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Talk:Desert Goliath

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Revision as of 07:37, 11 August 2009 by S-T-H (talk | contribs) (Desert Goliath)

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Desert Goliath

Having seen the "red bugges" a couple of times, it seems to me that the key to knowing the rare map lies with the "special ops". If you get the same type of special ops in both blocks then you may have it. The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--GP 21:45, 27 August 2007 (BST)

However there is a map with special opps solda in both blocks but its not rare...--GP 19:09, 19 September 2007 (BST)

If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --GP 19:14, 19 September 2007 (BST)

These comments have been taken from the original location of the enemy spawn chart. They may or may not still be relevant. --S-T-H 00:52, 17 June 2008 (CDT)

  • Route B-??? Block 1 Initial Spawn: GSM-05 Seeker x3 → Special Ops (Kanohne) x4(5?), Block 2 Second Room: Special Ops (Assault) x4, Grinna Bete C x1
  • Route C-3 Block 1 Special Ops (Kanohne) x2 → GSM-05 Bomalta x4, Block 2 Second Room: Special Ops (Solda) x4, Grinna Bete C x1 Maboroshi Daikon 17:36, 9 August 2009 (UTC)
    • It looks like PSU-wiki has this chart pretty much complete. It just hasn't been carried over yet. --S-T-H 02:26, 11 August 2009 (UTC)
    • I pulled over the PSU-wiki chart pretty much as it is (but used the start descriptions we had). Obviously it needs some enemy reductions and format changes (perhaps spawn location changes too). I'm out of time, so thanks in advance. --S-T-H 07:37, 11 August 2009 (UTC)