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Difference between revisions of "Kog Nadd"
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|Classification= Normal enemy | |Classification= Normal enemy | ||
|Elements= {{Light}} | |Elements= {{Light}} | ||
| − | }} | + | }}'''Kog Nadds''' are large, rhinoceros-esque creatures native to Moatoob, though use in laboratories has led them to make scarce appearances elsewhere. They are well-defended creatures, taking half damage from bullets and TECHNICs and being adorned with large spikes that can damage striking-specialists. |
== Abilities == | == Abilities == | ||
| − | * | + | * Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense. |
| + | * Will bite players close to its front, trying to knock them down. | ||
| + | * Will swing its tail at players that approach from behind, also trying to knock them down. | ||
| + | * Charges towards ranged attackers if agitated enough. | ||
| + | * Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts [[Jellen]] after its final charge. | ||
== Stats == | == Stats == | ||
Latest revision as of 00:26, 29 January 2009
| Kog Nadd | |
|---|---|
| Version | Phantasy Star Universe |
| Enemy type | Native creature (Moatoob) |
| Enemy size | Large |
| Classification | Normal enemy |
| Elements | |
Abilities
- Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense.
- Will bite players close to its front, trying to knock them down.
- Will swing its tail at players that approach from behind, also trying to knock them down.
- Charges towards ranged attackers if agitated enough.
- Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts Jellen after its final charge.
Stats
| Stat modifiers | Boosts | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| HP | 400% | ATP | 180% | ATA | 100% | |
-- | |||||
| TP | 150% | DFP | 120% | EVP | 150% | |
-- | |||||
| MST | 150% | STA | 130% | EXP | 400% | |
-- | |||||
| Status effect susceptibility | ||||||||||||
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| ✔ | ✔ | - | - | - | ✔ | ✔ | ✔ | ✔ | - | ✔ | ✔ | ✔ |
| Half damage | ||||||||||||
| - | ✔ | ✔ | ||||||||||