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Difference between revisions of "Scarred Planet"

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(Enemy information)
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__NOTOC__{{AotI Only}} {{Parum mission
+
__NOTOC__{{AotI Only}}{{Mission infobox
|Mission_name= Scarred Planet
+
|Mission name= Scarred Planet
|Mission_image= [[Image:Rozenom.PNG|center]]
+
|Mission image= [[Image:Rozenom.png|center]]
|Start_lobby= Holtes City
+
|Planet= Parum
|Start_counter= Flyer Base
+
|Start lobby= Holtes City
|End_lobby= Old Rozenom City
+
|Start counter= Flyer Base
 +
|End lobby= Old Rozenom City
 
|Version= Ambition of the Illuminus
 
|Version= Ambition of the Illuminus
 
|Field= Old Rozenom City
 
|Field= Old Rozenom City
|Mission_type= Free mission
+
|Mission type= Free mission
|Enemy_elements= {{Fire}} {{Lightning}} {{Light}}
+
|Party= 1-6 players
|}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''
+
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}
 +
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''
 
== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
| [[Go Vahra]] ||{{Sword}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
+
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
| [[Go Vahra]] ||{{Shield}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
+
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
| [[Go Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
+
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
| [[Go Vahra]] ||{{Crown}}{{Sword}}|| {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
+
| [[Go Vahra]] ||{{Crown}} {{Sword}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
| [[Go Vahra]] || {{Crown}} {{Sword}}{{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
+
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || -- || -- || -- || -- || -- || --
 
|-
 
|-
 
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || -- || -- || -- || 100 || 254 || -- || --
 
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || -- || -- || -- || 100 || 254 || -- || --
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! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2
 
|-
 
|-
| [[Go Bajilla]] || {{Go Bajilla special}} || {{Go Bajilla 1}} || {{Go Bajilla 20}} || {{Go Bajilla 50}} || {{Go Bajilla 100}} ||
+
| [[Go Bajilla]] || {{Go Bajilla | special}} || {{Go Bajilla | 1}} || {{Go Bajilla | 20}} || {{Go Bajilla | 50}} || {{Go Bajilla | 100}} ||
 
|-
 
|-
| [[Vahra]] || {{Vahra special}} || {{Vahra 1}} || {{Vahra 20}} || x || x || x
+
| [[Vahra]] || {{Vahra | special}} || {{Vahra | 1}} || {{Vahra | 20}} || x || x || x
 
|-
 
|-
| [[Go Vahra]] || {{Go Vahra special}} || x || x || {{Go Vahra 50}} || {{Go Vahra 100}} ||
+
| [[Go Vahra]] || {{Go Vahra | special}} || x || x || {{Go Vahra | 50}} || {{Go Vahra | 100}} ||
 
|-
 
|-
| [[Golmoro]] || {{Golmoro special}} || {{Golmoro 1}} || {{Golmoro 20}} || {{Golmoro 50}} || {{Golmoro 100}} ||
+
| [[Golmoro]] || {{Golmoro | special}} || {{Golmoro | 1}} || {{Golmoro | 20}} || {{Golmoro | 50}} || {{Golmoro | 100}} ||
 
|-
 
|-
| [[Volfu]] || {{Volfu special}} || {{Volfu 1}} || {{Volfu 20}} || {{Volfu 50}} || {{Volfu 100}} ||
+
| [[Volfu]] || {{Volfu | special}} || {{Volfu | 1}} || {{Volfu | 20}} || {{Volfu | 50}} || {{Volfu | 100}} ||
 
|-
 
|-
| [[Bal Soza]] || {{Bal Soza special}} || {{Bal Soza 1}} || {{Bal Soza 20}} || {{Bal Soza 50}} || {{Bal Soza 100}} ||
+
| [[Bal Soza]] || {{Bal Soza | special}} || {{Bal Soza | 1}} || {{Bal Soza | 20}} || {{Bal Soza | 50}} || {{Bal Soza | 100}} ||
 
|-
 
|-
| [[Rappy]] || {{Rappy special}} || {{Rappy 1}} || {{Rappy 20}} || {{Rappy 50}} || {{Rappy 100}} ||
+
| [[Rappy]] || {{Rappy | special}} || {{Rappy | 1}} || {{Rappy | 20}} || {{Rappy | 50}} || {{Rappy | 100}} ||
 
