If you are looking for Information about PSU Clementine, Go check their Wiki
Difference between revisions of "Lightning Beasts"
From The re-PSUPedia
m (→Enemy information) |
m (S gets the fully buffed Gainozeros with the normal ones, but not the other two variations.) |
||
Line 62: | Line 62: | ||
| [[Gainozeros]] || || {{Lightning}} || 20 || 198 || 40 || 378 || 65 || 670 || 115 || 1413 || 165 || 2313 || 185 || -- | | [[Gainozeros]] || || {{Lightning}} || 20 || 198 || 40 || 378 || 65 || 670 || 115 || 1413 || 165 || 2313 || 185 || -- | ||
|- | |- | ||
− | | [[Gainozeros]] || {{Sword}} || {{Lightning}} || x || x || x || x || x || x || | + | | [[Gainozeros]] || {{Sword}} || {{Lightning}} || x || x || x || x || x || x || x || x || 165 || -- || 185 || -- |
|- | |- | ||
− | | [[Gainozeros]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || x || x || | + | | [[Gainozeros]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || x || x || x || x || 165 || -- || 185 || -- |
|- | |- | ||
| [[Gainozeros]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || x || x || 115 || -- || 165 || -- || 185 || -- | | [[Gainozeros]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || x || x || 115 || -- || 165 || -- || 185 || -- |
Revision as of 15:30, 20 November 2010
Lightning Beasts ミッション名が不明 | |
---|---|
Start lobby | Old Rozenom City |
Start counter | Paracabana Coast Area |
End lobby | Paracabana Coast |
Version | Ambition of the Illuminus |
Field | Old Rozenom City |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
Virus samples were released from a GRM lab in Rozenom City during the G. Colony impact, infecting native creatures. Purify them along with the new Gainozeros.
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1700 | 39 | 1125 | 26 | 550 | 13 | 0 | 0 |
B | 10 | 30+ | 3750 | 72 | 2500 | 47 | 1250 | 23 | 0 | 0 |
A | 25 | 55+ | 5825 | 105 | 3875 | 70 | 1925 | 35 | 0 | 0 |
S | 60 | 105+ | 9400 | 163 | 6250 | 108 | 3125 | 54 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 100 | 155+ | 11100 | 196 | 7650 | 130 | -- | -- | 0 | 0 |
PA Fragment x2 | ||||||||||
S3 | 120 | 175+ | 16950 | 287 | 11300 | 191 | 5650 | 95 | 0 | 0 |
PA Fragment x3 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Go Bajilla | 10 | 14 | 30 | 38 | 55 | 71 | 105 | 164 | 155 | 284 | 175 | 347 | ||
Distova | 10 | 24 | 30 | 64 | 55 | 119 | 105 | 274 | 155 | 474 | 175 | 579 | ||
Shagreece | 10 | 36 | 30 | 96 | 55 | 178 | 105 | 411 | 155 | 711 | 175 | 868 | ||
Bal Soza | 10 | 48 | 30 | 128 | 55 | 238 | 105 | 548 | 155 | 948 | 175 | -- | ||
Jarba | 10 | 103 | 30 | 275 | 55 | 511 | 105 | 1178 | 155 | 2038 | 175 | -- | ||
Jarba | 10 | 148 | 30 | 396 | 55 | 735 | 105 | 1696 | 155 | 2934 | 175 | 3584 | ||
Grass Assassin | 10 | 108 | 30 | 288 | 55 | 535 | 105 | 1233 | 155 | 2133 | 175 | 2605 | ||
Gainozeros | 20 | 198 | 40 | 378 | 65 | 670 | 115 | 1413 | 165 | 2313 | 185 | -- | ||
Gainozeros | x | x | x | x | x | x | x | x | 165 | -- | 185 | -- | ||
Gainozeros | x | x | x | x | x | x | x | x | 165 | -- | 185 | -- | ||
Gainozeros | x | x | x | x | x | x | 115 | -- | 165 | -- | 185 | -- | ||
Rare enemy | ||||||||||||||
Rappy | 10 | 120 | 30 | 320 | 55 | 595 | 105 | 1370 | 155 | 2370 | 175 | -- |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Block 4 details | Rare spawn |
---|---|---|---|---|---|---|
A-1 | Third spawn: Go Bajilla x3 → Bal Soza x2 |
? | ? | ? | ||
A-2 | Third spawn: Distova x3 → Shagreece x1 |
? | ? | First spawn: Go Bajilla x4+3 + Distova x3 |
||
A-3 | Third spawn: Go Bajilla x3 & Distova x2 |
Initial spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Distova x6+1→3 |
||
A-X | Third spawn: Go Bajilla x3 & Distova x2 |
Initial spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Distova x6+1→3 |
Block 4: Rappy x4 | |
B-1 | Initial spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x4 → Distova x4 |
Initial spawn: Go Bajilla x3 → Distova x4 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
B-2 | Third spawn: Distova x4 |
Initial spawn: Go Bajilla x4 |
Initial spawn: Go Bajilla x3 → Distova x5 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
B-3 | Third spawn: Go Bajilla x3 & Distova x2 |
Initial Spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
||
B-X | Third spawn: Go Bajilla x3 & Distova x2 |
Initial Spawn: Go Bajilla x6 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x4+3→3 |
Block 4: Rappy x4 | |
C-1 | Rubble spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x4+4 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x4+2+3 |
||
C-2 | Rubble spawn: Distova x2 |
Initial spawn: Go Bajilla x4+3 → Shagreece x3 |
Initial spawn: Go Bajilla x3 → Distova x4 + Jarba x1 |
Initial spawn: Go Bajilla x4+3 + Distova x3 |
||
C-3 | Rubble spawn: Shagreece x2 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
||
C-X | Rubble spawn: Shagreece x2 |
Initial spawn: Go Bajilla x4+3 |
Initial spawn: Go Bajilla x3 |
Initial spawn: Distova x6+1→3 |
Block 4: Rappy x4 |
- Patterns A and B, block 1: Unless otherwise noted, the initial spawn is Go Bajilla x3+2 + Distova x3, and the second spawn is Go Bajilla x3.
- Pattern C, block 1: Initial spawn is always Go Bajilla x4+1.
- All patterns, 3 and X: Identical until the Rappy spawn.
- Pattern C, block 3: "Rubble spawn" describes the optional enemies that spawn behind the rubble after the first room.
- Apparently theres some difference in spawns between difficulties, check the talk page for more info.
Reference notes
- ↑ The area drops listed here apply only to Gainozeroses as they are ten levels above the mission's base enemy level. In the case of difficulties S-S3, however, the extra levels are not enough to move their area drops into the next tier, hence certain columns being merged together.