ |
− | |Mission name= | + | {{STD mission}} |
− | |Mission image= | + | {{AOTI only}} |
+ | {{Mission infobox | ||
+ | |Mission name= The Big Push | ||
+ | |Mission image= {{Clyez City icon}} | ||
|Planet= Colony | |Planet= Colony | ||
|Start lobby= Clyez City: 5th Floor | |Start lobby= Clyez City: 5th Floor | ||
Line 7: | Line 10: | ||
|End lobby= Clyez City: 5th Floor | |End lobby= Clyez City: 5th Floor | ||
|Version= Ambition of the Illuminus | |Version= Ambition of the Illuminus | ||
− | |Field= | + | |Field= Habirao RELICS |
|Mission type= Event mission | |Mission type= Event mission | ||
|Party= 1-4 players | |Party= 1-4 players | ||
− | |Enemy elements= | + | |Enemy elements= {{Ice}} {{Dark}} {{Light}}}} |
− | }}'' | + | ''Armed Servants at the confinement device on Neudaiz have reported a large-scale attack by SEED-Forms. Protect the photon generator terminals.'' |
== Mission requirements and rewards == | == Mission requirements and rewards == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ||
|- | |- | ||
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points | ! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points | ||
− | |- | + | |- |
− | | rowspan="2" | C || rowspan="2" | 1 || rowspan="2" | | + | | rowspan="2" | C || rowspan="2" | 1 || rowspan="2" | 15+ || 12000 || 200 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- | + | |- |
− | | colspan="2" | - | + | | colspan="2" | [[Megi-drop]] x2 |
− | |- | + | |- |
− | | rowspan="2" | B || rowspan="2" | | + | | rowspan="2" | B || rowspan="2" | 20 || rowspan="2" | 40+ || 15000 || 280 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- | + | |- |
− | | colspan="2" | - | + | | colspan="2" | [[Megi-drop]] x4 |
− | |- | + | |- |
− | | rowspan="2" | A || rowspan="2" | | + | | rowspan="2" | A || rowspan="2" | 50 || rowspan="2" | 80+ || 21000 || 340 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- | + | |- |
− | | colspan="2" | - | + | | colspan="2" | [[Megi-drop]] x6 |
− | |- | + | |- |
− | | rowspan="2" | S || rowspan="2" | | + | | rowspan="2" | S || rowspan="2" | 75 || rowspan="2" | 125+ || 27000 || 420 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- { | + | |- { |
− | | colspan="2" | - | + | | colspan="2" | [[Megi-drop]] x8 |
− | |- | + | |- |
− | | rowspan="2" | S2 || rowspan="2" | | + | | rowspan="2" | S2 || rowspan="2" | 100 || rowspan="2" | 155+ || 30000 || 480 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 10000 || rowspan="2" | 160 || rowspan="2" | 0 || rowspan="2" | 0 |
− | |- | + | |- |
− | | colspan="2" | | + | | colspan="2" | [[Megisphere]] x1 |
|} | |} | ||
+ | |||
+ | == Mission details == | ||
+ | The following information can be obtained in [[Shred the Darkness (prologue mission)]]. | ||
+ | # Your goal is to prevent the creatures from reaching the specified area. | ||
+ | # The blue area on your radar is the area to be defended. If it's invaded, it will turn red. | ||
+ | # If an invaded area remains red for three seconds, the defense gauge on the right side of the screen will go down. After ten times, the defense gauge runs out and you will have failed. | ||
+ | # By defeating creatures and moving to a new block, your depleted defense gauge will be fully restored. | ||
+ | # After defeating all creatures, you'll receive bonus containers depending on how much of each block's defense gauge remains. Each block's defense gauge has ten units. For each block with at least five units remaining, you'll qualify to receive a bonus container. | ||
+ | # Selecting to return to the lobby after becoming incapacitated will render the mission a failure. | ||
+ | # By accessing nearby switches, you can activate a laser fence that will repel creatures for ten seconds. If there are creatures inside when the switch is activated, however, you may increase your risk. | ||
