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Difference between revisions of "User:NiGHTS"

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Console: Ehks Bohks Three-Six-Dee<br/>
 
Console: Ehks Bohks Three-Six-Dee<br/>
 
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; NiGHTS - Male [[Newman]] (FOnewm : Level 10 [[Force]]<br/>Level 15 [[Fortetecher]]<br/>Level 3 [[Acrotecher]]<br/>
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; NiGHTS - Male [[Newman]] (FOnewm) : Level 10 [[Force]]<br/>Level 15 [[Fortetecher]]<br/>Level 3 [[Acrotecher]]<br/>
 
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<br/>
 
; Magna - Male [[CAST]] (RAcast) : Level 10 [[Ranger]]<br/> Level 130 [[Nooblet]]<br/>
 
; Magna - Male [[CAST]] (RAcast) : Level 10 [[Ranger]]<br/> Level 130 [[Nooblet]]<br/>

Revision as of 23:19, 10 June 2008

Nightsnew2.jpg


***Character Art by SEGA. Will have actual character pics up soon (yay)***






Profile and Information

Assumed Name: Katalio
Age: 18~23
Location: U.S. (East-Siyeeeeeeeeed)
Console: Ehks Bohks Three-Six-Dee

NiGHTS - Male Newman (FOnewm) 
Level 10 Force
Level 15 Fortetecher
Level 3 Acrotecher


Magna - Male CAST (RAcast) 
Level 10 Ranger
Level 130 Nooblet




Phantasy Star Philosophy

PSO veterans deserve preferential treatment.

I've played PSO for GameCube since its inception, and I must admit that I am more than a little disappointed with the lack of fidelity to the original in this new iteration. Granted that XBOX Live makes for a much more pleasurable gaming environment with its integrated communication setup between players, the lack of reincarnated creatures and stages from the original (and the less-than-par quality of those that were) leave PSO veterans like myself with a half-happy heart, a hole left unfilled by the insensitive and (insert expletive here) masterminds of SEGA.

I mean, COME ONE... have all of you seen the re-incarnated "Dark Falz?"

...

(insert expletive here)

To more clearly explain, I (and others) feel like the stride for graphical prowress and level content have indelibly detracted from the aspect of extravagance in simplicity. (Which is actually somewhat redundant in itself, in my opinion the graphics/special effect of the majority of buffs/TECHNICs/lobbies has been degraded since the golden age of PSO.) The character movements in levels and lobbies were more simplistic, yet novel. Just having the one main place for all shopping/selling/storing once provided within the cozy confines of the Pioneer 2 now vastly dispersed along two of the five floors of the Guardian's Colony is definitely an aesthetic improvements, but bigger isn't always better.

And telepipes. Definitely miss the telepipes.

Maybe one day Sega will get their shit straight. But until then, kick back, relax, maybe smoke a little cheech & chong, fire up your GameCube and show a private server some lovin'. Hopefully future updates will bring back more old-skool PSO goodness.


Character Origins & Reminiscence

My primary character in PSU is an attempt at a re-make of my beloved PSO Force character, both of which directly modeled after Sega's dreamdemon and my personal video-game diety, NiGHTS. Just to give you an idea of what he looked like, think Newman at shortest allowable height, with the purple-on-black wizard robe and trademark jester's cap. The equips I had, for what I can recall, went something like this:

Chao Staff
Luminous Circle
Tripolic Shield
Chao Mag

This combination made for the perfect union between cute charm and stunning visuals, as the twin Chaos (one residing on the edge of the staff, the other hovering over my shoulder) garnered many "awwwn"s and "oh how cute!"s to appear in floating text bubbles from party members as my tiny Chao let out its adorable battle cry, with respect to my TECHNIC attacks being unparalleled, the Chao on my weapons adding power to my offensive skills and "flying needles" to my buffs that made them last longer than anyone else's I had ever seen (legitimate, that is.)

Oh, how I miss my old Force. [sad]

Then there was my old Ranger.

