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Difference between revisions of "GAS"
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m (The fifth wave was overlooked, it seems. Also reordered some stuff based on in-game ordering.) |
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| 2 || 8 | | 2 || 8 | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | rowspan="2" | | + | | rowspan="2" | Attack Range+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases attack [[TECHNICs]] range by 12.5%. (Up to 25% total) <br/>[[Wartecher]], [[Guntecher]], [[Fortetecher]], [[Acrotecher]] and [[Masterforce]] only. |
|- {{JP item}} | |- {{JP item}} | ||
| 2 || 8 | | 2 || 8 | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | rowspan="2" | | + | | rowspan="2" | Support Range+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | Increases support [[TECHNICs]] range by 12.5%. (Up to 25% total) <br/>[[Wartecher]], [[Guntecher]], [[Fortetecher]], [[Acrotecher]] and [[Masterforce]] only. |
|- {{JP item}} | |- {{JP item}} | ||
| 2 || 8 | | 2 || 8 | ||
Line 188: | Line 188: | ||
|- {{JP item}} | |- {{JP item}} | ||
| Rod Element+<br/>Wand Element+<br/>TCSM Element+ || 1 || 2 || 1 || Increases target weapon element by 3%. | | Rod Element+<br/>Wand Element+<br/>TCSM Element+ || 1 || 2 || 1 || Increases target weapon element by 3%. | ||
+ | |- {{JP item}} | ||
+ | | Two-hand Defense+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | Two-hand Block+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | Two-hand Mind+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | One-hand Defense+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | One-hand Block+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | One-hand Mind+ || 1 || 2 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | rowspan="2" | Right Hand+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | ? | ||
+ | |- {{JP item}} | ||
+ | | 2 || 6 | ||
+ | |- {{JP item}} | ||
+ | | rowspan="2" | Left Hand+ || 1 || 4 || rowspan="2" | 2 || rowspan="2" | ? | ||
+ | |- {{JP item}} | ||
+ | | 2 || 6 | ||
|} | |} | ||
Line 235: | Line 255: | ||
|- {{JP item}} | |- {{JP item}} | ||
| Common Specialty || 7 || Prerequisite: Common Mastery; Increases the attack power of C-grade weapons by 30% instead of 20%. | | Common Specialty || 7 || Prerequisite: Common Mastery; Increases the attack power of C-grade weapons by 30% instead of 20%. | ||
− | |||
− | |||
− | |||
− | |||
|- {{JP item}} | |- {{JP item}} | ||
| Burn Crusher || 3 || 1 || Burned enemies will take an additional 10% damage from attacks. | | Burn Crusher || 3 || 1 || Burned enemies will take an additional 10% damage from attacks. | ||
Line 260: | Line 276: | ||
| Charm Crusher || 3 || 1 || Charmed enemies will take an additional 15% damage from attacks. | | Charm Crusher || 3 || 1 || Charmed enemies will take an additional 15% damage from attacks. | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant Burn || 3 || | + | | Enchant Burn || 3 || rowspan="2" | 2 || Adds [[burn]] LV1 to your weapon; do not work if your weapon/PA has an SE already. |
+ | |- {{JP item}} | ||
+ | | Transform Burn || 5 || Prerequisite: Enchant Burn; ? | ||
+ | |- {{JP item}} | ||
+ | | Enchant Poison || 3 || rowspan="2" | 2 || Adds [[poison]] LV? to your weapon; do not work if your weapon/PA has an SE already. | ||
+ | |- {{JP item}} | ||
+ | | Transform Poison || 5 || Prerequisite: Enchant Poison; ? | ||
+ | |- {{JP item}} | ||
