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Difference between revisions of "Lightning Beasts"
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Beatrixkiddo (talk | contribs) |
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− | __NOTOC__{{AOTI only}}{{Mission infobox | + | __NOTOC__ |
+ | {{AOTI only}} | ||
+ | {{Mission infobox | ||
|Mission name= Lightning Beasts | |Mission name= Lightning Beasts | ||
− | |Mission image= | + | |Mission image= {{Rozenom icon}} |
|Planet= Parum | |Planet= Parum | ||
|Start lobby= Old Rozenom City | |Start lobby= Old Rozenom City | ||
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|Mission type= Free mission | |Mission type= Free mission | ||
|Party= 1-6 players | |Party= 1-6 players | ||
− | |Enemy elements= {{Lightning}} {{Light}} | + | |Enemy elements= {{Lightning}} {{Light}}}} |
− | }}''Virus samples were released from a GRM lab in Rozenom City during the G. Colony impact, infecting native creatures. Purify them along with the new Gainozeros.'' | + | ''Virus samples were released from a GRM lab in Rozenom City during the G. Colony impact, infecting native creatures. Purify them along with the new Gainozeros.'' |
== Mission requirements and rewards == | == Mission requirements and rewards == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C | ||
|- | |- | ||
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== Enemy information == | == Enemy information == | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | |||
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S!! colspan="2" | Mission LV S2 | ! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A !! colspan="2" | Mission LV S!! colspan="2" | Mission LV S2 | ||
|- | |- | ||
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|- | |- | ||
| [[Jarba]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || 148 || 30 || 396 || 55 || 735 || 105 || 1696 || 155 || 2934 | | [[Jarba]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || 148 || 30 || 396 || 55 || 735 || 105 || 1696 || 155 || 2934 | ||
+ | |- | ||
+ | | [[Grass Assassin]] || || {{Lightning}} || 10 || 108 || 30 || 288 || 55 || 535 || 105 || 1233 || 155 || 2133 | ||
+ | |- | ||
+ | | [[Gainozeros]] || || {{Lightning}} || 20 || 198 || 40 || 378 || 65 || 670 || 115 || 1413 || 165 || 2313 | ||
|- | |- | ||
! colspan="13" | Rare enemy | ! colspan="13" | Rare enemy | ||
|- | |- | ||
| [[{{Seasonal enemy|Rappy}}]] || {{Seasonal enemy|RappyC}} || {{Light}} || 10 || 120 || 30 || 320 || 55 || 595 || 105 || 1370 || 155 || 2370 | | [[{{Seasonal enemy|Rappy}}]] || {{Seasonal enemy|RappyC}} || {{Light}} || 10 || 120 || 30 || 320 || 55 || 595 || 105 || 1370 || 155 || 2370 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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|- | |- | ||
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 50}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} | | [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 50}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} | ||
− | |||
− | |||
|- | |- | ||
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 50}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}} | | [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 50}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}} | ||
Line 86: | Line 82: | ||
| [[Gainozeros]] || {{Gainozeros | AOTI special}} || {{Gainozeros | AOTI 20}} || {{Gainozeros | AOTI 40}} || {{Gainozeros | AOTI 60}} || {{Gainozeros | AOTI 100}} || {{Gainozeros | AOTI 150}} | | [[Gainozeros]] || {{Gainozeros | AOTI special}} || {{Gainozeros | AOTI 20}} || {{Gainozeros | AOTI 40}} || {{Gainozeros | AOTI 60}} || {{Gainozeros | AOTI 100}} || {{Gainozeros | AOTI 150}} | ||
