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Difference between revisions of "Naval"
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− | [[Image: | + | __NOTOC__{{Enemy infobox |
− | == | + | |Enemy name= Naval |
+ | |Image= [[Image:Naval2.jpg|center|200px]] | ||
+ | |Version= Phantasy Star Universe | ||
+ | |Enemy type= Native creature (Moatoob) | ||
+ | |Enemy size= Small | ||
+ | |Classification= Normal enemy | ||
+ | |Elements= {{Ground}} {{Fire}} {{Ice}} | ||
+ | }}These bipedal creatures are native to the deserts of Moatoob. | ||
+ | |||
+ | == Abilities == | ||
They attack by charging at their target or swatting at it with their tail. Navals tend to attack in groups of three or more. | They attack by charging at their target or swatting at it with their tail. Navals tend to attack in groups of three or more. | ||
− | == | + | == Stats == |
− | + | {{Enemy stats | |
− | + | |HP= 70% | |
− | + | |ATP= 75% | |
− | | | + | |ATA= 90% |
− | + | |TP= 70% | |
− | | | + | |DFP= 80% |
− | | | + | |EVP= 80% |
− | + | |MST= 70% | |
+ | |STA= 70% | ||
+ | |EXP= 60% | ||
+ | |Leader boost= Half damage from all attacks | ||
+ | |Attack boost= | ||
+ | |Defense boost= | ||
+ | |Burn= o | ||
+ | |Freeze= o | ||
+ | |Shock= o | ||
+ | |Silence= o | ||
+ | |Confuse= o | ||
+ | |Virus= o | ||
+ | |Poison= o | ||
+ | |Stun= o | ||
+ | |Sleep= o | ||
+ | |Incapacitate= o | ||
+ | |Jellen= o | ||
+ | |Zalure= o | ||
+ | |Zoldeel= o | ||
+ | |Half damage striking= x | ||
+ | |Half damage ranged= x | ||
+ | |Half damage TECHNIC= x}} | ||
+ | |||
+ | == Item drops == | ||
+ | {{Naval drop chart}} | ||
+ | == Image gallery == | ||
+ | <gallery> | ||
+ | Image:Naval.jpg|A single Naval. | ||
+ | </gallery> | ||
− | + | [[Category:Native creatures (Moatoob)]] | |
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− | [[Category:Moatoob |
Latest revision as of 10:33, 22 August 2009
Naval | |
---|---|
Version | Phantasy Star Universe |
Enemy type | Native creature (Moatoob) |
Enemy size | Small |
Classification | Normal enemy |
Elements |
Abilities
They attack by charging at their target or swatting at it with their tail. Navals tend to attack in groups of three or more.
Stats
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 70% | ATP | 75% | ATA | 90% | Half damage from all attacks | ||||||
TP | 70% | DFP | 80% | EVP | 80% | -- | ||||||
MST | 70% | STA | 70% | EXP | 60% | -- | ||||||
Status effect susceptibility | ||||||||||||
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Half damage | ||||||||||||
- | - | - |