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Difference between revisions of "Dusty Mines"
From The re-PSUPedia
(Fixed the area. Despite using the Granigs icon, it's actually Gelenigare Tunnels, which explains why I saw so many Deddac boards drop the other night.) |
(→Item drops) |
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| <!-- B --> [[Shigga Damduc]]<br/>[[Shigga Boma]]<br/>[[Rabol Midra]] | | <!-- B --> [[Shigga Damduc]]<br/>[[Shigga Boma]]<br/>[[Rabol Midra]] | ||
| <!-- A --> ? | | <!-- A --> ? | ||
− | | <!-- S --> | + | | <!-- S --> [[Arb Biso]]<br/>[[B'duki Hadoc]] |
| <!-- S2 --> [[Gur Bazga]] | | <!-- S2 --> [[Gur Bazga]] | ||
| <!-- S3 --> [[Tonfa]]<br/>[[Shigga Destac]]<br/>[[Arb Boa]]<br/>[[Rabol Dadan]] | | <!-- S3 --> [[Tonfa]]<br/>[[Shigga Destac]]<br/>[[Arb Boa]]<br/>[[Rabol Dadan]] |
Revision as of 01:02, 13 June 2010
This article contains information on content which has not yet been released outside of the Japanese PC servers. This content should be introduced to the Xbox 360 servers in a future update. |
(Deserted Mines) ミッション名が不明 | |
---|---|
Start lobby | Casino Voloyal |
Start counter | Granigs Mine Area |
End lobby | N. Cont.: Vio Tonga |
Version | Ambition of the Illuminus |
Field | Abandoned Mine |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
(There are countless abandoned mines across Moatoob which are now being inhabited by native creatures. Exterminate the creatures and secure the mines!)
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1275 | 29 | -- | -- | -- | -- | -- | -- |
B | 15 | 40+ | 3650 | 68 | -- | -- | -- | -- | -- | -- |
A | 35 | 75+ | 5875 | 104 | -- | -- | -- | -- | -- | -- |
S | 55 | 100+ | 6775 | 117 | -- | -- | -- | -- | -- | -- |
PA Fragment x1 | ||||||||||
S2 | 75 | 130+ | 9150 | 157 | -- | -- | -- | -- | -- | -- |
PA Fragment x2 | ||||||||||
S3 | 120 | 165+ | 12100 | 206 | -- | -- | -- | -- | -- | -- |
PA Fragment x3 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Lapucha | 10 | 14 | 40 | -- | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Nava Ludda | 10 | 14 | 40 | 50 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Vanda | 10 | 24 | 40 | 84 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 34 | 40 | 120 | x | x | x | x | x | x | x | x | ||
Vanda Merha | x | x | x | x | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Vanda Merha | x | x | x | x | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Vanda Orga | 10 | 24 | 40 | 84 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Jishagara | 10 | 36 | 40 | 126 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 96 | 40 | 336 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Bil De Vear | 10 | 138 | 40 | 483 | 75 | -- | 100 | -- | 130 | -- | 165 | -- | ||
Kog Nadd | 20 | 176 | 50 | 416 | 85 | -- | 110 | -- | 140 | -- | 175 | -- | ||
Rare enemy | ||||||||||||||
Bil De Melan | 20 | -- | 50 | -- | 85 | -- | 110 | -- | 140 | -- | 175 | -- |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Reference notes
- ↑ The area drops listed here apply only to Kog Nadds and Bil De Melans as they are ten levels above the mission's base enemy level. In a few cases, however, the extra levels are not enough to move their area drops into the next tier, hence certain columns being merged together.