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Talk:The Dual Sentinel
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Revision as of 15:43, 30 May 2008 by Essen (talk | contribs) (→About the in-game mission screen discrepancy)
About the in-game mission screen discrepancy
- Thanks for adding the footnote, Espio. This mistake is quite discouraging for lower level characters <g>. I wonder if it's just a simple typo or whether the enemies were actually meant to be higher. Sab 09:45, 30 May 2008 (CDT)
- No problem. ;) I'm kind of curious about it, too. If it's a typo, it definitely wouldn't be the first; but I wonder if they'll ever get around to fixing it? Which reminds me... I wonder if they ever fixed that "hoton" reactor? XD - EspioKaos 10:04, 30 May 2008 (CDT)
- I noticed this a day or so ago myself, but forgot to add a note. I'll bring it up if noone else does. I believe there was actually another case like this that was corrected quite awhile ago. S-T-H 10:20, 30 May 2008 (CDT)
- The "corrected" case was at rogue's shortcut mission in Moatoob. They fixed it wrongly however. It was a case of enemies really being lv65 while the level on the mission description was lv60. They changed the description and not the enemies level, making definitively impossible to get a Rabol Dunga board from the navals in normal missions pre-aoi. Levels are probably wrong but that's more or less what happened. Essen 10:43, 30 May 2008 (CDT)
- I noticed this a day or so ago myself, but forgot to add a note. I'll bring it up if noone else does. I believe there was actually another case like this that was corrected quite awhile ago. S-T-H 10:20, 30 May 2008 (CDT)
- No problem. ;) I'm kind of curious about it, too. If it's a typo, it definitely wouldn't be the first; but I wonder if they'll ever get around to fixing it? Which reminds me... I wonder if they ever fixed that "hoton" reactor? XD - EspioKaos 10:04, 30 May 2008 (CDT)