|-
 
|-
| [[Grass Assassin]] || {{Grass Assassin special}} || {{Grass Assassin 10}} || {{Grass Assassin 30}} || {{Grass Assassin 60}} || {{Grass Assassin 100}} ||
+
| [[Grass Assassin]] || {{Grass Assassin | special}} || {{Grass Assassin | 10}} || {{Grass Assassin | 30}} || {{Grass Assassin | 60}} || {{Grass Assassin | 100}} ||
 
|-
 
|-
| Normal box || [[Container]]<br>[[Mysterious Meter]] || || || || [[Hapotite]]<br>[[Nanoresin]]<br>[[Nanopolymer]] ||
+
| Normal box || {{Rozenom box | special}} || {{Rozenom box | 1}} || {{Rozenom box | 20}} || {{Rozenom box | 50}} || {{Rozenom box | 100}} ||
 
|-
 
|-
 
| Boss box || || [B] [[Lightline]]<br>[[Knife]] || [[Sucker]]<br>[[Dual Pallasch]] || [[Nanosilica]]<br>[B] [[Dual Durandal]]<br>[[Jitseen]]<br>[[Deathmaker]]<br>[[Rapid Stream]]<br>[[Hard / Night]]<br>[B] [[Jitseen]]<br>[B] [[Rapid Stream]] || [[Nanosilica]]<br>[[Two-headed Ragnus]]<br>[[Crimson]]<br>[[Blumier]]<br>[[Serdote]]<br>[B] [[2-headed Ragnus]]<br>[B] [[Crimson]]<br>[B] [[Blumier]]<br>[B] [[Catiline]]<br>[B] [[Delette Line]] ||
 
| Boss box || || [B] [[Lightline]]<br>[[Knife]] || [[Sucker]]<br>[[Dual Pallasch]] || [[Nanosilica]]<br>[B] [[Dual Durandal]]<br>[[Jitseen]]<br>[[Deathmaker]]<br>[[Rapid Stream]]<br>[[Hard / Night]]<br>[B] [[Jitseen]]<br>[B] [[Rapid Stream]] || [[Nanosilica]]<br>[[Two-headed Ragnus]]<br>[[Crimson]]<br>[[Blumier]]<br>[[Serdote]]<br>[B] [[2-headed Ragnus]]<br>[B] [[Crimson]]<br>[B] [[Blumier]]<br>[B] [[Catiline]]<br>[B] [[Delette Line]] ||
 
|-
 
|-
| [[Area drops]] || {{Rozenom area special}} || {{Rozenom area 1}} || {{Rozenom area 20}} || {{Rozenom area 50}} || {{Rozenom area 100}} ||
+
| [[Area drops]] || {{Rozenom area | special}} || {{Rozenom area | 1}} || {{Rozenom area | 20}} || {{Rozenom area | 50}} || {{Rozenom area | 100}} ||
 
|}
 
|}
  
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* ''Pattern C, block 2:'' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
 
* ''Pattern C, block 2:'' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
 
* ''All patterns, block 3:'' "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.
 
* ''All patterns, block 3:'' "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.
 +
[[Category:Free missions]]

Revision as of 14:45, 6 March 2008

Scarred Planet
ミッション名が不明
Rozenom.png
Start lobby Holtes City
Start counter Flyer Base
End lobby Old Rozenom City
Version Ambition of the Illuminus
Field Old Rozenom City
Mission type Free mission
Party size 1-6 players
Enemy elements Fire Lightning Light
Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 5+ 800 21 525 14 250 7 0 0
B 10 25+ 2325 46 1550 30 775 15 0 0
A 25 50+ 3875 71 2575 47 1275 23 0 0
S 60 100+ 6525 113 4350 75 2175 37 0 0
PA Fragment x1
S2 -- -- -- -- -- -- -- -- 0 0
PA Fragment x2

