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[[Image:PSP2_logo.png|thumb|''Phantasy Star Portable 2'' logo]]
 
[[Image:PSP2_logo.png|thumb|''Phantasy Star Portable 2'' logo]]
  
'''Phantasy Star Portable 2''' is the as-yet unannounced sequel to [[PSP:Phantasy Star Portable|Phantasy Star Portable]]. Its existence became known through information on a bonus UMD to be included with a best-seller's rerelease of the original game, which states that the opening movie for Phantasy Star Portable 2 will be included. Confirmation that it was SEGA's 'New RPG' to be revealed on August 20th appeared when magazine scans from Famitsu appeared on the internet.
+
'''Phantasy Star Portable 2''' is the sequel to [[PSP:Phantasy Star Portable|Phantasy Star Portable]], officially announced on August 20th 2009. Its existence became known through information on a bonus UMD to be included with a best-seller's rerelease of the original game, which states that the opening movie for Phantasy Star Portable 2 will be included. Confirmation that it was SEGA's 'New RPG' to be revealed on August 20th appeared when leaked magazine scans from Famitsu appeared on the internet.
  
 
It is due for release on December 3rd 2009 in Japan, selling for 5040 yen. No release details for other territories have been announced.
 
It is due for release on December 3rd 2009 in Japan, selling for 5040 yen. No release details for other territories have been announced.
  
 
== Plot ==
 
== Plot ==
The story of the game takes place three years after the SEED incident. Instead of being a member of the GUARDIANS as with PSU and the original game, you instead work for a civilian outfit called Little Wings. Little Wings runs a space colony resort known as Clad-6.
+
The story of the game takes place three years after Episode 3. Instead of being a member of the GUARDIANS as with PSU and the original game, you instead work for a private military outfit called Little Wings. Little Wings runs a space colony resort known as Clad-6.
  
Two NPCs are known - the human girl Amelia Percival (エミリア・パーシバル) and the beast boy Yoot (ユート). Although their exact roles are unknown it seems they will be major characters.
+
Two NPCs are known - the human girl Amelia Percival (エミリア・パーシバル) and the beast boy Yoot Yun Yunkaath (ユート・ユン・ユンカース).
  
 
The story is said to contain twice the text and voice content that the original game had, in response to feedback that the original game's story didn't have enough volume and was too easy.
 
The story is said to contain twice the text and voice content that the original game had, in response to feedback that the original game's story didn't have enough volume and was too easy.
 +
 +
== Story characters ==
 +
=== Amelia Percival ===
 +
Amelia Percival is a 16 year old human girl belonging to Little Wings. On the other hand, her past is a mystery.
 +
 +
=== Yoot Yun Yunkaath ===
 +
Yoot is a 15 year old beast boy living on Moatoob. Due to his upbringing, he's a bit lacking in common sense.
 +
 +
=== Other characters ===
 +
Characters from previous games will appear, such as Tonnio. It's unknown if they will be redesigned (since 3 years have passed since the previous games).
  
 
== New content ==
 
== New content ==
The game is said to have more all-new monsters, and three times as many missions as the original game (according to the game's producer, Satoshi Sakai). Presumably it will include new items as well (similar to the original game). Also stated is that there are 'fully redone character designs' for the game's default classes, although the exact meaning of that is unclear.
+
The game is said to have more all-new monsters, and three times as many missions as the original game (according to the game's producer, Satoshi Sakai). Presumably it will include new items as well (similar to the original game). Also stated is that there are 'fully redone character designs' for the game's default classes, although they can of course be customized to the player's liking.
 +
 
 +
=== New monsters ===
 +
{|class=wikitable style="text-align:center"
 +
! JP name !! EN name !! Attribute
 +
|-
 +
| スヴァルティア || (Svaltia) || {{Light}}
 +
|-
 +
| エビルシャーク || (Evil Shark) || ?
 +
|}
 +
 
 +
Existing monsters will also return. Known to be returning right now are Vahra and De Ragan.
 +
 
 +
=== New areas ===
 +
At least one new area is stated to appear - Seabed RELICS.
 +
 
 +
=== Common box ===
 +
The common box, missing in the original game, will be reintroduced in this game. You'll be able to pass items to other characters using it.
  
 
== Battle changes ==
 
== Battle changes ==
New moves will be available in battle, some seemingly inspired by Phantasy Star Zero. Among these are an emergency dodge, charged shots for ranged weapons and shields similar to Phantasy Star Zero, but available as single handed weapons (since PS0 did not have the same dual wield system PSU and PSP have). Other details on these are currently unknown.
+
New moves will be available in battle, some seemingly inspired by Phantasy Star Zero. Among these are an emergency dodge, charged shots for ranged weapons and shields similar to Phantasy Star Zero, but available as single handed weapons (since PS0 did not have the same dual wield system PSU and PSP have).
 +
 
 +
=== Emergency dodge ===
 +
Allows you to evade enemy attacks by executing a forward roll. Details such as whether you are invincible while dodging are unknown.
 +
 
 +
=== Charged shots ===
 +
Allows you to fire a more powerful shot. Only works with ranged weapons, and the firing animation changes for a charged shot.
 +
 
 +
=== Shields and Exact Guard ===
 +
Shields are a new weapon type appearing in PSP2. They are left-handed weapons that can be equipped with any right-handed weapon. They are used by holding down R to guard against enemy attacks. By timing your guard to match an enemy's attack, you can perform an Exact Guard that will deal counter damage to the attacking enemy.
 +
 
 +
=== Chain system ===
 +
Details are unknown, but it appears to work like PS0, in that you can build up a combo while attacking enemies allowing you to deal more damage with attacks.
 +
 
 +
=== Photon Points (PP) ===
 +
Unlike other games in the PSU universe, PP is now a character stat rather than a weapon stat (similar to PS0 and PSO's TP).
 +
 
 +
=== Photon Arts ===
 +
One new Photon Art is known - a saber Photon Art called Infinite Storm.
  