Magna, although originally a human and not a CAST, also is a remake of my original PSO Ranger-class character and actually preceded NiGHTS in his creation (and eventual level maxing.) All too often I reminisce on those early days when I just began my ventures on Ragol, being a maximum-height black-and-white golden-eyed Level 1 Ranger with a popgun and a dream... running through the initial gate in the Forest and encountering my first set of Boomas, letting off two or three or so rounds until they got too close, at which point I would flee back to the other side and wait for them to reset, only to do it all again.

I think I remember his equips going something like this:

Hell Beam (I remember it being +35)
Stag Cutlery
That cool Ranger mag that looked like two big white guns floating over my shoulders

I dunno what it was with that guy, but him and "Hell"-class weapons just seemed to click. The regular attack always seemed to do sufficient damage, and I always had the best of luck with the special one-hit-kill attack that caused a black cloud of smoke to rise up from my feet.

i killed dem all wit my l33t wepinz from de H-E-double-hockystix

I was pretty psyched when they brought back the old Force costume from PSO for AotI players, but they forgot one thing - I wanted the original hat back! WITH THE BELLS AT THE END! OH HOW I MISS THE BELLS... they would dangle back and forth endlessly, almost incessantly, even long after I had stopped moving or pulled out my fart-bubble lobby chair (which I also miss dearly.)

TECHNIC Level Chart

(will complete once I record actual levels)

Fire Fire based TECHNICs
TECHNIC Level
Foie Foie
 
N/A
Rafoie Rafoie
 
N/A
Damfoie Damfoie
 
N/A
Gifoie Gifoie
 
N/A
Shifta Shifta
 
N/A
Jellen Jellen
 
N/A
Lightning Lightning based TECHNICs
TECHNIC Level
Zonde Zonde
 
N/A
Razonde Razonde
 
N/A
Gizonde Gizonde
 
N/A
Noszonde Noszonde
 
N/A
Zodial Zodial
 
N/A
Zoldeel Zoldeel
 
N/A
Light Light based TECHNICs
TECHNIC Level
Resta Resta
 
30
Giresta Giresta
 
N/A
Reverser Reverser
 
N/A
Regrant Regrant
 
N/A
Rentis Rentis -
Retier Retier
 
N/A
Ice Ice based TECHNICs
TECHNIC Level
Barta Barta
 
N/A
Rabarta Rabarta
 
N/A
Dambarta Dambarta
 
N/A
Gibarta Gibarta
 
N/A
Deband Deband
 
N/A
Zalure Zalure
 
N/A
Ground Ground based TECHNICs
TECHNIC Level
Diga Diga
 
N/A
Radiga Radiga
 
N/A
Damdiga Damdiga
 
N/A
Gidiga Gidiga
 
N/A
Nosdiga Nosdiga
 
N/A
Dizas Dizas -
Dark Dark based TECHNICs
TECHNIC Level
Megid Megid
 
N/A
Ramegid Ramegid
 
N/A
Dammegid Dammegid
 
N/A
Nosmegid Nosmegid
 
N/A
Megiverse Megiverse
 
N/A
Megistar Megistar -
Original charts created by Spirit

Weapon Information

(slightly innacurate until I record upgrade levels/elements)

NiGHTS - Acrotecher
Weapon Upgrade Element ATP ATA TP PP
TCSMs
Dori 0/10 -- Neutral -- -- 479 1166
Whips
Vish Adan 0/10 -- Dark 244 286 -- 294
TCSMs
Dori 0/10 -- Neutral -- -- 479 1166
Wands
Uransara 0/10 -- Neutral -- -- 586 845
TCSMs
Dori 0/10 -- Neutral -- -- 479 1166
Wands
Uransara 0/10 -- Neutral -- -- 586 845
Swords
Apocalypsic 0/10 -- Dark 667 356 -- 240
Machineguns
Magga Guin 0/10 -- Fire 667 356 -- 240