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Difference between revisions of "Dusty Mines"
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m (→Item drops: Removed Gudda Godda and [B] Ank Zagza from S3 clear boxes. I'm pretty sure those are from Caves of Ice.) |
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|Party= 1-6 players | |Party= 1-6 players | ||
|Enemy elements= {{Ground}} {{Light}}}} | |Enemy elements= {{Ground}} {{Light}}}} | ||
− | + | {{Description | |
+ | |EN= Countless mines lay abandoned on Moatoob and are now home to packs of native creatures. Clear the tunnels of creatures to secure the mine! | ||
+ | |JP= モトゥブには既に閉鎖された廃坑が無数に存在し、原生生物たちの棲み処となっている。廃坑に棲む原生生物を駆逐し、鉱山の安全を確保せよ!!}} | ||
== Mission requirements and rewards == | == Mission requirements and rewards == | ||
Line 116: | Line 118: | ||
| <!-- B --> [[Metasilica]], [[Metacarbon|-carbon]],<br/>[[Metaresin|-resin]] | | <!-- B --> [[Metasilica]], [[Metacarbon|-carbon]],<br/>[[Metaresin|-resin]] | ||
| <!-- A --> [[Metacarbon]], [[Metaresin|-resin]],<br/>[[Metapolymer|-polymer]] | | <!-- A --> [[Metacarbon]], [[Metaresin|-resin]],<br/>[[Metapolymer|-polymer]] | ||
− | | <!-- S --> [[Metaresin]], [[Metapolymer|-polymer]] | + | | <!-- S --> [[Metacarbon]], [[Metaresin|-resin]],<br/>[[Metapolymer|-polymer]] |
− | | <!-- S2 --> [[Metaresin]], [[Metapolymer|-polymer]] | + | | <!-- S2 --> [[Metacarbon]], [[Metaresin|-resin]],<br/>[[Metapolymer|-polymer]] |
| <!-- S3 --> [[Metaresin]], [[Metapolymer|-polymer]],<br/>[[Metaceran|-ceran]] | | <!-- S3 --> [[Metaresin]], [[Metapolymer|-polymer]],<br/>[[Metaceran|-ceran]] | ||
|- | |- | ||
Line 125: | Line 127: | ||
| <!-- B --> [[Shigga Boma]]<br/>[[Shigga Damduc]]<br/>[[Gur Neda]]<br/>[[Arb Hadoc]]<br/>[[B'duki Hadoc]]<br/>[[Maggac]]<br/>[[Rabol Midra]]<br/>[[Tero / Rainbow]]<br/>[B] [[Shigga Boma]]<br/>[B] [[Gur Neda]] | | <!-- B --> [[Shigga Boma]]<br/>[[Shigga Damduc]]<br/>[[Gur Neda]]<br/>[[Arb Hadoc]]<br/>[[B'duki Hadoc]]<br/>[[Maggac]]<br/>[[Rabol Midra]]<br/>[[Tero / Rainbow]]<br/>[B] [[Shigga Boma]]<br/>[B] [[Gur Neda]] | ||
| <!-- A --> [[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Tero / Legs]]<br/>[[Tero / Rainbow]]<br/>[B] [[Shigga Brada]]<br/>[B] [[Arb Biso]] | | <!-- A --> [[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Tero / Legs]]<br/>[[Tero / Rainbow]]<br/>[B] [[Shigga Brada]]<br/>[B] [[Arb Biso]] | ||
− | | <!-- S --> [[Harpoon Rifle]] {{JP version}}<br/>[[Sphecnos]] {{360 version}}<br/>[[Shigga Bines]]<br/>[[Gur Missal]]<br/>[[Arb Biso]]<br/>[[H10 Missouri T]] {{JP version}}<br/>[[Amphi Naga K]] {{360 version}}<br/>[[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Rabol | + | | <!-- S --> [[Harpoon Rifle]] {{JP version}}<br/>[[Sphecnos]] {{360 version}}<br/>[[Shigga Bines]]<br/>[[Gur Missal]]<br/>[[Arb Biso]]<br/>[[H10 Missouri T]] {{JP version}}<br/>[[Amphi Naga K]] {{360 version}}<br/>[[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Rabol Ogg]]<br/>[[Rabol Dadan]]<br/>[[Tero / Legs]]<br/>[[Guardless / Rainbow]]<br/>[B] [[Shigga Bines]]<br/>[B] [[Arb Biso]] |
