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Difference between revisions of "Despair and Hope 1"

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m (Added reward and S requirements from the EP3 append book; also removed the obsolete box drop template.)
 
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__NOTOC__{{AotI Only}}{{Colony mission
+
__NOTOC__
|Mission_name= Despair and Hope 1
+
{{AOTI only}}
|Mission_image= [[Image:Clyez_mission.png|center]]
+
{{Mission infobox
|Start_lobby= Clyez City
+
|Mission name= Despair and Hope 1
|Start_counter= GUARDIANS HQ
+
|Mission image= {{Clyez City icon}}
|End_lobby= Block A Refugee Camp
+
|Planet= Colony
 +
|Start lobby= Clyez City: 5th Floor
 +
|Start counter= GUARDIANS HQ
 +
|End lobby= Block A Refugee Camp
 
|Version= Ambition of the Illuminus
 
|Version= Ambition of the Illuminus
 
|Field= Old Rozenom City
 
|Field= Old Rozenom City
|Mission_type= Story mission
+
|Mission type= Story mission
|Enemy_elements= {{Lightning}}
+
|Party= 1 player
|}}''The GUARDIANS organization has been destroyed, but each Guardian is trying to do what they can to help.  One day, Maya asks for your help...''
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|Enemy elements= {{Lightning}}}}
 +
''The GUARDIANS organization has been destroyed, but each Guardian is trying to do what they can to help.  One day, Maya asks for your help...''
  
 
== Mission requirements and rewards ==
 
== Mission requirements and rewards ==
{{Episode 3 mission
+
{| class="wikitable" style="text-align:center"
|C enemy= 21+ |C-S Meseta= 1010 |C-S MP= 10 |C-A Meseta= |C-A MP= |C-B Meseta= 330 |C-B MP= 3 |C-C Meseta= 0 |C-C MP= 0
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! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
|B enemy= 35+ |B-S Meseta= 1680 |B-S MP= 17 |B-A Meseta= |B-S extra= [[Maya Portrait]] |B-A MP= |B-B Meseta= 560 |B-B MP= 5 |B-C Meseta= 0 |B-C MP= 0
+
|-
|A enemy= 50+ |A-S Meseta= 2400 |A-S MP= 24 |A-A Meseta= |A-S extra= [[Maya Portrait]] |A-A MP= |A-B Meseta= |A-B MP= |A-C Meseta= 0 |A-C MP= 0
+
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
|C-S time= |C-S enemies= |C-S misc=
+
|-
|B-S time= |B-S enemies= |B-S misc=
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| C || 1 || 21+ || 1010 || 10 || 670 || 6 || 330 || 3 || 0 || 0
|A-S time= |A-S enemies= |A-S misc=  
+
|-
}}
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| rowspan="2" | B || rowspan="2" | 50 || rowspan="2" | 35+ || 1680 || 17 || rowspan="2" | 1120 || rowspan="2" | 11 || rowspan="2" | 560 || rowspan="2" | 5 || rowspan="2" | 0 || rowspan="2" | 0
 +
|-
 +
| colspan="2" | [[Maya Portrait]]
 +
|-
 +
| rowspan="2" | A || rowspan="2" | 75 || rowspan="2" | 50+ || 2400 || 24 || rowspan="2" | 1600 || rowspan="2" | 16 || rowspan="2" | 800 || rowspan="2" | 8 || rowspan="2" | 0 || rowspan="2" | 0
 +
|-
 +
| colspan="2" | [[PA Fragment]] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref><br/>[[Maya Portrait]]
 +
|-
 +
! colspan="11" | Rank S requirements
 +
|-
 +
! LV !! colspan="2" | Time !! colspan="2" | Defeated enemies !! colspan="6" | Miscellaneous requirements
 +
|-
 +
| C || colspan="2" | Under 12:00 || colspan="2" | -- || colspan="6" | Lumia cannot be incapacitated.
 +
|-
 +
| B || colspan="2" | Under 12:00 || colspan="2" | -- || colspan="6" | Lumia cannot be incapacitated.
 +
|-
 +
| A || colspan="2" | Under 12:00 || colspan="2" | -- || colspan="6" | Lumia cannot be incapacitated.
 +
|}
 +
 
