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User talk:EspioKaos
Contents
Question
Just curious.....considering I keep getting modded making topics about "Alpal" and I am Alpal..could you stop modding me please? Dragon Striker
- So you started off by bashing yourself? Anyway, if you want to create a section for your character, then do it on your own user page; do not create a new wiki article for your character. - EspioKaos 15:59, 2 March 2009 (CST)
Status effects
Now that rifles can get to SE 5, what is the damage potential of Burn and Infection and any other SE that has a change at 5? - Wolf of the Brigade
- I'm not sure, to be completely honest. I believe the chances of infliction and the percent of damage inflicted go up at LV5, but I've got no clue about actual figures for it. Sorry! - EspioKaos 21:41, 17 February 2009 (CST)
- Well, I can say for a certainty that it went up at SE 5. As to how much, I can only assume it follows the growth of the previous levels, so Burn will hit 30% total and Infection will hit 45%. It's an educated guess, but I've seen it doing more damage for me for sure. - Wolf of the Brigade
Some changes on the PSP pages
For some reason I decided to start adding info to the non-existent pages. I've done some touches here and there. I have the PSP game and figure it was time to do my share (I was taking a break with pedia and games in general).
I updated some of the descriptions, added a few subcategories like titles. My plan is to get all the PA pages done and work on items. I don't know a lick of japanese so it makes things hard. If you have the game I could use some help with what items are what so I don't have to change my class, buy all the skills, and try them (I plan on doing that sometime later.) For the time being, I would love if anyone who has the game to make revisions/additions to what I've started. I don't post on the forums so I figured I would let you know since you seem to be the one with the most contributions to the PSP section. If I ever get motivated, I just might post on the forums. Thanks for all the help and any questions you have feel free to ask me.
DawgPilez 23:46, 16 September 2008 (CDT)
- Excellent. We appreciate the help! Unfortunately, I don't own the game (I don't even have a PSP, actually), but I plan on getting both eventually. I'll still help out with what I can, of course. When I have more free time, I'll be adding new weapon articles using the screens that Mewn made of each weapon from the in-game weapon library. - EspioKaos 08:42, 17 September 2008 (CDT)
- Is there a need to have new pages for same weapon in the PSP section that the other games? http://psupedia.info/PSP:Title_system has items with the exact same effect as they do in the other games (not just the only page). I wanted to know if there was a need for this. While rarity is changed for most items,the item effects are the same. If there is a need for new pages....this will be a fun time =/ DawgPilez 13:06, 22 September 2008 (CDT)
- Yeah. Basically, PSP is considered a completely separate game from PSU and AOTI, just like the offline modes of those two are separate from online (as far as articles here are concerned). Which reminds me. I think it was in a sandbox of yours that you have the version column of a photon arts section listing the PSU icon for what is meant to be part of the PSP section. That should be changed since anything in a PSP article will relate only to that version of the game. Otherwise, it sort of implies that the handheld game is connected to the console title as if it were an expansion. - EspioKaos 13:14, 22 September 2008 (CDT)
- 'Is there a need to have new pages for same weapon in the PSP section that the other games?' - the simple answer to this is yes, because items vary wildly between versions in many respects... stats, rarity, special effects, drops etc. and the simplest way of doing things on the wiki is simply to have seperate articles in the relevant namespace. It means more work, sure, but we just ask that people contribute as much as they can and put in as much effort as they are willing to. There's no pressure to get things done and this section will be largely ignored until US release, at least. - Mewn 14:49, 22 September 2008 (CDT)
- And about the US release, suppose the isn't one (as I have long predicted basic on some research) will the PSP section remain? Also, aside from Mewn, espio, and Miraglyph, who else is working on it because I'm only sure that I have the game and don't have others here to reference with. If any of you know of some the people on the pso-world forums that have the game and could pitch in, it would be great. By what I've seen, many of them have progress much further than I have. Also, outside of some stats, rarity, and few minor effects, the PSP version is identical to the past iterations at least as far as PAs, clothing, pallete items, and quite a few other things... -DawgPilez 12:23, 1 October 2008 (CDT)
- The section would remain. But for what it's worth, the SOA president has already let slip that a local release is in the works. We're still waiting for an official announcement, but I think it's safe to say we'll get it eventually. - EspioKaos 15:45, 1 October 2008 (CDT)
- With the announcement of it coming next year I hope my saved data transfers. I would be quite ahead of the crowd and I could get so much more work done...But by that time the majority of info will be filled. Here's to hard work being overlooked by a translation in half a year. -DawgPilez 13:39, 19 October 2008 (CDT)