|- | |- | ||
− | | [[ | + | | [[{{Seasonal enemy|Rappy}}]] || {{{{Seasonal enemy|Rappy}} | AOTI special}} || {{{{Seasonal enemy|Rappy}} | AOTI 10}} || {{{{Seasonal enemy|Rappy}} | AOTI 30}} || {{{{Seasonal enemy|Rappy}} | AOTI 50}} || {{{{Seasonal enemy|Rappy}} | AOTI 100}} || {{{{Seasonal enemy|Rappy}} | AOTI 150}} |
|- | |- | ||
− | | [[Box drops# | + | | [[Box drops#Normal boxes|Normal box]] || [[Container]]<br/>[[Mysterious Meter]] || [[Synthesis materials#Metals|1-4★ -tite metals]]<br/>[[Olpad]]<br/>[[Synthesis materials#Wood|2-5★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]<br/>[[Rubinad]]<br/>[[Synthesis materials#Wood|2-8★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]<br/>[[Tormad]]<br/>[[Synthesis materials#Wood|2-8★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]<br/>[[Saffiad]]<br/>[[Synthesis materials#Wood|5-11★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]<br/>[[Recnad]]<br/>[[Synthesis materials#Wood|5-11★ Par. wood]] |
|- | |- | ||
− | | [[Box drops# | + | | [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2-5★ Nano-types]] || [[Synthesis materials#Hard materials|2-5★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis materials#Hard materials|5-11★ Nano-types]] || [[Synthesis materials#Hard materials|5-11★ Nano-types]] |
|- | |- | ||
| [[Box drops#Clear boxes|Clear box]] || -- || [[Breaker]]<br>[[Lance]]<br>[[Twin Stinger]]<br>[[Luciel]]<br>[[Mega / Knight]]<br>[B] [[Breaker]]<br>[B] [[Lance]]<br>[B] [[Twin Stinger]]<br>[B] [[Luciel]]<br>[B] [[Perpaline]]<br>[B] [[Brandline]] || [[Calibur]]<br>[[Halbert]]<br>[[Twin Ripper]]<br>[[Marguisa]]<br>[[Mega / Knight]]<br>[B] [[Calibur]]<br>[B] [[Halbert]]<br>[B] [[Twin Ripper]]<br>[B] [[Marguisa]]<br>[B] [[Megaline]]<br>[B] [[Zeetline]] || [[Hanzo]]<br>[[Double Saber]]<br>[[Dual Stream]]<br/>[[Prest]]<br>[[Hard / Night]]<br>[B] [[Hanzo]]<br>[B] [[Double Saber]]<br>[B] [[Dual Stream]]<br>[B] [[Prest]]<br>[B] [[Teroline]]<br>[B] [[Midiline]] || [[Huge Cutter]]<br>[[Sweet Death]]<br>[[Lumiess Blau]]<br>[[Serdote]]<br>[[Solid / Knight]]<br>[B] [[Huge Cutter]]<br>[B] [[Sweet Death]]<br>[B] [[Lumiess Blau]]<br>[B] [[Serdote]]<br>[B] [[Catiline]]<br>[B] [[Delette Line]] || [[Kan Yu]]<br/>[[Double Agito]]<br/>[[Lumiess Blau]]<br/>[[Serdote]]<br/>[[Lumirus/Kaos Knight]]<br/>[B] [[Kan Yu]]<br/>[B] [[Double Agito]]<br/>[B] [[Lumiess Blau]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] | | [[Box drops#Clear boxes|Clear box]] || -- || [[Breaker]]<br>[[Lance]]<br>[[Twin Stinger]]<br>[[Luciel]]<br>[[Mega / Knight]]<br>[B] [[Breaker]]<br>[B] [[Lance]]<br>[B] [[Twin Stinger]]<br>[B] [[Luciel]]<br>[B] [[Perpaline]]<br>[B] [[Brandline]] || [[Calibur]]<br>[[Halbert]]<br>[[Twin Ripper]]<br>[[Marguisa]]<br>[[Mega / Knight]]<br>[B] [[Calibur]]<br>[B] [[Halbert]]<br>[B] [[Twin Ripper]]<br>[B] [[Marguisa]]<br>[B] [[Megaline]]<br>[B] [[Zeetline]] || [[Hanzo]]<br>[[Double Saber]]<br>[[Dual Stream]]<br/>[[Prest]]<br>[[Hard / Night]]<br>[B] [[Hanzo]]<br>[B] [[Double Saber]]<br>[B] [[Dual Stream]]<br>[B] [[Prest]]<br>[B] [[Teroline]]<br>[B] [[Midiline]] || [[Huge Cutter]]<br>[[Sweet Death]]<br>[[Lumiess Blau]]<br>[[Serdote]]<br>[[Solid / Knight]]<br>[B] [[Huge Cutter]]<br>[B] [[Sweet Death]]<br>[B] [[Lumiess Blau]]<br>[B] [[Serdote]]<br>[B] [[Catiline]]<br>[B] [[Delette Line]] || [[Kan Yu]]<br/>[[Double Agito]]<br/>[[Lumiess Blau]]<br/>[[Serdote]]<br/>[[Lumirus/Kaos Knight]]<br/>[B] [[Kan Yu]]<br/>[B] [[Double Agito]]<br/>[B] [[Lumiess Blau]]<br/>[B] [[Serdote]]<br/>[B] [[Catiline]]<br/>[B] [[Delette Line]] |
Revision as of 18:15, 11 August 2009