+ | # Once a switch is accessed, it cannot be reused until one minute has elapsed. But as long as enough time has passed, there is no limit to the number of times a switch can be used. If a switch is surrounded by a yellow aura, it can be accessed. | ||
+ | # If you fail to hold off the invasion and your defense gauge is depleted, the energy contained in the photon generator will cause an explosion that will encompass the entire area and cause severe damage. There is a danger of the player becoming incapacitated, so take note of your defense gauge. | ||
== Enemy information == | == Enemy information == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S !! colspan="2" | Mission LV S2 | ! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S !! colspan="2" | Mission LV S2 | ||
|- | |- | ||
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP | ||
|- | |- | ||
− | | [[Ollaka]] || || || -- || -- || -- || -- || -- || -- || -- || -- || -- || -- | + | ! colspan="13" | Block 1 |
+ | |- | ||
+ | | [[Ageeta]] || || {{Ice}} || 15 || 40 || 40 || 100 || 80 || 232 || 125 || -- || 155 || -- | ||
+ | |- | ||
+ | | [[Ollaka]] || || {{Ice}} || 16 || 72 || 41 || 172 || 81 || 394 || 126 || -- || 156 || -- | ||
+ | |- | ||
+ | | [[Ubakrada]] || || {{Ice}} || 18 || 320 || 43 || 720 || 83 || 1624 || 128 || -- || 158 || -- | ||
+ | |- | ||
+ | ! colspan="13" | Block 2 | ||
+ | |- | ||
+ | | [[Galdeen]] || || {{Dark}} || 17 || 60 || 42 || 140 || 82 || 320 || 127 || -- || 157 || -- | ||
+ | |- | ||
+ | | [[Delsaban]] || || {{Dark}} || 18 || 80 || 43 || 180 || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Delsaban]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 18 || 115 || 43 || 259 || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Deljaban]] || || {{Dark}} || x || x || x || x || 83 || -- || 128 || -- || 158 || -- | ||
+ | |- | ||
+ | | [[Deljaban]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || x || x || x || x || 83 || -- || 128 || -- || 158 || -- | ||
+ | |- | ||
+ | | [[Dilnazen]] || || {{Dark}} || 19 || 336 || 44 || 736 || 84 || -- || 129 || -- || 159 || -- | ||
+ | |- | ||
+ | | [[Dilnazen]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 19 || 483 || 44 || 1059 || 84 || -- || 129 || -- || 159 || -- | ||
+ | |- | ||
+ | ! colspan="13" | Block 3 | ||
+ | |- | ||
+ | | [[Rappy Polec]] || || {{Light}} || 16 || 72 || 41 || 172 || 81 || 394 || 126 || -- || 156 || -- | ||
+ | |- | ||
+ | | [[Gohmon]] || || {{Light}} || 17 || 91 || 42 || 211 || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 17 || 131 || 42 || 303 || x || x || x || x || x || x | ||
+ | |- | ||
+ | | [[Olgohmon]] || || {{Light}} || x || x || x || x || 82 || -- || 127 || -- || 157 || -- | ||
+ | |- | ||
+ | | [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || x || x || x || x || 82 || -- || 127 || -- || 157 || -- | ||
+ | |- | ||
+ | | [[Tengohg]] || || {{Light}} || 19 || 352 || 44 || 772 || 84 || -- || 129 || -- || 159 || -- | ||
+ | |- | ||
+ | ! colspan="13" | Rare enemy | ||
+ | |- | ||
+ | | [[Jaggo]] || || {{Light}} || 19 || -- || 44 || 920 || 84 || -- || 129 || -- || 159 || -- | ||
|} | |} | ||
== Item drops == | == Item drops == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
+ | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ||
+ | |- | ||
+ | ! colspan="7" | Block 1 | ||
+ | |- | ||
+ | | [[Ageeta]] || -- || [B] [[Hel-senba]] || [B] [[Assino-senba]] || [B] [[Kotoha-senba]] || [B] [[Baji-senba]] || [[Oka-senba]] | ||
+ | |- | ||
+ | | [[Ollaka]] || [[Ollaka Meat]] || [[Snihoh]] || [[Burzaihoh]] || [[Falgohoh]] || [B] [[Katsuno-zashi]] || [[Cresaud+|Cresaud+]] | ||
+ | |- | ||
+ | | [[Ubakrada]] || -- || [B] [[Bastara]] || [B] [[Murasamera]] || [B] [[Kusanagira]] || [B] [[Okanoh]] || [[Asura-senba]] | ||
+ | |- | ||
+ | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ||
+ | |- | ||
+ | ! colspan="7" | Block 2 | ||
+ | |- | ||
+ | | [[Galdeen]] || -- || [[Bow Genshi]] || [B] [[Hiken]] || [B] [[Kubiri-hiken]] || [B] [[Shura-hiken]] || [B] [[Okarodoc]] | ||
