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Difference between revisions of "Talk:Mission chart"

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A few tweaks made.  The notable drops column was removed as Qwerty suggested.  Also, I've separated bosses from mini-bosses, as there are some missions now that have both.  Elements have been changed to their respective icons.  I think that's it.  I still like the idea of color-coding missions by planet, but I'd like to make templates of each color for easier use. - [[User:EspioKaos|EspioKaos]] 23:57, 9 February 2008 (CST)
 
A few tweaks made.  The notable drops column was removed as Qwerty suggested.  Also, I've separated bosses from mini-bosses, as there are some missions now that have both.  Elements have been changed to their respective icons.  I think that's it.  I still like the idea of color-coding missions by planet, but I'd like to make templates of each color for easier use. - [[User:EspioKaos|EspioKaos]] 23:57, 9 February 2008 (CST)
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* Looks nice. Only thing I can suggest would be to add a column (after enemy level?) for the version icon, just for the sake of clarity. I might work on this tomorrow if I have time. --[[User:Qwerty|Qwerty]] 00:02, 10 February 2008 (CST)

Revision as of 06:02, 10 February 2008

AotI update

this page needs to be updated with the latest AotI info. I would gladly do it, but I am very busy with other projects right now...

  • Or we could just delete this page, is it necessary at all? -Sekani 20:56, 9 February 2008 (CST)
  • It does need a lot of work, but I think it is very much worthwhile. I still use it as a quick reference to find the highest mission my characters can get into based on current level. I propose we simply ditch the notable drops column, because it would be too much work to maintain (especially given AoI missions spitting out tons of rarz), and because the new mission article format covers all of that in good detail. If we drop that, adding more missions (and fixing the table, it's more than a little broken) should be relatively simple. --Qwerty 23:07, 9 February 2008 (CST)
  • To be honest, I was questioning the necessity of this article as well, but if it's still being used, then I've got nothing against keeping it and cleaning it up. In fact, behold!
Req.
LV
Mission Enemy
LV
Boss Mini-boss Rare enemy Elements Rank S rewards
Meseta MP Misc.
1+ SEED-Form Purge 1 -- -- -- Dark 15 1
Unsafe Passage C 1+ -- -- Rappy Light Dark 50 2
Fight for Food C 5+ -- SEED-Vance Rappy Light Dark 100 3
Dark Satellite C 10+ -- Carriguine Darbelan Dark 400 9
SEED Awakened C 15+ Dulk Fakis -- Darbelan Dark 450 10
True Darkness C 15+ Dulk Fakis -- Darbelan Dark 3125 66
(Nest of Darkness) C 20+ -- Zasharogan Orgdus Light Dark 2450 50
(Seal of the Dark God) C 20+ Dark Falz Zasharogan Lutus Jigga Light Dark -- --
(Maximum Attack G') C 25+ -- Grass Assassin, Shinowa Hidoki, Carriguine -- Neutral Fire Ice Lightning Ground Light Dark -- --
Electronic Brain C 20+ Mother Brain -- Delnadian Neutral Lightning Dark 2900 59
White Beast C 20+ Alterazgohg -- Jaggo Light Dark 3700 75
Forest of Illusion C 20+ -- Bil De Vear Rappy, Jigo Booma Ice Lightning Ground Light 16950 342 PA Fragment x2

A few tweaks made. The notable drops column was removed as Qwerty suggested. Also, I've separated bosses from mini-bosses, as there are some missions now that have both. Elements have been changed to their respective icons. I think that's it. I still like the idea of color-coding missions by planet, but I'd like to make templates of each color for easier use. - EspioKaos 23:57, 9 February 2008 (CST)

  • Looks nice. Only thing I can suggest would be to add a column (after enemy level?) for the version icon, just for the sake of clarity. I might work on this tomorrow if I have time. --Qwerty 00:02, 10 February 2008 (CST)