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Difference between revisions of "The Doctor's Request (event mission)"

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m (ウフフ!)
m (Updated note concerning how to receive Ansuls. Starts at 2,000, but the required amount per weapon seem to go up at different intervals.)
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== Mission details ==
 
== Mission details ==
 
* Dr. Montague will brief you on the event missions available during the [[Ragol Memorial Festa]].
 
* Dr. Montague will brief you on the event missions available during the [[Ragol Memorial Festa]].
* For every 2,000 enemies killed in the event missions, you will receive one of the following [[RCSMs]].  Its attribute will be selected at random from the seven elements (including neutral), and will come with a fixed 33% rate (unless neutral is received).
+
* Starting at 2,000 enemies and moving at increasing intervals from then on, you will receive one of the following [[RCSMs]] based on your individual enemy kill count during the event.  Its attribute will be selected at random from the seven elements (including neutral), and will come with a fixed 33% rate (unless neutral is received).
 
** [[Ansul B]]
 
** [[Ansul B]]
 
** [[Ansul G]]
 
** [[Ansul G]]

Revision as of 15:49, 6 January 2011

Gurhal Channel 5
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update.

Ragol Memorial Festa This article pertains to a mission which will be available only during the limited-time event Ragol Memorial Festa.

The Doctor's Request
ミッション名が不明
GUARDIANS mission
Start lobby Clyez City: 5th Floor
Start counter GUARDIANS HQ
End lobby Clyez City: 5th Floor
Version Ambition of the Illuminus
Mission type Event mission

(Heh heh heh... Will you listen to what I have to say?
Montague)

Mission details

  • Dr. Montague will brief you on the event missions available during the Ragol Memorial Festa.
  • Starting at 2,000 enemies and moving at increasing intervals from then on, you will receive one of the following RCSMs based on your individual enemy kill count during the event. Its attribute will be selected at random from the seven elements (including neutral), and will come with a fixed 33% rate (unless neutral is received).