+ | | Enchant Virus || 3 || rowspan="2" | 2 || Adds [[infection]] LV? to your weapon; do not work if your weapon/PA has an SE already. | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Transform Virus || 5 || Prerequisite: Enchant Virus; ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant | + | | Enchant Shock || 3 || rowspan="2" | 2 || Adds [[shock]] LV? to your weapon; do not work if your weapon/PA has an SE already. |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Transform Shock || 5 || Prerequisite: Enchant Shock; ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant Silence || 3 || | + | | Enchant Silence || 3 || rowspan="2" | 2 || Adds [[silence]] LV? to your weapon; do not work if your weapon/PA has an SE already. |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Transform Silence || 5 || Prerequisite: Enchant Silence; ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant | + | | Enchant Freeze || 3 || rowspan="2" | 2 || Adds [[freeze]] LV2 to your weapon; do not work if your weapon/PA has an SE already. |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Transform Freeze || 5 || Prerequisite: Enchant Freeze; ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant | + | | Enchant Sleep || 3 || rowspan="2" | 2 || Adds [[sleep]] LV? to your weapon; do not work if your weapon/PA has an SE already. |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Transform Sleep || 5 || Prerequisite: Enchant Sleep; ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | Enchant Death || 3 || | + | | Enchant Stun || 3 || rowspan="2" | 2 || Adds [[stun]] LV2 to your weapon; do not work if your weapon/PA has an SE already. |
+ | |- {{JP item}} | ||
+ | | Transform Stun || 5 || Prerequisite: Enchant Stun; ? | ||
+ | |- {{JP item}} | ||
+ | | Enchant Confuse || 3 || rowspan="2" | 2 || Adds [[confuse]] LV? to your weapon; do not work if your weapon/PA has an SE already. | ||
+ | |- {{JP item}} | ||
+ | | Transform Confuse || 5 || Prerequisite: Enchant Confuse; ? | ||
+ | |- {{JP item}} | ||
+ | | Enchant Charm || 3 || rowspan="2" | 2 || Adds [[charm]] LV? to your weapon; do not work if your weapon/PA has an SE already. | ||
+ | |- {{JP item}} | ||
+ | | Transform Charm || 5 || Prerequisite: Enchant Charm; ? | ||
+ | |- {{JP item}} | ||
+ | | Enchant Death || 3 || rowspan="2" | 2 || Adds [[incapacitate]] LV1 to your weapon; do not work if your weapon/PA has an SE already. | ||
+ | |- {{JP item}} | ||
+ | | Transform Death || 5 || Prerequisite: Enchant Death; ? | ||
|- {{JP item}} | |- {{JP item}} | ||
| Weapon Mastery || 5 || 1 || Reduces the variance of your weapons by 50%. | | Weapon Mastery || 5 || 1 || Reduces the variance of your weapons by 50%. | ||
+ | |- | ||
+ | | Guard Crush || 5 || {{JP item}} rowspan="2" | 2 || Makes it possible to knock an enemy down by successfully guarding against its attack. | ||
+ | |- {{JP item}} | ||
+ | | Guard Break || 10 || Prerequisite: Guard Crush; ? | ||
|} | |} | ||
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|- {{JP item}} | |- {{JP item}} | ||
| Quick React || 6 || Prerequisite: Rapid React; ? | | Quick React || 6 || Prerequisite: Rapid React; ? | ||
+ | |- {{JP item}} | ||
+ | | Legsless || 5 || {{JP item}} rowspan="2" | 2 || ? | ||
+ | |- {{JP item}} | ||
+ | | High Legsless || 10 || Prerequisite: Legsless; ? | ||
|- | |- | ||
| Ragan's Breath || 5 || {{JP item}} rowspan="2"| 2 || Increases your maximum HP by 200. | | Ragan's Breath || 5 || {{JP item}} rowspan="2"| 2 || Increases your maximum HP by 200. | ||
|- {{JP item}} | |- {{JP item}} | ||
| Ragan's Force || 7 || Prerequisite: Ragan's Breath; increases your maximum HP by 350 instead of 200. | | Ragan's Force || 7 || Prerequisite: Ragan's Breath; increases your maximum HP by 350 instead of 200. | ||
+ | |- {{JP item}} | ||
+ | | Photon Shield || 5 || 1 || Decreases physical damage by 5%. | ||
+ | |- {{JP item}} | ||
+ | | Photon Barrier || 5 || 1 || Decreases TECHNIC damage by 5%. | ||
|- | |- | ||