- The section would remain. But for what it's worth, the SOA president has already let slip that a local release is in the works. We're still waiting for an official announcement, but I think it's safe to say we'll get it eventually. - EspioKaos 15:45, 1 October 2008 (CDT)
- And about the US release, suppose the isn't one (as I have long predicted basic on some research) will the PSP section remain? Also, aside from Mewn, espio, and Miraglyph, who else is working on it because I'm only sure that I have the game and don't have others here to reference with. If any of you know of some the people on the pso-world forums that have the game and could pitch in, it would be great. By what I've seen, many of them have progress much further than I have. Also, outside of some stats, rarity, and few minor effects, the PSP version is identical to the past iterations at least as far as PAs, clothing, pallete items, and quite a few other things... -DawgPilez 12:23, 1 October 2008 (CDT)
PSP Meseta Page
Do you think a meseta page is necessary for the PSP section? I have it as an internal link that goes to Network mode but I can either make a page or not link it altogether. -DawgPilez 22:45, 18 October 2008 (CDT)
- Nah, I don't think it'd be terribly important. - EspioKaos 22:47, 18 October 2008 (CDT)
question :P
i was wondering since i see you updating things here and there if you would know why in the hell i cant update or upload a png file... i tells me when i try that the file is either corrupt or has the wrong extention... which i know is wrong cause i had just exported it... i was going to replace all the icons with the ones actually used by the game (not screenshots but the actual images the game uses)... i had already updated the S/A/B/C rank icons but those were gif... everytime i try png i get the same error... any ideas as to why not working? or at least who i should ask on this if you dont know? --MMSP15 Created1 11:52, 21 December 2008 (CST)
- I'm not sure, to be honest. Sounds like something was changed on the backend to disallow PNGs from being uploaded, but that's only a guess. Maybe Tycho, Qwerty or Mewn know something about it. If all else fails, we could convert the icons you've ripped from the game to GIF, upload those and update the affected templates with the new extension. - EspioKaos 12:26, 21 December 2008 (CST)
- I remember getting an error a while back when trying to upload .png files, but then I switched to .jpg, it went away, and I forgot about it. I'll see about asking dreamXG what the problem is. - Mewn 12:42, 21 December 2008 (CST)
About Rutsu.
In Story Mode, he changes into the Alterazgohg, doesn't he? - Punisher106
- Nah, he only summons it. - EspioKaos 23:48, 10 January 2009 (CST)
- Then why does he look exhauted when you defeat it? - Punisher106
- He is overwhelmed about it ;) Sab 11:35, 11 January 2009 (CST)
- That's what I'm thinking. I remember he gets all pissy about Alteraz being defeated so easily (since it was supposed to be the COG's ultimate weapon), so I'd say he's borderline hyperventilating from shock or something. There's nothing that really suggested to me that Rutsu transformed into this creature. Anyway, I'll be playing the mission again soon on the JP side (just got up to that chapter in my story mode runs), so I'll go over it to make sure when I do play through it. - EspioKaos 11:41, 11 January 2009 (CST)
- It never even occurred to me that he is chaning into the Alteraz, he clearly explains they developed the creature, then he calls it out. Then he is very upset that you defeated his pride. Sab 12:24, 11 January 2009 (CST)
Units
I was wondering about the changes to a couple of the SUV pages. I don't think anything but Paradi Cataract drops. Unless you assume they might in the future. Besides that, there are already images for some of the other SUVs and I don't see why not. I'm guessing you're just using the standard for unit pages, but I figured to ask if you had any other ideas. S-T-H 19:46, 19 January 2009 (CST)
- Yeah, I just copy-pasted the blank template to update those. Guess I should've remembered to put the image gallery thing in. On the drop tables, I kept them there just for the sake of filling out the pages a bit more. Actually, now that I think of it, maybe I should poke at the template code a bit to make it where we can change "unknown" to "no drops" or something like that. Oh, and thanks for fixing those Buster SUVs I messed up. I just now realized that the 5★ rarity I gave them was from offline. >_< - EspioKaos 20:01, 19 January 2009 (CST)
- I guess having both options would be good, but "unknown" would probably be preferable for keeping one. I was just wondering a bit what was going on with those articles earlier. S-T-H 23:15, 19 January 2009 (CST)
Monsters
Sorry about the foul-up on which debuff the Kog Nadd uses after it charges. I thought it was Zalure, but then again, I'm not too familiar with TECHNICS... but yeah, thanks for correcting me on that. Misinformation is bad, and it feels even worse when I'm the one spreading it. --Sasuke1986 19:16, 28 January 2009 (CST)
- Minor thing. Nothing to worry about. ;) We appreciate your help with filling out the articles, of course. :) - EspioKaos 19:18, 28 January 2009 (CST)
hello
hi i'm new here. it's nice to meet you =) NanoBeastDude 20:24, 26 March 2009 (CDT)
- Hi, Amaury. Bypassed the ban, I see. Not for long! - EspioKaos 23:23, 26 March 2009 (CDT)
question for Espio
I have a question. will that Photon art adjustments update that we will be getting soon also affect the npcs' PAs and PMs' PAs?