If you are looking for Information about PSU Clementine, Go check their Wiki

Difference between revisions of "Shadow Conspiracy 2"

From The re-PSUPedia
Jump to: navigation, search
m (Enemy information)
(Mission requirements and rewards)
Line 25: Line 25:
 
| B || 35 || 27+ || -- || -- || -- || -- || -- || -- || 0 || 0
 
| B || 35 || 27+ || -- || -- || -- || -- || -- || -- || 0 || 0
 
|-
 
|-
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 37+ || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
+
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 37+ || 375 || 9 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 
|-
 
|-
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>

Revision as of 18:22, 1 September 2010

Shadow Conspiracy 2
ミッション名が不明
Clyez City
Start lobby G. Colony Access Corridors
Start counter Residential Area
End lobby Clyez City: 5th Floor
Version Phantasy Star Universe
Field Residential Block
Mission type Story mission
Party size 1 player
Enemy elements Ice Ground

Laia and her team have defeated the creatures that escaped from the research facility, but Lou sends word they are invading the residential block.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 8+ 55 2 -- -- -- -- 0 0
B 35 27+ -- -- -- -- -- -- 0 0
A 60 37+ 375 9 -- -- -- -- 0 0
PA Fragment x10[1]
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C 4:01 (?) remaining -- Save all 6 Targets
B 2:00 (?) remaining -- Save all 6 Targets
A 1:00 (?) remaining -- Save all 6 Targets

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Gohmon Ice 8 34 -- -- -- --
Gohmon Sword.gif Shield.gif Staff.gif Boot.gif Ice 8 34 -- -- -- --
Gohmon Crown.gif Sword.gif Shield.gif Staff.gif Boot.gif Ice 8 34 -- -- -- --
Jishagara Ice -- -- -- -- -- --
Jishagara Crown.gif Ice -- -- -- -- -- --
Naval Ground 8 12 -- -- -- --
Bil De Vear Shield.gif Staff.gif Boot.gif Ground 8 96 -- -- -- --
Bil De Vear Sword.gif Shield.gif Staff.gif Boot.gif Ground 8 115 -- -- -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Gohmon -- Wandra Batnara Septara
Jishagara -- [B] Gudda Nukel [B] Gudda Brana [B] Gudda Waya
Naval -- [B] Rabol Ridla [B] Rabol Midra [B] Rabol Welda
Bil De Vear Bil De Vear Horn [B] Sodad [B] Soda Brekka [B] Soda Clayma
Normal box
Special box Saber -- -- --
Area drops

Strategy

This mission is partially puzzle. Akin to 3-2 in that there are monsters which only need killing for the sake of progressing through the map, there are more monsters in this trial.

This is also the first story trial in which you are required to finish within a time limit - You have 15 minutes to identify and free six targets. To do this you will make use of your Goggles. Two things are worth immediate note about these targets: The first is that you cannot affect them with TECHNICs or Ranged Weaponry (there is however a Saber in a box at the start of the mission in the event that players have none). The second is that they do not show up on a Goggles scan until all the monsters in the room are dead.

The performance rank on this mission is given by how much time you had remaining when you completed the mission. It is worth noting that during the loading screens and dialog presented for each target, the timer is still counting down, so haste during the dialog is recommended.

Reference notes

  1. PA Fragment rewards for story missions are only awarded once per character.