| Solid Body || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP. | | Solid Body || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP. | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Prevent Fire || 5 || 1 || ? |
+ | |- {{JP item}} | ||
+ | | Prevent Ice || 5 || 1 || ? | ||
+ | |- {{JP item}} | ||
+ | | Prevent Thunder || 5 || 1 || ? | ||
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Prevent Earth || 5 || 1 || ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Prevent Light || 5 || 1 || ? |
|- {{JP item}} | |- {{JP item}} | ||
− | | | + | | Prevent Dark || 5 || 1 || ? |
|- {{JP item}} | |- {{JP item}} | ||
| Multiple Parry || 5 || {{Unreleased item}} rowspan="2" | 2 || ? | | Multiple Parry || 5 || {{Unreleased item}} rowspan="2" | 2 || ? | ||
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|- | |- | ||
| Mid-Grade Pharmacy || 5 || 1 || Increase recovery items effectiveness by 33%. | | Mid-Grade Pharmacy || 5 || 1 || Increase recovery items effectiveness by 33%. | ||
+ | |- {{JP item}} | ||
+ | | Two Times || 5 || 1 || Doubles the duration of status enhancement items. | ||
|- | |- | ||
| Provoke || 5 || 1 || Enhance your presence to provoke enemy attacks. | | Provoke || 5 || 1 || Enhance your presence to provoke enemy attacks. | ||
+ | |- {{JP item}} | ||
+ | | Wild Blast || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30 seconds.<br/>[[Beast]] only. | ||
+ | |- {{JP item}} | ||
+ | | Trusty Partner || 5 || 1 || Increases NPC damage output by 25% | ||
|- | |- | ||
| Photon Crafter || 5 || {{JP item}} rowspan="2" | 2 || Regenerates 25 HP with each TECHNIC cast. | | Photon Crafter || 5 || {{JP item}} rowspan="2" | 2 || Regenerates 25 HP with each TECHNIC cast. | ||
|- {{JP item}} | |- {{JP item}} | ||
| Photon Regenerator || 10 || Prerequisite: Photon Crafter; regenerates 50 HP with each TECHNIC cast. | | Photon Regenerator || 10 || Prerequisite: Photon Crafter; regenerates 50 HP with each TECHNIC cast. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- {{Unreleased item}} | |- {{Unreleased item}} | ||
| Avenge || ? || 1 || ? | | Avenge || ? || 1 || ? |
Revision as of 23:11, 3 April 2010
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update. |
(GAS) ミッション名が不明 | |
---|---|
Start lobby | Clyez City: 3rd Floor |
Start counter | Resident Security Dept. |
End lobby | Clyez City: 3rd Floor |
Version | Ambition of the Illuminus |
Mission type | Item exchange mission |
(Description unknown...)
Mission details
This mission allows you to exchange advanced points (AP) for various type and style customization options.
- Style customizations are broken down into three categories: weapon, shield and extra. You can buy as many style customizations as you want, but you can have only one of each category equipped per character. You can switch your style customizations whenever you want through the GAS mission.
- Type customizations are divided into four different categories: base abilities, special abilities, weapon proficiencies and attribute proficiencies. Limitations of these divisions are based on race, as illustrated by the following table.
Type customization | Human | Newman | CAST | Beast |
---|---|---|---|---|
Base abilities | 8 | 6 | 4 | 6 |
Base abilities | 14 | 12 | 8 | 10 |
Special abilities | 1 | 1 | 1 | 1 |
Special abilities | 6 | 5 | 4 | 5 |
Weapon proficiencies | 20 | 15 | 10 | 10 |
Attribute proficiencies | 20 | 15 | 15 | 15 |
Note that you can only have 10 AP maximum at a time. The game will stop counting the EXP when you reach 10 AP and 499999 EXP, leaving you 1 EXP away from the next AP. To avoid losing EXP, don't forget to buy customizations before that happens.
Type customization options
Base abilities
Base ability customizations raise the target status by the listed amount.