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
LV EXP LV EXP LV EXP LV EXP LV EXP
Go Bajilla Fire 5 8 25 32 50 62 100 152 -- --
Go Bajilla Crown.gif Fire 5 12 25 -- -- -- 100 228 -- --
Vahra Lightning 5 14 25 54 x x x x x x
Vahra Sword.gif Lightning 5 16 25 -- x x x x x x
Vahra Shield.gif Lightning 5 16 25 -- x x x x x x
Vahra Sword.gifShield.gif Lightning 5 20 25 -- x x x x x x
Vahra Crown.gifSword.gif Lightning 5 -- 25 94 x x x x x x
Vahra Crown.gif Sword.gifShield.gif Lightning 5 30 25 116 x x x x x x
Go Vahra Lightning x x x x -- -- -- -- -- --
Go Vahra Sword.gif Lightning x x x x -- -- -- -- -- --
Go Vahra Shield.gif Lightning x x x x -- -- -- -- -- --
Go Vahra Sword.gif Shield.gif Lightning x x x x -- -- -- -- -- --
Go Vahra Crown.gif Sword.gif Lightning x x x x -- -- -- -- -- --
Go Vahra Crown.gif Sword.gif Shield.gif Lightning x x x x -- -- -- -- -- --
Golmoro Light 5 14 25 -- -- -- 100 254 -- --
Volfu Lightning 5 14 25 54 -- -- 100 254 -- --
Volfu Crown.gif Lightning 5 21 25 81 -- -- 100 381 -- --
Bal Soza Lightning 5 28 25 108 -- -- 100 508 -- --
Rare enemy
Rappy Light 5 70 -- -- -- -- 100 1270 -- --
Mini-boss
Grass Assassin Lightning 15 153 35 333 -- -- 110 1323 -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
Go Bajilla
Vahra Vahra Nail Twin Saber Twin Buster x x x
Go Vahra Vahra Nail
[B] Vahra Claw
x x [B] Dual Durandal [B] 2-headed Ragnus
Golmoro -- Twin Dagger Twin Stinger Last Survivor [B] Ran-Misaki
Volfu -- Pistatore Ortotore Rayratore [B] Giza-Misaki
Bal Soza
Rappy Rappy Feather Car / Power Mega / Power Giga / Skill PP Save Cati / Skill PP Save
Grass Assassin
Normal box Template:Rozenom box Template:Rozenom box Template:Rozenom box Template:Rozenom box Template:Rozenom box
Boss box [B] Lightline
Knife
Sucker
Dual Pallasch
Nanosilica
[B] Dual Durandal
Jitseen
Deathmaker
Rapid Stream
Hard / Night
[B] Jitseen
[B] Rapid Stream
Nanosilica
Two-headed Ragnus
Crimson
Blumier
Serdote
[B] 2-headed Ragnus
[B] Crimson
[B] Blumier
[B] Catiline
[B] Delette Line
Area drops

Enemy spawn chart

Map route Pattern Block 1 details Block 2 details Block 3 details Rare spawn
Stairs at back, center
A-1 Third spawn:
Bal Soza x2 & Volfu x2
Initial spawn:
Golmoro x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-2 Third spawn:
Bal Soza x2 & Golmoro x?
Initial spawn:
Vahra x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-3 Third spawn:
Bal Soza x2 & Vahra x?
Initial spawn:
Volfu x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-X Third spawn:
Bal Soza x2 & Vahra x2
Initial spawn:
Volfu x3
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
Stairs at right
B-1 Second spawn:
Go Bajilla x6 → Vahra x5
Second spawn:
Volfu x3+2
Initial spawn:
Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2
B-2 Second spawn:
Go Bajilla x6 → Volfu x5
Second spawn:
Golmoro x3+2
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
B-3 Second spawn:
Go Bajilla x6 → Golmoro x5
Second spawn:
Vahra x3+2
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
B-X Second spawn:
Go Bajilla x6 → Golmoro x5
Second spawn:
Vahra x3+2
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
Stairs at left
C-1 Second spawn:
Golmoro x6
Initial spawn:
Bal Soza x3 & Vahra x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-2 Second spawn:
Vahra x6
Initial spawn:
Bal Soza x3 & Volfu x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-3 Second spawn:
Volfu x6
Initial spawn:
Bal Soza x3 & Golmoro x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-X Second spawn:
Volfu x6
Initial spawn:
Bal Soza x3 & Golmoro x1+5
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
  • Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
  • Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
  • Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
  • Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
  • Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.
  • Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
  • All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.