 
== Network play ==
 
== Network play ==
Unlike the original game, Phantasy Star Portable 2 will include infrastructure mode allowing for true internet play. According to Satoshi Sakai, players will be able to be matched up in a four-player party through a matching counter, but you can also search for other players and exchange partner cards so you can play with friends. In addition, there will be multiplayer-only missions that require more than just 'slaying monsters'.
+
Unlike the original game, Phantasy Star Portable 2 will include infrastructure mode allowing for true internet play; this mode will be called Internet Multi Mode. According to Satoshi Sakai, players will be able to be matched up in a four-player party through a matching counter, but you can also search for other players and exchange partner cards so you can play with friends. In addition, there will be multiplayer-only missions that require more than just 'slaying monsters'.
 +
 
 +
Multi mode will include an on-screen software keyboard to allow players to communicate via text chat. This keyboard will allow you to enter alphanumeric characters and symbols in addition to Japanese kana (in the Japanese version, it remains to be seen how this will work in any localized version).
 +
 
 +
Ad Hoc mode for local multiplayer play will also be included and will work like the original game's Multi Mode.
  
 
== External links ==
 
== External links ==

Revision as of 11:09, 20 August 2009

Phantasy Star Portable 2 logo

Phantasy Star Portable 2 is the sequel to Phantasy Star Portable, officially announced on August 20th 2009. Its existence became known through information on a bonus UMD to be included with a best-seller's rerelease of the original game, which states that the opening movie for Phantasy Star Portable 2 will be included. Confirmation that it was SEGA's 'New RPG' to be revealed on August 20th appeared when leaked magazine scans from Famitsu appeared on the internet.

It is due for release on December 3rd 2009 in Japan, selling for 5040 yen. No release details for other territories have been announced.

Plot

The story of the game takes place three years after Episode 3. Instead of being a member of the GUARDIANS as with PSU and the original game, you instead work for a private military outfit called Little Wings. Little Wings runs a space colony resort known as Clad-6.

Two NPCs are known - the human girl Amelia Percival (エミリア・パーシバル) and the beast boy Yoot Yun Yunkaath (ユート・ユン・ユンカース).

The story is said to contain twice the text and voice content that the original game had, in response to feedback that the original game's story didn't have enough volume and was too easy.

Story characters

Amelia Percival

Amelia Percival is a 16 year old human girl belonging to Little Wings. On the other hand, her past is a mystery.

Yoot Yun Yunkaath

Yoot is a 15 year old beast boy living on Moatoob. Due to his upbringing, he's a bit lacking in common sense.

Other characters

Characters from previous games will appear, such as Tonnio. It's unknown if they will be redesigned (since 3 years have passed since the previous games).

New content

The game is said to have more all-new monsters, and three times as many missions as the original game (according to the game's producer, Satoshi Sakai). Presumably it will include new items as well (similar to the original game). Also stated is that there are 'fully redone character designs' for the game's default classes, although they can of course be customized to the player's liking.

New monsters

JP name EN name Attribute
スヴァルティア (Svaltia) Light
エビルシャーク (Evil Shark)  ?

Existing monsters will also return. Known to be returning right now are Vahra and De Ragan.

New areas

At least one new area is stated to appear - Seabed RELICS.

Common box

The common box, missing in the original game, will be reintroduced in this game. You'll be able to pass items to other characters using it.

Battle changes

New moves will be available in battle, some seemingly inspired by Phantasy Star Zero. Among these are an emergency dodge, charged shots for ranged weapons and shields similar to Phantasy Star Zero, but available as single handed weapons (since PS0 did not have the same dual wield system PSU and PSP have).

Emergency dodge

Allows you to evade enemy attacks by executing a forward roll. Details such as whether you are invincible while dodging are unknown.

Charged shots

Allows you to fire a more powerful shot. Only works with ranged weapons, and the firing animation changes for a charged shot.

Shields and Exact Guard

Shields are a new weapon type appearing in PSP2. They are left-handed weapons that can be equipped with any right-handed weapon. They are used by holding down R to guard against enemy attacks. By timing your guard to match an enemy's attack, you can perform an Exact Guard that will deal counter damage to the attacking enemy.

Chain system

Details are unknown, but it appears to work like PS0, in that you can build up a combo while attacking enemies allowing you to deal more damage with attacks.

Photon Points (PP)

Unlike other games in the PSU universe, PP is now a character stat rather than a weapon stat (similar to PS0 and PSO's TP).

Photon Arts

One new Photon Art is known - a saber Photon Art called Infinite Storm.

Network play

Unlike the original game, Phantasy Star Portable 2 will include infrastructure mode allowing for true internet play; this mode will be called Internet Multi Mode. According to Satoshi Sakai, players will be able to be matched up in a four-player party through a matching counter, but you can also search for other players and exchange partner cards so you can play with friends. In addition, there will be multiplayer-only missions that require more than just 'slaying monsters'.

Multi mode will include an on-screen software keyboard to allow players to communicate via text chat. This keyboard will allow you to enter alphanumeric characters and symbols in addition to Japanese kana (in the Japanese version, it remains to be seen how this will work in any localized version).

Ad Hoc mode for local multiplayer play will also be included and will work like the original game's Multi Mode.

External links

Gallery