+ | |- | ||
+ | | [[Delsaban]] || -- || [[Brand]] || [[Durandal]] || x || x || x | ||
+ | |- | ||
+ | | [[Deljaban]] || [[Deljaban Blade]]<br/>[B] [[Del Jagnus]]<br/>[B] [[Deljabaner]] || x || x || [B] [[Buccaneer]] || [B] [[Crimson]] || [[Tiga De Ragac]] | ||
+ | |- | ||
+ | | [[Dilnazen]] || -- || [[Ryo-Nafli]] || [[Assino-zashi]] || [[Katsuno-zashi]] || [B] [[Gizaha-zashi]] || [[Ryo-Creasabra+|Ryo-Creasabra+]] | ||
+ | |- | ||
+ | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ||
+ | |- | ||
+ | ! colspan="7" | Block 3 | ||
+ | |- | ||
+ | | [[Rappy Polec]] || [[White Glove]] || [B] [[Helixen]] || [B] [[Marguisa]] || [B] [[Card Regina]] || [B] [[Card Regas]] || [[Creasabra+|Creasabra+]] | ||
+ | |- | ||
+ | | [[Gohmon]] || -- || [[Starra]] || [[Canara]] || x || x || x | ||
+ | |- | ||
+ | | [[Olgohmon]] || -- || x || x || [[Majimra]] || [B] [[Uransara]] || [B] [[Creawand+|Creawand+]] | ||
+ | |- | ||
+ | | [[Tengohg]] || [[Tengohg Ala]] || [B] [[Gigasaud]] || [B] [[Calaud]] || [B] [[Tengoh Bow]] || [B] [[Daiga-Misaki]] || [[Shide-Misaki]] | ||
+ | |- | ||
+ | | [[Jaggo]] || [[Jaggo Delma]]<br/>[[Meow Mustache]] || [[Perpa / Hit]] || [[Tero / Hit]] || [[Giga/Bullet PP Save]] || [[Cati / Bullet PP Save]] || [[Cati / Bullet PP Save]] | ||
|- | |- | ||
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 | ||
|- | |- | ||
− | | | + | ! colspan="7" | Block 4 |
|- | |- | ||
− | | | + | | [[Box drops#Clear boxes|Clear box]] || [[Virus / Resist]]<br/>[[Megi-drop]]<br/>[[Megisphere]]<br/>[[Meteoric Metal]]<br/>[[Tear of Light]]<br/>[[Gourmet Cake]] || [[Hard / Night]]<br/>[[Mega / Wall]]<br/>[[Me / HP Restore]] || [[Hard / Night]]<br/>[[Mega / Wall]]<br/>[[Me / HP Restore]] || [[Solid / Knight]]<br/>[[Tero / Wall]]<br/>[[Tero / HP Restore]] || [[Solid / Knight]]<br/>[[Orpad / Guard]]<br/>[[Hard / HP Restore]] || [[Solid / Knight]]<br/>[[Orpad / Guard]]<br/>[[Orpa / HP Restore]] |
|- | |- | ||
− | | [[Area drops]] | + | | [[Area drops]] || [[Relic Edge]] || [[Synthesis_materials#Ores|1-7★ ores]]<br/>[B] [[Ryo-Sabrac]]<br/>[B] [[Sabrac]] || [[Synthesis_materials#Ores|3-10★ ores]]<br/>[[Olpad]], [[Rubinad]]<br/>[B] [[Ryo-Sabrac]]<br/>[B] [[Sabrac]] || [[Synthesis_materials#Ores|6-12★ ores]]<br/>[[Olpad]], [[Rubinad]],<br/>[[Tormad]], [[Citrad]],<br/>[[Berilad]], [[Diad]]<br/>[B] [[Ryo-Sabedoc]]<br/>[B] [[Murasamerac]] || [[Synthesis_materials#Ores|7-15★ ores]]<br/>[[Olpad]], [[Rubinad]],<br/>[[Tormad]], [[Citrad]],<br/>[[Berilad]], [[Diad]],<br/>[[Recnad]], [[Suffad]]<br/>[B] [[Psycho Wand]] || [[Synthesis_materials#Ores|7-15★ ores]]<br/>[[Olpad]], [[Rubinad]],<br/>[[Tormad]], [[Citrad]],<br/>[[Berilad]], [[Diad]],<br/>[[Recnad]], [[Suffad]]<br/>[B] [[Psycho Wand]] |
|} | |} | ||
[[Category:Event missions]] | [[Category:Event missions]] |
Latest revision as of 19:41, 26 May 2009
This article pertains to a mission which was available only during the limited-time event Shred the Darkness. |
The Big Push ミッション名が不明 | |
---|---|
Start lobby | Clyez City: 5th Floor |
Start counter | GUARDIANS HQ |
End lobby | Clyez City: 5th Floor |
Version | Ambition of the Illuminus |
Field | Habirao RELICS |
Mission type | Event mission |
Party size | 1-4 players |
Enemy elements |
Armed Servants at the confinement device on Neudaiz have reported a large-scale attack by SEED-Forms. Protect the photon generator terminals.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 15+ | 12000 | 200 | -- | -- | -- | -- | 0 | 0 |
Megi-drop x2 | ||||||||||
B | 20 | 40+ | 15000 | 280 | -- | -- | -- | -- | 0 | 0 |
Megi-drop x4 | ||||||||||
A | 50 | 80+ | 21000 | 340 | -- | -- | -- | -- | 0 | 0 |
Megi-drop x6 | ||||||||||
S | 75 | 125+ | 27000 | 420 | -- | -- | -- | -- | 0 | 0 |
Megi-drop x8 | ||||||||||
S2 | 100 | 155+ | 30000 | 480 | -- | -- | 10000 | 160 | 0 | 0 |
Megisphere x1 |
Mission details
The following information can be obtained in Shred the Darkness (prologue mission).
