If you are looking for Information about PSU Clementine, Go check their Wiki
Difference between revisions of "User:RoloTomassi/Sandbox/R-Mags"
RoloTomassi (talk | contribs) m (→Data: split off kubara) |
RoloTomassi (talk | contribs) |
||
Line 24: | Line 24: | ||
==Data== | ==Data== | ||
+ | |||
+ | ===[[Status effects]]=== | ||
This is checking what element does what, and if everything induces a SE. In a couple of cases, I didn't notice any SE. Either that R-Mag doesn't inflict any SE, or I missed it. In these cases, I'll try to get a few more of these R-Mags with different elements and see if I don't get a SE. | This is checking what element does what, and if everything induces a SE. In a couple of cases, I didn't notice any SE. Either that R-Mag doesn't inflict any SE, or I missed it. In these cases, I'll try to get a few more of these R-Mags with different elements and see if I don't get a SE. | ||
Line 55: | Line 57: | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | ===Firing pattern=== | ||
+ | |||
+ | Ideally, shot interval would be defined by frames. "~X sec" means "between X and X+.5 seconds" (X+.25 would probably be a good guess most times, but this is difficult to pinpoint). | ||
+ | |||
+ | I tried a few times to average some number of shots over the time to fire them all (e.g., 5 shots in 5 seconds), but I didn't usually get results that corresponded well to the singular measurements. I don't entirely trust the online calculator I was using (at least over those longer intervals), but I don't currently have the means to effectively create my own solution. Also, as I mentioned above, the interval should be defined in frames, so IMO some inaccuracy is acceptable as long as we're using the less ideal measurement. | ||
Pen = penetrating<br/> | Pen = penetrating<br/> | ||
Line 62: | Line 70: | ||
! Mfr !! Rank !! Name !! Shots !! Shot type !! Shot Interval | ! Mfr !! Rank !! Name !! Shots !! Shot type !! Shot Interval | ||
|- | |- | ||
− | | rowspan="12" | {{Logo-G}} | rowspan="3" | {{C}} || Duke || || || | + | | rowspan="12" | {{Logo-G}} | rowspan="3" | {{C}} || Duke || 1 || normal || 1 sec |
|- | |- | ||
| Giduke || 1 || normal || 1 sec | | Giduke || 1 || normal || 1 sec | ||
|- | |- | ||
− | | Raduke || || || | + | | Raduke || 1 || normal || 1 sec |
|- | |- | ||
− | | rowspan="3" | {{B}} || Giraduke || || || | + | | rowspan="3" | {{B}} || Giraduke || 2 || burst || 1.5 sec |
|- | |- | ||
− | | Goraduke || || || | + | | Goraduke || 2 || burst || 1.5 sec |
|- | |- | ||
| Rogaduke || 2 || burst || 1.5 sec | | Rogaduke || 2 || burst || 1.5 sec | ||
Line 86: | Line 94: | ||
| Elsral || 1 || pen || ~1 sec | | Elsral || 1 || pen || ~1 sec | ||
|- | |- | ||
− | | rowspan="9" | {{Logo-T}} | rowspan="3" | {{C}} || Shag Shij || || || | + | | rowspan="9" | {{Logo-T}} | rowspan="3" | {{C}} || Shag Shij || 3 || spread || 1.5 sec |
|- | |- | ||
| Shag Hodda || 3 || spread || 1.5 sec | | Shag Hodda || 3 || spread || 1.5 sec | ||
Line 94: | Line 102: | ||
| rowspan="3" | {{B}} || Shag Azza || 4 || spread || ~1 sec | | rowspan="3" | {{B}} || Shag Azza || 4 || spread || ~1 sec | ||
|- | |- | ||
− | | Shag Zazza || || || | + | | Shag Zazza || 4 || spread || ~1 sec |
|- | |- | ||
| Shag Omur || 4 || spread || ~1 sec | | Shag Omur || 4 || spread || ~1 sec |
Revision as of 05:27, 2 May 2009
I finally figured to check the PSU RCSMs page. It has information which seems to correspond to my data below. I'll copy that over to PSP:RCSMs, perhaps in the modified format below (General).
General
Mfr | Rank | Firing pattern | Interval |
---|---|---|---|
One shot | ? | ||
Two rapid shots | ? | ||
Three rapid shots | ~2 seconds | ||
Penetrating laser | ~1 second | ||
Five-way shot | 1 second | ||
Data
Status effects
This is checking what element does what, and if everything induces a SE. In a couple of cases, I didn't notice any SE. Either that R-Mag doesn't inflict any SE, or I missed it. In these cases, I'll try to get a few more of these R-Mags with different elements and see if I don't get a SE.
Name | Element | SE |
---|---|---|
Galdike | ||
Galdike | ||
Graldike | ||
Elsral | ||
Shag Hodogg | ||
Shag Goagg | ||
Shag Hejizz | ||
Graldikuc | ||
Ebrozikuc | none? | |
Shaguc | ||
Shag Hoc | none? | |
Opaopa | -- | -- |
Firing pattern
Ideally, shot interval would be defined by frames. "~X sec" means "between X and X+.5 seconds" (X+.25 would probably be a good guess most times, but this is difficult to pinpoint).
I tried a few times to average some number of shots over the time to fire them all (e.g., 5 shots in 5 seconds), but I didn't usually get results that corresponded well to the singular measurements. I don't entirely trust the online calculator I was using (at least over those longer intervals), but I don't currently have the means to effectively create my own solution. Also, as I mentioned above, the interval should be defined in frames, so IMO some inaccuracy is acceptable as long as we're using the less ideal measurement.
Pen = penetrating
Burst = X shots in quick succession
Kubara R-Mags