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User talk:YakUtters

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As far as I can tell, Sell Prices are fixed for different categories. I havent tested all types,but I have tested a few and found the following: Weapons sell for 15% original price Armor sells for 20% original price Restoratives/Boosters sell for 10% original price

Ill look at the remaining types (Synth Boards, Synth Ingredients, Units, Parts/Clothes{I assume % is same for all} Grinders, Traps, etc) prolly tonight. Iffy on rares since they might be skewed higher for specialness. I needs a confirmation on my % theory before I do change stuff, but once I get it Ill go ahead and change for all known values.

Oh and hi, new to PSUpedia. Hope you find my contributions helpful in the future :)

-Yak

  • Yeah, that's right. Online it's 10% for Units and all Consumables, 1% for Clothes/Parts, 5% for Traps/Boards/Ingredients, 25% for Room stuff; offline everything's different. These figures used to be a lot better in the closed beta too. T_T;
    It's been some time since I bothered about these, but because of the obvious patterns I've been thinking we might as well omit these selling values. Anyway, welcome to the wiki. ^^; - Tycho 04:23, 26 November 2006 (PST)