- Your goal is to prevent the creatures from reaching the specified area.
- The blue area on your radar is the area to be defended. If it's invaded, it will turn red.
- If an invaded area remains red for three seconds, the defense gauge on the right side of the screen will go down. After ten times, the defense gauge runs out and you will have failed.
- By defeating creatures and moving to a new block, your depleted defense gauge will be fully restored.
- After defeating all creatures, you'll receive bonus containers depending on how much of each block's defense gauge remains. Each block's defense gauge has ten units. For each block with at least five units remaining, you'll qualify to receive a bonus container.
- Selecting to return to the lobby after becoming incapacitated will render the mission a failure.
- By accessing nearby switches, you can activate a laser fence that will repel creatures for ten seconds. If there are creatures inside when the switch is activated, however, you may increase your risk.
- Once a switch is accessed, it cannot be reused until one minute has elapsed. But as long as enough time has passed, there is no limit to the number of times a switch can be used. If a switch is surrounded by a yellow aura, it can be accessed.
- If you fail to hold off the invasion and your defense gauge is depleted, the energy contained in the photon generator will cause an explosion that will encompass the entire area and cause severe damage. There is a danger of the player becoming incapacitated, so take note of your defense gauge.
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Block 1 | ||||||||||||
Ageeta | 15 | 40 | 40 | 100 | 80 | 232 | 125 | -- | 155 | -- | ||
Ollaka | 16 | 72 | 41 | 172 | 81 | 394 | 126 | -- | 156 | -- | ||
Ubakrada | 18 | 320 | 43 | 720 | 83 | 1624 | 128 | -- | 158 | -- | ||
Block 2 | ||||||||||||
Galdeen | 17 | 60 | 42 | 140 | 82 | 320 | 127 | -- | 157 | -- | ||
Delsaban | 18 | 80 | 43 | 180 | x | x | x | x | x | x | ||
Delsaban | 18 | 115 | 43 | 259 | x | x | x | x | x | x | ||
Deljaban | x | x | x | x | 83 | -- | 128 | -- | 158 | -- | ||
Deljaban | x | x | x | x | 83 | -- | 128 | -- | 158 | -- | ||
Dilnazen | 19 | 336 | 44 | 736 | 84 | -- | 129 | -- | 159 | -- | ||
Dilnazen | 19 | 483 | 44 | 1059 | 84 | -- | 129 | -- | 159 | -- | ||
Block 3 | ||||||||||||
Rappy Polec | 16 | 72 | 41 | 172 | 81 | 394 | 126 | -- | 156 | -- | ||
Gohmon | 17 | 91 | 42 | 211 | x | x | x | x | x | x | ||
Gohmon | 17 | 131 | 42 | 303 | x | x | x | x | x | x | ||
Olgohmon | x | x | x | x | 82 | -- | 127 | -- | 157 | -- | ||
Olgohmon | x | x | x | x | 82 | -- | 127 | -- | 157 | -- | ||
Tengohg | 19 | 352 | 44 | 772 | 84 | -- | 129 | -- | 159 | -- | ||
Rare enemy | ||||||||||||
Jaggo | 19 | -- | 44 | 920 | 84 | -- | 129 | -- | 159 | -- |