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Difference between revisions of "Desert's End 2"

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m (Standardization.)
(Template'd and pasted strategy)
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== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
{| class="wikitable" style="text-align:center"
+
{{Episode 2 mission
|-
+
|C enemy=4+ |C-S Meseta=30 |C-S MP=1 |C-A Meseta= |C-A MP= |C-B Meseta= |C-B MP=
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
+
|B enemy=18+ |B-S Meseta=130 |B-S MP=2 |B-A Meseta= |B-A MP= |B-B Meseta= |B-B MP=
|-
+
|A enemy=33+ |A-S Meseta=340 |A-S MP=4 |A-A Meseta= |A-A MP= |A-B Meseta= |A-B MP=
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
+
|C-S time=Under 2:45 |C-S enemies=None |C-S misc=None
|-
+
|B-S time=Under 2:45 |B-S enemies=None |B-S misc=None
| C || 1 || 4+ || -- || -- || -- || -- || -- || -- || 0 || 0
+
|A-S time=Under 2:45 |A-S enemies=None |A-S misc=None
|-
+
}}
| B || 35 || 18+ || -- || -- || -- || -- || -- || -- || 0 || 0
 
|-
 
| rowspan="2" | A || rowspan="2" | 60 || rowspan="2" | 33+ || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 
|-
 
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref>
 
|}
 
<references/>
 
  
 
== Enemy information ==
 
== Enemy information ==
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| [[Area drops]] || || || ||
 
| [[Area drops]] || || || ||
 
|}
 
|}
 +
== Strategy ==
 +
The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.
 +
 
[[Category:Story missions]]
 
[[Category:Story missions]]

Revision as of 22:25, 6 February 2008

Template:Moatoob missionInvestigate the presence of non-native life forms on Moatoob by infiltrating the source of an unknown signal in an abandoned mine.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 4+ 30 1 0 0
B 35 18+ 130 2 0 0
A 60 33+ 340 4 0 0
PA Fragment x10[1]
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C Under 2:45 None None
B Under 2:45 None None
A Under 2:45 None None


Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Volfu Lightning -- -- -- -- -- --
Polavohra Lightning -- -- -- -- -- --
Distova Fire -- -- -- -- -- --
Ageeta Ice -- -- -- -- -- --
Ollaka Fire -- -- -- -- -- --
Grinna Bete C Lightning -- -- -- -- -- --
Special Ops (Solda) Neutral -- -- -- -- -- --
Special Ops (Assault) Neutral -- -- -- -- -- --
GSM-05B Bomalta Lightning -- -- -- -- -- --
Boss
Magas Maggahna Lightning -- -- -- -- -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Volfu Template:Volfu special Template:Volfu 1 Template:Volfu 10 Template:Volfu 30
Polavohra Template:Polavohra special Template:Polavohra 1 Template:Polavohra 10 Template:Polavohra 30
Distova Template:Distova special Template:Distova 1 Template:Distova 10 Template:Distova 30
Ageeta Template:Ageeta special Template:Ageeta 1 Template:Ageeta 10 Template:Ageeta 30
Ollaka Ollaka Meat Template:Ollaka 1 Template:Ollaka 10 Saiyuhoh
Grinna Bete C Template:Grinna Bete C special Template:Grinna Bete C 10 Template:Grinna Bete C 20 Template:Grinna Bete C 40
Special Ops (Solda) Template:Special Ops (Solda) special Template:Special Ops (Solda) 1 Template:Special Ops (Solda) 10 Template:Special Ops (Solda) 30
Special Ops (Assault) Template:Special Ops (Assault) special Template:Special Ops (Assault) 1 Template:Special Ops (Assault) 10 Template:Special Ops (Assault) 30
GSM-05B Bomalta Template:GSM-05B Bomalta special Template:GSM-05B Bomalta 1 Template:GSM-05B Bomalta 10 Template:GSM-05B Bomalta 30
Normal box
Area drops

Strategy

The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.
  1. PA Fragment rewards for story missions are only awarded once per character.