Name | LV. | Req. AP | Max. LV | Description |
---|---|---|---|---|
HP+ | 1 | 1 | 4 | HP +50 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base ATP+ | 1 | 1 | 4 | ATP +30 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base ATA+ | 1 | 1 | 4 | ATA +15 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base TP+ | 1 | 1 | 4 | TP +30 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base DFP+ | 1 | 1 | 4 | DFP +10 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base EVP+ | 1 | 1 | 4 | EVP +30 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base MST+ | 1 | 1 | 4 | MST +30 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 | |||
Base STA+ | 1 | 1 | 4 | STA +1 |
2 | 2 | |||
3 | 3 | |||
4 | 4 | |||
5 | 5 |
Special abilities
Special abilities allow for unique customizations such as enhancing the power of weapons which have a grind stat of 10/10.
Name | LV. | Req. AP | Max. LV | Description |
---|---|---|---|---|
Full Custom Power | 1 | 4 | 2 | 10/10 weapons get a 10% boost of their base attack power. (Up to 20% total) (ATP for striking and ranged, TP for TECHNIC; only the weapon itself is boosted) |
2 | 8 | |||
Exact Attack Damage+ | 1 | 4 | 2 | Damage of a successful exact attack gets increased by 52.5% instead of 50%. Cannot be used by Gunmaster and Masterforce. |
2 | 8 | Damage of a successful exact attack gets increased by 55% instead of 52.5%. Cannot be used by Gunmaster and Masterforce. | ||
Exact Counter Damage+ | 1 | 4 | 2 | Increases damage of a successful exact counterattack by 10%. (Up to 20% total) |
2 | 8 | |||
Attack Range+ | 1 | 4 | 2 | Increases attack TECHNICs range by 12.5%. (Up to 25% total) Wartecher, Guntecher, Fortetecher, Acrotecher and Masterforce only. |
2 | 8 | |||
Support Range+ | 1 | 4 | 2 | Increases support TECHNICs range by 12.5%. (Up to 25% total) Wartecher, Guntecher, Fortetecher, Acrotecher and Masterforce only. |
2 | 8 |
Weapon proficiencies
Weapon proficiency customizations allow you to further enhance the abilities of select weapon categories by
Name | LV. | Req. AP | Max. LV | Description |
---|---|---|---|---|
Sword PA LV+ Knuckle PA LV+ Spear PA LV+ Double Saber PA LV+ Axe PA LV+ Twin Saber PA LV+ Twin Dagger PA LV+ Twin Claw PA LV+ Saber PA LV+ Dagger PA LV+ Claw PA LV+ Whip PA LV+ Slicer PA LV+ |
1 | 2 | 5 | Increases target weapon category PA level cap by two levels. Up to ten levels. |
2 | 3 | |||
3 | 4 | |||
4 | 5 | |||
5 | 6 | |||
Rifle PA LV+ Shotgun PA LV+ Longbow PA LV+ Grenade PA LV+ Laser Cannon PA LV+ Twin Handgun PA LV+ Handgun PA LV+ Crossbow PA LV+ Card PA LV+ Machinegun PA LV+ |
1 | 2 | 5 | Increases target weapon category PA level cap by two levels. Up to ten levels. |
2 | 3 | |||
3 | 4 | |||
4 | 5 | |||
5 | 6 | |||
Sword Damage+ Spear Damage+ Double Saber Damage+ Axe Damage+ |
1 | 2 | 1 | Fighmaster only; increases target weapon damage by 1%. |
Rifle Damage+ Shotgun Damage+ Laser Cannon Damage+ Twin Handgun Damage+ |
1 | 2 | 1 | Gunmaster only; increases target weapon damage by 1%. |
Rod Damage+ Wand Damage+ TCSM Damage+ |
1 | 2 | 1 | Masterforce only; increases target weapon damage by 1%. |
Sword Element+ Knuckle Element+ Spear Element+ Double Saber Element+ Axe Element+ Twin Saber Element+ Twin Dagger Element+ Twin Claw Element+ Saber Element+ Dagger Element+ Claw Element+ Whip Element+ Slicer Element+ |
1 | 2 | 1 | Increases target weapon element by 3%. |
Rifle Element+ Shotgun Element+ Longbow Element+ Grenade Element+ Laser Cannon Element+ Twin Handgun Element+ Handgun Element+ Crossbow Element+ Card Element+ Machinegun Element+ |
1 | 2 | 1 | Increases target weapon element by 3%. |
Rod Element+ Wand Element+ TCSM Element+ |
1 | 2 | 1 | Increases target weapon element by 3%. |
Two-hand Defense+ | 1 | 2 | 1 | ? |
Two-hand Block+ | 1 | 2 | 1 | ? |
Two-hand Mind+ | 1 | 2 | 1 | ? |
One-hand Defense+ | 1 | 2 | 1 | ? |
One-hand Block+ | 1 | 2 | 1 | ? |
One-hand Mind+ | 1 | 2 | 1 | ? |
Right Hand+ | 1 | 4 | 2 | ? |
2 | 6 | |||
Left Hand+ | 1 | 4 | 2 | ? |
2 | 6 |
Attribute proficiencies
Attribute proficiencies allow you to upgrade the abilities and level caps of various TECHNICs.