− | | <!-- S2 --> [[Harpoon Rifle]] {{JP version}}<br/>[[Sphecnos]] {{360 version}}<br/>[[Shigga Desta]]<br/>[[Gur Bazga]]<br/>[[Arb Boa]]<br/>[[H10 Missouri T]] {{JP version}}<br/>[[Amphi Naga K]] {{360 version}}<br/>[[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Magga S'binac]]<br/>[[Rabol | + | | <!-- S2 --> [[Harpoon Rifle]] {{JP version}}<br/>[[Sphecnos]] {{360 version}}<br/>[[Shigga Desta]]<br/>[[Gur Bazga]]<br/>[[Arb Boa]]<br/>[[H10 Missouri T]] {{JP version}}<br/>[[Amphi Naga K]] {{360 version}}<br/>[[B'duki Hadoc]]<br/>[[Cubo Upindec]]<br/>[[Magga S'binac]]<br/>[[Rabol Ogg]]<br/>[[Rabol Dadan]]<br/>[[Rabol Bistat]]<br/>[[Guardless / Rainbow]]<br/>[[Legsless / Rainbow]]<br/>[B] [[Shigga Desta]]<br/>[B] [[Gur Bazga]]<br/>[B] [[Arb Boa]] |
− | | <!-- S3 -- | + | | <!-- S3 --> [[Tonfa]] {{JP version}}<br/>[[Hard Leopard]] {{360 version}}<br/>[[Harpoon Rifle]] {{JP version}}<br/>[[Sphecnos]] {{360 version}}<br/>[[Shigga Baret]]<br/>[[Shigga Destac]]<br/>[[Gur Asted]]<br/>[[Gur Bazgac]]<br/>[[Arb Boa]]<br/>[[H10 Missouri T]] {{JP version}}<br/>[[Amphi Naga K]] {{360 version}}<br/>[[Cubo Upindec]]<br/>[[Magga S'binac]]<br/>[[Quebbler Suit]]<br/>[[Rabol Dadan]]<br/>[[Rabol Bistat]]<br/>[[Orpad / Guard]]<br/>[[Orpad / Legs]]<br/>[[Cati / Rainbow]]<br/>[B] [[Shigga Baret]]<br/>[B] [[Gur Asted]]<br/>[B] [[Arb Boa]] |
|- | |- | ||
| [[Area drops]]<br/>(Base level tier) || rowspan="2" | {{Tunnels area | AOTI special}} || {{Tunnels area | AOTI 10}} || {{Tunnels area | AOTI 40}} || {{Tunnels area | AOTI 70}} || rowspan="2" | {{Tunnels area | AOTI 100}} || rowspan="2" | {{Tunnels area | AOTI 125}} || {{Tunnels area | AOTI 150}} | | [[Area drops]]<br/>(Base level tier) || rowspan="2" | {{Tunnels area | AOTI special}} || {{Tunnels area | AOTI 10}} || {{Tunnels area | AOTI 40}} || {{Tunnels area | AOTI 70}} || rowspan="2" | {{Tunnels area | AOTI 100}} || rowspan="2" | {{Tunnels area | AOTI 125}} || {{Tunnels area | AOTI 150}} |
Latest revision as of 09:30, 28 October 2011
Dusty Mines 土煙る廃坑 | |
---|---|
Start lobby | Casino Voloyal |
Start counter | Granigs Mine Area |
End lobby | N. Cont.: Vio Tonga |
Version | Ambition of the Illuminus |
Field | Abandoned mines |
Mission type | Free mission |
Party size | 1-6 players |
Enemy elements |
Countless mines lay abandoned on Moatoob and are now home to packs of native creatures. Clear the tunnels of creatures to secure the mine!