Lightning Beasts ミッション名が不明 | |
---|---|
Start lobby | Old Rozenom City |
Start counter | Paracabana Coast Area |
End lobby | Paracabana Coast |
Version | Ambition of the Illuminus |
Field | Old Rozenom City |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
Virus samples were released from a GRM lab in Rozenom City during the G. Colony impact, infecting native creatures. Purify them along with the new Gainozeros.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1700 | 39 | 1125 | 26 | 550 | 13 | 0 | 0 |
B | 10 | 30+ | 3750 | 72 | 2500 | 47 | 1250 | 23 | 0 | 0 |
A | 25 | 55+ | 5825 | 105 | 3875 | 70 | 1925 | 35 | 0 | 0 |
S | 60 | 105+ | 9400 | 163 | 6250 | 108 | 3125 | 54 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 100 | 155+ | 11100 | 196 | -- | -- | -- | -- | 0 | 0 |
PA Fragment x2 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Go Bajilla | 10 | 14 | 30 | 38 | 55 | 71 | 105 | 164 | 155 | 284 | ||
Distova | 10 | 24 | 30 | 64 | 55 | 119 | 105 | 274 | 155 | 474 | ||
Shagreece | 10 | 36 | 30 | 96 | 55 | 178 | 105 | 411 | 155 | 711 | ||
Bal Soza | 10 | 48 | 30 | 128 | 55 | 238 | 105 | 548 | 155 | 948 | ||
Jarba | 10 | 103 | 30 | 275 | 55 | 511 | 105 | 1178 | 155 | 2038 | ||
Jarba | 10 | 148 | 30 | 396 | 55 | 735 | 105 | 1696 | 155 | 2934 | ||
Grass Assassin | 10 | 108 | 30 | 288 | 55 | 535 | 105 | 1233 | 155 | 2133 | ||
Gainozeros | 20 | 198 | 40 | 378 | 65 | 670 | 115 | 1413 | 165 | 2313 | ||
Rare enemy | ||||||||||||
Rappy | 10 | 120 | 30 | 320 | 55 | 595 | 105 | 1370 | 155 | 2370 |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Block 4 details | Rare spawn |
---|---|---|---|---|---|---|
A-1 | Third spawn: Go Bajilla x3 → Bal Soza x2 |
? | ? | ? | ||
A-2 | Third spawn: Distova x3 → Shagreece x1 |
? | ? | First spawn: Go Bajilla x4+3 + Distova x3 |
||
A-3 | Third spawn: Go Bajilla x3 & Distova x2 |
Initial spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Distova x6+1→3 | ||
A-X | Third spawn: Go Bajilla x3 & Distova x2 |
Initial spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Distova x6+1→3 |
Block 4: Rappy x4 | |
B-1 | Initial spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x4 → Distova x4 |
Initial spawn: Go Bajilla x3 → Distova x4 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
B-2 | Third spawn: Distova x4 |
Initial spawn: Go Bajilla x4 |
Initial spawn: Go Bajilla x3 → Distova x5 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
B-3 | Third spawn: Go Bajilla x3 & Distova x2 |
Initial Spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
||
B-X | Third spawn: Go Bajilla x3 & Distova x2 |
Initial Spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x4+3→3 |
Block 4: Rappy x4 | |
C-1 | Rubble spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x4+2+3 |
||
C-2 | Rubble spawn: Distova x2 |
Initial spawn: Go Bajilla x4+3 → Shagreece x3 |
Initial spawn: Go Bajilla x3 → Distova x4 + Jarba x1 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
C-3 | Rubble spawn: Shagreece x2 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
||
C-X | Rubble spawn: Shagreece x2 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
Block 4: Rappy x4 |
- Patterns A and B, block 1: Unless otherwise noted, the initial spawn is Go Bajilla x3+2 + Distova x3, and the second spawn is Go Bajilla x3.
- Pattern C, block 1: Initial spawn is always Go Bajilla x4+1.
- All patterns, 3 and X: Identical until the Rappy spawn.
- Pattern C, block 3: "Rubble spawn" describes the optional enemies that spawn behind the rubble after the first room.
- Apparently theres some difference in spawns between difficulties, check the talk page for more info.