Name | LV. | Req. AP | Max. LV | Description |
---|---|---|---|---|
Limit Break Foie | 1 | 10 | 1 | Masterforce only; adds one extra target per enemy to Foie. |
Limit Break Barta | 1 | 10 | 1 | Masterforce only; increases Barta's damage by 10%. |
Limit Break Zonde | 1 | 10 | 1 | Masterforce only; increases Zonde's damage by 10%. |
Limit Break Diga | 1 | 10 | 1 | Masterforce only; adds one extra target per enemy to Diga. |
Limit Break Megid | 1 | 10 | 1 | Masterforce only; increases Megid's damage by 10%. |
Fire TECHNIC LV+ Ice TECHNIC LV+ Lightning TECHNIC LV+ Ground TECHNIC LV+ Light TECHNIC LV+ Dark TECHNIC LV+ |
1 | 3 | 5 | Increases target attack TECHNIC category level cap by two levels. Up to ten levels. Cannot be used by Masterforce. |
2 | 4 | |||
3 | 5 | |||
4 | 6 | |||
5 | 7 | |||
Support TECHNIC LV+ | 1 | 10 | 1 | Masterforce only; increases support TECHNIC cap to LV20. |
Style customization options
Weapon styles
Style name | Req. AP | Max. LV | Description |
---|---|---|---|
Elemental Weapon | 5 | 2 | Increases your equipped weapon's elemental attribute by 5%. |
Elemental Arms | 10 | Prerequisite: Elemental Weapon.; ? | |
Enhance Weapon | 5 | 2 | Increases the attack power of A-grade and lower weapons by 5%. |
High Enhance Weapon | 7 | Prerequisite: Enhance Weapon; ? | |
Common Mastery | 5 | 2 | Increases the attack power of C-grade weapons by 20%. |
Common Specialty | 7 | Prerequisite: Common Mastery; Increases the attack power of C-grade weapons by 30% instead of 20%. | |
Burn Crusher | 3 | 1 | Burned enemies will take an additional 10% damage from attacks. |
Poison Crusher | 3 | 1 | Poisoned enemies will take an additional 15% damage from attacks. |
Virus Crusher | 3 | 1 | Infected enemies will take an additional 10% damage from attacks. |
Shock Crusher | 3 | 1 | Shocked enemies will take an additional 10% damage from attacks. |
Silence Crusher | 3 | 1 | Silenced enemies will take an additional 15% damage from attacks. |
Freeze Crusher | 3 | 1 | Frozen enemies will take an additional 8% damage from attacks. |
Sleep Crusher | 3 | 1 | Sleeping enemies will take an additional 50% damage from attacks. |
Stun Crusher | 3 | 1 | Stunned enemies will take an additional 10% damage from attacks. |
Confuse Crusher | 3 | 1 | Confused enemies will take an additional 10% damage from attacks. |
Charm Crusher | 3 | 1 | Charmed enemies will take an additional 15% damage from attacks. |
Enchant Burn | 3 | 2 | Adds burn LV1 to your weapon; do not work if your weapon/PA has an SE already. |
Transform Burn | 5 | Prerequisite: Enchant Burn; ? | |
Enchant Poison | 3 | 2 | Adds poison LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Poison | 5 | Prerequisite: Enchant Poison; ? | |
Enchant Virus | 3 | 2 | Adds infection LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Virus | 5 | Prerequisite: Enchant Virus; ? | |
Enchant Shock | 3 | 2 | Adds shock LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Shock | 5 | Prerequisite: Enchant Shock; ? | |
Enchant Silence | 3 | 2 | Adds silence LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Silence | 5 | Prerequisite: Enchant Silence; ? | |
