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Difference between revisions of "Newmans"
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== Racial Strengths and Weaknesses == | == Racial Strengths and Weaknesses == | ||
=== Strengths === | === Strengths === | ||
− | * They excel in [[ | + | * They excel in [[TP]]. They have an affinity for [[TECHNICs]]. They are the most obvious racial choice for [[Forces]]. |
* Their [[Accuracy]] is good, too, making them able [[Rangers]]. | * Their [[Accuracy]] is good, too, making them able [[Rangers]]. | ||
− | + | * Newmans have a better TECHNIC Defense due to their high [[MST]]. | |
− | * Newmans have a better | ||
* They have the highest [[EVP]]. | * They have the highest [[EVP]]. | ||
+ | * They are able to wield [[Crea weapons]]. | ||
+ | * They gain stat bonuses as Force, Fortetecher, Guntecher, Wartecher, and Fighgunner types. | ||
=== Weaknesses === | === Weaknesses === | ||
− | * They are | + | * They are generally the least adept [[Hunters]]. |
* Their [[Defense]] is under par compared to [[Beasts]] and [[Casts]]. | * Their [[Defense]] is under par compared to [[Beasts]] and [[Casts]]. | ||
− | |||
* They have no special racial ability. | * They have no special racial ability. | ||
Line 28: | Line 28: | ||
| [[HP]]: D || [[EVP]]: A | | [[HP]]: D || [[EVP]]: A | ||
|- | |- | ||
− | | [[ATP]]: D || [[ | + | | [[ATP]]: D || [[STA]]: A |
|- | |- | ||
− | | [[DFP]]: C || [[ | + | | [[DFP]]: C || [[TP]]: A |
|- | |- | ||
| [[ATA]]: B || [[MST]]: A | | [[ATA]]: B || [[MST]]: A | ||
|- | |- | ||
− | |||
|} | |} | ||
− | == Initial | + | == Initial type and equipment == |
All Newmans start out as [[Forces]]. | All Newmans start out as [[Forces]]. | ||
== Newman [[Story Characters]] == | == Newman [[Story Characters]] == | ||
− | [[Mirei Mikuna]], [[Maya Shidow]], [[Karen Erra]], [[Dohgi Mikuna | + | [[Mirei Mikuna]], [[Maya Shidow]], [[Karen Erra]], [[Dohgi Mikuna]], [[Hiru Vol]] and [[Izuma Rutsu]] are all Newmans. |
− | + | [[Category:Races]] |
Latest revision as of 05:07, 10 May 2009
One of the four PSU player-races, Newmans are generally seen as being adept in Techniques, as a result of the increased mental abilities of this race due to genetic engineering. However they are the least physically imposing race. Karen Erra, one of the Story Mode's prominent Newmans, cannot use Techniques, however.
- Home Planet: Neudaiz
- NPC Partner: Maya Shidow
Contents
Visuals
Visually, Newmans are very similar to humans. The only notable difference is that Newmans have elongated ears which can be raised three different ways within a 90-degree radius.
Racial Strengths and Weaknesses
Strengths
- They excel in TP. They have an affinity for TECHNICs. They are the most obvious racial choice for Forces.
- Their Accuracy is good, too, making them able Rangers.
- Newmans have a better TECHNIC Defense due to their high MST.
- They have the highest EVP.
- They are able to wield Crea weapons.
- They gain stat bonuses as Force, Fortetecher, Guntecher, Wartecher, and Fighgunner types.
Weaknesses
- They are generally the least adept Hunters.
- Their Defense is under par compared to Beasts and Casts.
- They have no special racial ability.
General Statistics
HP: D | EVP: A |
ATP: D | STA: A |
DFP: C | TP: A |
ATA: B | MST: A |
Initial type and equipment
All Newmans start out as Forces.
Newman Story Characters
Mirei Mikuna, Maya Shidow, Karen Erra, Dohgi Mikuna, Hiru Vol and Izuma Rutsu are all Newmans.