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Difference between revisions of "Dilnazen"
From The re-PSUPedia
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− | __NOTOC__{{Enemy infobox | + | __NOTOC__ |
+ | {{Enemy infobox | ||
|Enemy name= Dilnazen | |Enemy name= Dilnazen | ||
|Image= [[Image:Dilnazen.jpg|center|200px]] | |Image= [[Image:Dilnazen.jpg|center|200px]] | ||
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|Enemy size= Large | |Enemy size= Large | ||
|Classification= Normal enemy | |Classification= Normal enemy | ||
− | |Elements= {{Dark}} | + | |Elements= {{Dark}}}} |
− | }}Dilnazen are insect-like bipedal forms with grey armor, luminous blue highlights, and praying mantis claws. It shares animation characteristics with [[Jarba]], [[Bil De Vear]] and [[Kagajibari]]. It cannot be knocked prone, instead it flinches. Dilnazen can use a long-range jump that damages anyone near the landing site, fling a mass of dark matter, or punch. Its attacks generally knock players over. Dilnazen take half damage from ranged attacks making it hard for ranged types to kill. | + | Dilnazen are insect-like bipedal forms with grey armor, luminous blue highlights, and praying mantis claws. It shares animation characteristics with [[Jarba]], [[Bil De Vear]] and [[Kagajibari]]. It cannot be knocked prone, instead it flinches. Dilnazen can use a long-range jump that damages anyone near the landing site, fling a mass of dark matter, or punch. Its attacks generally knock players over. Dilnazen take half damage from ranged attacks making it hard for ranged types to kill. |
== Abilities == | == Abilities == | ||
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== Stats == | == Stats == | ||
{{Enemy stats | {{Enemy stats | ||
− | |HP= | + | |HP= 400% |
− | |ATP= | + | |ATP= 180% |
− | |ATA= | + | |ATA= 100% |
− | |TP= | + | |TP= 150% |
− | |DFP= | + | |DFP= 140% |
− | |EVP= | + | |EVP= 150% |
− | |MST= | + | |MST= 150% |
− | |STA= | + | |STA= 130% |
− | |EXP= | + | |EXP= 400% |
− | |Leader boost= | + | |Leader boost= |
− | |Attack boost= | + | |Attack boost= 130% ATA, 200% TP, 120% STA |
− | |Defense boost= | + | |Defense boost= 120% DFP, 130% EVP, 150% MST |
− | |Burn= | + | |Burn= o |
− | |Freeze= | + | |Freeze= o |
− | |Shock= | + | |Shock= x |
− | |Silence= | + | |Silence= x |
− | |Confuse= | + | |Confuse= x |
− | |Virus= | + | |Virus= o |
− | |Poison= | + | |Poison= o |
− | |Stun= | + | |Stun= o |
− | |Sleep= | + | |Sleep= o |
− | |Incapacitate= | + | |Incapacitate= x |
− | |Jellen= | + | |Jellen= o |
− | |Zalure= | + | |Zalure= o |
− | |Zoldeel= | + | |Zoldeel= o |
− | |Half damage striking= | + | |Half damage striking= x |
− | |Half damage ranged= | + | |Half damage ranged= o |
− | |Half damage TECHNIC= | + | |Half damage TECHNIC= x}} |
− | }} | ||
== Item drops == | == Item drops == | ||
{{Dilnazen drop chart}} | {{Dilnazen drop chart}} | ||
+ | |||
== Image gallery == | == Image gallery == | ||
<gallery> | <gallery> |
Latest revision as of 01:41, 21 September 2009
Dilnazen | |
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Version | Phantasy Star Universe |
Enemy type | SEED-Form |
Enemy size | Large |
Classification | Normal enemy |
Elements |
Dilnazen are insect-like bipedal forms with grey armor, luminous blue highlights, and praying mantis claws. It shares animation characteristics with Jarba, Bil De Vear and Kagajibari. It cannot be knocked prone, instead it flinches. Dilnazen can use a long-range jump that damages anyone near the landing site, fling a mass of dark matter, or punch. Its attacks generally knock players over. Dilnazen take half damage from ranged attacks making it hard for ranged types to kill.
Abilities
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