Enchant Freeze | 3 | 2 | Adds freeze LV2 to your weapon; do not work if your weapon/PA has an SE already. |
Transform Freeze | 5 | Prerequisite: Enchant Freeze; ? | |
Enchant Sleep | 3 | 2 | Adds sleep LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Sleep | 5 | Prerequisite: Enchant Sleep; ? | |
Enchant Stun | 3 | 2 | Adds stun LV2 to your weapon; do not work if your weapon/PA has an SE already. |
Transform Stun | 5 | Prerequisite: Enchant Stun; ? | |
Enchant Confuse | 3 | 2 | Adds confuse LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Confuse | 5 | Prerequisite: Enchant Confuse; ? | |
Enchant Charm | 3 | 2 | Adds charm LV? to your weapon; do not work if your weapon/PA has an SE already. |
Transform Charm | 5 | Prerequisite: Enchant Charm; ? | |
Enchant Death | 3 | 2 | Adds incapacitate LV1 to your weapon; do not work if your weapon/PA has an SE already. |
Transform Death | 5 | Prerequisite: Enchant Death; ? | |
Weapon Mastery | 5 | 1 | Reduces the variance of your weapons by 50%. |
Guard Crush | 5 | 2 | Makes it possible to knock an enemy down by successfully guarding against its attack. |
Guard Break | 10 | Prerequisite: Guard Crush; ? |
Shield styles
Style name | Req. AP | Max. LV | Description |
---|---|---|---|
Elemental Field | 5 | 2 | Increases your equipped line shield's elemental attribute by 5%. |
Elemental Wall | 10 | Prerequisite: Elemental Field; ? | |
Rapid React | 5 | 2 | Increases your base EVP by 10%. |
Quick React | 6 | Prerequisite: Rapid React; ? | |
Legsless | 5 | 2 | ? |
High Legsless | 10 | Prerequisite: Legsless; ? | |
Ragan's Breath | 5 | 2 | Increases your maximum HP by 200. |
Ragan's Force | 7 | Prerequisite: Ragan's Breath; increases your maximum HP by 350 instead of 200. | |
Photon Shield | 5 | 1 | Decreases physical damage by 5%. |
Photon Barrier | 5 | 1 | Decreases TECHNIC damage by 5%. |
Solid Body | 5 | 1 | Nullifies damage that is less than 2% of your maximum HP. |
Prevent Fire | 5 | 1 | ? |
Prevent Ice | 5 | 1 | ? |
Prevent Thunder | 5 | 1 | ? |
Prevent Earth | 5 | 1 | ? |
Prevent Light | 5 | 1 | ? |
Prevent Dark | 5 | 1 | ? |
Multiple Parry | 5 | 2 | ? |
High Multiple Parry | ? | Prerequisite: Multiple Parry; ? | |
Vanguard | ? | 1 | ? |
Fakis Curse | ? | 1 | ? |
Standstill | ? | 1 | ? |
Extra styles
Style name | Req. AP | Max. LV | Description |
---|---|---|---|
Mid-Grade Trap | 5 | 2 | Increases trap damage by 33%. |
High-Grade Trap | 10 | Prerequisite: Mid-Grade Trap; ? | |
Mid-Grade Pharmacy | 5 | 1 | Increase recovery items effectiveness by 33%. |
Two Times | 5 | 1 | Doubles the duration of status enhancement items. |
Provoke | 5 | 1 | Enhance your presence to provoke enemy attacks. |
Wild Blast | 5 | 1 | Increases nanoblast duration by 30 seconds. Beast only. |
Trusty Partner | 5 | 1 | Increases NPC damage output by 25% |
Photon Crafter | 5 | 2 | Regenerates 25 HP with each TECHNIC cast. |
Photon Regenerator | 10 | Prerequisite: Photon Crafter; regenerates 50 HP with each TECHNIC cast. | |
Avenge | ? | 1 | ? |
Regenerate | ? | 1 | ? |