 
== Enemy information ==
 
== Enemy information ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
! rowspan="2" | Enemy name !! rowspan="2" | Enemy buffs !! rowspan="2" | Ele. !! colspan="2" | Mission LV C !! colspan="2" | Mission LV B !! colspan="2" | Mission LV A
 
|-
 
|-
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== Item drops ==
 
== Item drops ==
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
 
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A
 
|-
 
|-
| [[Go Bajilla]] || {{Go Bajilla special}} || {{Go Bajilla 20}} || {{Go Bajilla 30}} || {{Go Bajilla 50}}
+
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 30}} || {{Go Bajilla | AOTI 50}}
 
|-
 
|-
| [[Distova]] || {{Distova special}} || {{Distova 20}} || {{Distova 30}} || {{Distova 50}}
+
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 20}} || {{Distova | AOTI 30}} || {{Distova | AOTI 50}}
 
|-
 
|-
| [[Shagreece]] || {{Shagreece special}} || {{Shagreece 20}} || {{Shagreece 30}} || {{Shagreece 50}}
+
| [[Shagreece]] || {{Shagreece | AOTI special}} || {{Shagreece | AOTI 20}} || {{Shagreece | AOTI 30}} || {{Shagreece | AOTI 50}}
 
|-
 
|-
| [[Jarba]] || {{Jarba special}} || {{Jarba 20}} || {{Jarba 30}} || {{Jarba 50}}
+
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 20}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 50}}
 
|-
 
|-
| [[Bal Soza]] || {{Bal Soza special}} || {{Bal Soza 20}} || {{Bal Soza 30}} || {{Bal Soza 50}}
+
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 30}} || {{Bal Soza | AOTI 50}}
 
|-
 
|-
| Normal box || || || ||
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| [[Box drops#Normal boxes|Normal box]] || [[Mysterious Meter]]<br/>[[Container]] || ? || ? || ?
 
|-
 
|-
| [[Area drops]] || || || ||
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| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 50}}
 
|}
 
|}
 +
 +
== Reference notes ==
 +
<references/>
 +
 
[[Category:Story missions]]
 
[[Category:Story missions]]

Latest revision as of 02:08, 20 May 2010


Despair and Hope 1
ミッション名が不明
Clyez City
Start lobby Clyez City: 5th Floor
Start counter GUARDIANS HQ
End lobby Block A Refugee Camp
Version Ambition of the Illuminus
Field Old Rozenom City
Mission type Story mission
Party size 1 player
Enemy elements Lightning

The GUARDIANS organization has been destroyed, but each Guardian is trying to do what they can to help. One day, Maya asks for your help...

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 21+ 1010 10 670 6 330 3 0 0
B 50 35+ 1680 17 1120 11 560 5 0 0
Maya Portrait
A 75 50+ 2400 24 1600 16 800 8 0 0
PA Fragment x10[1]
Maya Portrait
Rank S requirements
LV Time Defeated enemies Miscellaneous requirements
C Under 12:00 -- Lumia cannot be incapacitated.
B Under 12:00 -- Lumia cannot be incapacitated.
A Under 12:00 -- Lumia cannot be incapacitated.

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A
LV EXP LV EXP LV EXP
Go Bajilla Lightning 21 -- 35 -- 50 --
Distova Lightning 21 -- 35 -- 50 --
Shagreece Lightning 21 -- 35 -- 50 --
Jarba Lightning 21 -- 35 -- 50 --
Jarba Sword.gif Shield.gif Staff.gif Boot.gif Lightning 21 -- 35 -- 50 --
Bal Soza Lightning 21 -- 35 -- 50 --
Bal Soza Crown.gif Lightning 21 -- 35 222 50 --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A
Go Bajilla -- [B] Giraduke [B] Goraduke [B] Yactdike
Distova Truffles Lance Partizan Berdys
Shagreece -- Blaster Shooter Falcon
Jarba -- Lacanata Parzanata Berdynata
Bal Soza -- [B] Marguisa [B] Viedima [B] Prest
Normal box Mysterious Meter
Container
 ?  ?  ?
Area drops Photon Drop Xbox 360 version
Vayu Windstone Japanese version
1-8★ ores
Copernia
2-9★ ores
Copernia
4-11★ ores
Copernia, Armania,
Goldania
[B] Double Sabic

Reference notes

  1. PA Fragment rewards for story missions are only awarded once per character.