モトゥブには既に閉鎖された廃坑が無数に存在し、原生生物たちの棲み処となっている。廃坑に棲む原生生物を駆逐し、鉱山の安全を確保せよ!!
Mission requirements and rewards
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1275 | 29 | 850 | 19 | 425 | 9 | 0 | 0 |
B | 15 | 40+ | 3650 | 68 | 2425 | 45 | 1200 | 22 | 0 | 0 |
A | 35 | 75+ | 5875 | 104 | 3900 | 69 | 1950 | 34 | 0 | 0 |
S | 55 | 100+ | 6775 | 117 | 4500 | 78 | 2250 | 39 | 0 | 0 |
PA Fragment x1 | ||||||||||
S2 | 75 | 130+ | 9150 | 157 | 6100 | 104 | 3050 | 52 | 0 | 0 |
PA Fragment x2 | ||||||||||
S3 | 120 | 165+ | 12100 | 206 | 8050 | 137 | 4025 | 68 | 0 | 0 |
PA Fragment x3 |
Enemy information
Enemy name | Enemy buffs | Ele. | Mission LV C | Mission LV B | Mission LV A | Mission LV S | Mission LV S2 | Mission LV S3 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | LV | EXP | |||
Bil De Vear | 10 | 96 | 40 | 336 | 75 | 716 | 100 | 1016 | 130 | 1496 | 165 | 2056 | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | 859 | 100 | 1219 | 130 | 1795 | 165 | 2467 | ||
Bil De Vear | 10 | 115 | 40 | 403 | 75 | 859 | 100 | 1219 | 130 | 1795 | 165 | 2467 | ||
Bil De Vear | 10 | 138 | 40 | 483 | 75 | 1031 | 100 | 1463 | 130 | 2154 | 165 | 2960 | ||
Jishagara | 10 | 36 | 40 | 126 | 75 | 268 | 100 | 381 | 130 | 561 | 165 | 771 | ||
Kog Nadd | 20 | 176 | 50 | 416 | 85 | 836 | 110 | 1176 | 140 | 1656 | 175 | 2216 | ||
Lapucha | 10 | 14 | 40 | 50 | 75 | 107 | 100 | 152 | 130 | 224 | 165 | 308 | ||
Nava Ludda | 10 | 14 | 40 | 50 | 75 | 107 | 100 | 152 | 130 | 224 | 165 | 308 | ||
Vanda | 10 | 24 | 40 | 84 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 28 | 40 | 100 | x | x | x | x | x | x | x | x | ||
Vanda | 10 | 34 | 40 | 120 | x | x | x | x | x | x | x | x | ||
Vanda Merha | x | x | x | x | 75 | 179 | 100 | 254 | 130 | 374 | 165 | 514 | ||
Vanda Merha | x | x | x | x | 75 | 214 | 100 | 304 | 130 | 448 | 165 | 616 | ||
Vanda Merha | x | x | x | x | 75 | 214 | 100 | 304 | 130 | 448 | 165 | 616 | ||
Vanda Merha | x | x | x | x | 75 | 257 | 100 | 365 | 130 | 538 | 165 | 740 | ||
Vanda Orga | 10 | 24 | 40 | 84 | 75 | 179 | 100 | 254 | 130 | 374 | 165 | 514 | ||
Zoona | 10 | 36 | 40 | 126 | 75 | 268 | 100 | 381 | 130 | 561 | 165 | 771 | ||
Rare enemy | ||||||||||||||
Bil De Melan | 20 | 176 | 50 | 416 | 85 | 836 | 110 | 1176 | 140 | 1656 | 175 | 2216 |
Item drops
Enemy spawn chart
Map route | Pattern | Block 1 details | Block 2 details | Block 3 details | Rare spawn |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Reference notes
- ↑ The area drops listed here apply only to Kog Nadds and Bil De Melans as they are ten levels above the mission's base enemy level. In a few cases, however, the extra levels are not enough to move their area drops into the next tier, hence certain columns being merged together.